✨ Hangman
This commit is contained in:
@ -1,32 +1,59 @@
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import json, urllib, datetime, string, discord
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import math, random
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import json
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import requests
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import datetime
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import string
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import discord
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import math
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import random
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from discord_slash.context import SlashContext
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from PIL import ImageDraw, Image, ImageFont
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class Hangman():
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def __init__(self,bot):
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def __init__(self, bot):
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self.bot = bot
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self.draw = DrawHangman(bot)
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self.APIURL = "https://api.wordnik.com/v4/words.json/randomWords?hasDictionaryDef=true&minCorpusCount=5000&maxCorpusCount=-1&minDictionaryCount=1&maxDictionaryCount=-1&minLength=3&maxLength=11&limit=1&api_key="
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self.APIURL = "https://api.wordnik.com/v4/words.json/randomWords?"
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apiKey = self.bot.credentials.wordnikKey
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self.APIPARAMS = {
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"hasDictionaryDef": True,
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"minCorpusCount": 5000,
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"maxCorpusCount": -1,
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"minDictionaryCount": 1,
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"maxDictionaryCount": -1,
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"minLength": 3,
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"maxLength": 11,
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"limit": 1,
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"api_key": apiKey
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}
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async def start(self, ctx):
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async def start(self, ctx: SlashContext):
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await self.bot.defer(ctx)
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channel = str(ctx.channel_id)
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user = f"#{ctx.author.id}"
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game = self.bot.database["hangman games"].find_one({"_id":channel})
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game = self.bot.database["hangman games"].find_one({"_id": channel})
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userName = self.bot.databaseFuncs.getName(user)
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startedGame = False
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if game == None:
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apiKey = self.bot.credentials.wordnikKey
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if game is None:
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word = "-"
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while "-" in word or "." in word:
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with urllib.request.urlopen(self.APIURL+apiKey) as p:
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word = list(json.load(p)[0]["word"].upper())
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response = requests.get(self.APIURL, params=self.APIPARAMS)
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word = list(response.json()[0]["word"].upper())
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self.bot.log("Found the word \""+"".join(word)+"\"")
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guessed = [False] * len(word)
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gameID = datetime.datetime.now().strftime('%Y%m%d%H%M%S')
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newGame = {"_id":channel,"player" : user,"guessed letters" : [],"word" : word,"game ID" : gameID,"misses" : 0,"guessed" : guessed}
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gameID = datetime.datetime.now().strftime("%Y%m%d%H%M%S")
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newGame = {
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"_id": channel,
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"player": user,
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"guessed letters": [],
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"word": word,
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"game ID": gameID,
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"misses": 0,
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"guessed": guessed
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}
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self.bot.database["hangman games"].insert_one(newGame)
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remainingLetters = list(string.ascii_uppercase)
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@ -38,17 +65,21 @@ class Hangman():
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startedGame = True
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else:
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logMessage = "There was already a game going on"
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sendMessage = "There's already a Hangman game going on in the channel"
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sendMessage = self.bot.longStrings["Hangman going on"]
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self.bot.log(logMessage)
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await ctx.send(sendMessage)
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if startedGame:
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filePath = f"resources/games/hangmanBoards/hangmanBoard{channel}.png"
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newImage = await ctx.channel.send(file = discord.File(filePath))
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boardsPath = "resources/games/hangmanBoards/"
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filePath = f"{boardsPath}hangmanBoard{channel}.png"
