🧹 PEP updating

This commit is contained in:
Nikolaj
2021-06-14 21:00:10 +02:00
parent 8f6c8b06be
commit 8c253aca3d
43 changed files with 343 additions and 333 deletions

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@ -8,4 +8,4 @@ from .lookup import LookupFuncs
from .other import Other
from .starWarsFuncs import StarWars
from .star_wars_funcs import StarWars

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@ -3,4 +3,4 @@
__all__ = ["Money", "Games"]
from .money import Money
from .gamesContainer import Games
from .games_container import Games

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@ -211,7 +211,7 @@ class Blackjack():
allStanding = True
preAllStanding = True
message = self.bot.longStrings["Blackjack all players standing"]
message = self.bot.long_strings["Blackjack all players standing"]
if game["all standing"]:
self.bot.log("All are standing")
@ -245,11 +245,11 @@ class Blackjack():
return "", True, done
else:
if game["round"] == 0:
firstRoundMsg = self.bot.longStrings["Blackjack first round"]
firstRoundMsg = self.bot.long_strings["Blackjack first round"]
else:
firstRoundMsg = ""
sendMessage = self.bot.longStrings["Blackjack commands"]
sendMessage = self.bot.long_strings["Blackjack commands"]
print(firstRoundMsg)
sendMessage = sendMessage.format(firstRoundMsg)
return sendMessage, False, done
@ -352,7 +352,7 @@ class Blackjack():
winningCalc = (self._calcWinnings(*_calcWinningsParams))
winnings, netWinnings, reason = winningCalc
userName = self.bot.databaseFuncs.getName(user)
userName = self.bot.database_funcs.getName(user)
if winnings < 0:
if winnings == -1:
@ -569,7 +569,7 @@ class Blackjack():
"""
self.bot.log("Loop "+str(gameRound), str(channel.id))
oldImagePath = f"resources/games/oldImages/blackjack{channel.id}"
oldImagePath = f"resources/games/old_images/blackjack{channel.id}"
with open(oldImagePath, "r") as f:
oldImage = await channel.fetch_message(int(f.read()))
@ -604,15 +604,15 @@ class Blackjack():
if rightRound:
if not gamedone:
logMessage = f"Loop {gameRound} calling self._blackjackLoop()"
self.bot.log(logMessage, str(channel.id))
log_message = f"Loop {gameRound} calling self._blackjackLoop()"
self.bot.log(log_message, str(channel.id))
await self._blackjackLoop(channel, gameRound+1, gameID)
else:
new_message = self._blackjackFinish(str(channel.id))
await channel.send(new_message)
else:
logMessage = f"Ending loop on round {gameRound}"
self.bot.log(logMessage, str(channel.id))
log_message = f"Ending loop on round {gameRound}"
self.bot.log(log_message, str(channel.id))
async def hit(self, ctx: discord_slash.context.SlashContext,
handNumber: int = 0):
@ -640,16 +640,16 @@ class Blackjack():
hand, handNumber = self._getHandNumber(userHands, handNumber)
if hand is None:
logMessage = "They didn't specify a hand"
log_message = "They didn't specify a hand"
sendMessage = "You need to specify a hand"
elif game["round"] <= 0:
logMessage = "They tried to hit on the 0th round"
log_message = "They tried to hit on the 0th round"
sendMessage = "You can't hit before you see your cards"
elif hand["hit"]:
logMessage = "They've already hit this round"
log_message = "They've already hit this round"
sendMessage = "You've already hit this round"
elif hand["standing"]:
logMessage = "They're already standing"
log_message = "They're already standing"
sendMessage = "You can't hit when you're standing"
else:
hand["hand"].append(self._drawCard(channel))
@ -675,13 +675,13 @@ class Blackjack():
roundDone = self._isRoundDone(game)
sendMessage = f"{ctx.author.display_name} hit"
logMessage = "They succeeded"
log_message = "They succeeded"
else:
logMessage = "They tried to hit without being in the game"
log_message = "They tried to hit without being in the game"
sendMessage = "You have to enter the game before you can hit"
await ctx.send(sendMessage)
self.bot.log(logMessage)
self.bot.log(log_message)
if roundDone:
