Files
pokemon-foundry/modules/sheets/pokemonCharacterSheet.js
2025-08-04 10:36:35 +02:00

89 lines
2.9 KiB
JavaScript

const api = foundry.applications.api;
const sheets = foundry.applications.sheets;
export default class pokemonCharacterSheet extends api.HandlebarsApplicationMixin(sheets.ActorSheetV2) {
sheetContext = {};
static DEFAULT_OPTIONS = {
tag: "form",
classes: ["pokemon", "sheet", "characterSheet"],
actions: {
},
form: {
submitOnChange: true,
closeOnSubmit: false
},
position: {
width: 650
}
}
static PARTS = {
header: { template: "systems/pokemon/templates/sheets/character/header.hbs" },
sidebar: { template: "systems/pokemon/templates/sheets/character/sidebar.hbs" }
}
get title() {
return this.actor.name;
}
/** @override */
_configureRenderOptions(options) {
super._configureRenderOptions(options);
if (this.document.limited) options.parts = ["header"]
else options.parts = ["header", "sidebar"];
}
/** @override */
async _prepareContext(options) {
// #################################################################################################
// #################################################################################################
// ## ##
// ## Creates Basic Datamodel, which is used to fill the HTML together with Handelbars with Data. ##
// ## ##
// #################################################################################################
// #################################################################################################
const baseData = await super._prepareContext();
let context = {
// Set General Values
owner: baseData.document.isOwner,
editable: baseData.editable,
actor: baseData.document,
system: baseData.document.system,
items: baseData.document.items,
config: CONFIG.POKEMON,
isGM: baseData.user.isGM,
effects: baseData.document.effects
};
context = this.calculateDerivated(context)
this.sheetContext = context;
return context;
}
calculateDerivated(context) {
context.system.armorClass = 10+context.system.stats.defense
context.system.speed = 30+5*context.system.stats.speed
return context
}
/** @override */
_onRender(context, options) {
const tabs = new foundry.applications.ux.Tabs({navSelector: ".tabs", contentSelector: ".content", initial: "tab1"});
tabs.bind(this.element);
const tabs2 = new foundry.applications.ux.Tabs({navSelector: ".tabs2", contentSelector: ".content2", initial: "tab2-1"});
tabs2.bind(this.element);
}
}