Set some stuff up for werewolf 🐺

This commit is contained in:
NikolajDanger
2020-12-03 15:48:02 +01:00
parent 01553d5ffc
commit d03ae74937
5 changed files with 160 additions and 22 deletions

View File

@ -5,14 +5,14 @@ from funcs import logThis
class GamesCog(commands.Cog):
def __init__(self,client):
def __init__(self,bot):
"""Runs game stuff."""
self.client = client
self.bot = bot
# Checks user balance
@commands.command(aliases = ["b"])
async def balance(self, ctx):
response = self.client.money.checkBalance("#"+str(ctx.message.author.id))
response = self.bot.money.checkBalance("#"+str(ctx.message.author.id))
if response == 1:
new_message = ctx.message.author.display_name + " has " + str(response) + " GwendoBuck"
else:
@ -25,19 +25,19 @@ class GamesCog(commands.Cog):
commands = content.split(" ")
amount = int(commands[-1])
username = " ".join(commands[:-1])
if self.client.funcs.getID(username) == None:
if self.bot.funcs.getID(username) == None:
async for member in ctx.guild.fetch_members(limit=None):
if member.display_name.lower() == username.lower():
username = member.display_name
userID = "#" + str(member.id)
self.client.database["users"].insert_one({"_id":userID,"user name":username,"money":0})
response = self.client.money.giveMoney("#"+str(ctx.message.author.id),username,amount)
self.bot.database["users"].insert_one({"_id":userID,"user name":username,"money":0})
response = self.bot.money.giveMoney("#"+str(ctx.message.author.id),username,amount)
await ctx.send(response)
# Invest GwendoBucks in the stock market
@commands.command(aliases=["i"])
async def invest(self, ctx, *, content = "check"):
response = self.client.invest.parseInvest(content,"#"+str(ctx.message.author.id))
response = self.bot.invest.parseInvest(content,"#"+str(ctx.message.author.id))
if response.startswith("**"):
responses = response.split("\n")
em = discord.Embed(title=responses[0],description="\n".join(responses[1:]),colour=0x00FF00)
@ -49,7 +49,7 @@ class GamesCog(commands.Cog):
@commands.command()
async def trivia(self, ctx, *, content = ""):
if content == "":
question, answers, correctAnswer = self.client.trivia.triviaStart(str(ctx.message.channel.id))
question, answers, correctAnswer = self.bot.trivia.triviaStart(str(ctx.message.channel.id))
if answers != "":
results = "**"+question+"**\n"
for x, answer in enumerate(answers):
@ -59,9 +59,9 @@ class GamesCog(commands.Cog):
await asyncio.sleep(60)
self.client.trivia.triviaCountPoints(str(ctx.message.channel.id))
self.bot.trivia.triviaCountPoints(str(ctx.message.channel.id))
self.client.funcs.deleteGame("trivia questions",str(ctx.message.channel.id))
self.bot.funcs.deleteGame("trivia questions",str(ctx.message.channel.id))