gameID = game["gameID"]
@ -713,22 +713,22 @@ class Blackjack():
hand, handNumber = self._getHandNumber(*handParams)
if hand is None:
logMessage = "They didn't specify a hand"
log_message = "They didn't specify a hand"
sendMessage = "You need to specify a hand"
elif game["round"] <= 0:
logMessage = "They tried to hit on the 0th round"
log_message = "They tried to hit on the 0th round"
sendMessage = "You can't hit before you see your cards"
elif hand["hit"]:
logMessage = "They've already hit this round"
log_message = "They've already hit this round"
sendMessage = "You've already hit this round"
elif hand["standing"]:
logMessage = "They're already standing"
log_message = "They're already standing"
sendMessage = "You can't hit when you're standing"
elif len(hand["hand"]) != 2:
logMessage = "They tried to double after round 1"
log_message = "They tried to double after round 1"
sendMessage = "You can only double on the first round"
elif self.bot.money.checkBalance(user) < hand["bet"]:
logMessage = "They tried to double without being in the game"
log_message = "They tried to double without being in the game"
sendMessage = "You can't double when you're not in the game"
else:
bet = hand["bet"]
@ -759,16 +759,16 @@ class Blackjack():
game = blackjackGames.find_one({"_id": channel})
roundDone = self._isRoundDone(game)
sendMessage = self.bot.longStrings["Blackjack double"]
userName = self.bot.databaseFuncs.getName(user)
sendMessage = self.bot.long_strings["Blackjack double"]
userName = self.bot.database_funcs.getName(user)
sendMessage = sendMessage.format(bet, userName)
logMessage = "They succeeded"
log_message = "They succeeded"
else:
logMessage = "They tried to double without being in the game"
log_message = "They tried to double without being in the game"
sendMessage = "You can't double when you're not in the game"
await ctx.send(sendMessage)
self.bot.log(logMessage)
self.bot.log(log_message)
if roundDone:
gameID = game["gameID"]
@ -801,16 +801,16 @@ class Blackjack():
if hand is None:
sendMessage = "You need to specify which hand"
logMessage = "They didn't specify a hand"
log_message = "They didn't specify a hand"
elif game["round"] <= 0:
sendMessage = "You can't stand before you see your cards"
logMessage = "They tried to stand on round 0"
log_message = "They tried to stand on round 0"
elif hand["hit"]:
sendMessage = "You've already hit this round"
logMessage = "They'd already hit this round"
log_message = "They'd already hit this round"
elif hand["standing"]:
sendMessage = "You're already standing"
logMessage = "They're already standing"
log_message = "They're already standing"
else:
hand["standing"] = True
@ -829,14 +829,14 @@ class Blackjack():
roundDone = self._isRoundDone(game)
sendMessage = f"{ctx.author.display_name} is standing"
logMessage = "They succeeded"
log_message = "They succeeded"
else:
logMessage = "They tried to stand without being in the game"
log_message = "They tried to stand without being in the game"
sendMessage = "You have to enter the game before you can stand"
await ctx.send(sendMessage)
self.bot.log(logMessage)
self.bot.log(log_message)
if roundDone:
gameID = game["gameID"]
@ -887,33 +887,33 @@ class Blackjack():
otherHand = 4
if handNumberError:
logMessage = "They didn't specify a hand"
log_message = "They didn't specify a hand"
sendMessage = "You have to specify the hand you're hitting with"
elif game["round"] == 0:
logMessage = "They tried to split on round 0"
log_message = "They tried to split on round 0"
sendMessage = "You can't split before you see your cards"
elif game["user hands"][user]["split"] > 3:
logMessage = "They tried to split more than three times"
log_message = "They tried to split more than three times"
sendMessage = "You can only split 3 times"
elif hand["hit"]:
logMessage = "They've already hit"
log_message = "They've already hit"
sendMessage = "You've already hit or split this hand."
