✨ reworking a bunch of stuff
This commit is contained in:
@ -1,11 +0,0 @@
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"""A collection of all Gwendolyn functions."""
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__all__ = ["Games", "Money", "LookupFuncs", "StarWars"]
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from .games import Money, Games
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from .lookup import LookupFuncs
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from .other import Other
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from .star_wars_funcs import StarWars
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@ -1,6 +0,0 @@
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"""Functions for games Gwendolyn can play."""
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__all__ = ["Money", "Games"]
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from .money import Money
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from .games_container import Games
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@ -1,966 +0,0 @@
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"""
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Runs commands, game logic and imaging for blackjack games.
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*Classes*
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---------
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Blackjack
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Contains the blackjack game logic.
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DrawBlackjack
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Draws images of the blackjack table.
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"""
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import math # Used for flooring decimal numbers
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import datetime # Used to generate the game id
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import asyncio # Used for sleeping
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from discord_slash.context import InteractionContext as IntCont # Used for
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# typehints
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from discord_slash.context import ComponentContext
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from discord.abc import Messageable
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from PIL import Image
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from gwendolyn.utils import replace_multiple
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from .game_base import CardGame, CardDrawer
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WHITE = (255, 255, 255)
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BLACK = (0, 0, 0)
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RED = (255, 50, 50)
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GOLD = (155, 123, 0)
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def _is_round_done(game: dict):
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"""
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Find out if the round is done.
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*Parameters*
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------------
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game: dict
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The game to check.
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*Returns*
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---------
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round_done: bool
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Whether the round is done.
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"""
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return all(
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hand["hit"] or hand["standing"]
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for user_hands in game["user hands"].values() for hand in user_hands
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)
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class Blackjack(CardGame):
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"""
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Deals with blackjack commands and gameplay logic.
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*Methods*
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---------
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hit(ctx: IntCont, hand_number: int = 0)
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double(ctx: IntCont, hand_number: int = 0)
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stand(ctx: IntCont, hand_number: int = 0)
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split(ctx: IntCont, hand_number: int = 0)
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enter_game(ctx: IntCont, bet: int)
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start(ctx: IntCont)
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hilo(ctx: IntCont)
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shuffle(ctx: IntCont)
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cards(ctx: IntCont)
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"""
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def __init__(self, bot):
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"""Initialize the class."""
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super().__init__(bot, "blackjack", DrawBlackjack, 4)
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default_buttons = ["Hit", "Stand", "Double", "Split"]
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self.default_buttons = [(i, [i, "0"], 1) for i in default_buttons]
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async def _test_command(self, game: dict, user: str, command: str,
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hand_number: int, ctx: IntCont): #pylint:disable=too-many-arguments
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valid_command = False
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if user not in game["user hands"]:
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self.bot.log(f"They tried to {command} without being in the game")
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send_msg = f"You have to enter the game before you can {command}"
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elif len(game["user hands"][user]) < hand_number:
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self.bot.log(f"They tried to {command} with a hand they don't have")
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send_msg = "You don't have that many hands"
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elif game["round"] <= 0:
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self.bot.log(f"They tried to {command} on the 0th round")
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send_msg = "You haven't seen your cards yet!"
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elif len(game["user hands"][user]) > 1 and hand_number == 0:
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self._get_hand_number(ctx, command, game["user hands"][user])
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return False
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elif game["user hands"][user][max(hand_number-1,0)]["hit"]:
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self.bot.log("They've already hit this round")
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send_msg = "You've already hit this round"
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elif game["user hands"][user][max(hand_number-1,0)]["standing"]:
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self.bot.log("They're already standing")
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send_msg = "You're already standing"
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else:
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valid_command = True
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if not valid_command:
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await ctx.send(send_msg, hidden=True)
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return valid_command
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def _shuffle_cards(self, channel: str):
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"""
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Shuffle an amount of decks equal to self.decks_used.
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The shuffled cards are placed in the database as the cards that
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are used by other blackjack functions.
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*Parameters*
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------------
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channel: str
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The id of the channel where the cards will be used.
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"""
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super()._shuffle_cards(channel)
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# Creates hilo file
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self.bot.log(f"creating hilo doc for {channel}")
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hilo_updater = {"$set": {"_id": channel, "hilo": 0}}
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self._update_document(channel, hilo_updater, "hilo")
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def _calc_hand_value(self, hand: list):
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"""
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Calculate the value of a blackjack hand.
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*Parameters*
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------------
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hand: list
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The hand to calculate the value of. Each element in the
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list is a card represented as a string in the format of
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"xy" where x is the number of the card (0, k, q, and j
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for 10s, kings, queens and jacks) and y is the suit (d,
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c, h or s).
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*Returns*
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---------
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hand_value: int
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The blackjack value of the hand.
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"""
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values = [0]
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for card in hand:
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card_value = replace_multiple(card[0], ["0", "k", "q", "j"], "10")
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if card_value == "a":
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values = [i + 1 for i in values] + [i + 11 for i in values]
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else:
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values = [i+int(card_value) for i in values]
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valid_values = [i for i in values if i <= 21]
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hand_value = max(valid_values) if valid_values else min(values)
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self.bot.log(f"Calculated the value of {hand} to be {hand_value}")
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return hand_value
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def _draw_card(self, channel: str):
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drawn_card = super()._draw_card(channel)
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hilo_value = min(1,-1-((self._calc_hand_value([drawn_card])-10)//3))
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self._update_document(channel, {"$inc": {"hilo": hilo_value}}, "hilo")
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return drawn_card
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def _dealer_draw(self, channel: str):
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"""
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Draw a card for the dealer.
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*Parameters*
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------------
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channel: str
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The id of the channel to draw a card for the dealer in.
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*Returns*
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---------
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done: bool
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Whether the dealer is done drawing cards.
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"""
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game = self.access_document(channel)
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dealer_hand = game["dealer hand"]
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if self._calc_hand_value(dealer_hand) < 17:
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dealer_hand.append(self._draw_card(channel))
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dealer_updater = {"$set": {"dealer hand": dealer_hand}}
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self._update_document(channel, dealer_updater)
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done = False
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else:
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done = True
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if self._calc_hand_value(dealer_hand) > 21:
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self._update_document(channel, {"$set": {"dealer busted": True}})
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return done
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def _blackjack_continue(self, channel: str):
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"""
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Continues the blackjack game to the next round.
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*Parameters*
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------------
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channel: str
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The id of the channel the blackjack game is in
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*Returns*
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---------
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send_message: str
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The message to send to the channel.
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all_standing: bool
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If all players are standing.
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gameDone: bool
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If the game has finished.
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"""
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self.bot.log("Continuing blackjack game")
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game = self.access_document(channel)
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self._update_document(channel, {"$inc": {"round": 1}})
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message = self.long_strings["Blackjack all players standing"]
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all_standing = True
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pre_all_standing = True
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done = False
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if game["all standing"]:
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self.bot.log("All are standing")
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done = self._dealer_draw(channel)
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message = "The dealer draws a card."
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self.bot.log("Testing if all are standing")
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for user, user_hands in game["user hands"].items():
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standing_test = (self._test_if_standing(user_hands))
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hand_updater = {"$set": {"user hands."+user: standing_test[0]}}
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self._update_document(channel, hand_updater)
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if not standing_test[1]:
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all_standing = False
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if not standing_test[2]:
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pre_all_standing = False
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if all_standing:
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self._update_document(channel, {"$set": {"all standing": True}})
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if done:
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message = "The dealer is done drawing cards"
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return message, True, done
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if pre_all_standing:
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return "", True, done
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send_message = self.long_strings["Blackjack commands"]
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if game["round"] == 0:
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send_message = send_message.format(
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self.long_strings["Blackjack first round"])
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else:
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send_message = send_message.format("")
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return send_message, False, done
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def _test_if_standing(self, user_hands: list):
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"""
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Test if a player is standing on all their hands.
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Also resets the hand if it's not standing
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*Parameters*
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------------
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hand: dict
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The hands to test and reset.
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*Returns*
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---------
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hand: dict
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The reset hand.
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all_standing: bool
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If the player is standing on all their hands.
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pre_all_standing: bool
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Is true if all_standing is True, or if a player has done
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something equivalent to standing but still needs to see
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the newly drawn card.
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"""
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# If the user has not hit, they are by definition standing.
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all_standing = True
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pre_all_standing = True
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for hand in user_hands:
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if not hand["hit"]:
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hand["standing"] = True
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if not hand["standing"]:
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all_standing = False
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if self._calc_hand_value(hand["hand"]) >= 21 or hand["doubled"]:
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hand["standing"] = True
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else:
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pre_all_standing = False
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hand["hit"] = False
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return user_hands, all_standing, pre_all_standing
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async def _blackjack_finish(self, channel: Messageable):
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"""
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Generate the winnings message after the blackjack game ends.
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*Parameters*
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------------
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channel: str
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The id of the channel the game is in.
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*Returns*
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---------
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final_winnings: str
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The winnings message.
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"""
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final_winnings = "*Final Winnings:*\n"
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game = self.access_document(str(channel.id))
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for user in game["user hands"]:
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winnings, net_winnings, reason = self._calc_winning(
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game["user hands"][user],
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self._calc_hand_value(game["dealer hand"]),
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game["dealer blackjack"],
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game["dealer busted"]
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)
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user_name = self.bot.database_funcs.get_name(user)
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if winnings < 0:
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final_winnings += f"{user_name} lost"
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else:
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final_winnings += f"{user_name} won"
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if abs(winnings) == 1:
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final_winnings += " 1 GwendoBuck"
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else:
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final_winnings += f" {abs(winnings)} GwendoBucks"
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final_winnings += f" {reason}\n"
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self.bot.money.addMoney(user, net_winnings)
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await self._end_game(channel)
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return final_winnings
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def _calc_winning(self, user_hands: dict, dealer_value: int,
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dealer_blackjack: bool, dealer_busted: bool):
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"""
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Calculate how much a user has won/lost in the blackjack game.
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*Parameters*
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------------
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hand: dict
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The hand to calculate the winnings of.
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dealer_value: int
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The dealer's hand value.
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top_level: bool
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If the input hand is _all_ if the player's hands. If
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False, it's one of the hands resulting from a split.
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dealer_blackjack: bool
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If the dealer has a blackjack.
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dealer_busted: bool
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If the dealer busted.
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*Returns*
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---------
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winnings: int
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How much the player has won/lost.
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net_winnings: int
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winnings minus the original bet. This is added to the
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user's account, since the bet was removed from their
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account when they placed the bet.
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reason: str
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The reason for why they won/lost.
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"""
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self.bot.log("Calculating winnings")
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reason = ""
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winnings = 0
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net_winnings = 0
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for hand in user_hands:
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winnings += -1 * hand["bet"]
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hand_value = self._calc_hand_value(hand["hand"])
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states = [
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(dealer_blackjack, "dealer blackjack", 0),
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(hand["blackjack"], "blackjack", math.floor(2.5 * hand["bet"])),
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(hand["busted"], "busted", 0),
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(dealer_busted, dealer_busted, 2*hand["bet"]),
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(hand_value == dealer_value, "pushed", hand["bet"]),
|
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(hand_value > dealer_value, "highest value", 2 * hand["bet"]),
|
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(True, "highest value", 0)
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]
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for state in states:
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if state[0]:
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reason += f"({state[1]})"
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net_winnings += state[2]
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break
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winnings += net_winnings
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return winnings, net_winnings, reason
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async def _blackjack_loop(self, channel, game_round: int, game_id: str):
|
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"""
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Run blackjack logic and continue if enough time passes.
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*Parameters*
|
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------------
|
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channel: guildChannel or DMChannel
|
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The channel the game is happening in.
|
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game_round: int
|
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The round to start.
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game_id: str
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The ID of the game.
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"""
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self.bot.log(f"Loop {game_round}", str(channel.id))
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new_message, all_standing, game_done = self._blackjack_continue(
|
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str(channel.id)
|
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)
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if new_message != "":
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self.bot.log(new_message, str(channel.id))
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await channel.send(new_message)
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if not game_done:
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await self._delete_old_image(channel)
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buttons = None if all_standing else self.default_buttons
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await self._send_image(channel, buttons)
|
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await asyncio.sleep([120,5][all_standing])
|
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|
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if not self._test_document(str(channel.id)):
|
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self.bot.log(f"Ending loop on round {game_round}", str(channel.id))
|
||||
return
|
||||
|
||||
game = self.access_document(str(channel.id))
|
||||
if game_round != game["round"] or game_id != game["game_id"]:
|
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self.bot.log(f"Ending loop on round {game_round}", str(channel.id))
|
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return
|
||||
|
||||
if not game_done:
|
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log_message = f"Loop {game_round} starting a new blackjack loop"
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self.bot.log(log_message, str(channel.id))
|
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await self._blackjack_loop(channel, game_round+1, game_id)
|
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else:
|
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await channel.send(await self._blackjack_finish(channel))
|
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|
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async def _get_hand_number(self, ctx: IntCont, command: str,
|
||||
hands_amount: int):
|
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buttons = [
|
||||
(str(i+1), [command, "0", str(i+1)], 1) for i in range(hands_amount)
|
||||
]
|
||||
await ctx.send(
|
||||
f"Which hand do you want to {command}?",
|
||||
hidden=True,
|
||||
components=self._get_action_rows(buttons)
|
||||
)
|
||||
|
||||
async def _hit(self, ctx: IntCont, hand_number: int = 0):
|
||||
"""
|
||||
Hit on a hand.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
ctx: IntCont
|
||||
The context of the command.
|
||||
hand_number: int = 1
|
||||
The number of the hand to hit.
|
||||
"""
|
||||
await self.bot.defer(ctx)
|
||||
channel = str(ctx.channel_id)
|
||||
user = f"#{ctx.author.id}"
|
||||
|
||||
game = self.access_document(channel)
|
||||
if not await self._test_command(game, user, "hit", hand_number, ctx):
|
||||
return
|
||||
|
||||
hand = game["user hands"][user][max(hand_number-1,0)]
|
||||
hand["hand"].append(self._draw_card(channel))
|
||||
hand["hit"] = True
|
||||
|
||||
hand_value = self._calc_hand_value(hand["hand"])
|
||||
|
||||
if hand_value > 21:
|
||||
hand["busted"] = True
|
||||
|
||||
hand_path = f"user hands.{user}.{max(hand_number-1,0)}"
|
||||
|
||||
self._update_document(channel, {"$set": {hand_path: hand}})
|
||||
game = self.access_document(channel)
|
||||
|
||||
await ctx.send(f"{ctx.author.display_name} hit")
|
||||
self.bot.log("They succeeded")
|
||||
|
||||
if _is_round_done(game):
|
||||
game_id = game["game_id"]
|
||||
self.bot.log("Hit calling self._blackjack_loop()", channel)
|
||||
await self._blackjack_loop(
|
||||
ctx.channel, game["round"]+1, game_id
|
||||
)
|
||||
|
||||
async def _double(self, ctx: IntCont, hand_number: int = 0):
|
||||
"""
|
||||
Double a hand.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
ctx: IntCont
|
||||
The context of the command.
|
||||
hand_number: int = 0
|
||||
The number of the hand to double.
|
||||
"""
|
||||
await self.bot.defer(ctx)
|
||||
channel = str(ctx.channel_id)
|
||||
user = f"#{ctx.author.id}"
|
||||
|
||||
game = self.access_document(channel)
|
||||
|
||||
balance = self.bot.money.checkBalance(user)
|
||||
|
||||
if not await self._test_command(game, user, "double", hand_number, ctx):
|
||||
return
|
||||
|
||||
if len(game["user hands"][user][max(hand_number-1,0)]["hand"]) != 2:
|
||||
await ctx.send("You can only double on the first round")
|
||||
self.bot.log("They tried to double after round 1")
|
||||
elif balance < game["user hands"][user][max(hand_number-1,0)]["bet"]:
|
||||
await ctx.send("You can't double when you don't have enough money")
|
||||
self.bot.log("They tried to double without having enough money")
|
||||
else:
|
||||
hand = game["user hands"][user][max(hand_number-1,0)]
|
||||
self.bot.money.addMoney(user, -1 * hand["bet"])
|
||||
|
||||
hand["hand"].append(self._draw_card(channel))
|
||||
hand["hit"] = True
|
||||
hand["doubled"] = True
|
||||
hand["bet"] += hand["bet"]
|
||||
|
||||
if self._calc_hand_value(hand["hand"]) > 21:
|
||||
hand["busted"] = True
|
||||
|
||||
hand_path = f"user hands.{user}.{max(hand_number-1,0)}"
|
||||
|
||||
self._update_document(channel, {"$set": {hand_path: hand}})
|
||||
|
||||
game = self.access_document(channel)
|
||||
|
||||
user_name = self.bot.database_funcs.get_name(user)
|
||||
send_message = self.long_strings["Blackjack double"]
|
||||
|
||||
await ctx.send(send_message.format(hand["bet"], user_name))
|
||||
self.bot.log("They succeeded")
|
||||
|
||||
if _is_round_done(game):
|
||||
game_id = game["game_id"]
|
||||
self.bot.log("Double calling self._blackjack_loop()", channel)
|
||||
await self._blackjack_loop(
|
||||
ctx.channel, game["round"]+1, game_id
|
||||
)
|
||||
|
||||
|
||||
async def _stand(self, ctx: IntCont, hand_number: int = 0):
|
||||
"""
|
||||
Stand on a hand.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
ctx: IntCont
|
||||
The context of the command.
|
||||
hand_number: int = 0
|
||||
The number of the hand to stand on.
|
||||
"""
|
||||
await self.bot.defer(ctx)
|
||||
channel = str(ctx.channel_id)
|
||||
user = f"#{ctx.author.id}"
|
||||
|
||||
game = self.access_document(channel)
|
||||
|
||||
if not await self._test_command(game, user, "stand", hand_number, ctx):
|
||||
return
|
||||
|
||||
hand = game["user hands"][user][max(hand_number-1,0)]
|
||||
hand["standing"] = True
|
||||
|
||||
hand_path = f"user hands.{user}.{max(hand_number-1,0)}"
|
||||
|
||||
self._update_document(channel, {"$set": {hand_path: hand}})
|
||||
game = self.access_document(channel)
|
||||
|
||||
send_message = f"{ctx.author.display_name} is standing"
|
||||
log_message = "They succeeded"
|
||||
await ctx.send(send_message)
|
||||
self.bot.log(log_message)
|
||||
if _is_round_done(game):
|
||||
game_id = game["game_id"]
|
||||
self.bot.log("Stand calling self._blackjack_loop()", channel)
|
||||
await self._blackjack_loop(ctx.channel, game["round"]+1, game_id)
|
||||
|
||||
|
||||
async def _split(self, ctx: IntCont, hand_number: int = 0):
|
||||
"""
|
||||
Split a hand.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
ctx: IntCont
|
||||
The context of the command.
|
||||
hand_number: int = 0
|
||||
The number of the hand to split.
|
||||
"""
|
||||
await self.bot.defer(ctx)
|
||||
channel = str(ctx.channel_id)
|
||||
user = f"#{ctx.author.id}"
|
||||
|
||||
game = self.access_document(channel)
|
||||
|
||||
if not await self._test_command(game, user, "split", hand_number, ctx):
|
||||
return
|
||||
|
||||
old_hand = game["user hands"][user][max(hand_number-1,0)]
|
||||
|
||||
if len(game["user hands"][user]) > 3:
|
||||
await ctx.send("You can only split 3 times")
|
||||
self.bot.log("They tried to split more than three times")
|
||||
elif len(old_hand["hand"]) != 2:
|
||||
await ctx.send("You can only split on the first round")
|
||||
self.bot.log("They tried to split after the first round")
|
||||
elif len({self._calc_hand_value([i]) for i in old_hand["hand"]}) != 1:
|
||||
await ctx.send(self.long_strings["Blackjack different cards"])
|
||||
self.bot.log("They tried to split two different cards")
|
||||
elif self.bot.money.checkBalance(user) < old_hand["bet"]:
|
||||
await ctx.send("You don't have enough GwendoBucks")
|
||||
self.bot.log("They didn't have enough GwendoBucks")
|
||||
else:
|
||||
self.bot.money.addMoney(user, -1 * old_hand["bet"])
|
||||
|
||||
old_hand["hit"] = True
|
||||
|
||||
hands = [old_hand, {
|
||||
"hand": [old_hand["hand"].pop(1), self._draw_card(channel)],
|
||||
"bet": old_hand["bet"], "standing": False,
|
||||
"busted": False, "blackjack": False, "hit": True,
|
||||
"doubled": False
|
||||
}]
|
||||
old_hand["hand"].append(self._draw_card(channel))
|
||||
|
||||
for i, hand in enumerate(hands):
|
||||
if self._calc_hand_value(hand["hand"]) > 21:
|
||||
hands[i]["busted"] = True
|
||||
elif self._calc_hand_value(hand["hand"]) == 21:
|
||||
hands[i]["blackjack"] = True
|
||||
|
||||
game["user hands"][user][max(hand_number-1,0)] = hands[0]
|
||||
game["user hands"][user].append(hands[1])
|
||||
|
||||
updater = {"$set": {f"user hands.{user}": game["user hands"][user]}}
|
||||
self._update_document(channel, updater)
|
||||
|
||||
send_message = self.long_strings["Blackjack split"]
|
||||
user_name = self.bot.database_funcs.get_name(user)
|
||||
|
||||
await ctx.send(send_message.format(user_name))
|
||||
self.bot.log("They succeeded")
|
||||
|
||||
game = self.access_document(channel)
|
||||
if _is_round_done(game):
|
||||
game_id = game["game_id"]
|
||||
self.bot.log("Split calling self._blackjack_loop()", channel)
|
||||
await self._blackjack_loop(
|
||||
ctx.channel, game["round"]+1, game_id
|
||||
)
|
||||
|
||||
async def enter_game(self, ctx: IntCont, bet: int):
|
||||
"""
|
||||
Enter the blackjack game.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
ctx: IntCont
|
||||
The context of the command.
|
||||
bet: int
|
||||
The bet to enter with.
|
||||
"""
|
||||
await self.bot.defer(ctx)
|
||||
channel = str(ctx.channel_id)
|
||||
user = f"#{ctx.author.id}"
|
||||
|
||||
game = self.access_document(channel)
|
||||
user_name = self.bot.database_funcs.get_name(user)
|
||||
|
||||
self.bot.log(f"{user_name} is trying to join the Blackjack game")
|
||||
|
||||
if user in game["user hands"]:
|
||||
await ctx.send("You're already in the game!")
|
||||
self.bot.log("They're already in the game")
|
||||
elif len(game["user hands"]) >= 5:
|
||||
await ctx.send("There can't be more than 5 players in a game")
|
||||
self.bot.log("There were already 5 players in the game")
|
||||
elif game["round"] != 0:
|
||||
await ctx.send("The table is no longer taking bets")
|
||||
self.bot.log("They tried to join after the game begun")
|
||||
elif bet < 0:
|
||||
await ctx.send("You can't bet a negative amount")
|
||||
self.bot.log("They tried to bet a negative amount")
|
||||
elif self.bot.money.checkBalance(user) < bet:
|
||||
await ctx.send("You don't have enough GwendoBucks")
|
||||
self.bot.log("They didn't have enough GwendoBucks")
|
||||
else:
|
||||
self.bot.money.addMoney(user, -1 * bet)
|
||||
player_hand = [self._draw_card(channel) for _ in range(2)]
|
||||
|
||||
new_hand = [{
|
||||
"hand": player_hand, "bet": bet, "standing": False,
|
||||
"busted": False,
|
||||
"blackjack": self._calc_hand_value(player_hand) == 21,
|
||||
"hit": True, "doubled": False
|
||||
}]
|
||||
|
||||
updater = {"$set": {f"user hands.{user}": new_hand}}
|
||||
self._update_document(channel, updater)
|
||||
|
||||
send_message = "{} entered the game with a bet of {} GwendoBucks"
|
||||
await ctx.send(send_message.format(user_name, bet))
|
||||
self.bot.log(send_message.format(user_name, bet))
|
||||
|
||||
async def start(self, ctx: IntCont):
|
||||
"""
|
||||
Start a blackjack game.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
ctx: IntCont
|
||||
The context of the command.
|
||||
"""
|
||||
await self.bot.defer(ctx)
|
||||
channel = str(ctx.channel_id)
|
||||
blackjack_min_cards = 50
|
||||
|
||||
self.bot.log("Starting blackjack game")
|
||||
await ctx.send("Starting a new game of blackjack")
|
||||
cards_left = 0
|
||||
if self._test_document(channel, "cards"):
|
||||
cards = self.access_document(channel, "cards")
|
||||
cards_left = len(cards["cards"])
|
||||
|
||||
# Shuffles if not enough cards
|
||||
if cards_left < blackjack_min_cards:
|
||||
self._shuffle_cards(channel)
|
||||
await ctx.channel.send("Shuffling the deck...")
|
||||
|
||||
self.bot.log(f"Trying to start a blackjack game in {channel}")
|
||||
|
||||
if self._test_document(channel):
|
||||
await ctx.channel.send(self.long_strings["Blackjack going on"])
|
||||
self.bot.log("There was already a game going on")
|
||||
return
|
||||
|
||||
dealer_hand = [self._draw_card(channel), self._draw_card(channel)]
|
||||
game_id = datetime.datetime.now().strftime('%Y%m%d%H%M%S')
|
||||
|
||||
new_game = {
|
||||
"dealer hand": dealer_hand,
|
||||
"dealer busted": False, "game_id": game_id,
|
||||
"dealer blackjack": (self._calc_hand_value(dealer_hand) == 21),
|
||||
"user hands": {}, "all standing": False, "round": 0
|
||||
}
|
||||
|
||||
await ctx.channel.send(self.long_strings["Blackjack started"])
|
||||
labels = [0] + [10**i for i in range(4)]
|
||||
betting_buttons = [
|
||||
(f"Bet {i}", ["bet", "0", str(i)], 1) for i in labels
|
||||
]
|
||||
await self._start_new(ctx.channel, new_game, betting_buttons)
|
||||
|
||||
await asyncio.sleep(30)
|
||||
game = self.access_document(channel)
|
||||
|
||||
if len(game["user hands"]) == 0:
|
||||
await ctx.channel.send("No one entered the game. Ending the game.")
|
||||
await ctx.channel.send(await self._blackjack_finish(ctx.channel))
|
||||
return
|
||||
|
||||
game_id = game["game_id"]
|
||||
|
||||
# Loop of game rounds
|
||||
self.bot.log("start() calling _blackjack_loop()", channel)
|
||||
await self._blackjack_loop(ctx.channel, 1, game_id)
|
||||
|
||||
async def hilo(self, ctx: IntCont):
|
||||
"""
|
||||
Get the hilo of the blackjack game.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
ctx: IntCont
|
||||
The context of the command.
|
||||
"""
|
||||
data = self.access_document(str(ctx.channel_id), "hilo", False)
|
||||
hilo = data["hilo"] if data else 0
|
||||
|
||||
await ctx.send(f"Hi-lo value: {hilo}", hidden=True)
|
||||
|
||||
async def shuffle(self, ctx: IntCont):
|
||||
"""
|
||||
Shuffle the cards used for blackjack.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
ctx: IntCont
|
||||
The context of the command.
|
||||
"""
|
||||
self._shuffle_cards(str(ctx.channel_id))
|
||||
await ctx.send("Shuffling the deck...")
|
||||
|
||||
async def cards(self, ctx: IntCont):
|
||||
"""
|
||||
Get how many cards are left for blackjack.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
ctx: IntCont
|
||||
The context of the command.
|
||||
"""
|
||||
cards = self.access_document(str(ctx.channel_id), "cards", False)
|
||||
cards_left = len(cards["cards"]) if cards else 0
|
||||
decks_left = round(cards_left/52, 1) if cards else 0
|
||||
|
||||
send_message = f"Cards left:\n{cards_left} cards, {decks_left} decks"
|
||||
await ctx.send(send_message, hidden=True)
|
||||
|
||||
async def decode_interaction(self, ctx: ComponentContext, info: list[str]):
|
||||
if info[0].lower() == "bet":
|
||||
await self.enter_game(ctx, int(info[2]))
|
||||
elif info[0].lower() == "hit":
|
||||
await self._hit(ctx, int(info[2]) if len(info) > 2 else 0)
|
||||
elif info[0].lower() == "stand":
|
||||
await self._stand(ctx, int(info[2]) if len(info) > 2 else 0)
|
||||
elif info[0].lower() == "double":
|
||||
await self._double(ctx, int(info[2]) if len(info) > 2 else 0)
|
||||
elif info[0].lower() == "split":
|
||||
await self._split(ctx, int(info[2]) if len(info) > 2 else 0)
|
||||
|
||||
|
||||
class DrawBlackjack(CardDrawer):
|
||||
"""
|
||||
Draws the blackjack image.
|
||||
|
||||
*Methods*
|
||||
---------
|
||||
|
||||
*Attributes*
|
||||
------------
|
||||
bot: Gwendolyn
|
||||
The instance of the bot.
|
||||
PLACEMENT: list
|
||||
The order to place the user hands in.
|
||||
"""
|
||||
# pylint: disable=too-few-public-methods
|
||||
|
||||
def __init__(self, bot, game: Blackjack):
|
||||
"""Initialize the class."""