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newImage = await ctx.channel.send(file=discord.File(filePath))
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blankMessage = await ctx.channel.send("_ _")
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reactionMessages = {newImage : remainingLetters[:15], blankMessage : remainingLetters[15:]}
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blankMessage = await ctx.channel.send("_ _")
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reactionMessages = {
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newImage: remainingLetters[:15],
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blankMessage: remainingLetters[15:]
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}
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oldMessages = f"{newImage.id}\n{blankMessage.id}"
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@ -60,7 +91,7 @@ class Hangman():
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emoji = chr(ord(letter)+127397)
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await message.add_reaction(emoji)
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async def stop(self, ctx):
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async def stop(self, ctx: SlashContext):
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channel = str(ctx.channel.id)
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game = self.bot.database["hangman games"].find_one({"_id": channel})
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@ -69,7 +100,7 @@ class Hangman():
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elif f"#{ctx.author.id}" != game["player"]:
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await ctx.send("You can't end a game you're not in")
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else:
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self.bot.database["hangman games"].delete_one({"_id":channel})
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self.bot.database["hangman games"].delete_one({"_id": channel})
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with open(f"resources/games/oldImages/hangman{channel}", "r") as f:
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messages = f.read().splitlines()
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@ -81,11 +112,12 @@ class Hangman():
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await ctx.send("Game stopped")
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async def guess(self, message, user, guess):
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async def guess(self, message: discord.Message, user: str, guess: str):
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channel = str(message.channel.id)
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game = self.bot.database["hangman games"].find_one({"_id":channel})
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hangmanGames = self.bot.database["hangman games"]
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game = hangmanGames.find_one({"_id": channel})
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gameExists = (game != None)
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gameExists = (game is not None)
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singleLetter = (len(guess) == 1 and guess.isalpha())
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newGuess = (guess not in game["guessed letters"])
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validGuess = (gameExists and singleLetter and newGuess)
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@ -97,35 +129,40 @@ class Hangman():
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for x, letter in enumerate(game["word"]):
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if guess == letter:
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correctGuess += 1
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self.bot.database["hangman games"].update_one({"_id":channel},{"$set":{"guessed."+str(x):True}})
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updater = {"$set": {f"guessed.{x}": True}}
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hangmanGames.update_one({"_id": channel}, updater)
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if correctGuess == 0:
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self.bot.database["hangman games"].update_one({"_id":channel},{"$inc":{"misses":1}})
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updater = {"$inc": {"misses": 1}}
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hangmanGames.update_one({"_id": channel}, updater)
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self.bot.database["hangman games"].update_one({"_id":channel},{"$push":{"guessed letters":guess}})
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updater = {"$push": {"guessed letters": guess}}
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hangmanGames.update_one({"_id": channel}, updater)
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remainingLetters = list(string.ascii_uppercase)
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game = self.bot.database["hangman games"].find_one({"_id":channel})
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game = hangmanGames.find_one({"_id": channel})
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for letter in game["guessed letters"]:
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remainingLetters.remove(letter)
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if correctGuess == 1:
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sendMessage = f"Guessed {guess}. There was 1 {guess} in the word."
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sendMessage = "Guessed {}. There was 1 {} in the word."
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sendMessage = sendMessage.format(guess, guess)
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else:
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sendMessage = f"Guessed {guess}. There were {correctGuess} {guess}s in the word."
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sendMessage = "Guessed {}. There were {} {}s in the word."
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sendMessage = sendMessage.format(guess, correctGuess, guess)
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self.draw.drawImage(channel)
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if game["misses"] == 6:
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self.bot.database["hangman games"].delete_one({"_id":channel})
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sendMessage += " You've guessed wrong six times and have lost the game."