elif hand["standing"]:
logMessage = "They're already standing"
log_message = "They're already standing"
sendMessage = "You're already standing"
elif len(hand["hand"]) != 2:
logMessage = "They tried to split after the first round"
log_message = "They tried to split after the first round"
sendMessage = "You can only split on the first round"
else:
firstCard = self._calcHandValue([hand["hand"][0]])
secondCard = self._calcHandValue([hand["hand"][1]])
if firstCard != secondCard:
logMessage = "They tried to split two different cards"
sendMessage = self.bot.longStrings["Blackjack different cards"]
log_message = "They tried to split two different cards"
sendMessage = self.bot.long_strings["Blackjack different cards"]
else:
bet = hand["bet"]
if self.bot.money.checkBalance(user) < bet:
logMessage = "They didn't have enough GwendoBucks"
log_message = "They didn't have enough GwendoBucks"
sendMessage = "You don't have enough GwendoBucks"
else:
self.bot.money.addMoney(user, -1 * bet)
@ -972,13 +972,13 @@ class Blackjack():
game = blackjackGames.find_one({"_id": channel})
roundDone = self._isRoundDone(game)
sendMessage = self.bot.longStrings["Blackjack split"]
userName = self.bot.databaseFuncs.getName(user)
sendMessage = self.bot.long_strings["Blackjack split"]
userName = self.bot.database_funcs.getName(user)
sendMessage = sendMessage.format(userName)
logMessage = "They succeeded"
log_message = "They succeeded"
await ctx.send(sendMessage)
self.bot.log(logMessage)
self.bot.log(log_message)
if roundDone:
gameID = game["gameID"]
@ -1002,28 +1002,28 @@ class Blackjack():
user = f"#{ctx.author.id}"
collection = self.bot.database["blackjack games"]
game = collection.find_one({"_id": channel})
userName = self.bot.databaseFuncs.getName(user)
userName = self.bot.database_funcs.getName(user)
self.bot.log(f"{userName} is trying to join the Blackjack game")
if game is None:
sendMessage = "There is no game going on in this channel"
logMessage = sendMessage
log_message = sendMessage
elif user in game["user hands"]:
sendMessage = "You're already in the game!"
logMessage = "They're already in the game"
log_message = "They're already in the game"
elif len(game["user hands"]) >= 5:
sendMessage = "There can't be more than 5 players in a game"
logMessage = "There were already 5 players in the game"
log_message = "There were already 5 players in the game"
elif game["round"] != 0:
sendMessage = "The table is no longer taking bets"
logMessage = "They tried to join after the game begun"
log_message = "They tried to join after the game begun"
elif bet < 0:
sendMessage = "You can't bet a negative amount"
logMessage = "They tried to bet a negative amount"
log_message = "They tried to bet a negative amount"
elif self.bot.money.checkBalance(user) < bet:
sendMessage = "You don't have enough GwendoBucks"
logMessage = "They didn't have enough GwendoBucks"
log_message = "They didn't have enough GwendoBucks"
else:
self.bot.money.addMoney(user, -1 * bet)
playerHand = [self._drawCard(channel) for _ in range(2)]
@ -1048,9 +1048,9 @@ class Blackjack():
enterGameText = "entered the game with a bet of"
betText = f"{bet} GwendoBucks"
sendMessage = f"{userName} {enterGameText} {betText}"
logMessage = sendMessage
log_message = sendMessage
self.bot.log(logMessage)
self.bot.log(log_message)
await ctx.send(sendMessage)
async def start(self, ctx: discord_slash.context.SlashContext):
@ -1109,7 +1109,7 @@ class Blackjack():
gameStarted = True
if gameStarted:
sendMessage = self.bot.longStrings["Blackjack started"]
sendMessage = self.bot.long_strings["Blackjack started"]
await ctx.channel.send(sendMessage)
tableImagesPath = "resources/games/blackjackTables/"
@ -1117,7 +1117,7 @@ class Blackjack():
oldImage = await ctx.channel.send(file=discord.File(filePath))
with open("resources/games/oldImages/blackjack"+channel, "w") as f:
with open("resources/games/old_images/blackjack"+channel, "w") as f:
f.write(str(oldImage.id))
await asyncio.sleep(30)
@ -1142,7 +1142,7 @@ class Blackjack():
new_message = self._blackjackFinish(channel)
await ctx.channel.send(new_message)
else:
sendMessage = self.bot.longStrings["Blackjack going on"]
sendMessage = self.bot.long_strings["Blackjack going on"]
await ctx.channel.send(sendMessage)
self.bot.log("There was already a game going on")
@ -1267,7 +1267,7 @@ class DrawBlackjack():
for x in range(len(hands)):
key, value = list(hands.items())[x]
key = self.bot.databaseFuncs.getName(key)
key = self.bot.database_funcs.getName(key)
handParams = [
value["hand"],
False,

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@ -73,8 +73,8 @@ class ConnectFour():
canStart = True
if game is not None:
sendMessage = self.bot.longStrings["Connect 4 going on"]
logMessage = "There was already a game going on"
sendMessage = self.bot.long_strings["Connect 4 going on"]
log_message = "There was already a game going on"
canStart = False
elif type(opponent) == int:
# Opponent is Gwendolyn
@ -84,7 +84,7 @@ class ConnectFour():
opponent = f"#{self.bot.user.id}"
else:
sendMessage = "Difficulty doesn't exist"
logMessage = "They challenged a difficulty that doesn't exist"
log_message = "They challenged a difficulty that doesn't exist"
canStart = False
elif type(opponent) == discord.User:
if opponent.bot:
@ -96,7 +96,7 @@ class ConnectFour():
opponent = f"#{self.bot.user.id}"
else:
sendMessage = "You can't challenge a bot!"