|
||||
super().__init__(bot, game)
|
||||
|
||||
# pylint: disable=invalid-name
|
||||
self.PLACEMENT = [2, 1, 3, 0, 4]
|
||||
# pylint: enable=invalid-name
|
||||
self._set_card_size(197)
|
||||
|
||||
def _draw_dealer_hand(self, game: dict, table: Image.Image):
|
||||
dealer_hand = self._draw_hand(
|
||||
game["dealer hand"],
|
||||
not game["all standing"],
|
||||
game["dealer busted"] if game["all standing"] else False,
|
||||
game["dealer blackjack"] if game["all standing"] else False
|
||||
)
|
||||
|
||||
paste_position = (800-self.CARD_BORDER, 20-self.CARD_BORDER)
|
||||
table.paste(dealer_hand, paste_position, dealer_hand)
|
||||
|
||||
def _draw_player_name(self, user: str, placement: int, table: Image.Image):
|
||||
user_name = self.bot.database_funcs.get_name(user)
|
||||
font, font_size = self._adjust_font(50, user_name, 360)
|
||||
text_width, text_height = font.getsize(user_name)
|
||||
|
||||
text_x = 32+(384*placement)+117-(text_width//2)
|
||||
text_y = 960+text_height
|
||||
|
||||
colors = [BLACK, WHITE]
|
||||
text_image = self._draw_shadow_text(user_name, colors, font_size)
|
||||
table.paste(text_image, (text_x, text_y), text_image)
|
||||
|
||||
def _draw_player_hands(self, all_hands: dict, table: Image.Image):
|
||||
for i, (user, user_hands) in enumerate(all_hands.items()):
|
||||
hand_images = []
|
||||
position_x = 32-self.CARD_BORDER+(384*self.PLACEMENT[i])
|
||||
|
||||
for hand in user_hands:
|
||||
hand_images.append(self._draw_hand(
|
||||
hand["hand"],
|
||||
False,
|
||||
hand["busted"],
|
||||
hand["blackjack"]
|
||||
))
|
||||
|
||||
for index, image in enumerate(hand_images):
|
||||
position_y = 840
|
||||
position_y -= self.CARD_BORDER + (140 * (len(user_hands)-index))
|
||||
position = (position_x, position_y)
|
||||
table.paste(image, position, image)
|
||||
|
||||
self._draw_player_name(user, self.PLACEMENT[i], table)
|
||||
|
||||
def _draw_image(self, game: dict, table: Image.Image):
|
||||
"""
|
||||
Draw the table image.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
channel: str
|
||||
The id of the channel the game is in.
|
||||
"""
|
||||
self._draw_dealer_hand(game, table)
|
||||
self._draw_player_hands(game["user hands"], table)
|
||||
|
||||
def _draw_hand(self, hand: dict, dealer: bool, busted: bool,
|
||||
blackjack: bool):
|
||||
"""
|
||||
Draw a hand.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
hand: dict
|
||||
The hand to draw.
|
||||
dealer: bool
|
||||
If the hand belongs to the dealer who hasn't shown
|
||||
their second card.
|
||||
busted: bool
|
||||
If the hand is busted.
|
||||
blackjack: bool
|
||||
If the hand has a blackjack.
|
||||
|
||||
*Returns*
|
||||
---------
|
||||
background: Image
|
||||
The image of the hand.
|
||||
"""
|
||||
self.bot.log("Drawing hand {hand}, {busted}, {blackjack}")
|
||||
background = self._draw_cards(hand, int(dealer))
|
||||
|
||||
if busted or blackjack:
|
||||
if busted:
|
||||
text = "BUSTED"
|
||||
last_color = RED
|
||||
font_size = 60
|
||||
elif blackjack:
|
||||
text = "BLACKJACK"
|
||||
last_color = GOLD
|
||||
font_size = 35
|
||||
|
||||
colors = [BLACK, WHITE, last_color]
|
||||
text_image = self._draw_shadow_text(text, colors, font_size)
|
||||
width = background.size[0]
|
||||
text_width = self._get_font(font_size).getsize(text)[0]
|
||||
text_position = (int(width/2)-int(text_width/2), 85)
|
||||
background.paste(text_image, text_position, text_image)
|
||||
|
||||
return background
|
File diff suppressed because it is too large
Load Diff
@ -1,319 +0,0 @@
|
||||
"""Base class for the games."""
|
||||
import random
|
||||
from typing import Union
|
||||
|
||||
from discord import File, User
|
||||
from discord.abc import Messageable
|
||||
from discord_slash.utils.manage_components import (create_button,
|
||||
create_actionrow)
|
||||
from discord_slash.context import InteractionContext as IntCont
|
||||
|
||||
from PIL import ImageFont, Image, ImageDraw
|
||||
|
||||
from gwendolyn.exceptions import GameNotInDatabase
|
||||
from gwendolyn.utils import encode_id
|
||||
|
||||
class GameBase():
|
||||
"""The base class for the games."""
|
||||
|
||||
def __init__(self, bot, game_name: int, drawer):
|
||||
"""Initialize the class."""
|
||||
self.bot = bot
|
||||
self.long_strings = self.bot.long_strings
|
||||
self.resources = "gwendolyn/resources/games/"
|
||||
self.game_name = game_name
|
||||
self.draw = drawer(bot, self)
|
||||
|
||||
def _get_action_rows(self, buttons: list[tuple[str, list]]):
|
||||
self.bot.log("Generation action rows")
|
||||
button_objects = []
|
||||
for label, data, style in buttons:
|
||||
custom_id = encode_id([self.game_name] + data)
|
||||
button_objects.append(create_button(
|
||||
style=style,
|
||||
label=label,
|
||||
custom_id=custom_id
|
||||
))
|
||||
|
||||
action_rows = []
|
||||
for i in range(((len(button_objects)-1)//5)+1):
|
||||
action_rows.append(create_actionrow(*button_objects[i*5:i*5+5]))
|
||||
|
||||
return action_rows
|
||||
|
||||
async def _send_image(self, channel: Messageable,
|
||||
buttons: list[tuple[str, list]] = None, delete=True):
|
||||
self.draw.draw(str(channel.id))
|
||||
file_path = f"{self.resources}images/{self.game_name}{channel.id}.png"
|
||||
old_image = await channel.send(
|
||||
file=File(file_path), delete_after=120 if delete else None)
|
||||
|
||||
if buttons is not None and len(buttons) < 25:
|
||||
await old_image.edit(components = self._get_action_rows(buttons))
|
||||
|
||||
return old_image
|
||||
|
||||
class DatabaseGame(GameBase):
|
||||
"""The base class for the games."""
|
||||
|
||||
def __init__(self, bot, game_name, drawer):
|
||||
"""Initialize the class."""
|
||||
super().__init__(bot, game_name, drawer)
|
||||
self.database = self.bot.database
|
||||
self.old_images_path = f"{self.resources}old_images/{self.game_name}"
|
||||
|
||||
def access_document(self, channel: str, collection_name: str="games",
|
||||
raise_missing_error: bool=True):
|
||||
collection = self.bot.database[f"{self.game_name} {collection_name}"]
|
||||
game = collection.find_one({"_id": channel})
|
||||
if game is None and raise_missing_error:
|
||||
raise GameNotInDatabase(self.game_name, channel)
|
||||
|
||||
return game
|
||||
|
||||
def _test_document(self, channel: str, collection_name: str="games"):
|
||||
collection = self.bot.database[f"{self.game_name} {collection_name}"]
|
||||
game = collection.find_one({"_id": channel})
|
||||
return game is not None
|
||||
|
||||
def _update_document(self, channel: str, updater: dict,
|
||||
collection_name: str="games"):
|
||||
self.database[f"{self.game_name} {collection_name}"].update_one(
|
||||
{"_id": channel},
|
||||
updater,
|
||||
upsert=True
|
||||
)
|
||||
|
||||
def _delete_document(self, channel: str, collection_name: str="games"):
|
||||
self.database[f"{self.game_name} {collection_name}"].delete_one(
|
||||
{"_id": channel}
|
||||
)
|
||||
|
||||
def _insert_document(self, data: dict, collection_name: str="games"):
|
||||
self.database[f"{self.game_name} {collection_name}"].insert_one(data)
|
||||
|
||||
async def _delete_old_image(self, channel: Messageable):
|
||||
with open(self.old_images_path + str(channel.id), "r") as file_pointer:
|
||||
old_image = await channel.fetch_message(int(file_pointer.read()))
|
||||
|
||||
await old_image.delete()
|
||||
|
||||
async def _send_image(self, channel: Messageable,
|
||||
buttons: list[tuple[str, list]] = None, delete=True):
|
||||
old_image = await super()._send_image(channel, buttons, delete)
|
||||
with open(self.old_images_path + str(channel.id), "w") as file_pointer:
|
||||
file_pointer.write(str(old_image.id))
|
||||
|
||||
async def _start_new(self, channel: Messageable, new_game: dict,
|
||||
buttons: list[tuple[str, list]] = None,
|
||||
delete = True):
|
||||
new_game['_id'] = str(channel.id)
|
||||
self._insert_document(new_game)
|
||||
await self._send_image(channel, buttons, delete)
|
||||
|
||||
async def _end_game(self, channel: Messageable):
|
||||
await self._delete_old_image(channel)
|
||||
await self._send_image(channel, delete=False)
|
||||
self._delete_document(str(channel.id))
|
||||
|
||||
|
||||
class CardGame(DatabaseGame):
|
||||
"""The class for card games."""
|
||||
def __init__(self, bot, game_name, drawer, deck_used):
|
||||
"""Initialize the class."""
|
||||
super().__init__(bot, game_name, drawer)
|
||||
self.decks_used = deck_used
|
||||
|
||||
def _shuffle_cards(self, channel: str):
|
||||
self.bot.log(f"Shuffling cards for {self.game_name}")
|
||||
with open(f"{self.resources}deck_of_cards.txt", "r") as file_pointer:
|
||||
deck = file_pointer.read()
|
||||
|
||||
all_decks = deck.split("\n") * self.decks_used
|
||||
random.shuffle(all_decks)
|
||||
|
||||
self._update_document(
|
||||
channel,
|
||||
{"$set": {"_id": channel, "cards": all_decks}},
|
||||
"cards"
|
||||
)
|
||||
|
||||
def _draw_card(self, channel: str):
|
||||
"""
|
||||
Draw a card from the stack.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
channel: str
|
||||
The id of the channel the card is drawn in.
|
||||
"""
|
||||
self.bot.log("drawing a card")
|
||||
|
||||
drawn_card = self.access_document(channel, "cards")["cards"][0]
|
||||
self._update_document(channel, {"$pop": {"cards": -1}}, "cards")
|
||||
|
||||
return drawn_card
|
||||
|
||||
class BoardGame(GameBase):
|
||||
async def _test_opponent(self, ctx: IntCont, opponent: Union[int, User]):
|
||||
if isinstance(opponent, int):
|
||||
# Opponent is Gwendolyn
|
||||
if opponent in range(1, 6):
|
||||
difficulty = int(opponent)
|
||||
difficulty_text = f" with difficulty {difficulty}"
|
||||
opponent = self.bot.user.id
|
||||
else:
|
||||
await ctx.send("Difficulty doesn't exist")
|
||||
self.bot.log("They challenged a difficulty that doesn't exist")
|
||||
return False
|
||||
elif isinstance(opponent, User):
|
||||
if opponent.bot:
|
||||
# User has challenged a bot
|
||||
if opponent == self.bot.user:
|
||||
# It was Gwendolyn
|
||||
difficulty = 3
|
||||
difficulty_text = f" with difficulty {difficulty}"
|
||||
opponent = self.bot.user.id
|
||||
else:
|
||||
await ctx.send("You can't challenge a bot!")
|
||||
self.bot.log("They tried to challenge a bot")
|
||||
return False
|
||||
else:
|
||||
# Opponent is another player
|
||||
if ctx.author != opponent:
|
||||
opponent = opponent.id
|
||||
difficulty = 5
|
||||
difficulty_text = ""
|
||||
else:
|
||||
await ctx.send("You can't play against yourself")
|
||||
self.bot.log("They tried to play against themself")
|
||||
return False
|
||||
|
||||
return opponent, (difficulty, difficulty_text)
|
||||
|
||||
class BaseDrawer():
|
||||
"""Class for drawing games."""
|
||||
def __init__(self, bot, game: GameBase):
|
||||
self.bot = bot
|
||||
self.game = game
|
||||
self.fonts_path = "gwendolyn/resources/fonts/"
|
||||
self.font_name = "futura-bold"
|
||||
|
||||
self.resources = game.resources
|
||||
game_name = game.game_name
|
||||
self.default_image = f"{self.resources}default_images/{game_name}.png"
|
||||
self.default_size = None
|
||||
self.default_color = None
|
||||
self.images_path = f"{self.resources}images/{game_name}"
|
||||
|
||||
def _get_size(self, game: dict):
|
||||
return self.default_size
|
||||
|
||||
def _draw_image(self, game: dict, image: Image.Image):
|
||||
pass
|
||||
|
||||
def draw(self, channel: str):
|
||||
game = self.game.access_document(channel)
|
||||
if self.default_image is not None:
|
||||
image = Image.open(self.default_image)
|
||||
else:
|
||||
image = Image.new("RGB", self._get_size(game), self.default_color)
|
||||
self._draw_image(game, image)
|
||||
self._save_image(image, channel)
|
||||
|
||||
def _get_font(self, size: int, font_name: str = None):
|
||||
if font_name is None:
|
||||
font_name = self.font_name
|
||||
return ImageFont.truetype(f"{self.fonts_path}{font_name}.ttf", size)
|
||||
|
||||
def _adjust_font(self, max_font_size: int, text: str, max_text_size: int,
|
||||
font_name: str = None):
|
||||
font_size = max_font_size
|
||||
font = self._get_font(font_size, font_name)
|
||||
text_width = font.getsize(text)[0]
|
||||
|
||||
while text_width > max_text_size:
|
||||
font_size -= 1
|
||||
font = self._get_font(font_size, font_name)
|
||||
text_width = font.getsize(text)[0]
|
||||
|
||||
return font, font_size
|
||||
|
||||
def _save_image(self, image: Image.Image, channel: str):
|
||||
self.bot.log("Saving image")
|
||||
image.save(f"{self.images_path}{channel}.png")
|
||||
|
||||
def _draw_shadow_text(self, text: str, colors: list[tuple[int, int, int]],
|
||||
font_size: int):
|
||||
font = self._get_font(font_size)
|
||||
offset = font_size//20
|
||||
shadow_offset = font_size//10
|
||||
|
||||
text_size = list(font.getsize(text))
|
||||
text_size[0] += 1 + (offset * 2)
|
||||
text_size[1] += 1 + (offset * 2) + shadow_offset
|
||||
|
||||
image = Image.new("RGBA", tuple(text_size), (0, 0, 0, 0))
|
||||
text_image = ImageDraw.Draw(image)
|
||||
|
||||
for color_index, color in enumerate(colors[:-1]):
|
||||
color_offset = offset//(color_index+1)
|
||||
if color_index == 0:
|
||||
color_shadow_offset = shadow_offset
|
||||
else:
|
||||
color_shadow_offset = 0
|
||||
|
||||
for i in range(4):
|
||||
x_pos = [-1,1][i % 2] * color_offset
|
||||
y_pos = [-1,1][(i//2) % 2] * color_offset + color_shadow_offset
|
||||
position = (offset + x_pos, offset + y_pos)
|
||||
text_image.text(position, text, fill=color, font=font)
|
||||
|
||||
text_image.text((offset, offset), text, fill=colors[-1], font=font)
|
||||
|
||||
return image
|
||||
|
||||
class CardDrawer(BaseDrawer):
|
||||
def __init__(self, bot, game: GameBase):
|
||||
super().__init__(bot, game)
|
||||
self.cards_path = f"{self.resources}cards/"
|
||||
|
||||
# pylint: disable=invalid-name
|
||||
self.CARD_WIDTH = 691
|
||||
self.CARD_HEIGHT = 1065
|
||||
|
||||
self.CARD_BORDER = 100
|
||||
self.CARD_OFFSET = 125
|
||||
# pylint: enable=invalid-name
|
||||
|
||||
def _set_card_size(self, wanted_card_width: int):
|
||||
ratio = wanted_card_width / self.CARD_WIDTH
|
||||
self.CARD_WIDTH = wanted_card_width
|
||||
self.CARD_HEIGHT = int(self.CARD_HEIGHT * ratio)
|
||||
self.CARD_BORDER = int(self.CARD_BORDER * ratio)
|
||||
self.CARD_OFFSET = int(self.CARD_OFFSET * ratio)
|
||||
|
||||
def _draw_cards(self, hand: list[str], hidden_cards: int = 0):
|
||||
image_width = (self.CARD_BORDER * 2) + self.CARD_WIDTH
|
||||
image_width += (self.CARD_OFFSET * (len(hand)-1))
|
||||
image_size = (image_width, (self.CARD_BORDER * 2) + self.CARD_HEIGHT)
|
||||
background = Image.new("RGBA", image_size, (0, 0, 0, 0))
|
||||
|
||||
for i, card in enumerate(hand):
|
||||
position = (
|
||||
self.CARD_BORDER + (self.CARD_OFFSET*i),
|
||||
self.CARD_BORDER
|
||||
)
|
||||
|
||||
if i + hidden_cards < len(hand):
|
||||
card_image = Image.open(f"{self.cards_path}{card.upper()}.png")
|
||||
else:
|
||||
card_image = Image.open(f"{self.cards_path}red_back.png")
|
||||
|
||||
card_image = card_image.resize(
|
||||
(self.CARD_WIDTH, self.CARD_HEIGHT),
|
||||
resample=Image.BILINEAR
|
||||
)
|
||||
background.paste(card_image, position, card_image)
|
||||
|
||||
return background
|
@ -1,50 +0,0 @@
|
||||
"""
|
||||
Has a container for game functions.
|
||||
|
||||
*Classes*
|
||||
---------
|
||||
Games
|
||||
Container for game functions.
|
||||
"""
|
||||
|
||||
|
||||
from .invest import Invest
|
||||
from .trivia import Trivia
|
||||
from .blackjack import Blackjack
|
||||
from .connect_four import ConnectFour
|
||||
from .hangman import Hangman
|
||||
from .hex import HexGame
|
||||
from .wordle import WordleGame
|
||||
|
||||
|
||||
class Games():
|
||||
"""
|
||||
Contains game classes.
|
||||
|
||||
*Attributes*
|
||||
------------
|
||||
bot: Gwendolyn
|
||||
The instance of Gwendolyn.
|
||||
invest
|
||||
Contains investment functions.
|
||||
blackjack
|
||||
Contains blackjack functions.
|
||||
connect_four
|
||||
Contains connect four functions.
|
||||
hangman
|
||||
Contains hangman functions.
|
||||
hex
|
||||
Contains hex functions
|
||||
"""
|
||||
|
||||
def __init__(self, bot):
|
||||
"""Initialize the container."""
|
||||
self.bot = bot
|
||||
|
||||
self.invest = Invest(bot)
|
||||
self.trivia = Trivia(bot)
|
||||
self.blackjack = Blackjack(bot)
|
||||
self.connect_four = ConnectFour(bot)
|
||||
self.hangman = Hangman(bot)
|
||||
self.hex = HexGame(bot)
|
||||
self.wordle = WordleGame(bot)
|
@ -1,657 +0,0 @@
|
||||
"""
|
||||
Deals with commands and logic for hangman games.
|
||||
|
||||
*Classes*
|
||||
---------
|
||||
Hangman()
|
||||
Deals with the game logic of hangman.
|
||||
DrawHangman()
|
||||
Draws the image shown to the player.
|
||||
"""
|
||||
import os
|
||||
import datetime # Used for generating the game id
|
||||
import string # string.ascii_uppercase used
|
||||
import math # Used by DrawHangman(), mainly for drawing circles
|
||||
import random # Used to draw poorly
|
||||
import requests # Used for getting the word in Hangman.start()
|
||||
import discord # Used for discord.file and type hints
|
||||
|
||||
from discord_slash.utils.manage_components import (create_button,
|
||||
create_actionrow)
|
||||
from discord_slash.model import ButtonStyle
|
||||
from discord_slash.context import SlashContext, ComponentContext
|
||||
# Used for typehints
|
||||
from PIL import ImageDraw, Image, ImageFont # Used to draw the image
|
||||
|
||||
from gwendolyn.utils import encode_id
|
||||
|
||||
class Hangman():
|
||||
"""
|
||||
Controls hangman commands and game logic.
|
||||
|
||||
*Methods*
|
||||
---------
|
||||
start(ctx: SlashContext)
|
||||
stop(ctx: SlashContext)
|
||||
guess(message: discord.message, user: str, guess: str)
|
||||
"""
|
||||
|
||||
def __init__(self, bot):
|
||||
"""
|
||||
Initialize the class.
|
||||
|
||||
*Attributes*
|
||||
------------
|
||||
draw: DrawHangman
|
||||
The DrawHangman used to draw the hangman image.
|
||||
API_url: str
|
||||
The url to get the words from.
|
||||
APIPARAMS: dict
|
||||
The parameters to pass to every api call.
|
||||
"""
|
||||
self.bot = bot
|
||||
self._draw = DrawHangman(bot)
|
||||
self._API_url = "https://api.wordnik.com/v4/words.json/randomWords?" # pylint: disable=invalid-name
|
||||
api_key = self.bot.credentials["wordnik_key"]
|
||||
self._APIPARAMS = { # pylint: disable=invalid-name
|
||||
"hasDictionaryDef": True,
|
||||
"minCorpusCount": 5000,
|
||||
"maxCorpusCount": -1,
|
||||
"minDictionaryCount": 1,
|
||||
"maxDictionaryCount": -1,
|
||||
"minLength": 3,
|
||||
"maxLength": 11,
|
||||
"limit": 1,
|
||||
"api_key": api_key
|
||||
}
|
||||
|
||||
async def start(self, ctx: SlashContext):
|
||||
"""
|
||||
Start a game of hangman.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
ctx: SlashContext
|
||||
The context of the command.
|
||||
"""
|
||||
await self.bot.defer(ctx)
|
||||
|
||||
word = "-"
|
||||
while "-" in word or "." in word:
|
||||
response = requests.get(self._API_url, params=self._APIPARAMS)
|
||||
word = list(response.json()[0]["word"].upper())
|
||||
|
||||
self.bot.log("Found the word \""+"".join(word)+"\"")
|
||||
guessed = [False] * len(word)
|
||||
game_id = datetime.datetime.now().strftime("%Y%m%d%H%M%S")
|
||||
|
||||
remaining_letters = list(string.ascii_uppercase)
|
||||
|
||||
self._draw.draw_image(game_id, 0, word, guessed, [])
|
||||
|
||||
send_message = f"{ctx.author.display_name} started a game of hangman."
|
||||
|
||||
self.bot.log("Game started")
|
||||
await ctx.send(send_message)
|
||||
|
||||
boards_path = "gwendolyn/resources/games/hangman_boards/"
|
||||
file_path = f"{boards_path}hangman_board{game_id}.png"
|
||||
image_message = await ctx.channel.send(
|
||||
file=discord.File(file_path)
|
||||
)
|
||||
|
||||
blank_message_one = await ctx.channel.send("_ _")
|
||||
blank_message_two = await ctx.channel.send("_ _")
|
||||
|
||||
buttons = []
|
||||
for letter in remaining_letters:
|
||||
custom_id = encode_id([
|
||||
"hangman",
|
||||
"guess",
|
||||
str(ctx.author.id),
|
||||
letter,
|
||||
"".join(word),
|
||||
"",
|
||||
game_id,
|
||||
str(image_message.id),
|
||||
str(blank_message_one.id),
|
||||
str(blank_message_two.id)
|
||||
])
|
||||
buttons.append(create_button(
|
||||
style=ButtonStyle.blue,
|
||||
label=letter,
|
||||
custom_id=custom_id
|
||||
))
|
||||
|
||||
custom_id = encode_id([
|
||||
"hangman",
|
||||
"end",
|
||||
str(ctx.author.id),
|
||||
game_id,
|
||||
str(image_message.id),
|
||||
str(blank_message_one.id),
|
||||
str(blank_message_two.id)
|
||||
])
|
||||
buttons.append(create_button(
|
||||
style=ButtonStyle.red,
|
||||
label="End game",
|
||||
custom_id=custom_id
|
||||
))
|
||||
|
||||
action_row_lists = []
|
||||
for i in range(((len(buttons)-1)//20)+1):
|
||||
action_rows = []
|
||||
available_buttons = buttons[(i*20):(min(len(buttons),i*20+20))]
|
||||
for x in range(((len(available_buttons)-1)//4)+1):
|
||||
row_buttons = available_buttons[
|
||||
(x*4):(min(len(available_buttons),x*4+4))
|
||||
]
|
||||
action_rows.append(create_actionrow(*row_buttons))
|
||||
action_row_lists.append(action_rows)
|
||||
|
||||
|
||||
await blank_message_one.edit(components=action_row_lists[0])
|
||||
await blank_message_two.edit(components=action_row_lists[1])
|
||||
|
||||
|
||||
async def stop(self, ctx: ComponentContext, game_id: str,
|
||||
*messages: list[str]):
|
||||
"""
|
||||
Stop the game of hangman.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
ctx: SlashContext
|
||||
The context of the command.
|
||||
"""
|
||||
|
||||
for msg_id in messages:
|
||||
msg = await ctx.channel.fetch_message(msg_id)
|
||||
await msg.delete()
|
||||
|
||||
self.bot.log("Deleting old messages")
|
||||
|
||||
await ctx.channel.send("Hangman game stopped")
|
||||
boards_path = "gwendolyn/resources/games/hangman_boards/"
|
||||
file_path = f"{boards_path}hangman_board{game_id}.png"
|
||||
os.remove(file_path)
|
||||
|
||||
async def guess(self, ctx: ComponentContext, guess: str, word: str,
|
||||
guessed_letters: str, game_id: str, *messages: list[str]):
|
||||
"""
|
||||
Guess a letter.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
message: discord.Message
|
||||
The message that the reaction was placed on.
|
||||
user: str
|
||||
The id of the user.
|
||||
guess: str
|
||||
The guess.
|
||||
"""
|
||||
for msg_id in messages:
|
||||
msg = await ctx.channel.fetch_message(msg_id)
|
||||
await msg.delete()
|
||||
|
||||
misses = 0
|
||||
guessed_letters += guess
|
||||
guessed = [False for i in range(len(word))]
|
||||
for guessed_letter in guessed_letters:
|
||||
correct_guess = 0
|
||||
for i, letter in enumerate(word):
|
||||
if guessed_letter == letter:
|
||||
correct_guess += 1
|
||||
guessed[i] = True
|
||||
|
||||
if correct_guess == 0:
|
||||
misses += 1
|
||||
|
||||
|
||||
remaining_letters = list(string.ascii_uppercase)
|
||||
for letter in guessed_letters:
|
||||
remaining_letters.remove(letter)
|
||||
|
||||
if correct_guess == 1:
|
||||
send_message = "Guessed {}. There was 1 {} in the word."
|
||||
send_message = send_message.format(guess, guess)
|
||||
else:
|
||||
send_message = "Guessed {}. There were {} {}s in the word."
|
||||
send_message = send_message.format(guess, correct_guess, guess)
|
||||
|
||||
self._draw.draw_image(game_id, misses, word, guessed, guessed_letters)
|
||||
|
||||
if misses == 6:
|
||||
send_message += self.bot.long_strings["Hangman lost game"]
|
||||
remaining_letters = []
|
||||
elif all(guessed):
|
||||
self.bot.money.addMoney(f"#{ctx.author_id}", 15)
|
||||
send_message += self.bot.long_strings["Hangman guessed word"]
|
||||
remaining_letters = []
|
||||
|
||||
|
||||
if remaining_letters != []:
|
||||
await ctx.channel.send(send_message)
|
||||
boards_path = "gwendolyn/resources/games/hangman_boards/"
|
||||
file_path = f"{boards_path}hangman_board{game_id}.png"
|
||||
image_message = await ctx.channel.send(
|
||||
file=discord.File(file_path)
|
||||
)
|
||||
blank_message_one = await ctx.channel.send("_ _")
|
||||
blank_message_two = await ctx.channel.send("_ _")
|
||||
buttons = []
|
||||
for letter in list(string.ascii_uppercase):
|
||||
custom_id = encode_id([
|
||||
"hangman",
|
||||
"guess",
|
||||
str(ctx.author.id),
|
||||
letter,
|
||||
word,
|
||||
guessed_letters,
|
||||
game_id,
|
||||
str(image_message.id),
|
||||
str(blank_message_one.id),
|
||||
str(blank_message_two.id)
|
||||
])
|
||||
buttons.append(create_button(
|
||||
style=ButtonStyle.blue,
|
||||
label=letter,
|
||||
custom_id=custom_id,
|
||||
disabled=(letter not in remaining_letters)
|
||||
))
|
||||
custom_id = encode_id([
|
||||
"hangman",
|
||||
"end",
|
||||
str(ctx.author.id),
|
||||
game_id,
|
||||
str(image_message.id),
|
||||
str(blank_message_one.id),
|
||||
str(blank_message_two.id)
|
||||
])
|
||||
buttons.append(create_button(
|
||||
style=ButtonStyle.red,
|
||||
label="End game",
|
||||
custom_id=custom_id
|
||||
))
|
||||
|
||||
action_row_lists = []
|
||||
for i in range(((len(buttons)-1)//20)+1):
|
||||
action_rows = []
|
||||
available_buttons = buttons[(i*20):(min(len(buttons),i*20+20))]
|
||||
for x in range(((len(available_buttons)-1)//4)+1):
|
||||
row_buttons = available_buttons[
|
||||
(x*4):(min(len(available_buttons),x*4+4))
|
||||
]
|
||||
action_rows.append(create_actionrow(*row_buttons))
|
||||
action_row_lists.append(action_rows)
|
||||
|
||||
await blank_message_one.edit(components=action_row_lists[0])
|
||||
await blank_message_two.edit(components=action_row_lists[1])
|
||||
else:
|
||||
boards_path = "gwendolyn/resources/games/hangman_boards/"
|
||||
file_path = f"{boards_path}hangman_board{game_id}.png"
|
||||
await ctx.channel.send(send_message, file=discord.File(file_path))
|
||||
|
||||
os.remove(file_path)
|
||||
|
||||
|
||||
|
||||
|
||||
class DrawHangman():
|
||||
"""
|
||||
Draws the image of the hangman game.
|
||||
|
||||
*Methods*
|
||||
---------
|
||||
draw_image(channel: str)
|
||||
"""
|
||||
|
||||
def __init__(self, bot):
|
||||
"""
|
||||
Initialize the class.