logThis("Time's up for the trivia question",str(ctx.message.channel.id))
await ctx.send("Time's up The answer was \""+chr(correctAnswer)+") "+answers[correctAnswer-97]+"\". Anyone who answered that has gotten 1 GwendoBuck")
@ -69,7 +69,7 @@ class GamesCog(commands.Cog):
await ctx.send(question)
elif content in ["a","b","c","d"]:
response = self.client.trivia.triviaAnswer("#"+str(ctx.message.author.id),str(ctx.message.channel.id),content)
response = self.bot.trivia.triviaAnswer("#"+str(ctx.message.author.id),str(ctx.message.channel.id),content)
if response.startswith("Locked in "):
await ctx.message.add_reaction("👍")
else:
@ -81,32 +81,37 @@ class GamesCog(commands.Cog):
# Runs a game of blackjack
@commands.command(aliases = ["bj"])
async def blackjack(self, ctx, *, content = ""):
await self.client.blackjack.parseBlackjack(content,ctx)
await self.bot.blackjack.parseBlackjack(content,ctx)
# Runs a game of Connect four
@commands.command(aliases = ["fiar","connect4","connectfour","4iar","4inarow"])
async def fourinarow(self, ctx, *, content = ""):
await self.client.gameLoops.fiar(ctx.message.channel,content,"#"+str(ctx.message.author.id))
await self.bot.gameLoops.fiar(ctx.message.channel,content,"#"+str(ctx.message.author.id))
# Runs a game of Monopoly
@commands.command(aliases = ["m","mon","mono"])
async def monopoly(self, ctx, *, content = ""):
await self.client.gameLoops.runMonopoly(ctx.message.channel,content,"#"+str(ctx.message.author.id))
await self.bot.gameLoops.runMonopoly(ctx.message.channel,content,"#"+str(ctx.message.author.id))
# Runs a game of Hangman
@commands.command(aliases = ["hm"])
async def hangman(self, ctx, *, content = "start"):
await self.client.gameLoops.runHangman(ctx.message.channel,"#"+str(ctx.message.author.id),content)
await self.bot.gameLoops.runHangman(ctx.message.channel,"#"+str(ctx.message.author.id),content)
# Runs a game of Hex
@commands.command(name="hex")
async def hexCommand(self, ctx, *, content = ""):
await self.client.gameLoops.runHex(ctx.message.channel,content,"#"+str(ctx.message.author.id))
await self.bot.gameLoops.runHex(ctx.message.channel,content,"#"+str(ctx.message.author.id))
# Runs a game of Love Letter
@commands.command(aliases = ["ll"])
async def loveletter(self, ctx, *, content = ""):
await self.client.gameLoops.runLoveletter(ctx.message.channel,content,"#"+str(ctx.message.author.id),ctx.message.author)
await self.bot.gameLoops.runLoveletter(ctx.message.channel,content,"#"+str(ctx.message.author.id),ctx.message.author)
def setup(client):
client.add_cog(GamesCog(client))
# Runs a game of Werewolf
@commands.command()
async def werewolf(self,ctx, *,content = "start"):
await self.bot.werewolf.parseWerewolf(ctx,content.lower())
def setup(bot):
bot.add_cog(GamesCog(bot))