logMessage = "They tried to challenge a bot"
log_message = "They tried to challenge a bot"
canStart = False
else:
# Opponent is another player
@ -106,7 +106,7 @@ class ConnectFour():
diffText = ""
else:
sendMessage = "You can't play against yourself"
logMessage = "They tried to play against themself"
log_message = "They tried to play against themself"
canStart = False
if canStart:
@ -133,15 +133,15 @@ class ConnectFour():
gwendoTurn = (players[0] == f"#{self.bot.user.id}")
startedGame = True
opponentName = self.bot.databaseFuncs.getName(opponent)
turnName = self.bot.databaseFuncs.getName(players[0])
opponentName = self.bot.database_funcs.getName(opponent)
turnName = self.bot.database_funcs.getName(players[0])
startedText = f"Started game against {opponentName}{diffText}."
turnText = f"It's {turnName}'s turn"
sendMessage = f"{startedText} {turnText}"
logMessage = "They started a game"
log_message = "They started a game"
self.bot.log(logMessage)
self.bot.log(log_message)
await ctx.send(sendMessage)
# Sets the whole game in motion
@ -150,13 +150,13 @@ class ConnectFour():
filePath = f"{boardsPath}board{ctx.channel_id}.png"
oldImage = await ctx.channel.send(file=discord.File(filePath))
oldImagesPath = "resources/games/oldImages/"
oldImagePath = f"{oldImagesPath}connectFour{ctx.channel_id}"
old_imagesPath = "resources/games/old_images/"
oldImagePath = f"{old_imagesPath}connect_four{ctx.channel_id}"
with open(oldImagePath, "w") as f:
f.write(str(oldImage.id))
if gwendoTurn:
await self._connectFourAI(ctx)
await self._connect_fourAI(ctx)
else:
for reaction in self.REACTIONS:
await oldImage.add_reaction(reaction)
@ -183,19 +183,19 @@ class ConnectFour():
connect4Games = self.bot.database["connect 4 games"]
game = connect4Games.find_one({"_id": channel})
playerNumber = game["players"].index(user)+1
userName = self.bot.databaseFuncs.getName(user)
userName = self.bot.database_funcs.getName(user)
placedPiece = False
if game is None:
sendMessage = "There's no game in this channel"
logMessage = "There was no game in the channel"
log_message = "There was no game in the channel"
else:
board = game["board"]
board = self._placeOnBoard(board, playerNumber, column)
if board is None:
sendMessage = "There isn't any room in that column"
logMessage = "There wasn't any room in the column"
log_message = "There wasn't any room in the column"
else:
updater = {"$set": {"board": board}}
connect4Games.update_one({"_id": channel}, updater)
@ -217,7 +217,7 @@ class ConnectFour():
sendMessage = "{} placed a piece in column {} and won. "
sendMessage = sendMessage.format(userName, column+1)
logMessage = f"{userName} won"
log_message = f"{userName} won"
winAmount = int(game["difficulty"])**2+5
if game["players"][won-1] != f"#{self.bot.user.id}":
sendMessage += "Adding {} GwendoBucks to their account"
@ -225,27 +225,27 @@ class ConnectFour():
elif 0 not in board[0]:
gameWon = True
sendMessage = "It's a draw!"