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hangmanGames.delete_one({"_id": channel})
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sendMessage += self.bot.longStrings["Hangman lost game"]
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remainingLetters = []
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elif all(i == True for i in game["guessed"]):
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self.bot.database["hangman games"].delete_one({"_id":channel})
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self.bot.money.addMoney(user,15)
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sendMessage += " You've guessed the word! Congratulations! Adding 15 GwendoBucks to your account"
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elif all(game["guessed"]):
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hangmanGames.delete_one({"_id": channel})
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self.bot.money.addMoney(user, 15)
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sendMessage += self.bot.longStrings["Hangman guessed word"]
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remainingLetters = []
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await message.channel.send(sendMessage)
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@ -138,23 +175,28 @@ class Hangman():
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self.bot.log("Deleting old message")
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await oldMessage.delete()
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filePath = f"resources/games/hangmanBoards/hangmanBoard{channel}.png"
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newImage = await message.channel.send(file = discord.File(filePath))
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boardsPath = "resources/games/hangmanBoards/"
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filePath = f"{boardsPath}hangmanBoard{channel}.png"
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newImage = await message.channel.send(file=discord.File(filePath))
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if len(remainingLetters) > 0:
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if len(remainingLetters) > 15:
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blankMessage = await message.channel.send("_ _")
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reactionMessages = {newImage : remainingLetters[:15], blankMessage : remainingLetters[15:]}
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blankMessage = await message.channel.send("_ _")
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reactionMessages = {
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newImage: remainingLetters[:15],
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blankMessage: remainingLetters[15:]
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}
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else:
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blankMessage = ""
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reactionMessages = {newImage : remainingLetters}
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reactionMessages = {newImage: remainingLetters}
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if blankMessage != "":
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oldMessages = f"{newImage.id}\n{blankMessage.id}"
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else:
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oldMessages = str(newImage.id)
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with open(f"resources/games/oldImages/hangman{channel}", "w") as f:
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oldImagePath = f"resources/games/oldImages/hangman{channel}"
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with open(oldImagePath, "w") as f:
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f.write(oldMessages)
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for message, letters in reactionMessages.items():
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@ -162,58 +204,85 @@ class Hangman():
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emoji = chr(ord(letter)+127397)
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await message.add_reaction(emoji)
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class DrawHangman():
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def __init__(self,bot):
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def __init__(self, bot):
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self.bot = bot
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self.CIRCLESIZE = 120
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self.LINEWIDTH = 12
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self.BODYSIZE =210
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self.BODYSIZE = 210
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self.LIMBSIZE = 60
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self.ARMPOSITION = 60
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self.MANX = (self.LIMBSIZE*2)+self.LINEWIDTH*4
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self.MANY = (self.CIRCLESIZE+self.BODYSIZE+self.LIMBSIZE)+self.LINEWIDTH*4
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MANPADDING = self.LINEWIDTH*4
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self.MANX = (self.LIMBSIZE*2)+MANPADDING