|
||||
|
||||
*Attributes*
|
||||
------------
|
||||
CIRCLESIZE
|
||||
LINEWIDTH
|
||||
BODYSIZE
|
||||
LIMBSIZE
|
||||
ARMPOSITION
|
||||
MANX, MANY
|
||||
LETTERLINELENGTH
|
||||
LETTERLINEDISTANCE
|
||||
GALLOWX, GALLOWY
|
||||
PHI
|
||||
FONT
|
||||
SMALLFONT
|
||||
"""
|
||||
self._bot = bot
|
||||
# pylint: disable=invalid-name
|
||||
self._CIRCLESIZE = 120
|
||||
self._LINEWIDTH = 12
|
||||
|
||||
self._BODYSIZE = 210
|
||||
self._LIMBSIZE = 60
|
||||
self._ARMPOSITION = 60
|
||||
|
||||
self._MANX = (self._LIMBSIZE*2)
|
||||
self._MANY = (self._CIRCLESIZE+self._BODYSIZE+self._LIMBSIZE)
|
||||
MANPADDING = self._LINEWIDTH*4
|
||||
self._MANX += MANPADDING
|
||||
self._MANY += MANPADDING
|
||||
|
||||
self._LETTERLINELENGTH = 90
|
||||
self._LETTERLINEDISTANCE = 30
|
||||
|
||||
self._GALLOWX, self._GALLOWY = 360, 600
|
||||
self._PHI = 1-(1 / ((1 + 5 ** 0.5) / 2))
|
||||
|
||||
LETTERSIZE = 75 # Wrong guesses letter size
|
||||
WORDSIZE = 70 # Correct guesses letter size
|
||||
|
||||
FONTPATH = "gwendolyn/resources/fonts/comic-sans-bold.ttf"
|
||||
self._FONT = ImageFont.truetype(FONTPATH, LETTERSIZE)
|
||||
self._SMALLFONT = ImageFont.truetype(FONTPATH, WORDSIZE)
|
||||
# pylint: enable=invalid-name
|
||||
|
||||
def _deviate(self, pre_deviance: int, pre_deviance_accuracy: int,
|
||||
position_change: float, maxmin: int,
|
||||
max_acceleration: float):
|
||||
random_deviance = random.uniform(-position_change, position_change)
|
||||
deviance_accuracy = pre_deviance_accuracy + random_deviance
|
||||
if deviance_accuracy > maxmin * max_acceleration:
|
||||
deviance_accuracy = maxmin * max_acceleration
|
||||
elif deviance_accuracy < -maxmin * max_acceleration:
|
||||
deviance_accuracy = -maxmin * max_acceleration
|
||||
|
||||
deviance = pre_deviance + deviance_accuracy
|
||||
if deviance > maxmin:
|
||||
deviance = maxmin
|
||||
elif deviance < -maxmin:
|
||||
deviance = -maxmin
|
||||
return deviance, deviance_accuracy
|
||||
|
||||
def _bad_circle(self):
|
||||
circle_padding = (self._LINEWIDTH*3)
|
||||
image_width = self._CIRCLESIZE+circle_padding
|
||||
image_size = (image_width, image_width)
|
||||
background = Image.new("RGBA", image_size, color=(0, 0, 0, 0))
|
||||
|
||||
drawer = ImageDraw.Draw(background, "RGBA")
|
||||
middle = (self._CIRCLESIZE+(self._LINEWIDTH*3))/2
|
||||
deviance_x = 0
|
||||
deviance_y = 0
|
||||
deviance_accuracy_x = 0
|
||||
deviance_accuracy_y = 0
|
||||
start = random.randint(-100, -80)
|
||||
degrees_amount = 360 + random.randint(-10, 30)
|
||||
|
||||
for degree in range(degrees_amount):
|
||||
deviance_x, deviance_accuracy_x = self._deviate(
|
||||
deviance_x,
|
||||
deviance_accuracy_x,
|
||||
self._LINEWIDTH/100,
|
||||
self._LINEWIDTH,
|
||||
0.03
|
||||
)
|
||||
deviance_y, deviance_accuracy_y = self._deviate(
|
||||
deviance_y,
|
||||
deviance_accuracy_y,
|
||||
self._LINEWIDTH/100,
|
||||
self._LINEWIDTH,
|
||||
0.03
|
||||
)
|
||||
|
||||
radians = math.radians(degree+start)
|
||||
circle_x = (math.cos(radians) * (self._CIRCLESIZE/2))
|
||||
circle_y = (math.sin(radians) * (self._CIRCLESIZE/2))
|
||||
|
||||
position_x = middle + circle_x - (self._LINEWIDTH/2) + deviance_x
|
||||
position_y = middle + circle_y - (self._LINEWIDTH/2) + deviance_y
|
||||
|
||||
circle_position = [
|
||||
(position_x, position_y),
|
||||
(position_x+self._LINEWIDTH, position_y+self._LINEWIDTH)
|
||||
]
|
||||
drawer.ellipse(circle_position, fill=(0, 0, 0, 255))
|
||||
|
||||
return background
|
||||
|
||||
def _bad_line(self, length: int, rotated: bool = False):
|
||||
if rotated:
|
||||
width, height = length+self._LINEWIDTH*3, self._LINEWIDTH*3
|
||||
else:
|
||||
width, height = self._LINEWIDTH*3, length+self._LINEWIDTH*3
|
||||
background = Image.new("RGBA", (width, height), color=(0, 0, 0, 0))
|
||||
|
||||
drawer = ImageDraw.Draw(background, "RGBA")
|
||||
|
||||
possible_deviance = int(self._LINEWIDTH/3)
|
||||
deviance_x = random.randint(-possible_deviance, possible_deviance)
|
||||
deviance_y = 0
|
||||
deviance_accuracy_x = 0
|
||||
deviance_accuracy_y = 0
|
||||
|
||||
for pixel in range(length):
|
||||
deviance_x, deviance_accuracy_x = self._deviate(
|
||||
deviance_x,
|
||||
deviance_accuracy_x,
|
||||
self._LINEWIDTH/1000,
|
||||
self._LINEWIDTH,
|
||||
0.004
|
||||
)
|
||||
deviance_y, deviance_accuracy_y = self._deviate(
|
||||
deviance_y,
|
||||
deviance_accuracy_y,
|
||||
self._LINEWIDTH/1000,
|
||||
self._LINEWIDTH,
|
||||
0.004
|
||||
)
|
||||
|
||||
if rotated:
|
||||
position_x = self._LINEWIDTH + pixel + deviance_x
|
||||
position_y = self._LINEWIDTH + deviance_y
|
||||
else:
|
||||
position_x = self._LINEWIDTH + deviance_x
|
||||
position_y = self._LINEWIDTH + pixel + deviance_y
|
||||
|
||||
circle_position = [
|
||||
(position_x, position_y),
|
||||
(position_x+self._LINEWIDTH, position_y+self._LINEWIDTH)
|
||||
]
|
||||
drawer.ellipse(circle_position, fill=(0, 0, 0, 255))
|
||||
|
||||
return background
|
||||
|
||||
def _draw_man(self, misses: int, seed: str):
|
||||
random.seed(seed)
|
||||
man_size = (self._MANX, self._MANY)
|
||||
background = Image.new("RGBA", man_size, color=(0, 0, 0, 0))
|
||||
|
||||
if misses >= 1:
|
||||
head = self._bad_circle()
|
||||
paste_x = (self._MANX-(self._CIRCLESIZE+(self._LINEWIDTH*3)))//2
|
||||
paste_position = (paste_x, 0)
|
||||
background.paste(head, paste_position, head)
|
||||
if misses >= 2:
|
||||
body = self._bad_line(self._BODYSIZE)
|
||||
paste_x = (self._MANX-(self._LINEWIDTH*3))//2
|
||||
paste_position = (paste_x, self._CIRCLESIZE)
|
||||
background.paste(body, paste_position, body)
|
||||
|
||||
if misses >= 3:
|
||||
limbs = random.sample(["rl", "ll", "ra", "la"], min(misses-2, 4))
|
||||
else:
|
||||
limbs = []
|
||||
|
||||
random.seed(seed)
|
||||
|
||||
for limb in limbs:
|
||||
limb_drawing = self._bad_line(self._LIMBSIZE, True)
|
||||
x_position = (self._MANX-(self._LINEWIDTH*3))//2
|
||||
|
||||
if limb[1] == "a":
|
||||
rotation = random.randint(-45, 45)
|
||||
shift = math.sin(math.radians(rotation))
|
||||
line_length = self._LIMBSIZE+(self._LINEWIDTH*3)
|
||||
compensation = int(shift*line_length)
|
||||
limb_drawing = limb_drawing.rotate(rotation, expand=1)
|
||||
y_position = self._CIRCLESIZE + self._ARMPOSITION
|
||||
if limb == "ra":
|
||||
compensation = min(-compensation, 0)
|
||||
else:
|
||||
x_position -= self._LIMBSIZE
|
||||
compensation = min(compensation, 0)
|
||||
|
||||
y_position += compensation
|
||||
else:
|
||||
rotation = random.randint(-15, 15)
|
||||
y_position = self._CIRCLESIZE+self._BODYSIZE-self._LINEWIDTH
|
||||
if limb == "rl":
|
||||
limb_drawing = limb_drawing.rotate(rotation-45, expand=1)
|
||||
else:
|
||||
x_position += -limb_drawing.size[0]+self._LINEWIDTH*3
|
||||
limb_drawing = limb_drawing.rotate(rotation+45, expand=1)
|
||||
|
||||
paste_position = (x_position, y_position)
|
||||
background.paste(limb_drawing, paste_position, limb_drawing)
|
||||
|
||||
return background
|
||||
|
||||
def _bad_text(self, text: str, big: bool, color: tuple = (0, 0, 0, 255)):
|
||||
if big:
|
||||
font = self._FONT
|
||||
else:
|
||||
font = self._SMALLFONT
|
||||
width, height = font.getsize(text)
|
||||
img = Image.new("RGBA", (width, height), color=(0, 0, 0, 0))
|
||||
drawer = ImageDraw.Draw(img, "RGBA")
|
||||
|
||||
drawer.text((0, 0), text, font=font, fill=color)
|
||||
return img
|
||||
|
||||
def _draw_gallows(self):
|
||||
gallow_size = (self._GALLOWX, self._GALLOWY)
|
||||
background = Image.new("RGBA", gallow_size, color=(0, 0, 0, 0))
|
||||
|
||||
bottom_line = self._bad_line(int(self._GALLOWX * 0.75), True)
|
||||
bottom_line_x = int(self._GALLOWX * 0.125)
|
||||
bottom_line_y = self._GALLOWY-(self._LINEWIDTH*4)
|
||||
paste_position = (bottom_line_x, bottom_line_y)
|
||||
background.paste(bottom_line, paste_position, bottom_line)
|
||||
|
||||
line_two = self._bad_line(self._GALLOWY-self._LINEWIDTH*6)
|
||||
line_two_x = int(self._GALLOWX*(0.75*self._PHI))
|
||||
line_two_y = self._LINEWIDTH*2
|
||||
paste_position = (line_two_x, line_two_y)
|
||||
background.paste(line_two, paste_position, line_two)
|
||||
|
||||
top_line = self._bad_line(int(self._GALLOWY*0.30), True)
|
||||
paste_x = int(self._GALLOWX*(0.75*self._PHI))-self._LINEWIDTH
|
||||
paste_position = (paste_x, self._LINEWIDTH*3)
|
||||
background.paste(top_line, paste_position, top_line)
|
||||
|
||||
last_line = self._bad_line(int(self._GALLOWY*0.125))
|
||||
paste_x += int(self._GALLOWY*0.30)
|
||||
background.paste(last_line, (paste_x, self._LINEWIDTH*3), last_line)
|
||||
return background
|
||||
|
||||
def _draw_letter_lines(self, word: str, guessed: list, misses: int):
|
||||
letter_width = self._LETTERLINELENGTH+self._LETTERLINEDISTANCE
|
||||
image_width = letter_width*len(word)
|
||||
image_size = (image_width, self._LETTERLINELENGTH+self._LINEWIDTH*3)
|
||||
letter_lines = Image.new("RGBA", image_size, color=(0, 0, 0, 0))
|
||||
for i, letter in enumerate(word):
|
||||
line = self._bad_line(self._LETTERLINELENGTH, True)
|
||||
paste_x = i*(self._LETTERLINELENGTH+self._LETTERLINEDISTANCE)
|
||||
paste_position = (paste_x, self._LETTERLINELENGTH)
|
||||
letter_lines.paste(line, paste_position, line)
|
||||
if guessed[i]:
|
||||
letter_drawing = self._bad_text(letter, True)
|
||||
letter_width = self._FONT.getsize(letter)[0]
|
||||
letter_x = i*(self._LETTERLINELENGTH+self._LETTERLINEDISTANCE)
|
||||
letter_x -= (letter_width//2)
|
||||
letter_x += (self._LETTERLINELENGTH//2)+(self._LINEWIDTH*2)
|
||||
letter_lines.paste(
|
||||
letter_drawing,
|
||||
(letter_x, 0),
|
||||
letter_drawing
|
||||
)
|
||||
elif misses == 6:
|
||||
letter_drawing = self._bad_text(letter, True, (242, 66, 54))
|
||||
letter_width = self._FONT.getsize(letter)[0]
|
||||
letter_x = i*(self._LETTERLINELENGTH+self._LETTERLINEDISTANCE)
|
||||
letter_x -= (letter_width//2)
|
||||
letter_x += (self._LETTERLINELENGTH//2)+(self._LINEWIDTH*2)
|
||||
letter_lines.paste(
|
||||
letter_drawing,
|
||||
(letter_x, 0),
|
||||
letter_drawing
|
||||
)
|
||||
|
||||
return letter_lines
|
||||
|
||||
def _shortest_dist(self, positions: list, new_position: tuple):
|
||||
shortest_dist = math.inf
|
||||
for i, j in positions:
|
||||
x_distance = abs(i-new_position[0])
|
||||
y_distance = abs(j-new_position[1])
|
||||
dist = math.sqrt(x_distance**2+y_distance**2)
|
||||
if shortest_dist > dist:
|
||||
shortest_dist = dist
|
||||
return shortest_dist
|
||||
|
||||
def _draw_misses(self, guesses: list, word: str):
|
||||
background = Image.new("RGBA", (600, 400), color=(0, 0, 0, 0))
|
||||
pos = []
|
||||
for guess in guesses:
|
||||
if guess not in word:
|
||||
placed = False
|
||||
while not placed:
|
||||
letter = self._bad_text(guess, True)
|
||||
w, h = self._FONT.getsize(guess)
|
||||
x = random.randint(0, 600-w)
|
||||
y = random.randint(0, 400-h)
|
||||
if self._shortest_dist(pos, (x, y)) > 70:
|
||||
pos.append((x, y))
|
||||
background.paste(letter, (x, y), letter)
|
||||
placed = True
|
||||
return background
|
||||
|
||||
def draw_image(self, game_id: str, misses: int, word: str,
|
||||
guessed: list[bool], guessed_letters: str):
|
||||
"""
|
||||
Draw a hangman Image.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
channel: str
|
||||
The id of the channel the game is in.
|
||||
"""
|
||||
self._bot.log("Drawing hangman image")
|
||||
|
||||
random.seed(game_id)
|
||||
|
||||
background = Image.open("gwendolyn/resources/games/default_images/hangman.png")
|
||||
gallow = self._draw_gallows()
|
||||
man = self._draw_man(misses, game_id)
|
||||
|
||||
random.seed(game_id)
|
||||
letter_line_parameters = [word, guessed, misses]
|
||||
letter_lines = self._draw_letter_lines(*letter_line_parameters)
|
||||
|
||||
random.seed(game_id)
|
||||
misses = self._draw_misses(list(guessed_letters), word)
|
||||
|
||||
background.paste(gallow, (100, 100), gallow)
|
||||
background.paste(man, (300, 210), man)
|
||||
background.paste(letter_lines, (120, 840), letter_lines)
|
||||
background.paste(misses, (600, 150), misses)
|
||||
|
||||
misses_text = self._bad_text("MISSES", False)
|
||||
misses_text_width = misses_text.size[0]
|
||||
background.paste(misses_text, (850-misses_text_width//2, 50), misses_text)
|
||||
|
||||
boards_path = "gwendolyn/resources/games/hangman_boards/"
|
||||
image_path = f"{boards_path}hangman_board{game_id}.png"
|
||||
background.save(image_path)
|
@ -1,642 +0,0 @@
|
||||
import random
|
||||
import copy
|
||||
import math
|
||||
import discord
|
||||
|
||||
from PIL import Image, ImageDraw, ImageFont
|
||||
|
||||
class HexGame():
|
||||
def __init__(self, bot):
|
||||
self.bot = bot
|
||||
self.draw = DrawHex(bot)
|
||||
self.BOARDWIDTH = 11
|
||||
self.ALLPOSITIONS = [(i,j) for i in range(11) for j in range(11)]
|
||||
self.ALLSET = set(self.ALLPOSITIONS)
|
||||
self.EMPTYDIJKSTRA = {}
|
||||
for position in self.ALLPOSITIONS:
|
||||
self.EMPTYDIJKSTRA[position] = math.inf # an impossibly high number
|
||||
self.HEXDIRECTIONS = [(0,1),(-1,1),(-1,0),(0,-1),(1,-1),(1,0)]
|
||||
|
||||
async def surrender(self, ctx):
|
||||
channel = str(ctx.channel_id)
|
||||
game = self.bot.database["hex games"].find_one({"_id":channel})
|
||||
user = f"#{ctx.author.id}"
|
||||
players = game["players"]
|
||||
|
||||
if user not in players:
|
||||
await ctx.send("You can't surrender when you're not a player.")
|
||||
else:
|
||||
opponent = (players.index(user) + 1) % 2
|
||||
opponent_name = self.bot.database_funcs.get_name(players[opponent])
|
||||
self.bot.database["hex games"].update_one({"_id":channel},{"$set":{"winner":opponent + 1}})
|
||||
await ctx.send(f"{ctx.author.display_name} surrendered")
|
||||
|
||||
with open(f"gwendolyn/resources/games/old_images/hex{channel}", "r") as f:
|
||||
old_image = await ctx.channel.fetch_message(int(f.read()))
|
||||
|
||||
if old_image is not None:
|
||||
await old_image.delete()
|
||||
else:
|
||||
self.bot.log("The old image was already deleted")
|
||||
|
||||
self.bot.log("Sending the image")
|
||||
file_path = f"gwendolyn/resources/games/hex_boards/board{channel}.png"
|
||||
old_image = await ctx.channel.send(file = discord.File(file_path))
|
||||
|
||||
with open(f"gwendolyn/resources/games/old_images/hex{channel}", "w") as f:
|
||||
f.write(str(old_image.id))
|
||||
|
||||
self.bot.database["hex games"].delete_one({"_id":channel})
|
||||
|
||||
# Swap
|
||||
async def swap(self, ctx):
|
||||
channel = str(ctx.channel_id)
|
||||
game = self.bot.database["hex games"].find_one({"_id":channel})
|
||||
user = f"#{ctx.author.id}"
|
||||
|
||||
if game is None:
|
||||
await ctx.send("You can't swap nothing")
|
||||
elif user not in game["players"]:
|
||||
await ctx.send("You're not in the game")
|
||||
elif len(game["gameHistory"]) != 1: # Only after the first move
|
||||
await ctx.send("You can only swap as the second player after the very first move.")
|
||||
elif user != game["players"][game["turn"]-1]:
|
||||
await ctx.send("You can only swap after your opponent has placed their piece")
|
||||
else:
|
||||
self.bot.database["hex games"].update_one({"_id":channel},
|
||||
{"$set":{"players":game["players"][::-1]}}) # Swaps their player-number
|
||||
|
||||
# Swaps the color of the hexes on the board drawing:
|
||||
self.draw.drawSwap(channel)
|
||||
|
||||
opponent = game["players"][::-1][game["turn"]-1]
|
||||
gwendolyn_turn = (opponent == f"#{self.bot.user.id}")
|
||||
opponent_name = self.bot.database_funcs.get_name(opponent)
|
||||
await ctx.send(f"The color of the players were swapped. It is now {opponent_name}'s turn")
|
||||
|
||||
with open(f"gwendolyn/resources/games/old_images/hex{channel}", "r") as f:
|
||||
old_image = await ctx.channel.fetch_message(int(f.read()))
|
||||
|
||||
if old_image is not None:
|
||||
await old_image.delete()
|
||||
else:
|
||||
self.bot.log("The old image was already deleted")
|
||||
|
||||
self.bot.log("Sending the image")
|
||||
file_path = f"gwendolyn/resources/games/hex_boards/board{channel}.png"
|
||||
old_image = await ctx.channel.send(file = discord.File(file_path))
|
||||
|
||||
with open(f"gwendolyn/resources/games/old_images/hex{channel}", "w") as f:
|
||||
f.write(str(old_image.id))
|
||||
|
||||
if gwendolyn_turn:
|
||||
await self.hexAI(ctx)
|
||||
|
||||
# Starts the game
|
||||
async def start(self, ctx, opponent):
|
||||
await self.bot.defer(ctx)
|
||||
user = f"#{ctx.author.id}"
|
||||
channel = str(ctx.channel_id)
|
||||
game = self.bot.database["hex games"].find_one({"_id":channel})
|
||||
|
||||
started_game = False
|
||||
can_start = True
|
||||
|
||||
if game != None:
|
||||
send_message = "There's already a hex game going on in this channel"
|
||||
log_message = "There was already a game going on"
|
||||
can_start = False
|
||||
else:
|
||||
if type(opponent) == int:
|
||||
# Opponent is Gwendolyn
|
||||
if opponent in range(1, 6):
|
||||
opponent_name = "Gwendolyn"
|
||||
difficulty = int(opponent)
|
||||
difficulty_text = f" with difficulty {difficulty}"
|
||||
opponent = f"#{self.bot.user.id}"
|
||||
else:
|
||||
send_message = "Difficulty doesn't exist"
|
||||
log_message = "They tried to play against a difficulty that doesn't exist"
|
||||
can_start = False
|
||||
|
||||
elif type(opponent) == discord.member.Member:
|
||||
if opponent.bot:
|
||||
# User has challenged a bot
|
||||
if opponent == self.bot.user:
|
||||
# It was Gwendolyn
|
||||
opponent_name = "Gwendolyn"
|
||||
difficulty = 2
|
||||
difficulty_text = f" with difficulty {difficulty}"
|
||||
opponent = f"#{self.bot.user.id}"
|
||||
else:
|
||||
send_message = "You can't challenge a bot!"
|
||||
log_message = "They tried to challenge a bot"
|
||||
can_start = False
|
||||
else:
|
||||
# Opponent is another player
|
||||
if ctx.author != opponent:
|
||||
opponent_name = opponent.display_name
|
||||
opponent = f"#{opponent.id}"
|
||||
difficulty = 5
|
||||
difficulty_text = ""
|
||||
else:
|
||||
send_message = "You can't play against yourself"
|
||||
log_message = "They tried to play against themself"
|
||||
can_start = False
|
||||
else:
|
||||
can_start = False
|
||||
log_message = f"Opponent was neither int or member. It was {type(opponent)}"
|
||||
send_message = "Something went wrong"
|
||||
|
||||
if can_start:
|
||||
# board is 11x11
|
||||
board = [[0 for i in range(self.BOARDWIDTH)] for j in range(self.BOARDWIDTH)]
|
||||
players = [user, opponent]
|
||||
random.shuffle(players) # random starting player
|
||||
gameHistory = []
|
||||
|
||||
new_game = {"_id":channel,"board":board, "winner":0,
|
||||
"players":players, "turn":1, "difficulty":difficulty, "gameHistory":gameHistory}
|
||||
|
||||
self.bot.database["hex games"].insert_one(new_game)
|
||||
|
||||
# draw the board
|
||||
self.draw.drawBoard(channel)
|
||||
|
||||
gwendolyn_turn = (players[0] == f"#{self.bot.user.id}")
|
||||
started_game = True
|
||||
|
||||
turn_name = self.bot.database_funcs.get_name(players[0])
|
||||
send_message = f"Started Hex game against {opponent_name}{difficulty_text}. It's {turn_name}'s turn"
|
||||
log_message = "Game started"
|
||||
|
||||
await ctx.send(send_message)
|
||||
self.bot.log(log_message)
|
||||
|
||||
if started_game:
|
||||
file_path = f"gwendolyn/resources/games/hex_boards/board{ctx.channel_id}.png"
|
||||
new_image = await ctx.channel.send(file = discord.File(file_path))
|
||||
|
||||
with open(f"gwendolyn/resources/games/old_images/hex{ctx.channel_id}", "w") as f:
|
||||
f.write(str(new_image.id))
|
||||
|
||||
if gwendolyn_turn:
|
||||
await self.hexAI(ctx)
|
||||
|
||||
# Places a piece at the given location and checks things afterwards
|
||||
async def placeHex(self, ctx, position : str, user):
|
||||
channel = str(ctx.channel_id)
|
||||
game = self.bot.database["hex games"].find_one({"_id":channel})
|
||||
placed_piece = False
|
||||
|
||||
if game == None:
|
||||
send_message = "There's no game in this channel"
|
||||
self.bot.log("There was no game going on")
|
||||
elif not (position[0].isalpha() and position[1:].isnumeric() and len(position) in [2, 3]):
|
||||
send_message = "The position must be a letter followed by a number."
|
||||
self.bot.log(f"The position was not valid, {position}")
|
||||
else:
|
||||
players = game["players"]
|
||||
if user not in players:
|
||||
send_message = f"You can't place when you're not in the game. The game's players are: {self.bot.database_funcs.get_name(game['players'][0])} and {self.bot.database_funcs.get_name(game['players'][1])}."
|
||||
self.bot.log("They aren't in the game")
|
||||
elif players[game["turn"]-1] != user:
|
||||
send_message = "It's not your turn"
|
||||
self.bot.log("It wasn't their turn")
|
||||
else:
|
||||
player = game["turn"]
|
||||
turn = game["turn"]
|
||||
board = game["board"]
|
||||
|
||||
self.bot.log("Placing a piece on the board with placeHex()")
|
||||
# Places on board
|
||||
board = self.placeOnHexBoard(board,player,position)
|
||||
|
||||
if board is None:
|
||||
self.bot.log("It was an invalid position")
|
||||
send_message = ("That's an invalid position. You must place your piece on an empty field.")
|
||||
else:
|
||||
# If the move is valid:
|
||||
self.bot.database["hex games"].update_one({"_id":channel},{"$set":{"board":board}})
|
||||
turn = (turn % 2) + 1
|
||||
self.bot.database["hex games"].update_one({"_id":channel},{"$set":{"turn":turn}})
|
||||
|
||||
# Checking for a win
|
||||
self.bot.log("Checking for win")
|
||||
winner = self.evaluateBoard(game["board"])[1]
|
||||
|
||||
if winner == 0: # Continue with the game.
|
||||
game_won = False
|
||||
send_message = self.bot.database_funcs.get_name(game["players"][player-1])+" placed at "+position.upper()+". It's now "+self.bot.database_funcs.get_name(game["players"][turn-1])+"'s turn."# The score is "+str(score)
|
||||
|
||||
else: # Congratulations!
|
||||
game_won = True
|
||||
self.bot.database["hex games"].update_one({"_id":channel},{"$set":{"winner":winner}})
|
||||
send_message = self.bot.database_funcs.get_name(game["players"][player-1])+" placed at "+position.upper()+" and won!"
|
||||
if game["players"][winner-1] != f"#{self.bot.user.id}":
|
||||
win_amount = game["difficulty"]*10
|
||||
send_message += " Adding "+str(win_amount)+" GwendoBucks to their account."
|
||||
|
||||
self.bot.database["hex games"].update_one({"_id":channel},
|
||||
{"$push":{"gameHistory":(int(position[1])-1, ord(position[0])-97)}})
|
||||
|
||||
# Is it now Gwendolyn's turn?
|
||||
gwendolyn_turn = False
|
||||
if game["players"][turn-1] == f"#{self.bot.user.id}":
|
||||
self.bot.log("It's Gwendolyn's turn")
|
||||
gwendolyn_turn = True
|
||||
|
||||
placed_piece = True
|
||||
|
||||
if user == f"#{self.bot.user.id}":
|
||||
await ctx.channel.send(send_message)
|
||||
else:
|
||||
await ctx.send(send_message)
|
||||
|
||||
if placed_piece:
|
||||
# Update the board
|
||||
self.draw.drawHexPlacement(channel,player, position)
|
||||
|
||||
with open(f"gwendolyn/resources/games/old_images/hex{channel}", "r") as f:
|
||||
old_image = await ctx.channel.fetch_message(int(f.read()))
|
||||
|
||||
if old_image is not None:
|
||||
await old_image.delete()
|
||||
else:
|
||||
self.bot.log("The old image was already deleted")
|
||||
|
||||
self.bot.log("Sending the image")
|
||||
file_path = f"gwendolyn/resources/games/hex_boards/board{channel}.png"
|
||||
old_image = await ctx.channel.send(file = discord.File(file_path))
|
||||
|
||||
if game_won:
|
||||
self.bot.log("Dealing with the winning player")
|
||||
game = self.bot.database["hex games"].find_one({"_id":channel})
|
||||
|
||||
winner = game["winner"]
|
||||
if game["players"][winner-1] != f"#{self.bot.user.id}":
|
||||
winnings = game["difficulty"]*10
|
||||
self.bot.money.addMoney(game["players"][winner-1].lower(),winnings)
|
||||
|
||||
self.bot.database["hex games"].delete_one({"_id":channel})
|
||||
else:
|
||||
with open(f"gwendolyn/resources/games/old_images/hex{channel}", "w") as f:
|
||||
f.write(str(old_image.id))
|
||||
|
||||
if gwendolyn_turn:
|
||||
await self.hexAI(ctx)
|
||||
|
||||
# Returns a board where the placement has ocurred
|
||||
def placeOnHexBoard(self, board,player,position):
|
||||
# Translates the position
|
||||
position = position.lower()
|
||||
# Error handling
|
||||
column = ord(position[0]) - 97 # ord() translates from letter to number
|
||||
row = int(position[1:]) - 1
|
||||
if column not in range(self.BOARDWIDTH) or row not in range(self.BOARDWIDTH):
|
||||
self.bot.log("Position out of bounds")
|
||||
return None
|
||||
# Place at the position
|
||||
if board[row][column] == 0:
|
||||
board[row][column] = player
|
||||
return board
|
||||
else:
|
||||
self.bot.log("Cannot place on existing piece")
|
||||
return None
|
||||
|
||||
# After your move, you have the option to undo get your turn back #TimeTravel
|
||||
async def undo(self, ctx):
|
||||
channel = str(ctx.channel_id)
|
||||
user = f"#{ctx.author.id}"
|
||||
undid = False
|
||||
|
||||
game = self.bot.database["hex games"].find_one({"_id":channel})
|
||||
|
||||
if user not in game["players"]:
|
||||
send_message = "You're not a player in the game"
|
||||
elif len(game["gameHistory"]) == 0:
|
||||
send_message = "You can't undo nothing"
|
||||
elif user != game["players"][(game["turn"] % 2)]: # If it's not your turn
|
||||
send_message = "It's not your turn"
|
||||
else:
|
||||
turn = game["turn"]
|
||||
self.bot.log("Undoing {}'s last move".format(self.bot.database_funcs.get_name(user)))
|
||||
|
||||
lastMove = game["gameHistory"].pop()
|
||||
game["board"][lastMove[0]][lastMove[1]] = 0
|
||||
self.bot.database["hex games"].update_one({"_id":channel},
|
||||
{"$set":{"board":game["board"]}})
|
||||
self.bot.database["hex games"].update_one({"_id":channel},
|
||||
{"$set":{"turn":turn%2 + 1}})
|
||||
|
||||
# Update the board
|
||||
self.draw.drawHexPlacement(channel,0,"abcdefghijk"[lastMove[1]]+str(lastMove[0]+1)) # The zero makes the hex disappear
|
||||
send_message = f"You undid your last move at {lastMove}"
|
||||
undid = True
|
||||
|
||||
await ctx.send(send_message)
|
||||
if undid:
|
||||
with open(f"gwendolyn/resources/games/old_images/hex{channel}", "r") as f:
|
||||
old_image = await ctx.channel.fetch_message(int(f.read()))
|
||||
|
||||
if old_image is not None:
|
||||
await old_image.delete()
|
||||
else:
|
||||
self.bot.log("The old image was already deleted")
|
||||
|
||||
self.bot.log("Sending the image")
|
||||
file_path = f"gwendolyn/resources/games/hex_boards/board{channel}.png"
|
||||
old_image = await ctx.channel.send(file = discord.File(file_path))
|
||||
|
||||
with open(f"gwendolyn/resources/games/old_images/hex{channel}", "w") as f:
|
||||
f.write(str(old_image.id))
|
||||
|
||||
|
||||
# Plays as the AI
|
||||
async def hexAI(self, ctx):
|
||||
channel = str(ctx.channel_id)
|
||||
self.bot.log("Figuring out best move")
|
||||
game = self.bot.database["hex games"].find_one({"_id":channel})
|
||||
board = game["board"]
|
||||
|
||||
if len(game["gameHistory"]):
|
||||
lastMove = game["gameHistory"][-1]
|
||||
else:
|
||||
lastMove = (5,5)
|
||||
|
||||
# These moves are the last move +- 2.
|
||||
moves = [[(lastMove[0]+j-2,lastMove[1]+i-2) for i in range(5) if lastMove[1]+i-2 in range(11)] for j in range(5) if lastMove[0]+j-2 in range(11)]
|
||||
moves = sum(moves,[])
|
||||
movesCopy = moves.copy()
|
||||
for move in movesCopy:
|
||||
if board[move[0]][move[1]] != 0:
|
||||
moves.remove(move)
|
||||
chosenMove = random.choice(moves)
|
||||
|
||||
placement = "abcdefghijk"[chosenMove[1]]+str(chosenMove[0]+1)
|
||||
self.bot.log(f"ChosenMove is {chosenMove} at {placement}")
|
||||
|
||||
await self.placeHex(ctx, placement, f"#{self.bot.user.id}")
|
||||
|
||||
|
||||
def evaluateBoard(self, board):
|
||||
scores = {1:0, 2:0}
|
||||
winner = 0
|
||||
# Here, I use Dijkstra's algorithm to evaluate the board, as proposed by this article: https://towardsdatascience.com/hex-creating-intelligent-adversaries-part-2-heuristics-dijkstras-algorithm-597e4dcacf93
|
||||
for player in [1,2]:
|
||||
Distance = copy.deepcopy(self.EMPTYDIJKSTRA)
|
||||
# Initialize the starting hexes. For the blue player, this is the leftmost column. For the red player, this is the tom row.