logMessage = "The game ended in a draw"
log_message = "The game ended in a draw"
else:
gameWon = False
otherUserId = game["players"][turn]
otherUserName = self.bot.databaseFuncs.getName(otherUserId)
sendMessage = self.bot.longStrings["Connect 4 placed"]
otherUserName = self.bot.database_funcs.getName(otherUserId)
sendMessage = self.bot.long_strings["Connect 4 placed"]
formatParams = [userName, column+1, otherUserName]
sendMessage = sendMessage.format(*formatParams)
logMessage = "They placed the piece"
log_message = "They placed the piece"
gwendoTurn = (game["players"][turn] == f"#{self.bot.user.id}")
placedPiece = True
await ctx.channel.send(sendMessage)
self.bot.log(logMessage)
self.bot.log(log_message)
if placedPiece:
self.draw.drawImage(channel)
oldImagePath = f"resources/games/oldImages/connectFour{channel}"
oldImagePath = f"resources/games/old_images/connect_four{channel}"
with open(oldImagePath, "r") as f:
oldImage = await ctx.channel.fetch_message(int(f.read()))
@ -263,7 +263,7 @@ class ConnectFour():
with open(oldImagePath, "w") as f:
f.write(str(oldImage.id))
if gwendoTurn:
await self._connectFourAI(ctx)
await self._connect_fourAI(ctx)
else:
for reaction in self.REACTIONS:
await oldImage.add_reaction(reaction)
@ -285,7 +285,7 @@ class ConnectFour():
loserIndex = game["players"].index(f"#{ctx.author.id}")
winnerIndex = (loserIndex+1) % 2
winnerID = game["players"][winnerIndex]
winnerName = self.bot.databaseFuncs.getName(winnerID)
winnerName = self.bot.database_funcs.getName(winnerID)
sendMessage = f"{ctx.author.display_name} surrenders."
sendMessage += f" This means {winnerName} is the winner."
@ -295,7 +295,7 @@ class ConnectFour():
sendMessage += f" Adding {reward} to their account"
await ctx.send(sendMessage)
oldImagePath = f"resources/games/oldImages/connectFour{channel}"
oldImagePath = f"resources/games/old_images/connect_four{channel}"
with open(oldImagePath, "r") as f:
oldImage = await ctx.channel.fetch_message(int(f.read()))
@ -353,7 +353,7 @@ class ConnectFour():
reward = difficulty**2 + 5
self.bot.money.addMoney(game["players"][winner-1], reward)
self.bot.databaseFuncs.deleteGame("connect 4 games", channel)
self.bot.database_funcs.deleteGame("connect 4 games", channel)
def _isWon(self, board: dict):
won = 0
@ -429,7 +429,7 @@ class ConnectFour():
return won, winDirection, winCoordinates
async def _connectFourAI(self, ctx: SlashContext):
async def _connect_fourAI(self, ctx: SlashContext):
def outOfRange(possibleScores: list):
allowedRange = max(possibleScores)*(1-0.1)
moreThanOne = len(possibleScores) != 1
@ -1023,12 +1023,12 @@ class DrawConnectFour():
if game["players"][0] == "Gwendolyn":
player1 = "Gwendolyn"
else:
player1 = self.bot.databaseFuncs.getName(game["players"][0])
player1 = self.bot.database_funcs.getName(game["players"][0])
if game["players"][1] == "Gwendolyn":
player2 = "Gwendolyn"
else:
player2 = self.bot.databaseFuncs.getName(game["players"][1])
player2 = self.bot.database_funcs.getName(game["players"][1])
exampleHeight = self.HEIGHT - self.BORDER
exampleHeight += (self.BOTTOMBORDER+self.BORDER)//2 - self.TEXTSIZE//2

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@ -11,7 +11,7 @@ Has a container for game functions.
from .invest import Invest
from .trivia import Trivia
from .blackjack import Blackjack
from .connectFour import ConnectFour
from .connect_four import ConnectFour
from .hangman import Hangman
from .hex import HexGame
@ -28,7 +28,7 @@ class Games():
Contains investment functions.
blackjack
Contains blackjack functions.
connectFour
connect_four
Contains connect four functions.
hangman
Contains hangman functions.