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self.MANY = (self.CIRCLESIZE+self.BODYSIZE+self.LIMBSIZE)+MANPADDING
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self.LETTERLINELENGTH = 90
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self.LETTERLINEDISTANCE = 30
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self.GALLOWX, self.GALLOWY = 360,600
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self.GALLOWX, self.GALLOWY = 360, 600
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self.GOLDENRATIO = 1-(1 / ((1 + 5 ** 0.5) / 2))
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LETTERSIZE = 75
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TEXTSIZE = 70
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self.FONT = ImageFont.truetype('resources/fonts/comic-sans-bold.ttf', LETTERSIZE)
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self.SMALLFONT = ImageFont.truetype('resources/fonts/comic-sans-bold.ttf', TEXTSIZE)
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def calcDeviance(self,preDev,preDevAcc,posChange,maxmin,maxAcceleration):
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devAcc = preDevAcc + random.uniform(-posChange,posChange)
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if devAcc > maxmin * maxAcceleration: devAcc = maxmin * maxAcceleration
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elif devAcc < -maxmin * maxAcceleration: devAcc = -maxmin * maxAcceleration
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FONTPATH = "resources/fonts/comic-sans-bold.ttf"
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self.FONT = ImageFont.truetype(FONTPATH, LETTERSIZE)
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self.SMALLFONT = ImageFont.truetype(FONTPATH, TEXTSIZE)
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dev = preDev + devAcc
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if dev > maxmin: dev = maxmin
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elif dev < -maxmin: dev = -maxmin
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return dev, devAcc
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def calcDeviance(self, preDeviance, preDevianceAccuracy, positionChange,
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maxmin, maxAcceleration):
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randomDeviance = random.uniform(-positionChange, positionChange)
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devianceAccuracy = preDevianceAccuracy + randomDeviance
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if devianceAccuracy > maxmin * maxAcceleration:
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devianceAccuracy = maxmin * maxAcceleration
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elif devianceAccuracy < -maxmin * maxAcceleration:
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devianceAccuracy = -maxmin * maxAcceleration
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deviance = preDeviance + devianceAccuracy
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if deviance > maxmin:
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deviance = maxmin
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elif deviance < -maxmin:
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deviance = -maxmin
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return deviance, devianceAccuracy
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def badCircle(self):
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background = Image.new("RGBA",(self.CIRCLESIZE+(self.LINEWIDTH*3),self.CIRCLESIZE+(self.LINEWIDTH*3)),color=(0,0,0,0))
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circlePadding = (self.LINEWIDTH*3)
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imageWidth = self.CIRCLESIZE+circlePadding
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imageSize = (imageWidth, imageWidth)
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background = Image.new("RGBA", imageSize, color=(0, 0, 0, 0))
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d = ImageDraw.Draw(background,"RGBA")
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d = ImageDraw.Draw(background, "RGBA")
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middle = (self.CIRCLESIZE+(self.LINEWIDTH*3))/2
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devx = 0
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devy = 0
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devAccx = 0
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devAccy = 0
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start = random.randint(-100,-80)
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degreesAmount = 360 + random.randint(-10,30)
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devianceX = 0
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devianceY = 0
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devianceAccuracyX = 0
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devianceAccuracyY = 0
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start = random.randint(-100, -80)
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degreesAmount = 360 + random.randint(-10, 30)
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for degree in range(degreesAmount):
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devx, devAccx = self.calcDeviance(devx,devAccx,self.LINEWIDTH/100,self.LINEWIDTH,0.03)
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devy, devAccy = self.calcDeviance(devy,devAccy,self.LINEWIDTH/100,self.LINEWIDTH,0.03)