|
||||
for start in (self.ALLPOSITIONS[::11] if player == 2 else self.ALLPOSITIONS[:11]):
|
||||
# An empty hex adds a of distance of 1. A hex of own color add distance 0. Opposite color adds infinite distance.
|
||||
Distance[start] = 1 if (board[start[0]][start[1]] == 0) else 0 if (board[start[0]][start[1]] == player) else math.inf
|
||||
visited = set() # Also called sptSet, short for "shortest path tree Set"
|
||||
for _ in range(self.BOARDWIDTH**2): # We can at most check every 121 hexes
|
||||
# Find the next un-visited hex, that has the lowest distance
|
||||
remainingHexes = self.ALLSET.difference(visited)
|
||||
A = [Distance[k] for k in remainingHexes] # Find the distance to each un-visited hex
|
||||
u = list(remainingHexes)[A.index(min(A))] # Chooses the one with the lowest distance
|
||||
|
||||
# Find neighbors of the hex u
|
||||
for di in self.HEXDIRECTIONS:
|
||||
v = (u[0] + di[0] , u[1] + di[1]) # v is a neighbor of u
|
||||
if v[0] in range(11) and v[1] in range(11) and v not in visited:
|
||||
new_dist = Distance[u] + (1 if (board[v[0]][v[1]] == 0) else 0 if (board[v[0]][v[1]] == player) else math.inf)
|
||||
Distance[v] = min(Distance[v], new_dist)
|
||||
# After a hex has been visited, this is noted
|
||||
visited.add(u)
|
||||
#self.bot.log("Distance from player {}'s start to {} is {}".format(player,u,Distance[u]))
|
||||
if u[player-1] == 10: # if the right coordinate of v is 10, it means we're at the goal
|
||||
scores[player] = Distance[u] # A player's score is the shortest distance to goal. Which equals the number of remaining moves they need to win if unblocked by the opponent.
|
||||
break
|
||||
else:
|
||||
self.bot.log("For some reason, no path to the goal was found. ")
|
||||
if scores[player] == 0:
|
||||
winner = player
|
||||
break # We don't need to check the other player's score, if player1 won.
|
||||
return scores[2]-scores[1], winner
|
||||
|
||||
|
||||
def minimaxHex(self, board, depth, alpha, beta, maximizing_player):
|
||||
# The depth is how many moves ahead the computer checks. This value is the difficulty.
|
||||
if depth == 0 or 0 not in sum(board,[]):
|
||||
score = self.evaluateBoard(board)[0]
|
||||
return score
|
||||
# if final depth is not reached, look another move ahead:
|
||||
if maximizing_player: # red player predicts next move
|
||||
maxEval = -math.inf
|
||||
possiblePlaces = [i for i,v in enumerate(sum(board,[])) if v == 0]
|
||||
#self.bot.log("Judging a red move at depth {}".format(depth))
|
||||
for i in possiblePlaces:
|
||||
test_board = copy.deepcopy(board)
|
||||
test_board[i // self.BOARDWIDTH][i % self.BOARDWIDTH] = 1 # because maximizing_player is Red which is number 1
|
||||
evaluation = self.minimaxHex(test_board,depth-1,alpha,beta,False)
|
||||
maxEval = max(maxEval, evaluation)
|
||||
alpha = max(alpha, evaluation)
|
||||
if beta <= alpha:
|
||||
#self.bot.log("Just pruned something!")
|
||||
break
|
||||
return maxEval
|
||||
else: # blue player predicts next move
|
||||
minEval = math.inf
|
||||
possiblePlaces = [i for i,v in enumerate(sum(board,[])) if v == 0]
|
||||
#self.bot.log("Judging a blue move at depth {}".format(depth))
|
||||
for i in possiblePlaces:
|
||||
test_board = copy.deepcopy(board)
|
||||
test_board[i // self.BOARDWIDTH][i % self.BOARDWIDTH] = 2 # because minimizingPlayer is Blue which is number 2
|
||||
evaluation = self.minimaxHex(test_board,depth-1,alpha,beta,True)
|
||||
minEval = min(minEval, evaluation)
|
||||
beta = min(beta, evaluation)
|
||||
if beta <= alpha:
|
||||
#self.bot.log("Just pruned something!")
|
||||
break
|
||||
return minEval
|
||||
|
||||
class DrawHex():
|
||||
def __init__(self,bot):
|
||||
self.bot = bot
|
||||
# Defining all the variables
|
||||
self.CANVASWIDTH = 2400
|
||||
self.CANVASHEIGHT = 1800
|
||||
self.SIDELENGTH = 75
|
||||
|
||||
# The offsets centers the board in the picture
|
||||
self.XOFFSET = self.CANVASWIDTH/2 - 8*math.sqrt(3)*self.SIDELENGTH
|
||||
|
||||
# The offsets are the coordinates of the upperleft point in the
|
||||
# upperleftmost hexagon
|
||||
self.YOFFSET = self.CANVASHEIGHT/2 - 8*self.SIDELENGTH
|
||||
|
||||
# The whole width of one hexagon
|
||||
self.HEXAGONWIDTH = math.sqrt(3) * self.SIDELENGTH
|
||||
|
||||
# The height difference between two layers
|
||||
self.HEXAGONHEIGHT = 1.5 * self.SIDELENGTH
|
||||
self.FONTSIZE = 45
|
||||
self.TEXTCOLOR = (0,0,0)
|
||||
self.FONT = ImageFont.truetype('gwendolyn/resources/fonts/futura-bold.ttf', self.FONTSIZE)
|
||||
|
||||
self.LINETHICKNESS = 15
|
||||
self.HEXTHICKNESS = 6 # This is half the width of the background lining between every hex
|
||||
self.XTHICKNESS = self.HEXTHICKNESS * math.cos(math.pi/6)
|
||||
self.YTHICKNESS = self.HEXTHICKNESS * math.sin(math.pi/6)
|
||||
self.BACKGROUNDCOLOR = (230,230,230)
|
||||
self.BETWEENCOLOR = (231,231,231)
|
||||
self.BLANKCOLOR = "lightgrey"
|
||||
self.PIECECOLOR = {1:(237,41,57),2:(0,165,255),0:self.BLANKCOLOR} # player1 is red, player2 is blue
|
||||
self.BOARDCOORDINATES = [ [(self.XOFFSET + self.HEXAGONWIDTH*(column + row/2),self.YOFFSET + self.HEXAGONHEIGHT*row) for column in range(11)] for row in range(11)] # These are the coordinates for the upperleft corner of every hex
|
||||
self.COLHEXTHICKNESS = 4 # When placing a hex, it is a little bigger than the underlying hex in the background (4 < 6)
|
||||
self.COLXTHICKNESS = self.COLHEXTHICKNESS * math.cos(math.pi/6)
|
||||
self.COLYTHICKNESS = self.COLHEXTHICKNESS * math.sin(math.pi/6)
|
||||
# The Name display things:
|
||||
self.NAMESIZE = 60
|
||||
self.NAMEFONT = ImageFont.truetype('gwendolyn/resources/fonts/futura-bold.ttf', self.NAMESIZE)
|
||||
self.XNAME = {1:175, 2:self.CANVASWIDTH-100}
|
||||
self.YNAME = {1:self.CANVASHEIGHT-150, 2:150}
|
||||
self.NAMEHEXPADDING = 90
|
||||
self.SMALLWIDTH = self.HEXAGONWIDTH * 0.6
|
||||
self.SMALLSIDELENGTH = self.SIDELENGTH * 0.6
|
||||
|
||||
def drawBoard(self, channel):
|
||||
self.bot.log("Drawing empty Hex board")
|
||||
|
||||
# Creates the empty image
|
||||
im = Image.new('RGB', size=(self.CANVASWIDTH, self.CANVASHEIGHT),color = self.BACKGROUNDCOLOR)
|
||||
# 'd' is a shortcut to drawing on the image
|
||||
d = ImageDraw.Draw(im,"RGBA")
|
||||
|
||||
# Drawing all the hexagons
|
||||
for column in self.BOARDCOORDINATES:
|
||||
for startingPoint in column:
|
||||
x = startingPoint[0]
|
||||
y = startingPoint[1]
|
||||
d.polygon([
|
||||
(x, y),
|
||||
(x+self.HEXAGONWIDTH/2, y-0.5*self.SIDELENGTH),
|
||||
(x+self.HEXAGONWIDTH, y),
|
||||
(x+self.HEXAGONWIDTH, y+self.SIDELENGTH),
|
||||
(x+self.HEXAGONWIDTH/2, y+1.5*self.SIDELENGTH),
|
||||
(x, y+self.SIDELENGTH),
|
||||
],fill = self.BETWEENCOLOR)
|
||||
d.polygon([
|
||||
(x+self.XTHICKNESS, y + self.YTHICKNESS),
|
||||
(x+self.HEXAGONWIDTH/2, y-0.5*self.SIDELENGTH + self.HEXTHICKNESS),
|
||||
(x+self.HEXAGONWIDTH-self.XTHICKNESS, y + self.YTHICKNESS),
|
||||
(x+self.HEXAGONWIDTH-self.XTHICKNESS, y+self.SIDELENGTH - self.YTHICKNESS),
|
||||
(x+self.HEXAGONWIDTH/2, y+1.5*self.SIDELENGTH - self.HEXTHICKNESS),
|
||||
(x+self.XTHICKNESS, y+self.SIDELENGTH - self.YTHICKNESS),
|
||||
],fill = self.BLANKCOLOR)
|
||||
|
||||
# Draw color on the outside of the board
|
||||
# Top line, red
|
||||
d.line(sum((sum([(point[0],point[1],point[0]+self.HEXAGONWIDTH/2,point[1]-self.HEXAGONHEIGHT+self.SIDELENGTH) for point in self.BOARDCOORDINATES[0]],()),(self.BOARDCOORDINATES[0][10][0]+self.HEXAGONWIDTH*3/4,self.BOARDCOORDINATES[0][10][1]-self.SIDELENGTH/4)),()),
|
||||
fill = self.PIECECOLOR[1],width = self.LINETHICKNESS)
|
||||
# Bottom line, red
|
||||
d.line(sum(((self.BOARDCOORDINATES[10][0][0]+self.HEXAGONWIDTH/4,self.BOARDCOORDINATES[10][0][1]+self.SIDELENGTH*5/4),sum([(point[0]+self.HEXAGONWIDTH/2,point[1]+self.HEXAGONHEIGHT,point[0]+self.HEXAGONWIDTH,point[1]+self.SIDELENGTH) for point in self.BOARDCOORDINATES[10]],())),()),
|
||||
fill = self.PIECECOLOR[1],width = self.LINETHICKNESS)
|
||||
# Left line, blue
|
||||
d.line(sum((sum([(row[0][0],row[0][1],row[0][0],row[0][1]+self.SIDELENGTH) for row in self.BOARDCOORDINATES],()),(self.BOARDCOORDINATES[10][0][0]+self.HEXAGONWIDTH/4,self.BOARDCOORDINATES[10][0][1]+self.SIDELENGTH*5/4)),()),
|
||||
fill = self.PIECECOLOR[2],width = self.LINETHICKNESS)
|
||||
# Right line, blue
|
||||
d.line(sum(((self.BOARDCOORDINATES[0][10][0]+self.HEXAGONWIDTH*3/4,self.BOARDCOORDINATES[0][10][1]-self.SIDELENGTH/4),sum([(row[10][0]+self.HEXAGONWIDTH,row[10][1],row[10][0]+self.HEXAGONWIDTH,row[10][1]+self.SIDELENGTH) for row in self.BOARDCOORDINATES],())),()),
|
||||
fill = self.PIECECOLOR[2],width = self.LINETHICKNESS)
|
||||
|
||||
# Writes "abc..", "123.." on the columns and rows
|
||||
for i in range(11):
|
||||
# Top letters
|
||||
d.text( (self.XOFFSET + self.HEXAGONWIDTH*i, self.YOFFSET-66) , "ABCDEFGHIJK"[i], font=self.FONT, fill=self.TEXTCOLOR)
|
||||
# Bottom letters
|
||||
d.text( (self.XOFFSET + self.HEXAGONWIDTH*(i+11.5/2), self.YOFFSET - 15 + 11*self.HEXAGONHEIGHT) , "ABCDEFGHIJK"[i], font=self.FONT, fill=self.TEXTCOLOR)
|
||||
# Left numbers
|
||||
d.multiline_text( (self.XOFFSET + self.HEXAGONWIDTH*i/2 - 72 -4*(i>8), self.YOFFSET + 18 + i*self.HEXAGONHEIGHT) , str(i+1), font=self.FONT, fill=self.TEXTCOLOR, align="right")
|
||||
# Right numbers
|
||||
d.text( (self.XOFFSET + self.HEXAGONWIDTH*(i/2+11) + 30 , self.YOFFSET + 6 + i*self.HEXAGONHEIGHT) , str(i+1), font=self.FONT, fill=self.TEXTCOLOR)
|
||||
|
||||
# Write player names and color
|
||||
game = self.bot.database["hex games"].find_one({"_id":channel})
|
||||
|
||||
for p in [1,2]:
|
||||
playername = self.bot.database_funcs.get_name(game["players"][p-1])
|
||||
# Draw name
|
||||
x = self.XNAME[p]
|
||||
x -= self.NAMEFONT.getsize(playername)[0] if p==2 else 0 # player2's name is right-aligned
|
||||
y = self.YNAME[p]
|
||||
d.text((x,y),playername, font=self.NAMEFONT, fill = self.TEXTCOLOR)
|
||||
# Draw a half-size Hexagon to indicate the player's color
|
||||
x -= self.NAMEHEXPADDING # To the left of both names
|
||||
d.polygon([
|
||||
(x, y),
|
||||
(x+self.SMALLWIDTH/2, y-self.SMALLSIDELENGTH/2),
|
||||
(x+self.SMALLWIDTH, y),
|
||||
(x+self.SMALLWIDTH, y+self.SMALLSIDELENGTH),
|
||||
(x+self.SMALLWIDTH/2, y+self.SMALLSIDELENGTH*3/2),
|
||||
(x, y+self.SMALLSIDELENGTH),
|
||||
],fill = self.PIECECOLOR[p])
|
||||
|
||||
im.save("gwendolyn/resources/games/hex_boards/board"+channel+".png")
|
||||
|
||||
|
||||
|
||||
|
||||
def drawHexPlacement(self, channel,player,position):
|
||||
FILEPATH = "gwendolyn/resources/games/hex_boards/board"+channel+".png"
|
||||
self.bot.log(f"Drawing a newly placed hex. Filename: board{channel}.png")
|
||||
|
||||
# Translates position
|
||||
# We don't need to error-check, because the position is already checked in placeOnHexBoard()
|
||||
position = position.lower()
|
||||
column = ord(position[0])-97 # ord() translates from letter to number
|
||||
row = int(position[1:])-1
|
||||
|
||||
# Find the coordinates for the filled hex drawing
|
||||
hex_coords = [
|
||||
(self.BOARDCOORDINATES[row][column][0]+self.COLXTHICKNESS, self.BOARDCOORDINATES[row][column][1] + self.COLYTHICKNESS),
|
||||
(self.BOARDCOORDINATES[row][column][0]+self.HEXAGONWIDTH/2, self.BOARDCOORDINATES[row][column][1]-0.5*self.SIDELENGTH + self.COLHEXTHICKNESS),
|
||||
(self.BOARDCOORDINATES[row][column][0]+self.HEXAGONWIDTH-self.COLXTHICKNESS, self.BOARDCOORDINATES[row][column][1] + self.COLYTHICKNESS),
|
||||
(self.BOARDCOORDINATES[row][column][0]+self.HEXAGONWIDTH-self.COLXTHICKNESS, self.BOARDCOORDINATES[row][column][1]+self.SIDELENGTH - self.COLYTHICKNESS),
|
||||
(self.BOARDCOORDINATES[row][column][0]+self.HEXAGONWIDTH/2, self.BOARDCOORDINATES[row][column][1]+1.5*self.SIDELENGTH - self.COLHEXTHICKNESS),
|
||||
(self.BOARDCOORDINATES[row][column][0]+self.COLXTHICKNESS, self.BOARDCOORDINATES[row][column][1]+self.SIDELENGTH - self.COLYTHICKNESS),
|
||||
]
|
||||
|
||||
# Opens the image
|
||||
try:
|
||||
with Image.open(FILEPATH) as im:
|
||||
d = ImageDraw.Draw(im,"RGBA")
|
||||
# Draws the hex piece
|
||||
d.polygon(hex_coords,fill = self.PIECECOLOR[player], outline = self.BETWEENCOLOR)
|
||||
|
||||
# Save
|
||||
im.save(FILEPATH)
|
||||
except:
|
||||
self.bot.log("Error drawing new hex on board")
|
||||
|
||||
def drawSwap(self, channel):
|
||||
FILEPATH = "gwendolyn/resources/games/hex_boards/board"+channel+".png"
|
||||
game = self.bot.database["hex games"].find_one({"_id":channel})
|
||||
# Opens the image
|
||||
try:
|
||||
with Image.open(FILEPATH) as im:
|
||||
d = ImageDraw.Draw(im,"RGBA")
|
||||
|
||||
# Write player names and color
|
||||
for p in [1,2]:
|
||||
playername = self.bot.database_funcs.get_name(game["players"][p%2])
|
||||
|
||||
x = self.XNAME[p]
|
||||
x -= self.NAMEFONT.getsize(playername)[0] if p==2 else 0 # player2's name is right-aligned
|
||||
y = self.YNAME[p]
|
||||
|
||||
# Draw a half-size Hexagon to indicate the player's color
|
||||
x -= self.NAMEHEXPADDING # To the left of both names
|
||||
d.polygon([
|
||||
(x, y),
|
||||
(x+self.SMALLWIDTH/2, y-self.SMALLSIDELENGTH/2),
|
||||
(x+self.SMALLWIDTH, y),
|
||||
(x+self.SMALLWIDTH, y+self.SMALLSIDELENGTH),
|
||||
(x+self.SMALLWIDTH/2, y+self.SMALLSIDELENGTH*3/2),
|
||||
(x, y+self.SMALLSIDELENGTH),
|
||||
],fill = self.PIECECOLOR[p % 2 + 1])
|
||||
|
||||
# Save
|
||||
im.save(FILEPATH)
|
||||
except:
|
||||
self.bot.log("Error drawing swap")
|
@ -1,286 +0,0 @@
|
||||
"""
|
||||
Contains functions relating to invest commands.
|
||||
|
||||
*Classes*
|
||||
---------
|
||||
Invest
|
||||
Contains all the code for the invest commands.
|
||||
"""
|
||||
import discord # Used for embeds
|
||||
from discord_slash.context import SlashContext # Used for type hints
|
||||
|
||||
|
||||
class Invest():
|
||||
"""
|
||||
Contains all the invest functions.
|
||||
|
||||
*Methods*
|
||||
---------
|
||||
getPrice(symbol: str) -> int
|
||||
getPortfolio(user: str) -> str
|
||||
buyStock(user: str, stock: str: buyAmount: int) -> str
|
||||
sellStock(user: str, stock: str, buyAmount: int) -> str
|
||||
parseInvest(ctx: discord_slash.context.SlashContext,
|
||||
parameters: str)
|
||||
"""
|
||||
|
||||
def __init__(self, bot):
|
||||
"""Initialize the class."""
|
||||
self.bot = bot
|
||||
|
||||
def getPrice(self, symbol: str):
|
||||
"""
|
||||
Get the price of a stock.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
symbol: str
|
||||
The symbol of the stock to get the price of.
|
||||
|
||||
*Returns*
|
||||
---------
|
||||
price: int
|
||||
The price of the stock.
|
||||
"""
|
||||
res = self.bot.finnhub_client.quote(symbol.upper())
|
||||
if res == {}:
|
||||
return 0
|
||||
else:
|
||||
return int(res["c"] * 100)
|
||||
|
||||
def getPortfolio(self, user: str):
|
||||
"""
|
||||
Get the stock portfolio of a user.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
user: str
|
||||
The id of the user to get the portfolio of.
|
||||
|
||||
*Returns*
|
||||
---------
|
||||
portfolio: str
|
||||
The portfolio.
|
||||
"""
|
||||
investments_database = self.bot.database["investments"]
|
||||
userInvestments = investments_database.find_one({"_id": user})
|
||||
|
||||
user_name = self.bot.database_funcs.get_name(user)
|
||||
|
||||
if userInvestments in [None, {}]:
|
||||
return f"{user_name} does not have a stock portfolio."
|
||||
else:
|
||||
portfolio = f"**Stock portfolio for {user_name}**"
|
||||
|
||||
for key, value in list(userInvestments["investments"].items()):
|
||||
purchaseValue = value["purchased for"]
|
||||
stockPrice = self.getPrice(key)
|
||||
valueAtPurchase = value["value at purchase"]
|
||||
purchasedStock = value["purchased"]
|
||||
valueChange = (stockPrice / valueAtPurchase)
|
||||
currentValue = int(valueChange * purchasedStock)
|
||||
portfolio += f"\n**{key}**: ___{currentValue} GwendoBucks___"
|
||||
|
||||
if purchaseValue != "?":
|
||||
portfolio += f" (purchased for {purchaseValue})"
|
||||
|
||||
return portfolio
|
||||
|
||||
def buyStock(self, user: str, stock: str, buyAmount: int):
|
||||
"""
|
||||
Buy an amount of a specific stock.
|
||||
|
||||
*Paramaters*
|
||||
------------
|
||||
user: str
|
||||
The id of the user buying.
|
||||
stock: str
|
||||
The symbol of the stock to buy.
|
||||
buyAmount: int
|
||||
The amount of GwendoBucks to use to buy the stock.
|
||||
|
||||
*Returns*
|
||||
---------
|
||||
send_message: str
|
||||
The message to return to the user.
|
||||
"""
|
||||
if buyAmount < 100:
|
||||
return "You cannot buy stocks for less than 100 GwendoBucks"
|
||||
elif self.bot.money.checkBalance(user) < buyAmount:
|
||||
return "You don't have enough money for that"
|
||||
elif self.getPrice(stock) <= 0:
|
||||
return f"{stock} is not traded on the american market."
|
||||
else:
|
||||
investments_database = self.bot.database["investments"]
|
||||
stockPrice = self.getPrice(stock)
|
||||
userInvestments = investments_database.find_one({"_id": user})
|
||||
|
||||
self.bot.money.addMoney(user, -1*buyAmount)
|
||||
stock = stock.upper()
|
||||
|
||||
if userInvestments is not None:
|
||||
userInvestments = userInvestments["investments"]
|
||||
if stock in userInvestments:
|
||||
value = userInvestments[stock]
|
||||
valueChange = (stockPrice / value["value at purchase"])
|
||||
currentValue = int(valueChange * value["purchased"])
|
||||
newAmount = currentValue + buyAmount
|
||||
|
||||
value_path = f"investments.{stock}.value at purchase"
|
||||
updater = {"$set": {value_path: stockPrice}}
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
|
||||
purchased_path = f"investments.{stock}.purchased"
|
||||
updater = {"$set": {purchased_path: newAmount}}
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
|
||||
if value["purchased for"] != "?":
|
||||
purchasedFor_path = f"investments.{stock}.purchased for"
|
||||
updater = {"$set": {purchasedFor_path: buyAmount}}
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
else:
|
||||
updater = {
|
||||
"$set": {
|
||||
"investments.{stock}": {
|
||||
"purchased": buyAmount,
|
||||
"value at purchase": stockPrice,
|
||||
"purchased for": buyAmount
|
||||
}
|
||||
}
|
||||
}
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
else:
|
||||
new_user = {
|
||||
"_id": user,
|
||||
"investments": {
|
||||
stock: {
|
||||
"purchased": buyAmount,
|
||||
"value at purchase": stockPrice,
|
||||
"purchased for": buyAmount
|
||||
}
|
||||
}
|
||||
}
|
||||
investments_database.insert_one(new_user)
|
||||
|
||||
user_name = self.bot.database_funcs.get_name(user)
|
||||
send_message = "{} bought {} GwendoBucks worth of {} stock"
|
||||
send_message = send_message.format(user_name, buyAmount, stock)
|
||||
return send_message
|
||||
|
||||
def sellStock(self, user: str, stock: str, sellAmount: int):
|
||||
"""
|
||||
Sell an amount of a specific stock.
|
||||
|
||||
*Paramaters*
|
||||
------------
|
||||
user: str
|
||||
The id of the user selling.
|
||||
stock: str
|
||||
The symbol of the stock to sell.
|
||||
buyAmount: int
|
||||
The amount of GwendoBucks to sell for.
|
||||
|
||||
*Returns*
|
||||
---------
|
||||
send_message: str
|
||||
The message to return to the user.
|
||||
"""
|
||||
if sellAmount <= 0:
|
||||
return "no"
|
||||
else:
|
||||
investments_database = self.bot.database["investments"]
|
||||
user_data = investments_database.find_one({"_id": user})
|
||||
userInvestments = user_data["investments"]
|
||||
|
||||
stock = stock.upper()
|
||||
|
||||
if userInvestments is not None and stock in userInvestments:
|
||||
value = userInvestments[stock]
|
||||
stockPrice = self.getPrice(stock)
|
||||
priceChange = (stockPrice / value["value at purchase"])
|
||||
purchasedAmount = int(priceChange * value["purchased"])
|
||||
purchased_path = f"investments.{stock}.purchased"
|
||||
updater = {"$set": {purchased_path: purchasedAmount}}
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
valueAtPurchase_path = f"investments.{stock}.value at purchase"
|
||||
updater = {"$set": {valueAtPurchase_path: stockPrice}}
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
if value["purchased"] >= sellAmount:
|
||||
self.bot.money.addMoney(user, sellAmount)
|
||||
if sellAmount < value["purchased"]:
|
||||
purchased_path = f"investments.{stock}.purchased"
|
||||
updater = {"$inc": {purchased_path: -sellAmount}}
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
|
||||
purchasedFor_path = f"investments.{stock}.purchased for"
|
||||
updater = {"$set": {purchasedFor_path: "?"}}
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
else:
|
||||
updater = {"$unset": {f"investments.{stock}": ""}}
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
|
||||
user_name = self.bot.database_funcs.get_name(user)
|
||||
send_message = "{} sold {} GwendoBucks worth of {} stock"
|
||||
return send_message.format(user_name, sellAmount, stock)
|
||||
else:
|
||||
return f"You don't have enough {stock} stocks to do that"
|
||||
else:
|
||||
return f"You don't have any {stock} stock"
|
||||
|
||||
async def parseInvest(self, ctx: SlashContext, parameters: str):
|
||||
"""
|
||||
Parse an invest command. TO BE DELETED.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
ctx: discord_slash.context.SlashContext
|
||||
The context of the slash command.
|
||||
parameters: str
|
||||
The parameters of the command.
|
||||
"""
|
||||
await self.bot.defer(ctx)
|
||||
user = f"#{ctx.author.id}"
|
||||
|
||||
if parameters.startswith("check"):
|
||||
commands = parameters.split(" ")
|
||||
if len(commands) == 1:
|
||||
response = self.getPortfolio(user)
|
||||
else:
|
||||
price = self.getPrice(commands[1])
|
||||
if price == 0:
|
||||
response = "{} is not traded on the american market."