@ -43,6 +43,6 @@ class Games():
self.invest = Invest(bot)
self.trivia = Trivia(bot)
self.blackjack = Blackjack(bot)
self.connectFour = ConnectFour(bot)
self.connect_four = ConnectFour(bot)
self.hangman = Hangman(bot)
self.hex = HexGame(bot)

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@ -72,7 +72,7 @@ class Hangman():
channel = str(ctx.channel_id)
user = f"#{ctx.author.id}"
game = self.__bot.database["hangman games"].find_one({"_id": channel})
userName = self.__bot.databaseFuncs.getName(user)
userName = self.__bot.database_funcs.getName(user)
startedGame = False
if game is None:
@ -99,14 +99,14 @@ class Hangman():
self.__draw.drawImage(channel)
logMessage = "Game started"
log_message = "Game started"
sendMessage = f"{userName} started game of hangman."
startedGame = True
else:
logMessage = "There was already a game going on"
sendMessage = self.__bot.longStrings["Hangman going on"]
log_message = "There was already a game going on"
sendMessage = self.__bot.long_strings["Hangman going on"]
self.__bot.log(logMessage)
self.__bot.log(log_message)
await ctx.send(sendMessage)
if startedGame:
@ -122,7 +122,7 @@ class Hangman():
oldMessages = f"{newImage.id}\n{blankMessage.id}"
with open(f"resources/games/oldImages/hangman{channel}", "w") as f:
with open(f"resources/games/old_images/hangman{channel}", "w") as f:
f.write(oldMessages)
for message, letters in reactionMessages.items():
@ -149,7 +149,7 @@ class Hangman():
else:
self.__bot.database["hangman games"].delete_one({"_id": channel})
with open(f"resources/games/oldImages/hangman{channel}", "r") as f:
with open(f"resources/games/old_images/hangman{channel}", "r") as f:
messages = f.read().splitlines()
for message in messages:
@ -216,17 +216,17 @@ class Hangman():
if game["misses"] == 6:
hangmanGames.delete_one({"_id": channel})
sendMessage += self.__bot.longStrings["Hangman lost game"]
sendMessage += self.__bot.long_strings["Hangman lost game"]
remainingLetters = []
elif all(game["guessed"]):
hangmanGames.delete_one({"_id": channel})
self.__bot.money.addMoney(user, 15)
sendMessage += self.__bot.longStrings["Hangman guessed word"]
sendMessage += self.__bot.long_strings["Hangman guessed word"]
remainingLetters = []
await message.channel.send(sendMessage)
with open(f"resources/games/oldImages/hangman{channel}", "r") as f:
with open(f"resources/games/old_images/hangman{channel}", "r") as f:
oldMessageIDs = f.read().splitlines()
for oldID in oldMessageIDs:
@ -254,7 +254,7 @@ class Hangman():
else:
oldMessages = str(newImage.id)
oldImagePath = f"resources/games/oldImages/hangman{channel}"
oldImagePath = f"resources/games/old_images/hangman{channel}"
with open(oldImagePath, "w") as f:
f.write(oldMessages)

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@ -28,11 +28,11 @@ class HexGame():
await ctx.send("You can't surrender when you're not a player.")
else:
opponent = (players.index(user) + 1) % 2
opponentName = self.bot.databaseFuncs.getName(players[opponent])
opponentName = self.bot.database_funcs.getName(players[opponent])
self.bot.database["hex games"].update_one({"_id":channel},{"$set":{"winner":opponent + 1}})
await ctx.send(f"{ctx.author.display_name} surrendered")
with open(f"resources/games/oldImages/hex{channel}", "r") as f:
with open(f"resources/games/old_images/hex{channel}", "r") as f:
oldImage = await ctx.channel.fetch_message(int(f.read()))
if oldImage is not None:
@ -44,7 +44,7 @@ class HexGame():
filePath = f"resources/games/hexBoards/board{channel}.png"
oldImage = await ctx.channel.send(file = discord.File(filePath))
with open(f"resources/games/oldImages/hex{channel}", "w") as f:
with open(f"resources/games/old_images/hex{channel}", "w") as f:
f.write(str(oldImage.id))
self.bot.database["hex games"].delete_one({"_id":channel})
@ -72,10 +72,10 @@ class HexGame():
opponent = game["players"][::-1][game["turn"]-1]
gwendoTurn = (opponent == f"#{self.bot.user.id}")
opponentName = self.bot.databaseFuncs.getName(opponent)
opponentName = self.bot.database_funcs.getName(opponent)
await ctx.send(f"The color of the players were swapped. It is now {opponentName}'s turn")
with open(f"resources/games/oldImages/hex{channel}", "r") as f:
with open(f"resources/games/old_images/hex{channel}", "r") as f:
oldImage = await ctx.channel.fetch_message(int(f.read()))
if oldImage is not None:
@ -87,7 +87,7 @@ class HexGame():
filePath = f"resources/games/hexBoards/board{channel}.png"
oldImage = await ctx.channel.send(file = discord.File(filePath))
with open(f"resources/games/oldImages/hex{channel}", "w") as f:
with open(f"resources/games/old_images/hex{channel}", "w") as f:
f.write(str(oldImage.id))
if gwendoTurn:
@ -105,7 +105,7 @@ class HexGame():
if game != None:
sendMessage = "There's already a hex game going on in this channel"
logMessage = "There was already a game going on"
log_message = "There was already a game going on"
canStart = False
else:
if type(opponent) == int:
@ -117,7 +117,7 @@ class HexGame():
opponent = f"#{self.bot.user.id}"
else:
sendMessage = "Difficulty doesn't exist"
logMessage = "They tried to play against a difficulty that doesn't exist"
log_message = "They tried to play against a difficulty that doesn't exist"
canStart = False
elif type(opponent) == discord.member.Member:
@ -131,7 +131,7 @@ class HexGame():
opponent = f"#{self.bot.user.id}"
else:
sendMessage = "You can't challenge a bot!"
logMessage = "They tried to challenge a bot"
log_message = "They tried to challenge a bot"
canStart = False
else:
# Opponent is another player
@ -142,11 +142,11 @@ class HexGame():
diffText = ""
else:
sendMessage = "You can't play against yourself"
logMessage = "They tried to play against themself"
log_message = "They tried to play against themself"
canStart = False
else:
canStart = False
logMessage = f"Opponent was neither int or member. It was {type(opponent)}"
log_message = f"Opponent was neither int or member. It was {type(opponent)}"
sendMessage = "Something went wrong"
if canStart:
@ -167,18 +167,18 @@ class HexGame():
gwendoTurn = (players[0] == f"#{self.bot.user.id}")
startedGame = True
turnName = self.bot.databaseFuncs.getName(players[0])
turnName = self.bot.database_funcs.getName(players[0])
sendMessage = f"Started Hex game against {opponentName}{diffText}. It's {turnName}'s turn"
logMessage = "Game started"
log_message = "Game started"
await ctx.send(sendMessage)
self.bot.log(logMessage)
self.bot.log(log_message)
if startedGame:
filePath = f"resources/games/hexBoards/board{ctx.channel_id}.png"
newImage = await ctx.channel.send(file = discord.File(filePath))
with open(f"resources/games/oldImages/hex{ctx.channel_id}", "w") as f:
with open(f"resources/games/old_images/hex{ctx.channel_id}", "w") as f:
f.write(str(newImage.id))
if gwendoTurn:
@ -199,7 +199,7 @@ class HexGame():
else:
players = game["players"]
if user not in players:
sendMessage = f"You can't place when you're not in the game. The game's players are: {self.bot.databaseFuncs.getName(game['players'][0])} and {self.bot.databaseFuncs.getName(game['players'][1])}."
sendMessage = f"You can't place when you're not in the game. The game's players are: {self.bot.database_funcs.getName(game['players'][0])} and {self.bot.database_funcs.getName(game['players'][1])}."
self.bot.log("They aren't in the game")
elif players[game["turn"]-1] != user:
sendMessage = "It's not your turn"
@ -228,12 +228,12 @@ class HexGame():
if winner == 0: # Continue with the game.
gameWon = False
sendMessage = self.bot.databaseFuncs.getName(game["players"][player-1])+" placed at "+position.upper()+". It's now "+self.bot.databaseFuncs.getName(game["players"][turn-1])+"'s turn."# The score is "+str(score)
sendMessage = self.bot.database_funcs.getName(game["players"][player-1])+" placed at "+position.upper()+". It's now "+self.bot.database_funcs.getName(game["players"][turn-1])+"'s turn."# The score is "+str(score)
else: # Congratulations!
gameWon = True
self.bot.database["hex games"].update_one({"_id":channel},{"$set":{"winner":winner}})
sendMessage = self.bot.databaseFuncs.getName(game["players"][player-1])+" placed at "+position.upper()+" and won!"
sendMessage = self.bot.database_funcs.getName(game["players"][player-1])+" placed at "+position.upper()+" and won!"
if game["players"][winner-1] != f"#{self.bot.user.id}":
winAmount = game["difficulty"]*10
sendMessage += " Adding "+str(winAmount)+" GwendoBucks to their account."