View File

@ -30,6 +30,7 @@ class Funcs():
def stopServer(self):
self.bot.database["trivia questions"].delete_many({})
self.bot.database["blackjack games"].delete_many({})
self.bot.database["werewolf games"].delete_many({})
g = git.cmd.Git("")
g.pull()

View File

@ -50,7 +50,6 @@ class Blackjack():
else:
for x in range(len(values)):
values[x] += int(cardValue)
print(values[x])
values.sort()
@ -91,9 +90,7 @@ class Blackjack():
else:
done = True
print(dealerHand)
if self.calcHandValue(dealerHand) > 21:
print("yeet")
self.bot.database["blackjack games"].update_one({"_id":channel},{"$set":{"dealer busted":True}})
return done

View File

@ -6,6 +6,7 @@ from .gameLoops import GameLoops
from .monopoly import Monopoly
from .hangman import Hangman
from .hex import HexGame
from .werewolf import Werewolf
class Games():
def __init__(self, bot):
@ -19,3 +20,4 @@ class Games():
bot.monopoly = Monopoly(bot)
bot.hangman = Hangman(bot)
bot.hex = HexGame(bot)
bot.werewolf = Werewolf(bot)

133
funcs/games/werewolf.py Normal file
View File

@ -0,0 +1,133 @@
import datetime
import discord
import asyncio
from funcs import logThis
from enum import Enum
minimumPlayers = 1
minimumPlayersWithAI = 5
class Team(Enum):
Villager = 1
Werewolf = 2
class Role():
def __init__(self,team,isWerewolf=False,isSeer=False,isSorcerer=False):
self.alive = True
self.team = team
self.isWerewolf = isWerewolf
self.isSeer = isSeer
self.isSorcerer = isSorcerer
class VillagerRole(Role):
def __init__(self):
super().__init__(Team.Villager)
class WerewolfRole(Role):
def __init__(self):
super.__init__(Team.Werewolf,isWerewolf=True)
class SeerRole(Role):
def __init__(self):
super.__init__(Team.Villager,isSeer=True)
class SorcererRole(Role):
def __init__(self):
super.__init__(Team.Werewolf,isSorcerer=True)
class SorcererWerewolfRole(Role):
def __init__(self):
super.__init__(Team.Werewolf,isWerewolf=True,isSorcerer=True)
class Werewolf():
def __init__(self,bot):
self.bot = bot
# Starts a game of werewolf
def werewolfStart(self,channel:str):
game = self.bot.database["werewolf games"].find_one({"_id":channel})
logThis("Trying to start a werewolf game in "+channel)
if game == None:
gameID = datetime.datetime.now().strftime('%Y%m%d%H%M%S')
newGame = {"_id":channel,"users": {},"round":0,"turn":0,"turnOrder":[],"current message":None,"gameID":gameID}
self.bot.database["werewolf games"].insert_one(newGame)
return "Started a game of werewolf. Use \"!werewolf join\" to join the game", True
else:
logThis("There is already a werewolf game going on in "+channel)
return "There's already a werewolf game going on in this channel. Try again in a few minutes.", False
# Stops the game of werewolf
def werewolfStop(self,channel:str):
game = self.bot.database["werewolf games"].find_one({"_id":channel})
if game != None:
self.bot.database["werewolf games"].delete_one({"_id":channel})
return "Ended the werewolf game"
else:
return "There's no game going on right now"
async def werewolfLoop(self,ctx,round):
logThis(f"Starting loop {round} of Werewolf game")
channel = "#"+str(ctx.channel.id)
if round == 0:
await asyncio.sleep(120)
game = self.bot.database["werewolf games"].find_one({"_id":channel})
AINumber = 1
while len(game["users"].keys()) >= minimumPlayers and len(game["users"].keys()) < minimumPlayersWithAI:
user = {"role": None}
self.bot.database["werewolf games"].update_one({"_id":"#"+str(ctx.channel.id)},
{"$set":{"users."+str(AINumber):user}})
game = self.bot.database["werewolf games"].find_one({"_id":channel})
AINumber += 1
self.bot.database["werewolf games"].update_one({"_id":channel},{"$inc":{"round":1}})
await self.werewolfLoop(ctx,round+1)
else:
await asyncio.sleep(60)
async def werewolfJoin(self,ctx):
currentGames = list(self.bot.database["werewolf games"].find({}))
for game in currentGames:
if "#"+str(ctx.message.author.id) in game["users"].keys():
return f"{ctx.message.author.display_name} is already in a werewolf game", False
game = self.bot.database["werewolf games"].find_one({"_id":"#"+str(ctx.channel.id)})
if game["round"] == 0:
user = {"role": None}
self.bot.database["werewolf games"].update_one({"_id":"#"+str(ctx.channel.id)},
{"$set":{"users."+"#"+str(ctx.message.author.id):user}})
return "You joined the werewolf game", True
else:
return "It's too late to join", False
async def parseWerewolf(self,ctx,content):
if content == "start":
response, started = self.werewolfStart("#"+str(ctx.channel.id))
await ctx.send(response)
if started:
await self.werewolfLoop(ctx,0)
elif content == "stop":
await ctx.send(self.werewolfStop("#"+str(ctx.channel.id)))
elif content == "join":
response, joined = await self.werewolfJoin(ctx)
await ctx.send(response)
if joined:
game = self.bot.database["werewolf games"].find_one({"_id":"#"+str(ctx.channel.id)})
if game["current message"] != None:
await ctx.channel.fetch_message(game["current message"]).delete()
users = ""
for x, user in enumerate(list(game["users"].keys())):
users += str(x+1)+") "+self.bot.funcs.getName(user)+"\n"
if len(list(game["users"].keys())) < minimumPlayers:
users += f"You need at least {minimumPlayers} players to play werewolf."
em = discord.Embed(title="Current Players",description=users,colour=0x00FF00)
await ctx.send(embed=em)