|
||||
response = response.format(commands[0].upper())
|
||||
else:
|
||||
price = f"{price:,}".replace(",", ".")
|
||||
response = self.bot.long_strings["Stock value"]
|
||||
response = response.format(commands[1].upper(), price)
|
||||
|
||||
elif parameters.startswith("buy"):
|
||||
commands = parameters.split(" ")
|
||||
if len(commands) == 3:
|
||||
response = self.buyStock(user, commands[1], int(commands[2]))
|
||||
else:
|
||||
response = self.bot.long_strings["Stock parameters"]
|
||||
|
||||
elif parameters.startswith("sell"):
|
||||
commands = parameters.split(" ")
|
||||
if len(commands) == 3:
|
||||
response = self.sellStock(user, commands[1], int(commands[2]))
|
||||
else:
|
||||
response = self.bot.long_strings["Stock parameters"]
|
||||
|
||||
else:
|
||||
response = "Incorrect parameters"
|
||||
|
||||
if response.startswith("**"):
|
||||
responses = response.split("\n")
|
||||
text = "\n".join(responses[1:])
|
||||
embedParams = {
|
||||
"title": responses[0],
|
||||
"description": text,
|
||||
"colour": 0x00FF00
|
||||
}
|
||||
em = discord.Embed(**embedParams)
|
||||
await ctx.send(embed=em)
|
||||
else:
|
||||
await ctx.send(response)
|
@ -1,151 +0,0 @@
|
||||
"""
|
||||
Contains the code that deals with money.
|
||||
|
||||
*Classes*
|
||||
---------
|
||||
Money
|
||||
Deals with money.
|
||||
"""
|
||||
import discord_slash # Used for typehints
|
||||
import discord # Used for typehints
|
||||
|
||||
|
||||
class Money():
|
||||
"""
|
||||
Deals with money.
|
||||
|
||||
*Methods*
|
||||
---------
|
||||
checkBalance(user: str)
|
||||
sendBalance(ctx: discord_slash.context.SlashContext)
|
||||
addMoney(user: str, amount: int)
|
||||
giveMoney(ctx: discord_slash.context.SlashContext, user: discord.User,
|
||||
amount: int)
|
||||
|
||||
*Attributes*
|
||||
------------
|
||||
bot: Gwendolyn
|
||||
The instance of Gwendolyn
|
||||
database: pymongo.Client
|
||||
The mongo database
|
||||
"""
|
||||
|
||||
def __init__(self, bot):
|
||||
"""Initialize the class."""
|
||||
self.bot = bot
|
||||
self.database = bot.database
|
||||
|
||||
def checkBalance(self, user: str):
|
||||
"""
|
||||
Get the account balance of a user.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
user: str
|
||||
The user to get the balance of.
|
||||
|
||||
*Returns*
|
||||
---------
|
||||
balance: int
|
||||
The balance of the user's account.
|
||||
"""
|
||||
self.bot.log("checking "+user+"'s account balance")
|
||||
|
||||
user_data = self.database["users"].find_one({"_id": user})
|
||||
|
||||
if user_data is not None:
|
||||
return user_data["money"]
|
||||
else:
|
||||
return 0
|
||||
|
||||
async def sendBalance(self, ctx: discord_slash.context.SlashContext):
|
||||
"""
|
||||
Get your own account balance.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
ctx: discord_slash.context.SlashContext
|
||||
The context of the command.
|
||||
"""
|
||||
await self.bot.defer(ctx)
|
||||
response = self.checkBalance("#"+str(ctx.author.id))
|
||||
user_name = ctx.author.display_name
|
||||
if response == 1:
|
||||
new_message = f"{user_name} has {response} GwendoBuck"
|
||||
else:
|
||||
new_message = f"{user_name} has {response} GwendoBucks"
|
||||
await ctx.send(new_message)
|
||||
|
||||
# Adds money to the account of a user
|
||||
def addMoney(self, user: str, amount: int):
|
||||
"""
|
||||
Add money to a user account.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
user: str
|
||||
The id of the user to give money.
|
||||
amount: int
|
||||
The amount to add to the user's account.
|
||||
"""
|
||||
self.bot.log("adding "+str(amount)+" to "+user+"'s account")
|
||||
|
||||
user_data = self.database["users"].find_one({"_id": user})
|
||||
|
||||
if user_data is not None:
|
||||
updater = {"$inc": {"money": amount}}
|
||||
self.database["users"].update_one({"_id": user}, updater)
|
||||
else:
|
||||
new_user = {
|
||||
"_id": user,
|
||||
"user name": self.bot.database_funcs.get_name(user),
|
||||
"money": amount
|
||||
}
|
||||
self.database["users"].insert_one(new_user)
|
||||
|
||||
# Transfers money from one user to another
|
||||
async def giveMoney(self, ctx: discord_slash.context.SlashContext,
|
||||
user: discord.User, amount: int):
|
||||
"""
|
||||
Give someone else money from your account.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
ctx: discord_slash.context.SlashContext
|
||||
The context of the command.
|
||||
user: discord.User
|
||||
The user to give money.
|
||||
amount: int
|
||||
The amount to transfer.
|
||||
"""
|
||||
await self.bot.defer(ctx)
|
||||
username = user.display_name
|
||||
if self.bot.database_funcs.get_id(username) is None:
|
||||
async for member in ctx.guild.fetch_members(limit=None):
|
||||
if member.display_name.lower() == username.lower():
|
||||
username = member.display_name
|
||||
user_id = f"#{member.id}"
|
||||
new_user = {
|
||||
"_id": user_id,
|
||||
"user name": username,
|
||||
"money": 0
|
||||
}
|
||||
self.bot.database["users"].insert_one(new_user)
|
||||
|
||||
userid = f"#{ctx.author.id}"
|
||||
user_data = self.database["users"].find_one({"_id": userid})
|
||||
targetUser = self.bot.database_funcs.get_id(username)
|
||||
|
||||
if amount <= 0:
|
||||
self.bot.log("They tried to steal")
|
||||
await ctx.send("Yeah, no. You can't do that")
|
||||
elif targetUser is None:
|
||||
self.bot.log("They weren't in the system")
|
||||
await ctx.send("The target doesn't exist")
|
||||
elif user_data is None or user_data["money"] < amount:
|
||||
self.bot.log("They didn't have enough GwendoBucks")
|
||||
await ctx.send("You don't have that many GwendoBuck")
|
||||
else:
|
||||
self.addMoney(f"#{ctx.author.id}", -1 * amount)
|
||||
self.addMoney(targetUser, amount)
|
||||
await ctx.send(f"Transferred {amount} GwendoBucks to {username}")
|
@ -1,205 +0,0 @@
|
||||
"""
|
||||
Contains code for trivia games.
|
||||
|
||||
*Classes*
|
||||
---------
|
||||
Trivia
|
||||
Contains all the code for the trivia commands.
|
||||
"""
|
||||
import urllib # Used to get data from api
|
||||
import json # Used to read data from api
|
||||
import random # Used to shuffle answers
|
||||
import asyncio # Used to sleep
|
||||
|
||||
from discord_slash.context import SlashContext # Used for type hints
|
||||
|
||||
|
||||
class Trivia():
|
||||
"""
|
||||
Contains the code for trivia games.
|
||||
|
||||
*Methods*
|
||||
---------
|
||||
triviaStart(channel: str) -> str, str, str
|
||||
triviaAnswer(user: str, channel: str, command: str) -> str
|
||||
triviaCountPoints(channel: str)
|
||||
triviaParse(ctx: SlashContext, answer: str)
|
||||
"""
|
||||
|
||||
def __init__(self, bot):
|
||||
"""Initialize the class."""
|
||||
self.bot = bot
|
||||
|
||||
def triviaStart(self, channel: str):
|
||||
"""
|
||||
Start a game of trivia.
|
||||
|
||||
Downloads a question with answers, shuffles the wrong answers
|
||||
with the correct answer and returns the questions and answers.
|
||||
Also saves the question in the database.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
channel: str
|
||||
The id of the channel to start the game in
|
||||
|
||||
*Returns*
|
||||
---------
|
||||
send_message: str
|
||||
The message to return to the user.
|
||||
"""
|
||||
triviaQuestions = self.bot.database["trivia questions"]
|
||||
question = triviaQuestions.find_one({"_id": channel})
|
||||
|
||||
self.bot.log(f"Trying to find a trivia question for {channel}")
|
||||
|
||||
if question is None:
|
||||
apiUrl = "https://opentdb.com/api.php?amount=10&type=multiple"
|
||||
with urllib.request.urlopen(apiUrl) as response:
|
||||
data = json.loads(response.read())
|
||||
|
||||
question = data["results"][0]["question"]
|
||||
self.bot.log(f"Found the question \"{question}\"")
|
||||
answers = data["results"][0]["incorrect_answers"]
|
||||
answers.append(data["results"][0]["correct_answer"])
|
||||
random.shuffle(answers)
|
||||
correctAnswer = data["results"][0]["correct_answer"]
|
||||
correctAnswer = answers.index(correctAnswer) + 97
|
||||
|
||||
newQuestion = {
|
||||
"_id": channel,
|
||||
"answer": str(chr(correctAnswer)),
|
||||
"players": {}
|
||||
}
|
||||
triviaQuestions.insert_one(newQuestion)
|
||||
|
||||
replacements = {
|
||||
"'": "\'",
|
||||
""": "\"",
|
||||
"“": "\"",
|
||||
"”": "\"",
|
||||
"é": "é"
|
||||
}
|
||||
question = data["results"][0]["question"]
|
||||
|
||||
for key, value in replacements.items():
|
||||
question = question.replace(key, value)
|
||||
|
||||
for answer in answers:
|
||||
for key, value in replacements.items():
|
||||
answer = answer.replace(key, value)
|
||||
|
||||
return question, answers, correctAnswer
|
||||
else:
|
||||
log_message = "There was already a trivia question for that channel"
|
||||
self.bot.log(log_message)
|
||||
return self.bot.long_strings["Trivia going on"], "", ""
|
||||
|
||||
def triviaAnswer(self, user: str, channel: str, command: str):
|
||||
"""
|
||||
Answer the current trivia question.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
user: str
|
||||
The id of the user who answered.
|
||||
channel: str
|
||||
The id of the channel the game is in.
|
||||
command: str
|
||||
The user's answer.
|
||||
|
||||
*Returns*
|
||||
---------
|
||||
send_message: str
|
||||
The message to send if the function failed.
|
||||
"""
|
||||
triviaQuestions = self.bot.database["trivia questions"]
|
||||
question = triviaQuestions.find_one({"_id": channel})
|
||||
|
||||
if command not in ["a", "b", "c", "d"]:
|
||||
self.bot.log("I didn't quite understand that")
|
||||
return "I didn't quite understand that"
|
||||
elif question is None:
|
||||
self.bot.log("There's no question right now")
|
||||
return "There's no question right now"
|
||||
elif user in question["players"]:
|
||||
self.bot.log(f"{user} has already answered this question")
|
||||
return f"{user} has already answered this question"
|
||||
else:
|
||||
self.bot.log(f"{user} answered the question in {channel}")
|
||||
|
||||
updater = {"$set": {f"players.{user}": command}}
|
||||
triviaQuestions.update_one({"_id": channel}, updater)
|
||||
return None
|
||||
|
||||
def triviaCountPoints(self, channel: str):
|
||||
"""
|
||||
Add money to every winner's account.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
channel: str
|
||||
The id of the channel the game is in.
|
||||
"""
|
||||
triviaQuestions = self.bot.database["trivia questions"]
|
||||
question = triviaQuestions.find_one({"_id": channel})
|
||||
|
||||
self.bot.log("Counting points for question in "+channel)
|
||||
|
||||
if question is not None:
|
||||
for player, answer in question["players"].items():
|
||||
if answer == question["answer"]:
|
||||
self.bot.money.addMoney(player, 1)
|
||||
else:
|
||||
self.bot.log("Couldn't find the questio")
|
||||
|
||||
return None
|
||||
|
||||
async def triviaParse(self, ctx: SlashContext, answer: str):
|
||||
"""
|
||||
Parse a trivia command.
|
||||
|
||||
*Parameters*
|
||||
------------
|
||||
ctx: SlashContext
|
||||
The context of the command.
|
||||
answer: str
|
||||
The answer, if any.
|
||||
"""
|
||||
await self.bot.defer(ctx)
|
||||
channelId = str(ctx.channel_id)
|
||||
if answer == "":
|
||||
question, options, correctAnswer = self.triviaStart(channelId)
|
||||
if options != "":
|
||||
results = "**"+question+"**\n"
|
||||
for x, option in enumerate(options):
|
||||
results += chr(x+97) + ") "+option+"\n"
|
||||
|
||||
await ctx.send(results)
|
||||
|
||||
await asyncio.sleep(60)
|
||||
|
||||
self.triviaCountPoints(channelId)
|
||||
|
||||
delete_gameParams = ["trivia questions", channelId]
|
||||
self.bot.database_funcs.delete_game(*delete_gameParams)
|
||||
|
||||
self.bot.log("Time's up for the trivia question", channelId)
|
||||
send_message = self.bot.long_strings["Trivia time up"]
|
||||
format_parameters = [chr(correctAnswer), options[correctAnswer-97]]
|
||||
send_message = send_message.format(*format_parameters)
|
||||
await ctx.send(send_message)
|
||||
else:
|
||||
await ctx.send(question, hidden=True)
|
||||
|
||||
elif answer in ["a", "b", "c", "d"]:
|
||||
userId = f"#{ctx.author.id}"
|
||||
response = self.triviaAnswer(userId, channelId, answer)
|
||||
if response is None:
|
||||
user_name = ctx.author.display_name
|
||||
await ctx.send(f"{user_name} answered **{answer}**")
|
||||
else:
|
||||
await ctx.send(response)
|
||||
else:
|
||||
self.bot.log("I didn't understand that", channelId)
|
||||
await ctx.send("I didn't understand that")
|
@ -1,201 +0,0 @@
|
||||
"""Implementation of Wordle"""
|
||||
import requests
|
||||
|
||||
from PIL import Image, ImageDraw
|
||||
|
||||
from .game_base import DatabaseGame, BaseDrawer
|
||||
|
||||
from gwendolyn.exceptions import GameNotInDatabase
|
||||
|
||||
IMAGE_MARGIN = 90
|
||||
SQUARE_SIZE = 150
|
||||
SQUARE_PADDING = 25
|
||||
ROW_PADDING = 30
|
||||
FONT_SIZE = 130
|
||||
|
||||
# COLORS
|
||||
BACKGROUND_COLOR = "#2c2f33"
|
||||
TEXT_COLOR = "#eee"
|
||||
WRITING_BORDER_COLOR = "#999"
|
||||
INACTIVE_BORDER_COLOR = "#555"
|
||||
INCORRECT_COLOR = "#444"
|
||||
CORRECT_COLOR = "#0a8c20"
|
||||
PRESENT_COLOR = "#0f7aa8"
|
||||
|
||||
COLORS = [INCORRECT_COLOR, PRESENT_COLOR, CORRECT_COLOR]
|
||||
|
||||
class WordleGame(DatabaseGame):
|
||||
"""Implementation of wordle game."""
|
||||
def __init__(self, bot):
|
||||
super().__init__(bot, "wordle", WordleDrawer)
|
||||
self._API_url = "https://api.wordnik.com/v4/words.json/randomWords?" # pylint: disable=invalid-name
|
||||
api_key = self.bot.credentials["wordnik_key"]
|
||||
self._APIPARAMS = { # pylint: disable=invalid-name
|
||||
"hasDictionaryDef": True,
|
||||
"minCorpusCount": 5000,
|
||||
"maxCorpusCount": -1,
|
||||
"minDictionaryCount": 1,
|
||||
"maxDictionaryCount": -1,
|
||||
"limit": 1,
|
||||
"api_key": api_key
|
||||
}
|
||||
|
||||
async def start(self, ctx, letters: int):
|
||||
if self._test_document(str(ctx.channel_id)):
|
||||
await ctx.send("There is already a wordle game in this channel.")
|
||||
self.bot.log("There was already a game going on")
|
||||
return
|
||||
|
||||
params = self._APIPARAMS
|
||||
params["minLength"] = letters
|
||||
params["maxLength"] = letters
|
||||
word = "-"
|
||||
while "-" in word or "." in word:
|
||||
response = requests.get(self._API_url, params=params)
|
||||
if response.json() == []:
|
||||
ctx.send("Could not find a word. Try again")
|
||||
return
|
||||
word = list(response.json()[0]["word"].upper())
|
||||
|
||||
self.bot.log(f"Found the word \"{''.join(word)}\"")
|
||||
game = {"word": word, "guesses": [], "results": []}
|
||||
await ctx.send("Starting a wordle game.")
|
||||
await self._start_new(ctx.channel, game, delete=False)
|
||||
|
||||
def _get_result(self, guess: list[str], word: list[str]):
|
||||
result = ["_" for _ in guess]
|
||||
for i, letter in enumerate(guess):
|
||||
if letter == word[i]:
|
||||
result[i] = "*"
|
||||
|
||||
for i, letter in enumerate(guess):
|
||||
if letter in word and result[i] != "*":
|
||||
same_letter = guess[:i].count(letter)
|
||||
same_letter += len(
|
||||
[
|
||||
l for j,l in
|
||||
enumerate(guess[i:])
|
||||
if guess[i:][j] == letter and result[i:][j] == "*"
|
||||
]
|
||||
)
|
||||
if same_letter < word.count(letter):
|
||||
result[i] = "-"
|
||||
|
||||
return result
|
||||
|
||||
async def guess(self, ctx, guess: str):
|
||||
if not guess.isalpha():
|
||||
await ctx.send("You can only use letters in your guess")
|
||||
return
|
||||
|
||||
guess = list(guess.upper())
|
||||
try:
|
||||
game = self.access_document(str(ctx.channel_id))
|
||||
except GameNotInDatabase:
|
||||
await ctx.send("No game in channel")
|
||||
return
|
||||
|
||||
if len(guess) != len(game['word']):
|
||||
await ctx.send(
|
||||
f"Your guess must be {len(game['word'])} letters long")
|
||||
return
|
||||
|
||||
await ctx.send(f"Guessed {''.join(guess)}")
|
||||
result = self._get_result(guess, game['word'])
|
||||
|
||||
updater = {
|
||||
"$set": {
|
||||
f"guesses.{len(game['guesses'])}": guess,
|
||||
f"results.{len(game['guesses'])}": result
|
||||
}
|
||||
}
|
||||
self._update_document(str(ctx.channel_id), updater)
|
||||
|
||||
if result == ["*" for _ in game['word']]:
|
||||
await ctx.send("You guessed the word! Adding 15 GwendoBucks to your account")
|
||||
self.bot.money.addMoney(f"#{ctx.author_id}", 15)
|
||||
await self._end_game(ctx.channel)
|
||||
elif len(game['guesses']) == 5:
|
||||
await ctx.send(f"You used up all available guesses. The word was '{''.join(game['word'])}'")
|
||||
await self._end_game(ctx.channel)
|
||||
else:
|
||||
print(len(game['guesses']))
|
||||
await self._delete_old_image(ctx.channel)
|
||||
await self._send_image(ctx.channel, delete=False)
|
||||
|
||||
class WordleDrawer(BaseDrawer):
|
||||
def __init__(self, bot, game: WordleGame):
|
||||
super().__init__(bot, game)
|
||||
self.default_image = None
|
||||
self.default_color = BACKGROUND_COLOR
|
||||
self.default_size = (0, 0)
|
||||
|
||||
def _get_size(self, game: dict):
|
||||
width = (
|
||||
(len(game['word']) * SQUARE_SIZE) +
|
||||
((len(game['word']) - 1) * SQUARE_PADDING) +
|
||||
(2 * IMAGE_MARGIN)
|
||||
)
|
||||
height = (
|
||||
(6 * SQUARE_SIZE) +
|
||||
(5 * ROW_PADDING) +
|
||||
(2 * IMAGE_MARGIN)
|
||||
)
|
||||
size = (width, height)
|
||||
|
||||
return size
|
||||
|
||||
def _draw_row(self, row, drawer, font, word: str, colors: list[str] = None,
|
||||
border_color: str = None):
|
||||
if colors is None:
|
||||
colors = [BACKGROUND_COLOR for _ in range(len(word))]
|
||||
|
||||
for i, letter in enumerate(word):
|
||||
y_pos = IMAGE_MARGIN + (row * (SQUARE_SIZE + ROW_PADDING))
|
||||
x_pos = IMAGE_MARGIN + (i * (SQUARE_SIZE + SQUARE_PADDING))
|
||||
top_left = (x_pos, y_pos)
|
||||
bottom_right = (x_pos + SQUARE_SIZE, y_pos + SQUARE_SIZE)
|
||||
|
||||
drawer.rounded_rectangle(
|
||||
(top_left,bottom_right),
|
||||
10,
|
||||
colors[i],
|
||||
border_color,
|
||||
3
|
||||
)
|
||||
|
||||
text_pos = (
|
||||
x_pos + (SQUARE_SIZE//2),
|
||||
y_pos + int(SQUARE_SIZE * 0.6)
|
||||
)
|
||||
|
||||
drawer.text(text_pos, letter, TEXT_COLOR, font=font, anchor="mm")
|
||||
|
||||
def _determine_colors(self, results):
|
||||
return [COLORS[["_","-","*"].index(symbol)] for symbol in results]
|
||||
|
||||
def _draw_image(self, game: dict, image: Image.Image):
|
||||
drawer = ImageDraw.Draw(image)
|
||||
font = self._get_font(FONT_SIZE)
|
||||
for i, guess in enumerate(game['guesses']):
|
||||
colors = self._determine_colors(game['results'][i])
|
||||
self._draw_row(i, drawer, font, guess, colors)
|
||||
|
||||
if len(game["guesses"]) < 6:
|
||||
self._draw_row(
|
||||
len(game['guesses']),
|
||||
drawer,
|
||||
font,
|
||||
" "*len(game['word']),
|
||||
border_color=WRITING_BORDER_COLOR
|
||||
)
|
||||
|
||||
for i in range(5 - len(game['guesses'])):
|
||||
self._draw_row(
|
||||
len(game['guesses']) + i + 1,
|
||||
drawer,
|
||||
font, " "*len(game['word']),
|
||||
border_color=INACTIVE_BORDER_COLOR
|
||||
)
|
||||
|
||||
return super()._draw_image(game, image)
|
@ -1,5 +0,0 @@
|
||||
"""Gwendolyn functions for looking things up."""
|
||||
|
||||
__all__ = ["LookupFuncs"]
|
||||
|
||||
from .lookup_funcs import LookupFuncs
|
@ -1,221 +0,0 @@
|
||||
import math
|
||||
import json
|
||||
import discord
|
||||
|
||||
from gwendolyn.utils import cap
|
||||
|
||||
STATS = [
|
||||
"strength",
|
||||
"dexterity",
|
||||
"constitution",
|
||||
"intelligence",
|
||||
"wisdom",
|
||||
"charisma"
|
||||
]
|
||||
|
||||
def mod(statistic):
|
||||
"""Calculates D&D modifier."""
|
||||
modifier = math.floor((statistic-10)/2)
|
||||
if modifier >= 0:
|
||||
modifier = "+"+str(modifier)
|
||||
|
||||
return modifier
|
||||
|
||||
class LookupFuncs():
|
||||
def __init__(self, bot):
|
||||
self.bot = bot
|
||||
self.saves = [
|
||||
"strength_save",
|
||||
"dexterity_save",
|
||||
"constitution_save",
|
||||
"intelligence_save",
|
||||
"wisdom_save",
|
||||
"charisma_save"
|
||||
]
|
||||
self.abilities = [
|
||||
"acrobatics",
|
||||
"animal_handling",
|
||||
"arcana",
|
||||
"athletics",
|
||||
"deception",
|
||||
"history",
|
||||
"insight",
|
||||
"intimidation",
|
||||
"investigation",
|
||||
"medicine",
|
||||
"nature",
|
||||
"perception",
|
||||
"performance",
|
||||
"persuasion",
|
||||
"religion",
|
||||
"sleight_of_hand",
|
||||
"stealth",
|
||||
"survival"
|
||||
]
|
||||
|
||||
def _format_monster(self, monster):
|
||||
# Looks at the information about the monster and
|
||||
# returns that information in separate variables,
|
||||
# allowing Gwendolyn to know where to separate
|
||||
# the messages
|
||||
types = monster["type"]
|
||||
if monster["subtype"] != "":
|
||||
types += " ("+monster["subtype"]+")"
|
||||
|
||||
stats = []
|
||||
for stat in STATS:
|
||||
value = monster[stat]
|
||||
stats.append(f"**{cap(stat[:3])}:** {value} ({mod(value)})")
|
||||
|
||||
stats = "\t".join(stats[:3]) + "\n" + "\t".join(stats[3:])
|
||||
|
||||
saving_throws = []
|
||||
for save in self.saves:
|
||||
if save in monster:
|
||||
value = monster[save]
|
||||
if monster[save] >= 0:
|
||||
saving_throws.append(f"{cap(save[:3])} +{value}")
|
||||
else:
|
||||
saving_throws.append(f"{cap(save[:3])} {value}")
|
||||
|
||||
if saving_throws:
|
||||
saving_throws = f"\n**Saving Throws:** {', '.join(saving_throws)}"
|
||||
else:
|
||||
saving_throws = ""
|
||||
|
||||
skills = []
|
||||
for skill in self.abilities:
|
||||
if skill in monster:
|
||||
skill_name = cap(skill.replace("_"," "))
|
||||
if monster[skill] >= 0:
|
||||
skills.append(f"{skill_name} +{monster[skill]}")
|
||||
else:
|
||||
skills.append(f"{skill_name} {monster[skill]}")
|
||||
|
||||
if skills:
|
||||
skills = f"\n**Skills:** {', '.join(skills)}"
|
||||
else:
|
||||
skills = ""
|
||||
|
||||
vulnerabilities = monster["damage_vulnerabilities"]
|
||||
if vulnerabilities != "":
|
||||
vulnerabilities = "\n**Damage Vulnerabilities** "+vulnerabilities
|
||||
|
||||
resistances = monster["damage_resistances"]
|
||||
if resistances != "":
|
||||
resistances = "\n**Damage Resistances** "+resistances
|
||||
|
||||
immunities = monster["damage_immunities"]
|
||||
if immunities != "":
|
||||
immunities = "\n**Damage Immunities** "+immunities
|
||||
|
||||
c_immunities = monster["condition_immunities"]
|
||||
if c_immunities != "":
|
||||
c_immunities = "\n**Condition Immunities** "+c_immunities
|
||||
|
||||
special_abilities = ""
|
||||
if "special_abilities" in monster:
|
||||
for ability in monster["special_abilities"]:
|
||||
special_abilities += "\n\n***"+ability["name"]+".*** "+ability["desc"]
|
||||
|
||||
act = ""
|
||||
if "actions" in monster:
|
||||
for action in monster["actions"]:
|
||||
act += "\n\n***"+action["name"]+".*** "+action["desc"]
|
||||
|
||||
react = ""
|
||||
if "reactions" in monster:
|
||||
for reaction in monster["reactions"]:
|
||||
react += "\n\n***"+reaction["name"]+".*** "+reaction["desc"]
|
||||
|
||||
legendaryActions = ""
|
||||
if "legendary_actions" in monster:
|
||||
for action in monster["legendary_actions"]:
|
||||
legendaryActions += "\n\n***"+action["name"]+".*** "+action["desc"]
|
||||
|
||||
hit_dice = monster["hit_dice"]
|
||||
dice_amount = int(monster["hit_dice"].replace("d"," ").split()[0])
|
||||
con_mod = math.floor((monster['constitution']-10)/2)
|
||||
if con_mod < 0:
|
||||
hit_dice += f" - {abs(con_mod) * dice_amount}"
|
||||
elif con_mod > 0:
|
||||
hit_dice += (f" + {con_mod * dice_amount}")
|
||||
|
||||
new_part = "\n--------------------"
|
||||
|
||||
monster_type = f"*{monster['size']} {types}, {monster['alignment']}*"
|
||||
|
||||
basic_info = "\n**Armor Class** "+str(monster["armor_class"])+"\n**Hit Points** "+str(monster["hit_points"])+" ("+hit_dice+")\n**Speed **"+monster["speed"]+new_part+"\n"
|
||||
|
||||
info = (monster_type+new_part+basic_info+stats+new_part+saving_throws+skills+vulnerabilities+resistances+immunities+c_immunities+"\n**Senses** "+monster["senses"]+"\n**Languages** "+monster["languages"]+"\n**Challenge** "+monster["challenge_rating"])
|
||||
|
||||
monster_info = [(info, monster['name']),
|
||||
(special_abilities, "Special Abilities"),
|
||||
(act, "Actions"),
|
||||
(react, "Reactions"),
|
||||
(legendaryActions, "Legendary Actions")]
|
||||
|
||||
self.bot.log("Returning monster information")
|
||||
return monster_info
|
||||
|
||||
# Looks up a monster
|
||||
async def monster_func(self, ctx, query):
|
||||
query = cap(query)
|
||||
self.bot.log("Looking up "+query)
|
||||
|
||||
# 1-letter monsters don't exist
|
||||
if len(query) < 2:
|
||||
self.bot.log("Monster name too short")
|
||||
await ctx.send("I don't know that monster...")
|
||||
return
|
||||
|
||||
# Opens "monsters.json"
|
||||
monster_file_path = "gwendolyn/resources/lookup/monsters.json"
|
||||
with open(monster_file_path,"r", encoding="utf-8") as file_pointer:
|
||||
data = json.load(file_pointer)
|
||||
|
||||
for monster in data:
|
||||
if "name" in monster and str(query) == monster["name"]:
|
||||
self.bot.log("Found it!")
|
||||
|
||||
monster_info = self._format_monster(monster)
|
||||
|
||||
# Sends the received information. Separates into separate messages if
|
||||
# there is too much text
|
||||
await ctx.send(f"Result for \"{query}\"")
|
||||
for text, title in monster_info:
|
||||
if text != "":
|
||||
if len(text) < 2000:
|
||||
em = discord.Embed(title = title, description = text, colour=0xDEADBF)
|
||||
await ctx.channel.send(embed = em)
|
||||
else:
|
||||
index = text[:2000].rfind(".")+1
|
||||
em1 = discord.Embed(title = title, description = text[:index], colour=0xDEADBF)
|
||||
await ctx.channel.send(embed = em1)
|
||||
em2 = discord.Embed(title = "", description = text[index+1:], colour=0xDEADBF)
|
||||
await ctx.channel.send(embed = em2)
|
||||
|
||||
break
|
||||
else:
|
||||
self.bot.log("Monster not in database")
|
||||
await ctx.send("I don't know that monster...")