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devianceXParams = [
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devianceX,
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devianceAccuracyX,
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self.LINEWIDTH/100,
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self.LINEWIDTH,
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0.03
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]
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devianceYParams = [
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devianceY,
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devianceAccuracyY,
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self.LINEWIDTH/100,
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self.LINEWIDTH,
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0.03
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]
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devianceX, devianceAccuracyX = self.calcDeviance(*devianceXParams)
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devianceY, devianceAccuracyY = self.calcDeviance(*devianceYParams)
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x = middle + (math.cos(math.radians(degree+start)) * (self.CIRCLESIZE/2)) - (self.LINEWIDTH/2) + devx
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y = middle + (math.sin(math.radians(degree+start)) * (self.CIRCLESIZE/2)) - (self.LINEWIDTH/2) + devy
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x = middle + (math.cos(math.radians(degree+start)) * (self.CIRCLESIZE/2)) - (self.LINEWIDTH/2) + devianceX
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y = middle + (math.sin(math.radians(degree+start)) * (self.CIRCLESIZE/2)) - (self.LINEWIDTH/2) + devianceY
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d.ellipse([(x,y),(x+self.LINEWIDTH,y+self.LINEWIDTH)],fill=(0,0,0,255))
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@ -227,21 +296,21 @@ class DrawHangman():
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background = Image.new("RGBA",(w,h),color=(0,0,0,0))
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d = ImageDraw.Draw(background,"RGBA")
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devx = random.randint(-int(self.LINEWIDTH/3),int(self.LINEWIDTH/3))
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devy = 0
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devAccx = 0
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devAccy = 0
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devianceX = random.randint(-int(self.LINEWIDTH/3),int(self.LINEWIDTH/3))
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devianceY = 0
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devianceAccuracyX = 0
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devianceAccuracyY = 0
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for pixel in range(length):
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devx, devAccx = self.calcDeviance(devx,devAccx,self.LINEWIDTH/1000,self.LINEWIDTH,0.004)
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devy, devAccy = self.calcDeviance(devy,devAccy,self.LINEWIDTH/1000,self.LINEWIDTH,0.004)
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devianceX, devianceAccuracyX = self.calcDeviance(devianceX,devianceAccuracyX,self.LINEWIDTH/1000,self.LINEWIDTH,0.004)
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devianceY, devianceAccuracyY = self.calcDeviance(devianceY,devianceAccuracyY,self.LINEWIDTH/1000,self.LINEWIDTH,0.004)
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if rotated:
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x = self.LINEWIDTH + pixel + devx
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y = self.LINEWIDTH + devy
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x = self.LINEWIDTH + pixel + devianceX
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y = self.LINEWIDTH + devianceY
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else:
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x = self.LINEWIDTH + devx
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y = self.LINEWIDTH + pixel + devy
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x = self.LINEWIDTH + devianceX
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y = self.LINEWIDTH + pixel + devianceY
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d.ellipse([(x,y),(x+self.LINEWIDTH,y+self.LINEWIDTH)],fill=(0,0,0,255))
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@ -265,33 +334,33 @@ class DrawHangman():
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if limb == "ra":
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limbDrawing = self.badLine(self.LIMBSIZE,True)
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rotation = random.randint(-45,45)
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xpos = int((self.MANX-(self.LINEWIDTH*3))/2)
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xPosition = int((self.MANX-(self.LINEWIDTH*3))/2)
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rotationCompensation = min(-int(math.sin(math.radians(rotation))*(self.LIMBSIZE+(self.LINEWIDTH*3))),0)
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ypos = self.CIRCLESIZE+self.ARMPOSITION + rotationCompensation
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yPosition = self.CIRCLESIZE+self.ARMPOSITION + rotationCompensation