|
||||
|
||||
# Looks up a spell
|
||||
async def spell_func(self, ctx, query):
|
||||
query = cap(query)
|
||||
self.bot.log("Looking up "+query)
|
||||
|
||||
# Opens "spells.json"
|
||||
data = json.load(open('gwendolyn/resources/lookup/spells.json', encoding = "utf8"))
|
||||
if query in data:
|
||||
self.bot.log("Returning spell information")
|
||||
send_message = (f"***{query}***\n*{data[query]['level']} level {data[query]['school']}\nCasting Time: {data[query]['casting_time']}\nRange:{data[query]['range']}\nComponents:{data[query]['components']}\nDuration:{data[query]['duration']}*\n \n{data[query]['description']}")
|
||||
else:
|
||||
self.bot.log("I don't know that spell")
|
||||
send_message = "I don't think that's a spell"
|
||||
|
||||
if len(send_message) > 2000:
|
||||
await ctx.send(send_message[:2000])
|
||||
await ctx.send(send_message[2000:])
|
||||
else:
|
||||
await ctx.send(send_message)
|
@ -1,5 +0,0 @@
|
||||
"""Misc. functions for Gwendolyn."""
|
||||
|
||||
__all__ = ["Other"]
|
||||
|
||||
from .other import Other
|
@ -1,94 +0,0 @@
|
||||
import random
|
||||
|
||||
class Generators():
|
||||
def __init__(self, bot):
|
||||
self.bot = bot
|
||||
|
||||
# Returns a list of all letter pairs in the text
|
||||
def make_pairs(self, corpus):
|
||||
for i in range(len(corpus)-1):
|
||||
yield (corpus[i], corpus[i+1])
|
||||
|
||||
# Returns a list of all letter triplets in the text
|
||||
def make_triplets(self, corpus):
|
||||
for i in range(len(corpus)-2):
|
||||
yield (corpus[i], corpus[i+1], corpus[i+2])
|
||||
|
||||
# Generates a random name
|
||||
async def name_gen(self, ctx):
|
||||
# Makes a list of all names from "names.txt"
|
||||
with open("gwendolyn/resources/names.txt", "r", encoding='utf8') as file_pointer:
|
||||
names = file_pointer.read()
|
||||
corpus = list(names)
|
||||
|
||||
# Makes a list of pairs
|
||||
pairs = self.make_pairs(corpus)
|
||||
triplets = self.make_triplets(corpus)
|
||||
|
||||
letter_dict = {}
|
||||
|
||||
# Makes a dictionary of all letters that come after all other letters
|
||||
for letter_1, letter_2 in pairs:
|
||||
if letter_1 in letter_dict:
|
||||
letter_dict[letter_1].append(letter_2)
|
||||
else:
|
||||
letter_dict[letter_1] = [letter_2]
|
||||
|
||||
for letter_1, letter_2, letter_3 in triplets:
|
||||
if letter_1+letter_2 in letter_dict:
|
||||
letter_dict[letter_1+letter_2].append(letter_3)
|
||||
else:
|
||||
letter_dict[letter_1+letter_2] = [letter_3]
|
||||
|
||||
# Choses a random first letter
|
||||
first_letter = random.choice(corpus)
|
||||
|
||||
# Makes sure the first letter is not something a name can't start with.
|
||||
while first_letter.islower() or first_letter == " " or first_letter == "-" or first_letter == "\n":
|
||||
first_letter = random.choice(corpus)
|
||||
|
||||
# Starts the name
|
||||
chain = [first_letter]
|
||||
|
||||
# Picks second letter
|
||||
second_letter = random.choice(letter_dict[chain[-1]])
|
||||
|
||||
while second_letter == "\n":
|
||||
second_letter = random.choice(letter_dict[chain[-1]])
|
||||
|
||||
chain.append(second_letter)
|
||||
|
||||
done = False
|
||||
|
||||
# Creates the name one letter at a time
|
||||
while not done:
|
||||
if random.randint(1,10) > 1:
|
||||
try:
|
||||
new_letter = random.choice(letter_dict[chain[-2]+chain[-1]])
|
||||
except KeyError():
|
||||
new_letter = random.choice(letter_dict[chain[-1]])
|
||||
else:
|
||||
new_letter = random.choice(letter_dict[chain[-1]])
|
||||
chain.append(new_letter)
|
||||
# Ends name if the name ends
|
||||
if new_letter == "\n":
|
||||
done = True
|
||||
gen_name = "".join(chain)
|
||||
self.bot.log("Generated "+gen_name[:-1])
|
||||
|
||||
# Returns the name
|
||||
await ctx.send(gen_name)
|
||||
|
||||
# Generates a random tavern name
|
||||
async def tavern_gen(self, ctx):
|
||||
# _lists first parts, second parts and third parts of tavern names
|
||||
first_part = ["The Silver","The Golden","The Staggering","The Laughing","The Prancing","The Gilded","The Running","The Howling","The Slaughtered","The Leering","The Drunken","The Leaping","The Roaring","The Frowning","The Lonely","The Wandering","The Mysterious","The Barking","The Black","The Gleaming","The Tap-Dancing","The Sad","The Sexy","The Artificial","The Groovy","The Merciful","The Confused","The Pouting","The Horny","The Okay","The Friendly","The Hungry","The Handicapped","The Fire-breathing","The One-Eyed","The Psychotic","The Mad","The Evil","The Idiotic","The Trusty","The Busty"]
|
||||
second_part = ["Eel","Dolphin","Dwarf","Pegasus","Pony","Rose","Stag","Wolf","Lamb","Demon","Goat","Spirit","Horde","Jester","Mountain","Eagle","Satyr","Dog","Spider","Star","Dad","Rat","Jeremy","Mouse","Unicorn","Pearl","Ant","Crab","Penguin","Octopus","Lawyer","Ghost","Toad","Handjob","Immigrant","SJW","Dragon","Bard","Sphinx","Soldier","Salmon","Owlbear","Kite","Frost Giant","Arsonist"]
|
||||
third_part = [" Tavern"," Inn","","","","","","","","",""]
|
||||
|
||||
# Picks one of each
|
||||
gen_tav = random.choice(first_part)+" "+random.choice(second_part)+random.choice(third_part)
|
||||
self.bot.log("Generated "+gen_tav)
|
||||
|
||||
# Return the name
|
||||
await ctx.send(gen_tav)
|
@ -1,85 +0,0 @@
|
||||
import os
|
||||
|
||||
import requests
|
||||
import discord
|
||||
import wolframalpha
|
||||
from PIL import Image, ImageDraw, ImageFont
|
||||
|
||||
class NerdShit():
|
||||
def __init__(self, bot):
|
||||
"""Runs misc commands."""
|
||||
self.bot = bot
|
||||
|
||||
async def wolf_search(self,ctx,content):
|
||||
await self.bot.defer(ctx)
|
||||
font = ImageFont.truetype('gwendolyn/resources/fonts/times-new-roman.ttf', 20)
|
||||
self.bot.log("Requesting data")
|
||||
bot = wolframalpha.Client(self.bot.credentials["wolfram_alpha_key"])
|
||||
res = bot.query(content)
|
||||
|
||||
self.bot.log("Processing data")
|
||||
titles = []
|
||||
pods = []
|
||||
if int(res.numpods) > 0:
|
||||
for pod in res.pods:
|
||||
titles += [pod.title]
|
||||
for i, sub in enumerate(pod.subpods):
|
||||
pods += [sub]
|
||||
if i > 0:
|
||||
titles += [""]
|
||||
|
||||
pod_chunks = [pods[x:x+2] for x in range(0, len(pods), 2)]
|
||||
title_chunks = [titles[x:x+2] for x in range(0, len(titles), 2)]
|
||||
await ctx.send(f"Response for \"{content}\"")
|
||||
|
||||
for i, chunk in enumerate(pod_chunks):
|
||||
width = 0
|
||||
for title in title_chunks[i]:
|
||||
width = max(width,font.getsize(title)[0])
|
||||
height = 5
|
||||
heights = []
|
||||
for count, pod in enumerate(chunk):
|
||||
heights += [height]
|
||||
width = max(width,int(pod.img['@width']))
|
||||
if title_chunks[i][count] == "":
|
||||
place_for_text = 0
|
||||
else:
|
||||
place_for_text = 30
|
||||
height += int(pod.img["@height"]) + 10 + place_for_text
|
||||
|
||||
width += 10
|
||||
height += 5
|
||||
wolf_image = Image.new("RGB",(width,height),color=(255,255,255))
|
||||
|
||||
for count, pod in enumerate(chunk):
|
||||
response = requests.get(pod.img["@src"])
|
||||
file = open("gwendolyn/resources/wolfTemp.png", "wb")
|
||||
file.write(response.content)
|
||||
file.close()
|
||||
old_image = Image.open("gwendolyn/resources/wolfTemp.png")
|
||||
old_size = old_image.size
|
||||
if title_chunks[i][count] == "":
|
||||
place_for_text = 0
|
||||
else:
|
||||
place_for_text = 30
|
||||
new_size = (width,int(old_size[1]+10+place_for_text))
|
||||
new_image = Image.new("RGB",new_size,color=(255,255,255))
|
||||
new_image.paste(old_image, (int((int(old_size[0]+10)-old_size[0])/2),int(((new_size[1]-place_for_text)-old_size[1])/2)+place_for_text))
|
||||
if title_chunks[i][count] != "":
|
||||
drawer = ImageDraw.Draw(new_image,"RGB")
|
||||
drawer.text((5,7),title_chunks[i][count],font=font,fill=(150,150,150))
|
||||
|
||||
wolf_image.paste(new_image,(0,heights[count]))
|
||||
new_image.close()
|
||||
old_image.close()
|
||||
count += 1
|
||||
|
||||
wolf_image.save("gwendolyn/resources/wolf.png")
|
||||
wolf_image.close()
|
||||
await ctx.channel.send(file = discord.File("gwendolyn/resources/wolf.png"))
|
||||
|
||||
os.remove("gwendolyn/resources/wolf.png")
|
||||
os.remove("gwendolyn/resources/wolfTemp.png")
|
||||
else:
|
||||
self.bot.log("No returned data")
|
||||
await ctx.send("Could not find anything relating to your search")
|
@ -1,192 +0,0 @@
|
||||
import random # Used in movie_func
|
||||
import datetime # Used in hello_func
|
||||
import urllib # Used in image_func
|
||||
import ast
|
||||
|
||||
import imdb # Used in movie_func
|
||||
import discord # Used in movie_func
|
||||
import lxml # Used in image_func
|
||||
import fandom # Used in find_wiki_page
|
||||
import d20 # Used in roll_dice
|
||||
|
||||
from .plex import Plex
|
||||
from .nerd_shit import NerdShit
|
||||
from .generators import Generators
|
||||
|
||||
fandom.set_lang("da")
|
||||
fandom.set_wiki("senkulpa")
|
||||
|
||||
class MyStringifier(d20.MarkdownStringifier):
|
||||
def _str_expression(self, node):
|
||||
if node.comment is None:
|
||||
result_text = "Result"
|
||||
else:
|
||||
result_text = node.comment.capitalize()
|
||||
|
||||
return f"**{result_text}**: {self._stringify(node.roll)}\n**Total**: {int(node.total)}"
|
||||
|
||||
class Other():
|
||||
def __init__(self, bot):
|
||||
self.bot = bot
|
||||
self.plex = Plex(self.bot)
|
||||
self.nerd_shit = NerdShit(self.bot)
|
||||
self.generators = Generators(self.bot)
|
||||
|
||||
# Picks a random movie and returns information about it
|
||||
async def movie_func(self, ctx):
|
||||
await self.bot.defer(ctx)
|
||||
|
||||
self.bot.log("Creating IMDb object")
|
||||
imdb_client = imdb.IMDb()
|
||||
|
||||
self.bot.log("Picking a movie")
|
||||
with open("gwendolyn/resources/movies.txt", "r") as file_pointer:
|
||||
movie_list = file_pointer.read().split("\n")
|
||||
movie_name = random.choice(movie_list)
|
||||
|
||||
self.bot.log(f"Searching for {movie_name}")
|
||||
search_result = imdb_client.search_movie(movie_name)
|
||||
|
||||
self.bot.log("Getting the data")
|
||||
movie = search_result[0]
|
||||
imdb_client.update(movie)
|
||||
|
||||
self.bot.log("Successfully ran /movie")
|
||||
|
||||
title = movie["title"]
|
||||
plot = movie['plot'][0].split("::")[0]
|
||||
cover = movie['cover url'].replace("150","600").replace("101","404")
|
||||
cast = ", ".join([i["name"] for i in movie['cast'][:5]])
|
||||
embed = discord.Embed(title=title, description=plot, color=0x24ec19)
|
||||
embed.set_thumbnail(url=cover)
|
||||
embed.add_field(name="Cast", value=cast,inline = True)
|
||||
await ctx.send(embed = embed)
|
||||
|
||||
# Responds with a greeting of a time-appropriate maner
|
||||
async def hello_func(self, ctx):
|
||||
def time_in_range(start, end, i):
|
||||
# Return true if i is in the range [start, end]
|
||||
if start <= end:
|
||||
return start <= i <= end
|
||||
else:
|
||||
return start <= i or i <= end
|
||||
|
||||
author = ctx.author.display_name
|
||||
now = datetime.datetime.now()
|
||||
if time_in_range(now.replace(hour=5, minute=0, second=0, microsecond=0),now.replace(hour=10, minute=0, second=0, microsecond=0), now):
|
||||
send_message = "Good morning, "+str(author)
|
||||
elif time_in_range(now.replace(hour=13, minute=0, second=0, microsecond=0),now.replace(hour=18, minute=0, second=0, microsecond=0), now):
|
||||
send_message = "Good afternoon, "+str(author)
|
||||
elif time_in_range(now.replace(hour=18, minute=0, second=0, microsecond=0),now.replace(hour=22, minute=0, second=0, microsecond=0), now):
|
||||
send_message = "Good evening, "+str(author)
|
||||
elif time_in_range(now.replace(hour=22, minute=0, second=0, microsecond=0),now.replace(hour=23, minute=59, second=59, microsecond=0), now):
|
||||
send_message = "Good night, "+str(author)
|
||||
else:
|
||||
send_message = "Hello, "+str(author)
|
||||
|
||||
await ctx.send(send_message)
|
||||
|
||||
# Finds a random picture online
|
||||
async def image_func(self, ctx):
|
||||
# Picks a type of camera, which decides the naming scheme
|
||||
cams = ("one","two","three","four")
|
||||
cam = random.choice(cams)
|
||||
self.bot.log("Chose cam type "+cam)
|
||||
if cam == "one":
|
||||
|
||||
search = "img_" + ''.join(
|
||||
[str(random.randint(0,9)) for _ in range(4)]
|
||||
)
|
||||
elif cam == "two":
|
||||
year = str(random.randint(2012,2016))
|
||||
month = str(random.randint(1,12)).zfill(2)
|
||||
day = str(random.randint(1,29)).zfill(2)
|
||||
search = f"IMG_{year}{month}{day}"
|
||||
elif cam == "three":
|
||||
search = f"IMAG_{str(random.randint(1,500)).zfill(4)}"
|
||||
elif cam == "four":
|
||||
search = "DSC_" + ''.join(
|
||||
[str(random.randint(0,9)) for _ in range(4)]
|
||||
)
|
||||
|
||||
self.bot.log("Searching for "+search)
|
||||
|
||||
# Searches for the image and reads the resulting web page
|
||||
page = urllib.request.urlopen("https://www.bing.com/images/search?q="+search+"&safesearch=off")
|
||||
read = page.read()
|
||||
tree = lxml.etree.HTML(read)
|
||||
images = tree.xpath('//a[@class = "iusc"]/@m')
|
||||
|
||||
if len(images) == 0:
|
||||
await ctx.send("Found no images")
|
||||
else:
|
||||
# Picks an image
|
||||
number = random.randint(1,len(images))-1
|
||||
image = ast.literal_eval(str(images[number]))
|
||||
image_url = image["murl"]
|
||||
|
||||
self.bot.log("Picked image number "+str(number))
|
||||
|
||||
# Returns the image
|
||||
self.bot.log("Successfully returned an image")
|
||||
|
||||
await ctx.send(image_url)
|
||||
|
||||
# Finds a page from the Senkulpa Wikia
|
||||
async def find_wiki_page(self, ctx, search : str):
|
||||
await self.bot.defer(ctx)
|
||||
found_page = False
|
||||
|
||||
if search != "":
|
||||
self.bot.log("Trying to find wiki page for "+search)
|
||||
search_results = fandom.search(search)
|
||||
if len(search_results) > 0:
|
||||
found_page = True
|
||||
search_result = search_results[0]
|
||||
else:
|
||||
self.bot.log("Couldn't find the page")
|
||||
await ctx.send("Couldn't find page")
|
||||
else:
|
||||
found_page = True
|
||||
self.bot.log("Searching for a random page")
|
||||
search_result = fandom.random()
|
||||
|
||||
if found_page:
|
||||
self.bot.log(f"Found page \"{search_result[0]}\"")
|
||||
page = fandom.page(pageid = search_result[1])
|
||||
content = page.summary
|
||||
|
||||
images = page.images
|
||||
if len(images) > 0:
|
||||
image = images[0]
|
||||
else:
|
||||
image = ""
|
||||
self.bot.log("Sending the embedded message",str(ctx.channel_id))
|
||||
content += f"\n[Læs mere]({page.url})"
|
||||
embed = discord.Embed(title = page.title, description = content, colour=0xDEADBF)
|
||||
if image != "":
|
||||
embed.set_thumbnail(url=image)
|
||||
|
||||
await ctx.send(embed = embed)
|
||||
|
||||
async def roll_dice(self, ctx, roll_string):
|
||||
user = ctx.author.display_name
|
||||
while len(roll_string) > 1 and roll_string[0] == " ":
|
||||
roll_string = roll_string[1:]
|
||||
|
||||
roll = d20.roll(roll_string, allow_comments=True, stringifier=MyStringifier())
|
||||
await ctx.send(f"{user} :game_die:\n{roll}")
|
||||
|
||||
async def help_func(self, ctx, command):
|
||||
if command == "":
|
||||
with open("gwendolyn/resources/help/help.txt",encoding="utf-8") as file_pointer:
|
||||
text = file_pointer.read()
|
||||
embed = discord.Embed(title = "Help", description = text,colour = 0x59f442)
|
||||
await ctx.send(embed = embed)
|
||||
else:
|
||||
self.bot.log(f"Looking for help-{command}.txt",str(ctx.channel_id))
|
||||
with open(f"gwendolyn/resources/help/help-{command}.txt",encoding="utf-8") as file_pointer:
|
||||
text = file_pointer.read()
|
||||
embed = discord.Embed(title = command.capitalize(), description = text,colour = 0x59f442)
|
||||
await ctx.send(embed = embed)
|
||||
|
@ -1,600 +0,0 @@
|
||||
"""Plex integration with the bot."""
|
||||
from math import floor, ceil
|
||||
import time
|
||||
import asyncio
|
||||
import requests
|
||||
import imdb
|
||||
import discord
|
||||
import xmltodict
|
||||
|
||||
from discord_slash.utils.manage_components import (create_button,
|
||||
create_actionrow)
|
||||
from discord_slash.model import ButtonStyle
|
||||
|
||||
from gwendolyn.utils import encode_id
|
||||
|
||||
class Plex():
|
||||
"""Container for Plex functions and commands."""
|
||||
def __init__(self,bot):
|
||||
self.bot = bot
|
||||
self.credentials = self.bot.credentials
|
||||
self.long_strings = self.bot.long_strings
|
||||
server_ip = ["localhost", "192.168.0.40"][self.bot.options["testing"]]
|
||||
|
||||
self.radarr_url = "http://"+server_ip+":7878/api/v3/"
|
||||
self.sonarr_url = "http://"+server_ip+":8989/api/"
|
||||
self.qbittorrent_url = "http://"+server_ip+":8080/api/v2/"
|
||||
self.movie_path = "/media/plex/Server/movies/"
|
||||
self.show_path = "/media/plex/Server/Shows/"
|
||||
|
||||
|
||||
async def request_movie(self, ctx, movie_name):
|
||||
"""Request a movie for the Plex Server"""
|
||||
await self.bot.defer(ctx)
|
||||
|
||||
self.bot.log("Searching for "+movie_name)
|
||||
movie_list = imdb.IMDb().search_movie(movie_name)
|
||||
movies = []
|
||||
for movie in movie_list:
|
||||
if movie["kind"] == "movie":
|
||||
movies.append(movie)
|
||||
if len(movies) > 5:
|
||||
movies = movies[:5]
|
||||
|
||||
if len(movies) == 1:
|
||||
message_title = "**Is it this movie?**"
|
||||
else:
|
||||
message_title = "**Is it any of these movies?**"
|
||||
|
||||
message_text = ""
|
||||
imdb_ids = []
|
||||
|
||||
for i, movie in enumerate(movies):
|
||||
try:
|
||||
message_text += "\n"+str(i+1)+") "+movie["title"]
|
||||
try:
|
||||
message_text += " ("+str(movie["year"])+")"
|
||||
except KeyError:
|
||||
self.bot.log(f"{movie['title']} has no year.")
|
||||
except KeyError:
|
||||
message_text += "Error"
|
||||
imdb_ids.append(movie.movieID)
|
||||
|
||||
self.bot.log(
|
||||
f"Returning a list of {len(movies)} possible movies: {imdb_ids}"
|
||||
)
|
||||
|
||||
embed = discord.Embed(
|
||||
title=message_title,
|
||||
description=message_text,
|
||||
colour=0x00FF00
|
||||
)
|
||||
|
||||
buttons = []
|
||||
if len(movies) == 1:
|
||||
buttons.append(create_button(
|
||||
style=ButtonStyle.green,
|
||||
label="✓",
|
||||
custom_id=encode_id(["plex", "movie", str(imdb_ids[0])])
|
||||
)
|
||||
)
|
||||
else:
|
||||
for i in range(len(movies)):
|
||||
buttons.append(
|
||||
create_button(
|
||||
style=ButtonStyle.blue,
|
||||
label=str(i+1),
|
||||
custom_id=encode_id(["plex", "movie", str(imdb_ids[i])])
|
||||
)
|
||||
)
|
||||
|
||||
buttons.append(create_button(
|
||||
style=ButtonStyle.red,
|
||||
label="X",
|
||||
custom_id=encode_id(["plex", "movie", "x"])
|
||||
)
|
||||
)
|
||||
|
||||
action_rows = []
|
||||
for i in range(((len(buttons)-1)//5)+1):
|
||||
action_rows.append(
|
||||
create_actionrow(
|
||||
*buttons[(i*5):(min(len(buttons),i*5+5))]
|
||||
)
|
||||
)
|
||||
|
||||
await ctx.send(embed=embed, components=action_rows)
|
||||
|
||||
|
||||
|
||||
|
||||
async def add_movie(self, message, imdb_id, edit_message = True):
|
||||
"""Add a movie to Plex server."""
|
||||
|
||||
if not edit_message:
|
||||
await message.delete()
|
||||
|
||||
if imdb_id == "X":
|
||||
self.bot.log("Did not find what the user was searching for")
|
||||
message_text = "Try searching for the IMDB id"
|
||||
else:
|
||||
self.bot.log("Trying to add movie "+str(imdb_id))
|
||||
|
||||
# Searches for the movie using the imdb id through Radarr
|
||||
api_key = self.credentials["radarr_key"]
|
||||
request_url = self.radarr_url+"movie/lookup/imdb?imdbId=tt"+imdb_id
|
||||
request_url += "&apiKey="+api_key
|
||||
response = requests.get(request_url)
|
||||
|
||||
# Makes the dict used for the post request
|
||||
lookup_data = response.json()
|
||||
post_data = {
|
||||
"qualityProfileId": 1,
|
||||
"rootFolderPath" : self.movie_path,
|
||||
"monitored" : True,
|
||||
"addOptions": {"searchForMovie": True}
|
||||
}
|
||||
for key in ["tmdbId","title","titleSlug","images","year"]:
|
||||
post_data.update({key : lookup_data[key]})
|
||||
|
||||
# Makes the post request
|
||||
response = requests.post(
|
||||
url = self.radarr_url+"movie?apikey="+api_key,
|
||||
json = post_data
|
||||
)
|
||||
|
||||
# Deciphers the response
|
||||
if response.status_code == 201:
|
||||
self.bot.log("Added "+post_data["title"]+" to Plex")
|
||||
message_text = "{} successfully added to Plex".format(
|
||||
post_data["title"]
|
||||
)
|
||||
elif response.status_code == 400:
|
||||
self.bot.log("The movie was already on plex")
|
||||
message_text = self.long_strings["Already on Plex"].format(
|
||||
post_data['title']
|
||||
)
|
||||
else:
|
||||
self.bot.log(str(response.status_code)+" "+response.reason)
|
||||
message_text = "Something went wrong",
|
||||
|
||||
if edit_message:
|
||||
await message.edit(
|
||||
embed = None,
|
||||
content = message_text,
|
||||
components = []
|
||||
)
|
||||
else:
|
||||
await message.channel.send(message_text)
|
||||
|
||||
async def request_show(self, ctx, show_name):
|
||||
"""Request a show for the Plex server."""
|
||||
await self.bot.defer(ctx)
|
||||
|
||||
self.bot.log("Searching for "+show_name)
|
||||
movies = imdb.IMDb().search_movie(show_name) # Replace with tvdb
|
||||
shows = []
|
||||
for movie in movies:
|
||||
if movie["kind"] in ["tv series","tv miniseries"]:
|
||||
shows.append(movie)
|
||||
if len(shows) > 5:
|
||||
shows = shows[:5]
|
||||
|
||||
if len(shows) == 1:
|
||||
message_title = "**Is it this show?**"
|
||||
else:
|
||||
message_title = "**Is it any of these shows?**"
|
||||
|
||||
message_text = ""
|
||||
imdb_ids = []
|
||||
|
||||
for i, show in enumerate(shows):
|
||||
try:
|
||||
message_text += f"\n{i+1}) {show['title']} ({show['year']})"
|
||||
except KeyError:
|
||||
try:
|
||||
message_text += "\n"+str(i+1)+") "+show["title"]
|
||||
except KeyError:
|
||||
message_text += "Error"
|
||||
imdb_ids.append(show.movieID)
|
||||
|
||||
self.bot.log(
|
||||
f"Returning a list of {len(shows)} possible shows: {imdb_ids}"
|
||||
)
|
||||
|
||||
embed = discord.Embed(
|
||||
title=message_title,
|
||||
description=message_text,
|
||||
colour=0x00FF00
|
||||
)
|
||||
|
||||
buttons = []
|
||||
if len(shows) == 1:
|
||||
buttons.append(create_button(
|
||||
style=ButtonStyle.green,
|
||||
label="✓",
|
||||
custom_id=encode_id(["plex", "show", str(imdb_ids[0])])
|
||||
)
|
||||
)
|
||||
else:
|
||||
for i in range(len(shows)):
|
||||
buttons.append(
|
||||
create_button(
|
||||
style=ButtonStyle.blue,
|
||||
label=str(i+1),
|
||||
custom_id=encode_id(["plex", "show", str(imdb_ids[i])])
|
||||
)
|
||||
)
|
||||
|
||||
buttons.append(create_button(
|
||||
style=ButtonStyle.red,
|
||||
label="X",
|
||||
custom_id=encode_id(["plex", "show", "x"])
|
||||
)
|
||||
)
|
||||
|
||||
action_rows = []
|
||||
for i in range(((len(buttons)-1)//5)+1):
|
||||
action_rows.append(
|
||||
create_actionrow(
|
||||
*buttons[(i*5):(min(len(buttons),i*5+5))]
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
await ctx.send(embed=embed, components=action_rows)
|
||||
|
||||
async def add_show(self, message, imdb_id, edit_message = True):
|
||||
"""Add the requested show to Plex."""
|
||||
if imdb_id == "X":
|
||||
self.bot.log("Did not find what the user was searching for")
|
||||
message_text = "Try searching for the IMDB id"
|
||||
else:
|
||||
self.bot.log("Trying to add show "+str(imdb_id))
|
||||
|
||||
# Finds the tvdb id
|
||||
tvdb_api_url = "https://thetvdb.com/api/"
|
||||
tvdb_method = "GetSeriesByRemoteID.php"
|
||||
tvdb_request_url = f"{tvdb_api_url}{tvdb_method}"
|
||||
tvdb_id = xmltodict.parse(
|
||||
requests.get(
|
||||
tvdb_request_url+f"?imdbid=tt{imdb_id}",
|
||||
headers = {"ContentType" : "application/json"}
|
||||
).text
|
||||
)['Data']['Series']['seriesid']
|
||||
|
||||
# Finds the rest of the information using Sonarr
|
||||
api_key = self.credentials["sonarr_key"]
|
||||
request_url = self.sonarr_url+"series/lookup?term="
|
||||
request_url += f"tvdb:{tvdb_id}"
|
||||
request_url += "&apiKey="+api_key
|
||||
response = requests.get(request_url)
|
||||
|
||||
# Makes the dict used for the post request
|
||||
lookup_data = response.json()[0]
|
||||
post_data = {
|
||||
"ProfileId" : 1,
|
||||
"rootFolder_path" : self.show_path,
|
||||
"monitored" : True,
|
||||
"addOptions" : {"searchForMissingEpisodes" : True}
|
||||
}
|
||||
for key in ["tvdbId","title","titleSlug","images","seasons"]:
|
||||
post_data.update({key : lookup_data[key]})
|
||||
|
||||
# Makes the post request
|
||||
response = requests.post(
|
||||
url= self.sonarr_url+"series?apikey="+api_key,
|
||||
json = post_data
|
||||
)
|
||||
|
||||
# Deciphers the response
|
||||
if response.status_code == 201:
|
||||
self.bot.log("Added a "+post_data["title"]+" to Plex")
|
||||
message_text = post_data["title"]+" successfully added to Plex"
|
||||
elif response.status_code == 400:
|
||||
message_text = self.long_strings["Already on Plex"].format(
|
||||
post_data['title']
|
||||
)
|
||||
else:
|
||||
self.bot.log(str(response.status_code)+" "+response.reason)
|
||||
message_text = "Something went wrong"
|
||||
|
||||
if edit_message:
|
||||
await message.edit(
|
||||
embed = None,
|
||||
content = message_text,
|
||||
components = []
|
||||
)
|
||||
else:
|
||||
await message.channel.send(message_text)
|
||||
|
||||
async def __generate_download_list(self, show_dm, show_movies, show_shows,
|
||||
episodes):
|
||||
"""Generate a list of all torrents.
|
||||
|
||||
*Returns*
|
||||
message_text: str
|
||||
A formatted list of all torrents
|
||||
|
||||
all_downloaded: bool
|
||||
Whether all torrents are downloaded
|
||||
"""
|
||||
self.bot.log("Generating torrent list")
|
||||
title_width = 100
|
||||
message = []
|
||||
all_downloaded = True
|
||||
|
||||
if show_dm:
|
||||
message.append("")
|
||||
dm_section_title = "*Torrent Downloads*"
|
||||
dm_section_title_line = "-"*((title_width-len(dm_section_title))//2)
|
||||
message.append(
|
||||
dm_section_title_line+dm_section_title+dm_section_title_line
|
||||
)
|
||||
login_url = self.qbittorrent_url+"auth/login"
|
||||
username = self.credentials["qbittorrent_username"]
|
||||
password = self.credentials["qbittorrent_password"]
|
||||
login_url += f"?username={username}&password={password}"
|
||||
cookie = {"SID": requests.get(login_url).cookies.values()[0]}
|
||||
|
||||
response = requests.get(
|
||||
self.qbittorrent_url+"torrents/info",
|
||||
cookies=cookie
|
||||
)
|
||||
torrent_list = response.json()
|
||||
|
||||
if len(torrent_list) > 0:
|
||||
for torrent in torrent_list:
|
||||
if torrent['category'] not in ["radarr", "tv-sonarr"]:
|
||||
break
|
||||
torrent_name = torrent["name"]
|
||||
if len(torrent_name) > 30:
|
||||
if torrent_name[26] == " ":
|
||||
torrent_name = torrent_name[:26]+"...."
|
||||
else:
|
||||
torrent_name = torrent_name[:27]+"..."
|
||||
while len(torrent_name) < 30:
|
||||
torrent_name += " "
|
||||
|
||||
if torrent["size"] == 0:
|
||||
download_ratio = 0
|
||||
elif torrent["amount_left"] == 0:
|
||||
download_ratio = 1
|
||||
else:
|
||||
download_ratio = min(
|
||||
torrent["downloaded"]/torrent["size"],
|
||||
1
|
||||
)
|
||||
progress_bar = "|"+("█"*floor(download_ratio*20))
|
||||
while len(progress_bar) < 21:
|
||||
progress_bar += " "
|
||||
|
||||
progress_bar += "| "+str(floor(download_ratio*100))+"%"
|
||||
|
||||
while len(progress_bar) < 27:
|
||||
progress_bar += " "
|
||||
|
||||
eta_in_seconds = torrent["eta"]
|
||||
|
||||
if eta_in_seconds >= 8640000:
|
||||
eta = "∞"
|
||||
else:
|
||||
eta = ""
|
||||
if eta_in_seconds >= 86400:
|
||||
eta += str(floor(eta_in_seconds/86400))+"d "
|
||||
if eta_in_seconds >= 3600:
|
||||
eta += str(floor((eta_in_seconds%86400)/3600))+"h "
|
||||
if eta_in_seconds >= 60:
|
||||
eta += str(floor((eta_in_seconds%3600)/60))+"m "
|
||||
|
||||
eta += str(eta_in_seconds%60)+"s"
|
||||
|
||||
torrent_info = f"{torrent_name} {progress_bar} "
|
||||
torrent_info += f"(Eta: {eta})"
|
||||
|
||||
if torrent["state"] == "stalledDL":
|
||||
torrent_info += " (Stalled)"
|
||||
|
||||
if not (download_ratio == 1 and
|
||||
torrent["last_activity"] < time.time()-7200):
|
||||
message.append(torrent_info)
|
||||
|
||||
if download_ratio < 1 and torrent["state"] != "stalledDL":
|
||||
all_downloaded = False
|
||||
else:
|
||||
message.append("No torrents currently downloading")
|
||||
|
||||
if show_movies:
|
||||
message.append("")
|
||||
movies_section_title = "*Missing movies not downloading*"
|
||||
movies_section_line = (
|
||||
"-"*((title_width-len(movies_section_title))//2)
|
||||
)
|
||||
message.append(
|
||||
movies_section_line+movies_section_title+movies_section_line
|
||||
)
|
||||
movie_list = requests.get(
|
||||
self.radarr_url+"movie?apiKey="+self.credentials["radarr_key"]
|
||||
).json()
|
||||
print(
|
||||
self.radarr_url+"movie?apiKey="+self.credentials["radarr_key"]
|
||||
)
|
||||
movie_queue = requests.get(
|
||||
self.radarr_url+"queue?apiKey="+self.credentials["radarr_key"]
|
||||
).json()
|
||||
movie_queue_ids = []
|
||||
|
||||
for queue_item in movie_queue["records"]:
|
||||
movie_queue_ids.append(queue_item["movieId"])
|
||||
|
||||
for movie in movie_list:
|
||||
if (not movie["hasFile"] and
|
||||
movie["id"] not in movie_queue_ids):
|
||||
movie_name = movie["title"]
|
||||
if len(movie_name) > 40:
|
||||
if movie_name[36] == " ":
|
||||
movie_name = movie_name[:36]+"...."
|
||||
else:
|
||||
movie_name = movie_name[:37]+"..."
|
||||
|
||||
while len(movie_name) < 41:
|
||||
movie_name += " "
|
||||
|
||||
if movie["monitored"]:
|
||||
movie_info = movie_name+"Could not find a torrent"
|
||||
else:
|
||||
movie_info = self.long_strings["No torrent"].format(
|
||||
movie_name
|
||||
)
|
||||
|
||||
message.append(movie_info)
|
||||
|
||||
if show_shows:
|
||||
message.append("")
|
||||
show_section_title = "*Missing shows not downloading*"
|
||||
show_section_line = "-"*((title_width-len(show_section_title))//2)
|
||||
message.append(
|
||||
show_section_line+show_section_title+show_section_line
|
||||
)
|
||||
|
||||
show_list = requests.get(
|
||||
self.sonarr_url+"series?apiKey="+self.credentials["sonarr_key"]
|
||||
).json()
|
||||
|
||||
for show in show_list:
|
||||
if show["seasons"][0]["seasonNumber"] == 0:
|
||||
seasons = show["seasons"][1:]
|
||||
else:
|
||||
seasons = show["seasons"]
|
||||
if any(
|
||||
(
|
||||
i["statistics"]["episodeCount"] !=
|
||||
i["statistics"]["totalEpisodeCount"]
|
||||
) for i in seasons):
|
||||
if all(
|
||||
i["statistics"]["episodeCount"] == 0 for i in seasons
|
||||
):
|
||||
message.append(show["title"] + " (all episodes)")
|
||||
else:
|
||||
if episodes:
|
||||
missing_episodes = sum(
|
||||
(i["statistics"]["totalEpisodeCount"] -
|
||||
i["statistics"]["episodeCount"])
|
||||
for i in seasons)
|
||||
message.append(
|
||||
f"{show['title']} ({missing_episodes} episodes)"
|
||||
)
|
||||
|
||||
message.append("-"*title_width)
|
||||
|
||||
message_text = "```"+"\n".join(message[1:])+"```"
|
||||
if message_text == "``````":
|
||||
message_text = self.long_strings["No torrents downloading"]
|
||||
return message_text, all_downloaded
|
||||
|
||||
async def downloading(self, ctx, content):
|
||||
"""Send message with list of all downloading torrents."""
|
||||
async def send_long_message(ctx,message_text):
|
||||
if len(message_text) <= 1994:
|
||||
await ctx.send("```"+message_text+"```")
|
||||
else:
|
||||
cut_off_index = message_text[:1994].rfind("\n")
|
||||
await ctx.send("```"+message_text[:cut_off_index]+"```")
|
||||
await send_long_message(ctx,message_text[cut_off_index+1:])
|
||||
|
||||
await self.bot.defer(ctx)
|
||||
|
||||
# showDM, showMovies, showShows, episodes
|
||||
parameters = [False, False, False, False]
|
||||
show_dm_args = ["d", "dm", "downloading", "downloadmanager"]
|
||||
show_movies_args = ["m", "movies"]
|
||||
show_shows_args = ["s", "shows", "series"]
|
||||
show_episode_args = ["e", "episodes"]
|
||||
arg_list = [
|
||||
show_dm_args, show_movies_args, show_shows_args, show_episode_args
|
||||
]
|
||||
input_args = []
|
||||
valid_arguments = True
|
||||
|
||||
while content != "" and valid_arguments:
|
||||
if content[0] == " ":
|
||||
content = content[1:]
|
||||
elif content[0] == "-":
|
||||
if content[1] == "-":
|
||||
arg_start = 2
|
||||
if " " in content:
|
||||
arg_stop = content.find(" ")
|
||||
else:
|
||||
arg_stop = None
|
||||
else:
|
||||
arg_start = 1
|
||||
arg_stop = 2
|
||||
|
||||
input_args.append(content[arg_start:arg_stop])
|
||||
if arg_stop is None:
|
||||
content = ""
|
||||
else:
|
||||
content = content[arg_stop:]
|
||||
else:
|
||||
valid_arguments = False
|
||||
|
||||
if valid_arguments:
|
||||
for arg_index, arg_aliases in enumerate(arg_list):
|
||||
arg_in_input = [i in input_args for i in arg_aliases]
|
||||
if any(arg_in_input):
|
||||
input_args.remove(arg_aliases[arg_in_input.index(True)])
|
||||
parameters[arg_index] = True
|
||||
|
||||
if len(input_args) != 0 or (not parameters[2] and parameters[3]):
|
||||
valid_arguments = False
|
||||
|
||||
show_anything = any(i for i in parameters)
|
||||
if not (valid_arguments and show_anything):
|
||||
await ctx.send(self.long_strings["Invalid parameters"])
|
||||
else:
|
||||
message_text, all_downloaded = await self.__generate_download_list(
|
||||
*parameters
|
||||
)
|
||||
if not message_text.startswith("```"):
|
||||
await ctx.send(message_text)
|
||||
|
||||
elif len(message_text) > 2000:
|
||||
message_text = message_text[3:-3]
|
||||
await send_long_message(ctx,message_text)
|
||||
|
||||
elif all_downloaded:
|
||||
await ctx.send(message_text)
|
||||
|
||||
else:
|
||||
updates_left = 60
|
||||
message_text = self.long_strings["Update"].format(
|
||||
message_text[:-3], ceil(updates_left/6)
|
||||
)
|
||||
old_message = await ctx.send(message_text)
|
||||
|
||||
while ((not all_downloaded) and updates_left > 0):
|
||||
await asyncio.sleep(10)
|
||||
updates_left -= 1
|
||||
message_text, all_downloaded = await (
|
||||
self.__generate_download_list(*parameters)
|
||||
)
|
||||
message_text = self.long_strings["Update"].format(
|
||||
message_text[:-3],
|
||||
ceil(updates_left/6)
|
||||
)
|
||||
await old_message.edit(content = message_text)
|
||||
|
||||
message_text, all_downloaded = await (
|
||||
self.__generate_download_list(*parameters)
|
||||
)
|
||||
|
||||
if message_text.startswith("```"):
|
||||
if all_downloaded:
|
||||
self.bot.log("All torrents are downloaded")
|
||||
else:
|
||||
message_text = self.long_strings["No updates"].format(
|
||||
message_text[:-3]
|
||||
)
|
||||
self.bot.log("The message updated 20 times")
|
||||
|
||||
await old_message.edit(content = message_text)
|
@ -1,5 +0,0 @@
|
||||
"""Functions related to the Star Wars TTRPG."""
|
||||
|
||||
__all__ = ["StarWars"]
|
||||
|
||||
from .star_wars import StarWars
|
@ -1,10 +0,0 @@
|
||||
from .star_wars_char import StarWarsChar
|
||||
from .star_wars_roll import StarWarsRoll
|
||||
from .star_wars_destiny import StarWarsDestiny
|
||||
|
||||
class StarWars():
|
||||
def __init__(self, bot):
|
||||
self.bot = bot
|
||||
self.character = StarWarsChar(self.bot)
|
||||
self.roll = StarWarsRoll(self.bot)
|
||||
self.destiny = StarWarsDestiny(self.bot)
|
@ -1,528 +0,0 @@
|
||||
import json
|
||||
import string
|
||||
import discord
|
||||
|
||||
class StarWarsChar():
|
||||
def __init__(self, bot):
|
||||
self.bot = bot
|
||||
|
||||
def get_char_name(self, user : str):
|
||||
self.bot.log("Getting name for "+self.bot.database_funcs.get_name(user)+"'s character")
|
||||
user_character = self.bot.database["starwars characters"].find_one({"_id":user})
|
||||
|
||||
if user_character != None:
|
||||
self.bot.log("Name is "+user_character["Name"])
|
||||
return user_character["Name"]
|
||||
else:
|
||||
self.bot.log("Just using "+self.bot.database_funcs.get_name(user))
|
||||
return self.bot.database_funcs.get_name(user)
|
||||
|
||||
def set_up_dict(self, cmd : dict):
|
||||
self.bot.log("Setting up a dictionary in a nice way")
|
||||
if bool(cmd):
|
||||
keys = list(cmd)
|
||||
values = list(cmd.values())
|
||||
result = ""
|
||||
if isinstance(values[0],dict):
|
||||
return ", ".join(values)
|
||||
else:
|
||||
for i, key in enumerate(keys):
|
||||
if type(key) is list:
|
||||
if i%3 != 2:
|
||||
result += "**" + key + "**" + ": " + ", ".join(values[i]) + " "
|
||||
else:
|
||||
result += "**" + key + "**" + ": " + ", ".join(values[i]) + "\n"
|
||||
else:
|
||||
if i%3 != 2:
|
||||
result += "**" + key + "**" + ": " + str(values[i]) + " "
|
||||
else:
|
||||
result += "**" + key + "**" + ": " + str(values[i]) + "\n"
|
||||
self.bot.log("Returning a dictionary, but well formatted")
|
||||
return result
|
||||
else:
|
||||
self.bot.log("Couldn't find anything")
|
||||
return "There doesn't seem to be anything here..."
|
||||
|
||||
def look_up(self, data : dict, key : str, cmd : str = ""):
|
||||
if cmd == " ":
|
||||
cmd = ""
|
||||
elif cmd != "":
|
||||
while cmd[0] == " ":
|
||||
cmd = cmd[1:]
|
||||
if cmd == "":
|
||||
break
|
||||
|
||||
self.bot.log("Looking up "+key)
|
||||
if key in data:
|
||||
self.bot.log(key+" exists")
|
||||
if cmd == "":
|
||||
if type(data[key]) is dict and key != "Weapons":
|
||||
return self.set_up_dict(data[key])
|
||||
elif key == "Weapons":
|
||||
self.bot.log("Does this even get used? I'm too scared to delete it")
|
||||
if bool(data[key]):
|
||||
self.bot.log("Found "+(", ".join(list(data[key]))))
|
||||
return ", ".join(list(data[key]))
|
||||
else:
|
||||
self.bot.log("There is nothing here")
|
||||
return "There doesn't seem to be anything here..."
|
||||
else:
|
||||
if str(data[key]) != "":
|
||||
self.bot.log("Returning "+str(data[key]))
|
||||
return data[key]
|
||||
else:
|
||||
self.bot.log("There was nothing there")
|
||||
return "There doesn't seem to be anything here"
|
||||
elif cmd[0] == '+':
|
||||
self.bot.log("Trying to add to "+key)
|
||||
try:
|
||||
cmd = cmd[1:]
|
||||
while cmd[0] == ' ':
|
||||
cmd = cmd[1:]
|
||||
except:
|
||||
self.bot.log("Yeah, that fucked up")
|
||||
return "Can't do that"
|
||||
|
||||
if type(data[key]) is int:
|
||||
try:
|
||||
new_value = data[key] + int(cmd)
|
||||
data[key] = new_value
|
||||
self.bot.log("Added "+cmd+" to "+key)
|
||||
return data
|
||||
except:
|
||||
self.bot.log("Couldn't add "+cmd+" to "+key)
|
||||
return "Can't add that"
|
||||
elif type(data[key]) is list:
|
||||
try:
|
||||
data[key].append(cmd)
|
||||
self.bot.log("Added "+cmd+" to "+key)
|
||||
return data
|
||||
except:
|
||||
self.bot.log("Couldn't add "+cmd+" to "+key)
|
||||
return "Can't add that"
|
||||
else:
|
||||
self.bot.log("Yeah, I can't add that to "+key)
|
||||
return "Can't add that"
|
||||
|
||||
elif cmd[0] == '-':
|
||||
self.bot.log("Trying to remove/subtract from "+key)
|
||||
try:
|
||||
cmd = cmd[1:]
|
||||
while cmd[0] == ' ':
|
||||
cmd = cmd[1:]
|
||||
except:
|
||||
self.bot.log("Yeah, that fucked up")
|
||||
return "Can't do that"
|
||||
|
||||
if type(data[key]) is int:
|
||||
try:
|
||||
new_value = data[key] - int(cmd)
|
||||
data[key] = new_value
|
||||
self.bot.log("Subtracted "+cmd+" from "+key)
|
||||
return data
|
||||
except:
|
||||
self.bot.log("Couldn't subtract "+cmd+" from "+key)
|
||||
return "Can't remove that"
|
||||
elif type(data[key]) is list:
|
||||
try:
|
||||
data[key].remove(cmd)
|
||||
self.bot.log("Removed "+cmd+" from "+key)
|
||||
return data
|
||||
except:
|
||||
self.bot.log("Couldn't remove "+cmd+" from "+key)
|
||||
return "Can't remove that"
|
||||
else:
|
||||
self.bot.log("Yeah, I can't remove/subtract that from "+key)
|
||||
return "Can't remove that"
|
||||
else:
|
||||
while cmd[0] == ' ':
|
||||
cmd = cmd[1:]
|
||||
|
||||
if type(data[key]) is dict:
|
||||
new_key = cmd.split(" ")[0]
|
||||
cmd = cmd[len(new_key):]
|
||||
if cmd != "":
|
||||
while cmd[0] == " ":
|
||||
cmd = cmd[1:]
|
||||
if cmd == "":
|
||||
break
|
||||
self.bot.log("Looking up "+new_key+" in "+key)
|
||||
look_up_result = self.look_up(data[key],new_key,cmd)
|
||||
if type(look_up_result) is dict:
|
||||
data[key] = look_up_result
|
||||
return data
|
||||
else:
|
||||
return look_up_result
|
||||
elif type(data[key]) != list:
|
||||
self.bot.log("Trying to change "+key+" to "+cmd)
|
||||
try:
|
||||
cmd = type(data[key])(cmd)
|
||||
data[key] = cmd
|
||||
self.bot.log("Did that")
|
||||
return data
|
||||
except:
|
||||
self.bot.log("No. That did not work")
|
||||
return "Wrong data type"
|
||||
else:
|
||||
self.bot.log("Yeah, that didn't work")
|
||||
return "Wrong data type"
|
||||
else:
|
||||
self.bot.log("Couldn't find "+key)
|
||||
self.bot.log("Testing to see if it's a multi-word key")
|
||||
cmd = key + " " + cmd
|
||||
words = cmd.split(" ")
|
||||
search = ""
|
||||
i = 0
|
||||
while search not in data:
|
||||
try:
|
||||
search += " " + words[i]
|
||||
i += 1
|
||||
except:
|
||||
self.bot.log("It wasn't. "+search+" doesn't exist")
|
||||
return search + " doesn't exist"
|
||||
if search[0] == " ":
|
||||
search = search[1:]
|
||||
self.bot.log("Yeah! Did that! The key was "+search)
|
||||
|
||||
cmd = cmd[len(search):]
|
||||
if cmd != "":
|
||||
while cmd[0] == " ":
|
||||
cmd = cmd[1:]
|
||||
if cmd == "":
|
||||
break
|
||||
|
||||
if cmd == "":
|
||||
self.bot.log("Returning "+search)
|
||||
return self.set_up_dict(data[search])
|
||||
else:
|
||||
new_key = cmd.split(" ")[0]
|
||||
cmd = cmd[len(new_key):]
|
||||
if cmd != "":
|
||||
while cmd[0] == " ":
|
||||
cmd = cmd[1:]
|
||||
if cmd == "":
|
||||
break
|
||||
look_up_result = self.look_up(data[search],new_key,cmd)
|
||||
if type(look_up_result) is dict:
|
||||
data[search] = look_up_result
|
||||
return data
|
||||
else:
|
||||
return look_up_result
|
||||
|
||||
def character_sheet(self,character : dict):
|
||||
self.bot.log("Setting up a character sheet for "+character["Name"])
|
||||
divider = "--------------------\n"
|
||||
name = character["Name"]
|
||||
textf = ""
|
||||
if character["Force-rating"] != 0:
|
||||
textf = "\n**Force Rating**: "+str(character["Force-rating"])
|
||||
|
||||
text1 = "**Species**: "+character["Species"]+"\n**Career**: "+character["Career"]+"\n**Specialization Trees**: "+", ".join(character["Specialization-trees"])+textf+"\n**Soak**: "+str(character["Soak"])
|
||||
text2 = "\n\n**Wounds**: "+str(character["Wounds"])+"/"+str(character["Wound-threshold"])+"\n**Strain**: "+str(character["Strain"])+"/"+str(character["Strain-threshold"])
|
||||
text3 = self.set_up_dict(character["Characteristics"])
|
||||
text4 = self.set_up_dict(character["Skills"])
|
||||
text5 = ""
|
||||
text6 = ""
|
||||
text7 = ""
|
||||
text8 = ""
|
||||
|
||||
if bool(character["Talents"]):
|
||||
text5 = "**Talents**: "+", ".join(list(character["Talents"]))+"\n\n"
|
||||
|
||||
if bool(character["Force-powers"]):
|
||||
text6 = "**Force Powers**: "+", ".join(list(character["Force-powers"]))+"\n\n"
|
||||
|
||||
text7 = "**Equipment**: "+", ".join(character["Equipment"])+"\n**Credits**: "+str(character["Credits"])+"\n**Weapons**: "+", ".join(list(character["Weapons"]))+"\n"+divider
|
||||
|
||||
if bool(character["Obligations"]):
|
||||
text8 = "**Obligations**: "+",".join(list(character["Obligations"]))
|
||||
|
||||
return name, text1+text2+"\n\n"+text3+divider+text4+"\n"+divider+text5+text6+text7+text8
|
||||
|
||||
def char_data(self,user : str,cmd : str):
|
||||
user_character = self.bot.database["starwars characters"].find_one({"_id":user})
|
||||
|
||||
key = string.capwords(cmd.split(" ")[0])
|
||||
cmd = cmd[len(key):]
|
||||
if cmd == " ":
|
||||
cmd = ""
|
||||
elif cmd != "":
|
||||
while cmd[0] == " ":
|
||||
cmd = cmd[1:]
|
||||
if cmd == "":
|
||||
break
|
||||
|
||||
self.bot.log("Looking for "+self.bot.database_funcs.get_name(user)+"'s character")
|
||||
if user_character != None:
|
||||
self.bot.log("Found it! Looking for "+key+" in the data")
|
||||
if key in user_character:
|
||||
self.bot.log("Found it!")
|
||||
if type(user_character[key]) is dict:
|
||||
self.bot.log("It's a dictionary!")
|
||||
if cmd == "":
|
||||
self.bot.log("Retrieving data")
|
||||
if key == "Weapons":
|
||||
if bool(user_character[key]):
|
||||
self.bot.log("Returning a list of weapons")
|
||||
return ", ".join(list(user_character[key]))
|
||||
else:
|
||||
self.bot.log("The character doesn't have any weapons. Which is probably for the best. Like, who just walks around with weapons?")
|
||||
return "There doesn't seem to be anything there..."
|
||||
else:
|
||||
return self.set_up_dict(user_character[key])
|
||||
elif cmd[0] == "+":
|
||||
self.bot.log("Gonna add something!!!")
|
||||
try:
|
||||
cmd = cmd[1:]
|
||||
while cmd[0] == ' ':
|
||||
cmd = cmd[1:]
|
||||
except:
|
||||
self.bot.log("Nope. That didn't happen")
|
||||
return "Can't do that"
|
||||
|
||||
if (key == "Talents" or key == "Force-powers") and "," in cmd:
|
||||
cmd = cmd.split(",")
|
||||
while cmd[1][0] == " ":
|
||||
cmd[1] = cmd[1][1:]
|
||||
self.bot.log("Adding "+cmd[0]+" to "+key)
|
||||
self.bot.database["starwars characters"].update_one({"_id":user},
|
||||
{"$set": {key+"."+cmd[0] : cmd[1]}})
|
||||
return cmd[0]+" added to "+key+" for " + user_character["Name"]
|
||||
|
||||
elif key == "Obligations" and "," in cmd:
|
||||
cmd = cmd.split(",")
|
||||
while cmd[1][0] == " ":
|
||||
cmd[1] = cmd[1][1:]
|
||||
self.bot.log("Adding "+cmd[0]+" to "+key)
|
||||
try:
|
||||
self.bot.database["starwars characters"].update_one({"_id":user},
|
||||
{"$set": {key+"."+cmd[0] : int(cmd[1])}})
|
||||
except:
|
||||
self.bot.log("Fucked that up")
|
||||
return "Wrong data type"
|
||||
return cmd[0]+" added to "+key+" for " + user_character["Name"]
|
||||
|
||||
elif key == "Weapons":
|
||||
with open("gwendolyn/resources/star_wars/starwarstemplates.json", "r") as file_pointer:
|
||||
templates = json.load(file_pointer)
|
||||
new_weapon = templates["Weapon"]
|
||||
self.bot.log("Adding "+cmd+" to "+key)
|
||||
self.bot.database["starwars characters"].update_one({"_id":user},
|
||||
{"$set": {key+"."+cmd : new_weapon}})
|
||||
|
||||
return cmd+" added to weapons for " + user_character["Name"]
|
||||
|
||||
else:
|
||||
self.bot.log("That's not happening")
|
||||
return "Can't add that"
|
||||
|
||||
elif cmd[0] == "-":
|
||||
self.bot.log("Gonna subtract/remove something")
|
||||
try:
|
||||
cmd = cmd[1:]
|
||||
while cmd[0] == ' ':
|
||||
cmd = cmd[1:]
|
||||
except:
|
||||
self.bot.log("AAAAAAAAAAAA ")
|
||||
return "Can't do that "
|
||||
|
||||
if key == "Talents" or key == "Force-powers" or key == "Weapons" or key == "Obligations":
|
||||
self.bot.log("Trying to remove "+cmd+" from "+key)
|
||||
if cmd in user_character[key]:
|
||||
self.bot.database["starwars characters"].update_one({"_id":user},
|
||||
{"$unset": {cmd}})
|
||||
self.bot.log("I did that")
|
||||
return cmd+" removed from "+key+" from "+user_character["Name"]
|
||||
else:
|
||||
self.bot.log("Welp. I fucked that up")
|
||||
return "Can't remove that"
|
||||
else:
|
||||
self.bot.log("Urgh!")
|
||||
return "Can't remove that"
|
||||
|
||||
else:
|
||||
self.bot.log("Looking up "+cmd+" in "+key)
|
||||
if key == "Talents" or key == "Force-powers":
|
||||
new_key = cmd
|
||||
new_cmd = ""
|
||||
else:
|
||||
new_key = string.capwords(cmd.split(" ")[0])
|
||||
new_cmd = cmd[len(new_key):]
|
||||
|
||||
look_up_result = self.look_up(user_character[key],new_key,new_cmd)
|
||||
|
||||
if type(look_up_result) is dict:
|
||||
self.bot.database["starwars characters"].update_one({"_id":user},
|
||||
{"$set": {key : look_up_result}})
|
||||
return "Changed " + user_character["Name"] + "'s " + key
|
||||
else:
|
||||
return look_up_result
|
||||
else:
|
||||
if cmd == "":
|
||||
self.bot.log("Retrieving data")
|
||||
if type(user_character[key]) is list:
|
||||
return key+":\n"+", ".join(user_character[key])
|
||||
else:
|
||||
return user_character[key]
|
||||
elif cmd[0] == '+':
|
||||
self.bot.log("Adding")
|
||||
try:
|
||||
cmd = cmd[1:]
|
||||
while cmd[0] == ' ':
|
||||
cmd = cmd[1:]
|
||||
except:
|
||||
self.bot.log("Error message")
|
||||
return "Can't do that"
|
||||
|
||||
if type(user_character[key]) is int:
|
||||
try:
|
||||
self.bot.log("Adding "+cmd+" to "+key)
|
||||
self.bot.database["starwars characters"].update_one({"_id":user},
|
||||
{"$inc": {key : int(cmd)}})
|
||||
return "Added " + cmd + " to " + user_character["Name"] + "'s " + key
|
||||
except:
|
||||
self.bot.log("BITCH SANDWICH")
|
||||
return "Can't add that"
|
||||
elif type(user_character[key]) is list:
|
||||
try:
|
||||
self.bot.log("Adding "+cmd+" to "+key)
|
||||
self.bot.database["starwars characters"].update_one({"_id":user},
|
||||
{"$push": {key : cmd}})
|
||||
return "Added " + cmd + " to " + user_character["Name"] + "'s " + key
|
||||
except:
|
||||
self.bot.log("tstststststs")
|
||||
return "Can't add that"
|
||||
else:
|
||||
self.bot.log("Help")
|
||||
return "Can't add that"
|
||||
elif cmd[0] == '-':
|
||||
self.bot.log("Removing/subtracting")
|
||||
try:
|
||||
cmd = cmd[1:]
|
||||
while cmd[0] == ' ':
|
||||
cmd = cmd[1:]
|
||||
except:
|
||||
self.bot.log("lalalala ")
|
||||
return "Can't do that"
|
||||
|
||||
if type(user_character[key]) is int:
|
||||
try:
|
||||
self.bot.log("Subtracting "+cmd+" from "+key)
|
||||
self.bot.database["starwars characters"].update_one({"_id":user},
|
||||
{"$inc": {key : -int(cmd)}})
|
||||
return "Subtracted " + cmd + " from " + user_character["Name"] + "'s " + key
|
||||
except:
|
||||
self.bot.log("Tried it. Didn't want to")
|
||||
return "Can't remove that"
|
||||
elif type(user_character[key]) is list:
|
||||
try:
|
||||
self.bot.log("removing "+cmd+" from "+key)
|
||||
try:
|
||||
self.bot.database["starwars characters"].update_one({"_id":user},
|
||||
{"$pull": {key : cmd}})
|
||||
except:
|
||||
self.bot.log("They can only remove stuff that's actually in the list")
|
||||
return "Not in list"
|
||||
return "Removed " + cmd + " from " + user_character["Name"] + "'s " + key
|
||||
except:
|
||||
self.bot.log("nah")
|
||||
return "Can't remove that"
|
||||
else:
|
||||
self.bot.log("nyope")
|
||||
return "Can't remove that"
|
||||
else:
|
||||
self.bot.log("Changing "+key+" to "+cmd)
|
||||
if type(user_character[key]) is int:
|
||||
try:
|
||||
self.bot.database["starwars characters"].update_one({"_id":user},
|
||||
{"$set": {key : int(cmd)}})
|
||||
except:
|
||||
self.bot.log("I don't wanna tho")
|
||||
return "Can't do that"
|
||||
elif type(user_character[key]) is str:
|
||||
self.bot.database["starwars characters"].update_one({"_id":user},
|
||||
{"$set": {key : cmd}})
|
||||
else:
|
||||
self.bot.log("I don't wanna tho")
|
||||
return "Can't do that"
|
||||
return "Changed " + user_character["Name"] + "'s " + key +" to " + cmd
|
||||
else:
|
||||
self.bot.log(key+" isn't in there")
|
||||
return "Couldn't find that data. Are you sure you spelled it correctly?"