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limbDrawing = limbDrawing.rotate(rotation,expand=1)
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background.paste(limbDrawing,(xpos,ypos),limbDrawing)
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background.paste(limbDrawing,(xPosition,yPosition),limbDrawing)
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elif limb == "la":
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limbDrawing = self.badLine(self.LIMBSIZE,True)
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rotation = random.randint(-45,45)
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xpos = int((self.MANX-(self.LINEWIDTH*3))/2)-self.LIMBSIZE
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xPosition = int((self.MANX-(self.LINEWIDTH*3))/2)-self.LIMBSIZE
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rotationCompensation = min(int(math.sin(math.radians(rotation))*(self.LIMBSIZE+(self.LINEWIDTH*3))),0)
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ypos = self.CIRCLESIZE+self.ARMPOSITION + rotationCompensation
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yPosition = self.CIRCLESIZE+self.ARMPOSITION + rotationCompensation
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limbDrawing = limbDrawing.rotate(rotation,expand=1)
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background.paste(limbDrawing,(xpos,ypos),limbDrawing)
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background.paste(limbDrawing,(xPosition,yPosition),limbDrawing)
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elif limb == "rl":
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limbDrawing = self.badLine(self.LIMBSIZE,True)
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rotation = random.randint(-15,15)
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xpos = int((self.MANX-(self.LINEWIDTH*3))/2)-self.LINEWIDTH
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ypos = self.CIRCLESIZE+self.BODYSIZE-self.LINEWIDTH
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xPosition = int((self.MANX-(self.LINEWIDTH*3))/2)-self.LINEWIDTH
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yPosition = self.CIRCLESIZE+self.BODYSIZE-self.LINEWIDTH
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limbDrawing = limbDrawing.rotate(rotation-45,expand=1)
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background.paste(limbDrawing,(xpos,ypos),limbDrawing)
|
||||
background.paste(limbDrawing,(xPosition,yPosition),limbDrawing)
|
||||
elif limb == "ll":
|
||||
limbDrawing = self.badLine(self.LIMBSIZE,True)
|
||||
rotation = random.randint(-15,15)
|
||||
limbDrawing = limbDrawing.rotate(rotation+45,expand=1)
|
||||
xpos = int((self.MANX-(self.LINEWIDTH*3))/2)-limbDrawing.size[0]+self.LINEWIDTH*3
|
||||
ypos = self.CIRCLESIZE+self.BODYSIZE
|
||||
background.paste(limbDrawing,(xpos,ypos),limbDrawing)
|
||||
xPosition = int((self.MANX-(self.LINEWIDTH*3))/2)-limbDrawing.size[0]+self.LINEWIDTH*3
|
||||
yPosition = self.CIRCLESIZE+self.BODYSIZE
|
||||
background.paste(limbDrawing,(xPosition,yPosition),limbDrawing)
|
||||
|
||||
return background
|
||||
|
||||
@ -329,13 +398,13 @@ class DrawHangman():
|
||||
if guessed[x]:
|
||||
letterDrawing = self.badText(letter,True)
|
||||
letterWidth = self.FONT.getsize(letter)[0]
|
||||
letterx = int(x*(self.LETTERLINELENGTH+self.LETTERLINEDISTANCE)-(letterWidth/2)+(self.LETTERLINELENGTH*0.5)+(self.LINEWIDTH*2))
|
||||
letterLines.paste(letterDrawing,(letterx,0),letterDrawing)
|
||||
letterX = int(x*(self.LETTERLINELENGTH+self.LETTERLINEDISTANCE)-(letterWidth/2)+(self.LETTERLINELENGTH*0.5)+(self.LINEWIDTH*2))
|
||||
letterLines.paste(letterDrawing,(letterX,0),letterDrawing)
|
||||
elif misses == 6:
|
||||
letterDrawing = self.badText(letter,True,(242,66,54))
|
||||
letterWidth = self.FONT.getsize(letter)[0]
|
||||
letterx = int(x*(self.LETTERLINELENGTH+self.LETTERLINEDISTANCE)-(letterWidth/2)+(self.LETTERLINELENGTH*0.5)+(self.LINEWIDTH*2))
|
||||
letterLines.paste(letterDrawing,(letterx,0),letterDrawing)
|
||||
letterX = int(x*(self.LETTERLINELENGTH+self.LETTERLINEDISTANCE)-(letterWidth/2)+(self.LETTERLINELENGTH*0.5)+(self.LINEWIDTH*2))
|
||||
letterLines.paste(letterDrawing,(letterX,0),letterDrawing)
|
||||
|
||||
return letterLines
|
||||
|
||||
@ -343,9 +412,9 @@ class DrawHangman():
|
||||
shortestDist = math.inf
|
||||
x, y = newPosition
|
||||
for i, j in positions:
|
||||
xdist = abs(i-x)
|
||||
ydist = abs(j-y)
|
||||
dist = math.sqrt(xdist**2+ydist**2)
|
||||
xDistance = abs(i-x)
|
||||
yDistance = abs(j-y)
|
||||
dist = math.sqrt(xDistance**2+yDistance**2)
|
||||
if shortestDist > dist: shortestDist = dist
|
||||
return shortestDist
|
||||
|
||||
|
@ -14,5 +14,8 @@
|
||||
"Trivia going on": "There's already a trivia question going on. Try again in like, a minute",
|
||||
"Trivia time up": "Time's up! The answer was \"*{}) {}*\". Anyone who answered that has gotten 1 GwendoBuck",
|
||||
"Connect 4 going on": "There's already a connect 4 game going on in this channel",
|
||||
"Connect 4 placed": "{} placed a piece in column {}. It's now {}'s turn"
|
||||
"Connect 4 placed": "{} placed a piece in column {}. It's now {}'s turn",
|
||||
"Hangman going on": "There's already a Hangman game going on in the channel",
|
||||
"Hangman lost game": " You've guessed wrong six times and have lost the game.",
|
||||
"Hangman guessed word": " You've guessed the word! Congratulations! Adding 15 GwendoBucks to your account"
|
||||
}
|
Reference in New Issue
Block a user