|
||||
else:
|
||||
self.bot.log(user+" doesn't have a character")
|
||||
return "You don't have a character. You can make one with /starwarscharacter"
|
||||
|
||||
def replace_spaces(self,cmd : str):
|
||||
with_spaces = ["Specialization Trees","Wound Threshold","Strain Threshold","Defense - Ranged","Defense - Melee","Force Rating","Core Worlds","Outer Rim","Piloting - Planetary","Piloting - Space","Ranged - Heavy","Ranged - Light","Lightsaber Characteristic","Critical Injuries","Force Powers"]
|
||||
without_spaces = ["Specialization-trees","Wound-threshold","Strain-threshold","Defense-ranged","Defense-melee","Force-rating","Core-worlds","Outer-rim","Piloting-planetary","Piloting-space","Ranged-heavy","Ranged-light","Lightsaber-characteristic","Critical-injuries","Force-powers"]
|
||||
|
||||
for i, value in enumerate(without_spaces):
|
||||
cmd = cmd.replace(with_spaces[i],value)
|
||||
|
||||
return cmd
|
||||
|
||||
def replace_with_spaces(self,cmd : str):
|
||||
with_spaces = ["Specialization Trees","Wound Threshold","Strain Threshold","Defense - Ranged","Defense - Melee","Force Rating","Core Worlds","Outer Rim","Piloting - Planetary","Piloting - Space","Ranged - Heavy","Ranged - light","Lightsaber Characteristic","Critical Injuries","Force Powers"]
|
||||
without_spaces = ["Specialization-trees","Wound-threshold","Strain-threshold","Defense-ranged","Defense-melee","Force-rating","Core-worlds","Outer-rim","Piloting-planetary","Piloting-space","Ranged-heavy","Ranged-light","Lightsaber-characteristic","Critical-injuries","Force-powers"]
|
||||
|
||||
for i, value in enumerate(without_spaces):
|
||||
cmd = cmd.replace(value,with_spaces[i])
|
||||
|
||||
return cmd
|
||||
|
||||
async def parse_char(self, ctx, parameters : str):
|
||||
user = f"#{ctx.author.id}"
|
||||
cmd = string.capwords(parameters.replace("+","+ ").replace("-","- ").replace(",",", "))
|
||||
return_embed = False
|
||||
|
||||
cmd = self.replace_spaces(cmd)
|
||||
|
||||
user_character = self.bot.database["starwars characters"].find_one({"_id":user})
|
||||
|
||||
if cmd == " ":
|
||||
cmd = ""
|
||||
elif cmd != "":
|
||||
while cmd[0] == " ":
|
||||
cmd = cmd[1:]
|
||||
if cmd == "":
|
||||
break
|
||||
|
||||
|
||||
if cmd == "":
|
||||
if user_character != None:
|
||||
title, text = self.character_sheet(user_character)
|
||||
text = self.replace_with_spaces(text)
|
||||
return_embed = True
|
||||
else:
|
||||
self.bot.log("Makin' a character for "+self.bot.database_funcs.get_name(user))
|
||||
with open("gwendolyn/resources/star_wars/starwarstemplates.json", "r") as file_pointer:
|
||||
templates = json.load(file_pointer)
|
||||
new_char = templates["Character"]
|
||||
new_char["_id"] = user
|
||||
self.bot.database["starwars characters"].insert_one(new_char)
|
||||
await ctx.send("Character for " + self.bot.database_funcs.get_name(user) + " created")
|
||||
else:
|
||||
if cmd == "Purge":
|
||||
self.bot.log("Deleting "+self.bot.database_funcs.get_name(user)+"'s character")
|
||||
self.bot.database["starwars characters"].delete_one({"_id":user})
|
||||
await ctx.send("Character for " + self.bot.database_funcs.get_name(user) + " deleted")
|
||||
else:
|
||||
await ctx.send(self.replace_with_spaces(str(self.char_data(user,cmd))))
|
||||
|
||||
if return_embed:
|
||||
embed = discord.Embed(title = title, description = text, colour=0xDEADBF)
|
||||
await ctx.send(embed = embed)
|
||||
|
||||
|
||||
|
||||
def lightsaber_char(self,user : str):
|
||||
user_character = self.bot.database["starwars characters"].find_one({"_id":user})
|
||||
|
||||
if user_character != None:
|
||||
return user_character["Lightsaber-characteristic"]
|
||||
|
||||
def user_has_char(self,user : str):
|
||||
user_character = self.bot.database["starwars characters"].find_one({"_id":user})
|
||||
|
||||
return user_character != None
|
@ -1,72 +0,0 @@
|
||||
class StarWarsDestiny():
|
||||
def __init__(self, bot):
|
||||
self.bot = bot
|
||||
|
||||
def destiny_new(self, num : int):
|
||||
self.bot.log("Creating a new destiny pool with "+str(num)+" players")
|
||||
roll, dice_results = self.bot.star_wars.roll.roll(0,0,0,0,0,0,num)
|
||||
roll = "".join(sorted(roll))
|
||||
|
||||
with open("gwendolyn/resources/star_wars/destinyPoints.txt","wt") as file_pointer:
|
||||
file_pointer.write(roll)
|
||||
|
||||
return "Rolled for Destiny Points and got:\n"+self.bot.star_wars.roll.diceResultToEmoji(dice_results)+"\n"+self.bot.star_wars.roll.resultToEmoji(roll)
|
||||
|
||||
def destiny_use(self, user : str):
|
||||
with open("gwendolyn/resources/star_wars/destinyPoints.txt","rt") as file_pointer:
|
||||
points = file_pointer.read()
|
||||
|
||||
if user == "Nikolaj":
|
||||
self.bot.log("Trying to use a dark side destiny point")
|
||||
if 'B' in points:
|
||||
points = points.replace("B","L",1)
|
||||
points = "".join(sorted(points))
|
||||
with open("gwendolyn/resources/star_wars/destinyPoints.txt","wt") as file_pointer:
|
||||
file_pointer.write(points)
|
||||
self.bot.log("Did it")
|
||||
return "Used a dark side destiny point. Destiny pool is now:\n"+self.bot.star_wars.roll.resultToEmoji(points)
|
||||
else:
|
||||
self.bot.log("There were no dark side destiny points")
|
||||
return "No dark side destiny points"
|
||||
else:
|
||||
self.bot.log("Trying to use a light side destiny point")
|
||||
if 'L' in points:
|
||||
points = points.replace("L","B",1)
|
||||
points = "".join(sorted(points))
|
||||
with open("gwendolyn/resources/star_wars/destinyPoints.txt","wt") as file_pointer:
|
||||
file_pointer.write(points)
|
||||
self.bot.log("Did it")
|
||||
return "Used a light side destiny point. Destiny pool is now:\n"+self.bot.star_wars.roll.resultToEmoji(points)
|
||||
else:
|
||||
self.bot.log("There were no dark side destiny points")
|
||||
return "No light side destiny points"
|
||||
|
||||
async def parse_destiny(self, ctx, cmd : str):
|
||||
user = f"#{ctx.author.id}"
|
||||
if cmd != "":
|
||||
while cmd[0] == ' ':
|
||||
cmd = cmd[1:]
|
||||
if cmd == "":
|
||||
break
|
||||
|
||||
if cmd == "":
|
||||
self.bot.log("Retrieving destiny pool info")
|
||||
with open("gwendolyn/resources/star_wars/destinyPoints.txt","rt") as file_pointer:
|
||||
send_message = self.bot.star_wars.roll.resultToEmoji(file_pointer.read())
|
||||
else:
|
||||
commands = cmd.upper().split(" ")
|
||||
if commands[0] == "N":
|
||||
if len(commands) > 1:
|
||||
send_message = self.destiny_new(int(commands[1]))
|
||||
else:
|
||||
send_message = "You need to give an amount of players"
|
||||
elif commands[0] == "U":
|
||||
send_message = self.destiny_use(user)
|
||||
else:
|
||||
send_message = "I didn't quite understand that"
|
||||
|
||||
message_list = send_message.split("\n")
|
||||
await ctx.send(message_list[0])
|
||||
if len(message_list) > 1:
|
||||
for message_item in message_list[1:]:
|
||||
await ctx.channel.send(message_item)
|
@ -1,391 +0,0 @@
|
||||
import random
|
||||
import re
|
||||
import string
|
||||
import json
|
||||
|
||||
with open("gwendolyn/resources/star_wars/starwarsskills.json", "r") as f:
|
||||
skill_data = json.load(f)
|
||||
|
||||
class StarWarsRoll():
|
||||
def __init__(self, bot):
|
||||
self.bot = bot
|
||||
|
||||
# Rolls the specified dice
|
||||
def roll(self, abi : int = 1, prof : int = 0, dif : int = 3, cha : int = 0, boo : int = 0, setb : int = 0, force : int = 0):
|
||||
result = ""
|
||||
dice_result = []
|
||||
for _ in range(abi):
|
||||
choice = random.choice(["","S","S","SS","A","A","SA","AA"])
|
||||
result += choice
|
||||
dice_result.append("abi"+choice)
|
||||
|
||||
for _ in range(prof):
|
||||
choice = random.choice(["","S","S","SS","SS","A","SA","SA","SA","AA","AA","R"])
|
||||
result += choice
|
||||
dice_result.append("prof"+choice)
|
||||
|
||||
for _ in range(dif):
|
||||
choice = random.choice(["","F","FF","H","H","H","HH","FH"])
|
||||
result += choice
|
||||
dice_result.append("dif"+choice)
|
||||
|
||||
for _ in range(cha):
|
||||
choice = random.choice(["","F","F","FF","FF","H","H","FH","FH","HH","HH","D"])
|
||||
result += choice
|
||||
dice_result.append("cha"+choice)
|
||||
|
||||
for _ in range(boo):
|
||||
choice = random.choice(["","","S","SA","AA","A"])
|
||||
result += choice
|
||||
dice_result.append("boo"+choice)
|
||||
|
||||
for _ in range(setb):
|
||||
choice = random.choice(["","","F","F","H","H"])
|
||||
result += choice
|
||||
dice_result.append("setb"+choice)
|
||||
|
||||
for _ in range (force):
|
||||
choice = random.choice(["B","B","B","B","B","B","BB","L","L","LL","LL","LL"])
|
||||
result += choice
|
||||
dice_result.append("force"+choice)
|
||||
|
||||
return result, dice_result
|
||||
|
||||
# Lets dice cancel each other out
|
||||
def simplify(self, result : str):
|
||||
self.bot.log("Simplifying "+result)
|
||||
simp = ""
|
||||
success = (result.count('S') + result.count('R')) - (result.count('F') + result.count('D'))
|
||||
advantage = result.count('A') - result.count('H')
|
||||
result = re.sub("S|A|F|H","",result)
|
||||
|
||||
if success > 0:
|
||||
for _ in range(success):
|
||||
simp += "S"
|
||||
elif success < 0:
|
||||
for _ in range(abs(success)):
|
||||
simp += "F"
|
||||
|
||||
if advantage > 0:
|
||||
for _ in range(advantage):
|
||||
simp += "A"
|
||||
elif advantage < 0:
|
||||
for _ in range(abs(advantage)):
|
||||
simp += "H"
|
||||
|
||||
simp += result
|
||||
|
||||
return simp
|
||||
|
||||
# Returns emoji that symbolize the dice results
|
||||
def dice_result_to_emoji(self, dice_results : list):
|
||||
emoji = ""
|
||||
for result in dice_results:
|
||||
if result == "abiA":
|
||||
emoji += "<:abil1a:695267684476125264> "
|
||||
elif result == "abiSA":
|
||||
emoji += "<:abil1a1s:695267684484513842> "
|
||||
elif result == "abiS":
|
||||
emoji += "<:abil1s:695267684514005013> "
|
||||
elif result == "abiAA":
|
||||
emoji += "<:abil2a:695267684547428352> "
|
||||
elif result == "abiSS":
|
||||
emoji += "<:abil2s:695267684761206914> "
|
||||
elif result == "abi":
|
||||
emoji += "<:abilbla:695267684660674602> "
|
||||
|
||||
elif result == "profA":
|
||||
emoji += "<:prof1a:695267685361123338> "
|
||||
elif result == "profSA":
|
||||
emoji += "<:prof1a1s:695267685067653140> "
|
||||
elif result == "profR":
|
||||
emoji += "<:prof1r:695267685067522088> "
|
||||
elif result == "profS":
|
||||
emoji += "<:prof1s:695267684899881012> "
|
||||
elif result == "profAA":
|
||||
emoji += "<:prof2a:695267684996218982> "
|
||||
elif result == "profSS":
|
||||
emoji += "<:prof2s:695267684878647327> "
|
||||
elif result == "prof":
|
||||
emoji += "<:profbla:695267684698292235> "
|
||||
|
||||
elif result == "difF":
|
||||
emoji += "<:dif1f:695267684924915804> "
|
||||
elif result == "difH":
|
||||
emoji += "<:dif1h:695267684908138506> "
|
||||
elif result == "difFH":
|
||||
emoji += "<:dif1h1f:695267684908269678> "
|
||||
elif result == "difFF":
|
||||
emoji += "<:dif2f:695267684924784680> "
|
||||
elif result == "difHH":
|
||||
emoji += "<:dif2h:695267685071585340> "
|
||||
elif result == "dif":
|
||||
emoji += "<:difbla:695267685000544276> "
|
||||
|
||||
elif result == "chaD":
|
||||
emoji += "<:cha1d:695267684962533447> "
|
||||
elif result == "chaF":
|
||||
emoji += "<:cha1f:695267684601954346> "
|
||||
elif result == "chaH":
|
||||
emoji += "<:cha1h:695267685046681620> "
|
||||
elif result == "chaFH":
|
||||
emoji += "<:cha1h1f:695267685063327784> "
|
||||
elif result == "chaFF":
|
||||
emoji += "<:cha2f:695267684832641097> "
|
||||
elif result == "chaHH":
|
||||
emoji += "<:cha2h:695267684631183381> "
|
||||
elif result == "cha":
|
||||
emoji += "<:chabla:695267684895686787> "
|
||||
|
||||
elif result == "booA":
|
||||
emoji += "<:boo1a:695267684975116329> "
|
||||
elif result == "booSA":
|
||||
emoji += "<:boo1a1s:695267684970922024> "
|
||||
elif result == "booS":
|
||||
emoji += "<:boo1s:695267684979441714> "
|
||||
elif result == "booAA":
|
||||
emoji += "<:boo2a:695267685100945488> "
|
||||
elif result == "boo":
|
||||
emoji += "<:boobla:695267684757012550> "
|
||||
|
||||
elif result == "setbF":
|
||||
emoji += "<:set1f:695267685054939197> "
|
||||
elif result == "setbH":
|
||||
emoji += "<:set1h:695267685147082802> "
|
||||
elif result == "setb":
|
||||
emoji += "<:setbla:695267685151408169> "
|
||||
|
||||
elif result == "forceB":
|
||||
emoji += "<:for1b:695267684593434677> "
|
||||
elif result == "forceL":
|
||||
emoji += "<:for1l:695267684606148640> "
|
||||
elif result == "forceBB":
|
||||
emoji += "<:for2b:695267684903944303> "
|
||||
elif result == "forceLL":
|
||||
emoji += "<:for2l:695267684992024626> "
|
||||
|
||||
return emoji
|
||||
|
||||
# Returns emoji that symbolize the results of the dice rolls
|
||||
def result_to_emoji(self, result : str):
|
||||
emoji = ""
|
||||
for char in result:
|
||||
if char == 'S':
|
||||
emoji += "<:success:826026925280854026> "
|
||||
elif char == 'A':
|
||||
emoji += "<:advantage:826026925515604009> "
|
||||
elif char == 'R':
|
||||
emoji += "<:triumph:826026925319127070> "
|
||||
elif char == 'F':
|
||||
emoji += "<:failure:826026925288980511> "
|
||||
elif char == 'H':
|
||||
emoji += "<:threat:826026925280985108> "
|
||||
elif char == 'D':
|
||||
emoji += "<:despair:826026925272203294> "
|
||||
elif char == 'L':
|
||||
emoji += "<:light:826026925059211295>"
|
||||
elif char == 'B':
|
||||
emoji += "<:dark:826026925289373717>"
|
||||
|
||||
return emoji
|
||||
|
||||
# Converts emoji into letters
|
||||
def emoji_to_result(self, emoji : str):
|
||||
result = ""
|
||||
for char in emoji:
|
||||
if char == "<:light:691010089905029171>":
|
||||
emoji += 'L'
|
||||
if char == "<:dark:691010101901000852>":
|
||||
emoji += 'B'
|
||||
|
||||
return result
|
||||
|
||||
# Returns emoji that symbolize the dice
|
||||
def dice_to_emoji(self, dice : list):
|
||||
emoji = ""
|
||||
|
||||
for _ in range(dice[0]):
|
||||
emoji += "<:ability:690974213397282826> "
|
||||
for _ in range(dice[1]):
|
||||
emoji += "<:proficiency:690973435354153071> "
|
||||
for _ in range(dice[2]):
|
||||
emoji += "<:difficulty:690973992470708296> "
|
||||
for _ in range(dice[3]):
|
||||
emoji += "<:challenge:690973419906400306> "
|
||||
for _ in range(dice[4]):
|
||||
emoji += "<:boost:690972178216386561> "
|
||||
for _ in range(dice[5]):
|
||||
emoji += "<:setback:690972157890658415> "
|
||||
for _ in range(dice[6]):
|
||||
emoji += "<:force:690973451883774013> "
|
||||
|
||||
return emoji
|
||||
|
||||
# Rolls for obligation
|
||||
def obligation_roll(self):
|
||||
self.bot.log("Rolling for obligation")
|
||||
data = self.bot.database["starwarscharacters"]
|
||||
|
||||
table = []
|
||||
|
||||
for character in data:
|
||||
for obligation in data[character]["Obligations"]:
|
||||
for _ in range(data[character]["Obligations"][obligation]):
|
||||
table.append(data[character]["Name"]+", "+obligation)
|
||||
|
||||
while len(table) < 100:
|
||||
table.append("Nothing")
|
||||
|
||||
return random.choice(table)
|
||||
|
||||
# Rolls for critical injury
|
||||
async def crit_roll(self, ctx, addington : int):
|
||||
difficulty_die = "<:difficulty:690973992470708296>"
|
||||
setback_die = "<:setback:690972157890658415>"
|
||||
boost_die = "<:boost:690972178216386561>"
|
||||
roll = random.randint(1,100) + addington
|
||||
injuries = [
|
||||
"**Minor nick**: The target suffers 1 strain, "+difficulty_die] * 5 + [
|
||||
"**Slowed down**: The target can only act during the last allied initiative slot this turn, "+difficulty_die] * 5 + [
|
||||
"**Sudden Jolt**: The target drops whatever is in hand, "+difficulty_die] * 5 + [
|
||||
"**Distracted**: The target cannot perform a Free maneuver during his next turn, "+difficulty_die] * 5 + [
|
||||
"**Off-Balance**: The target adds "+setback_die+" to his next skill check, "+difficulty_die] * 5 + [
|
||||
"**Discouraging Wound**: Flip one light side Destiny point to a dark side Destiny point (reverse if NPC), "+difficulty_die] * 5 + [
|
||||
"**Stunned**: The target is staggered until the end of his next turn, "+difficulty_die] * 5 + [
|
||||
"**Stinger**: Increase the difficulty of next check by one, "+difficulty_die] * 5 + [
|
||||
"**Bowled Over**: The target is knocked prone and suffers 1 strain, "+difficulty_die+difficulty_die] * 5 + [
|
||||
"**Head Ringer**: The target increases the difficulty of all Intellect and Cunning checks by one until the end of the encounter, "+difficulty_die+difficulty_die] * 5 + [
|
||||
"**Fearsome Wound**: The target increases the difficulty of all Presence and Willpower checks by one until the end of the encounter, "+difficulty_die+difficulty_die] * 5 + [
|
||||
"**Agonizing Wound**: The target increases the difficulty of all Brawn and Agility checks by one until the end of the encounter, "+difficulty_die+difficulty_die] * 5 + [
|
||||
"**Slightly Dazed**: The target is disoriented until the end of the encounter, "+difficulty_die+difficulty_die] * 5 + [
|
||||
"**Scattered Senses**: The target removes all "+boost_die+" from skill checks until the end of the encounter, "+difficulty_die+difficulty_die] * 5 + [
|
||||
"**Hamstrung**: The target loses his free maneuver until the end of the encounter, "+difficulty_die+difficulty_die] * 5 + [
|
||||
"**Overpowered**: The target leaves himself open, and the attacker may immediately attempt another free attack agains him, using the exact same pool as the original, "+difficulty_die+difficulty_die] * 5 + [
|
||||
"**Winded**: Until the end of the encounter, the target cannot voluntarily suffer strain to activate any abilities or gain additional maneuvers, "+difficulty_die+difficulty_die] * 5 + [
|
||||
"**Compromised**: Incerase difficulty of all skill checks by one until the end of the encounter, "+difficulty_die+difficulty_die] * 5 + [
|
||||
"**At the brink**: The target suffers 1 strain each time he performs an action, "+difficulty_die+difficulty_die+difficulty_die] * 5 + [
|
||||
"**Crippled**: One of the target's limbs (selected by the GM) is crippled until healed or replaced. Increase difficulty of all checks that require use of that limb by one, "+difficulty_die+difficulty_die+difficulty_die] * 5 + [
|
||||
"**Maimed**: One of the target's limbs (selected by the GM) is permanently lost. Unless the target has a cybernetic replacement, the target cannot perform actions that would require the use of that limb. All other actions gain "+setback_die+", "+difficulty_die+difficulty_die+difficulty_die] * 5 + [
|
||||
"HI"] * 5 + [
|
||||
"**Temporarily Lame**: Until this critical injury is healed, the target cannot perform more than one maneuver during his turn, "+difficulty_die+difficulty_die+difficulty_die] * 5 + [
|
||||
"**Blinded**: The target can no longer see. Upgrade the difficulty of all checks twice. Upgrade the difficulty of perception checks three times, "+difficulty_die+difficulty_die+difficulty_die] * 5 + [
|
||||
"**Knocked Senseless**: The target is staggered for the remainder of the encounter, "+difficulty_die+difficulty_die+difficulty_die] * 5 + [
|
||||
"GI"] * 5 + [
|
||||
"**Bleeding Out**: Every round, the target suffers 1 wound and 1 strain at the beginning of his turn. For every five wounds he suffers beyond his wound threshold, he suffers one additional critical injury. (If he suffers this one again, roll again), "+difficulty_die+difficulty_die+difficulty_die+difficulty_die] * 10 + [
|
||||
"**The End is Nigh**: The target will die after the last initiative slot during the next round, "+difficulty_die+difficulty_die+difficulty_die+difficulty_die] * 10 + [
|
||||
"**Dead**: U B Dead :("]
|
||||
|
||||
if roll >= len(injuries):
|
||||
results = injuries[-1]
|
||||
else:
|
||||
results = injuries[roll]
|
||||
|
||||
if results == "HI":
|
||||
characteristic = random.choice(["brawn"] * 3 + ["agility"] * 3 + ["intellect", "cunning", "presence"])
|
||||
results = "**Horrific Injury**: Until this criticil injury is healed, treat the target's "+characteristic+" as if it's one lower, "+difficulty_die+difficulty_die+difficulty_die
|
||||
|
||||
if results == "GI":
|
||||
characteristic = random.choice(["brawn"] * 3 + ["agility"] * 3 + ["intellect", "cunning", "presence"])
|
||||
results = "**Gruesome Injury**: The target's "+characteristic+" is permanently one lower, "+difficulty_die+difficulty_die+difficulty_die+difficulty_die
|
||||
|
||||
send_message = "Roll: "+str(roll)+"\nInjury:\n"+results
|
||||
|
||||
message_list = send_message.split("\n")
|
||||
await ctx.send(message_list[0])
|
||||
if len(message_list) > 1:
|
||||
for message_item in message_list[1:]:
|
||||
await ctx.channel.send(message_item)
|
||||
|
||||
# Parses the command into something the other functions understand
|
||||
async def parse_roll(self, ctx, cmd : str = ""):
|
||||
user = f"#{ctx.author.id}"
|
||||
cmd = re.sub(' +',' ',cmd.upper()) + " "
|
||||
if cmd[0] == " ":
|
||||
cmd = cmd[1:]
|
||||
cmd = self.bot.star_wars.character.replaceSpaces(string.capwords(cmd))
|
||||
commands = cmd.split(" ")
|
||||
valid_command = False
|
||||
|
||||
if commands[0] == "":
|
||||
roll_parameters = [1,0,3,0,0,0,0]
|
||||
else:
|
||||
roll_parameters = [0,0,0,0,0,0,0]
|
||||
|
||||
if string.capwords(commands[0]) == "Obligations":
|
||||
send_message = self.obligation_roll()
|
||||
|
||||
elif string.capwords(commands[0]) in skill_data:
|
||||
self.bot.log("Oh look! This guy has skills!")
|
||||
if self.bot.star_wars.character.userHasChar(user):
|
||||
self.bot.log("They have a character. That much we know")
|
||||
skill_level = self.bot.star_wars.character.char_data(user,"Skills " + string.capwords(commands[0]))
|
||||
|
||||
if string.capwords(commands[0]) == "Lightsaber":
|
||||
self.bot.log("The skill is lightsaber")
|
||||
char_level = self.bot.star_wars.character.char_data(user,"Characteristics " + self.bot.star_wars.character.lightsaberChar(user))
|
||||
else:
|
||||
char_level = self.bot.star_wars.character.char_data(user,"Characteristics " + skill_data[string.capwords(commands[0])])
|
||||
|
||||
ability_dice = abs(char_level-skill_level)
|
||||
proficiency_dice = min(skill_level,char_level)
|
||||
|
||||
commands = [str(ability_dice)] + [str(proficiency_dice)] + commands[1:]
|
||||
self.bot.log("Converted skill to dice")
|
||||
valid_command = True
|
||||
else:
|
||||
self.bot.log("Okay, no they don't i guess")
|
||||
send_message = "You don't have a user. You can make one with /starwarscharacter"
|
||||
|
||||
elif string.capwords(commands[0]) in ["Ranged","Piloting"]:
|
||||
self.bot.log("They fucked up writing the name of a ranged or piloting skill")
|
||||
if string.capwords(commands[0]) == "Ranged":
|
||||
send_message = "Did you mean \"Ranged - Heavy\" or \"Ranged - Light\""
|
||||
else:
|
||||
send_message = "Did you mean \"Piloting - Planetary\" or \"Piloting - Space\""
|
||||
else:
|
||||
valid_command = True
|
||||
|
||||
if valid_command:
|
||||
self.bot.log("Converting commands to dice")
|
||||
for i, command in enumerate(commands):
|
||||
if command != "":
|
||||
command = command.upper()
|
||||
if command[0] == "A":
|
||||
roll_parameters[0] = int(command.replace("A",""))
|
||||
elif command[0] == "P":
|
||||
roll_parameters[1] = int(command.replace("P",""))
|
||||
elif command[0] == "D":
|
||||
roll_parameters[2] = int(command.replace("D",""))
|
||||
elif command[0] == "C":
|
||||
roll_parameters[3] = int(command.replace("C",""))
|
||||
elif command[0] == "B":
|
||||
roll_parameters[4] = int(command.replace("B",""))
|
||||
elif command[0] == "S":
|
||||
roll_parameters[5] = int(command.replace("S",""))
|
||||
elif command[0] == "F":
|
||||
roll_parameters[6] = int(command.replace("F",""))
|
||||
else:
|
||||
roll_parameters[i] = int(command)
|
||||
|
||||
self.bot.log("Rolling "+str(roll_parameters))
|
||||
roll_results, dice_results = self.roll(roll_parameters[0],roll_parameters[1],roll_parameters[2],roll_parameters[3],roll_parameters[4],roll_parameters[5],roll_parameters[6])
|
||||
|
||||
simplified = self.simplify(roll_results)
|
||||
|
||||
name = self.bot.star_wars.character.getChar_name(user)
|
||||
|
||||
self.bot.log("Returns results and simplified results")
|
||||
|
||||
if simplified == "":
|
||||
send_message = name + " rolls: " + "\n" + self.dice_result_to_emoji(dice_results) + "\nEverything cancels out!"
|
||||
else:
|
||||
send_message = name + " rolls: " + "\n" + self.dice_result_to_emoji(dice_results) + "\n" + self.result_to_emoji(simplified)
|
||||
|
||||
message_list = send_message.split("\n")
|
||||
await ctx.send(message_list[0])
|
||||
if len(message_list) > 1:
|
||||
for message_item in message_list[1:]:
|
||||
if message_item == "":
|
||||
self.bot.log("Tried to send empty message")
|
||||
else:
|
||||
await ctx.channel.send(message_item)
|
Reference in New Issue
Block a user