@ -258,7 +258,7 @@ class HexGame():
# Update the board
self.draw.drawHexPlacement(channel,player, position)
with open(f"resources/games/oldImages/hex{channel}", "r") as f:
with open(f"resources/games/old_images/hex{channel}", "r") as f:
oldImage = await ctx.channel.fetch_message(int(f.read()))
if oldImage is not None:
@ -281,7 +281,7 @@ class HexGame():
self.bot.database["hex games"].delete_one({"_id":channel})
else:
with open(f"resources/games/oldImages/hex{channel}", "w") as f:
with open(f"resources/games/old_images/hex{channel}", "w") as f:
f.write(str(oldImage.id))
if gwendoTurn:
@ -321,7 +321,7 @@ class HexGame():
sendMessage = "It's not your turn"
else:
turn = game["turn"]
self.bot.log("Undoing {}'s last move".format(self.bot.databaseFuncs.getName(user)))
self.bot.log("Undoing {}'s last move".format(self.bot.database_funcs.getName(user)))
lastMove = game["gameHistory"].pop()
game["board"][lastMove[0]][lastMove[1]] = 0
@ -337,7 +337,7 @@ class HexGame():
await ctx.send(sendMessage)
if undid:
with open(f"resources/games/oldImages/hex{channel}", "r") as f:
with open(f"resources/games/old_images/hex{channel}", "r") as f:
oldImage = await ctx.channel.fetch_message(int(f.read()))
if oldImage is not None:
@ -349,7 +349,7 @@ class HexGame():
filePath = f"resources/games/hexBoards/board{channel}.png"
oldImage = await ctx.channel.send(file = discord.File(filePath))
with open(f"resources/games/oldImages/hex{channel}", "w") as f:
with open(f"resources/games/old_images/hex{channel}", "w") as f:
f.write(str(oldImage.id))
@ -556,7 +556,7 @@ class DrawHex():
game = self.bot.database["hex games"].find_one({"_id":channel})
for p in [1,2]:
playername = self.bot.databaseFuncs.getName(game["players"][p-1])
playername = self.bot.database_funcs.getName(game["players"][p-1])
# Draw name
x = self.XNAME[p]
x -= self.NAMEFONT.getsize(playername)[0] if p==2 else 0 # player2's name is right-aligned
@ -620,7 +620,7 @@ class DrawHex():
# Write player names and color
for p in [1,2]:
playername = self.bot.databaseFuncs.getName(game["players"][p%2])
playername = self.bot.database_funcs.getName(game["players"][p%2])
x = self.XNAME[p]
x -= self.NAMEFONT.getsize(playername)[0] if p==2 else 0 # player2's name is right-aligned

View File

@ -42,7 +42,7 @@ class Invest():
price: int
The price of the stock.
"""
res = self.bot.finnhubClient.quote(symbol.upper())
res = self.bot.finnhub_client.quote(symbol.upper())
if res == {}:
return 0
else:
@ -65,7 +65,7 @@ class Invest():
investmentsDatabase = self.bot.database["investments"]
userInvestments = investmentsDatabase.find_one({"_id": user})
userName = self.bot.databaseFuncs.getName(user)
userName = self.bot.database_funcs.getName(user)
if userInvestments in [None, {}]:
return f"{userName} does not have a stock portfolio."
@ -162,7 +162,7 @@ class Invest():
}
investmentsDatabase.insert_one(newUser)
userName = self.bot.databaseFuncs.getName(user)
userName = self.bot.database_funcs.getName(user)
sendMessage = "{} bought {} GwendoBucks worth of {} stock"
sendMessage = sendMessage.format(userName, buyAmount, stock)
return sendMessage
@ -219,7 +219,7 @@ class Invest():
updater = {"$unset": {f"investments.{stock}": ""}}
investmentsDatabase.update_one({"_id": user}, updater)
userName = self.bot.databaseFuncs.getName(user)
userName = self.bot.database_funcs.getName(user)
sendMessage = "{} sold {} GwendoBucks worth of {} stock"
return sendMessage.format(userName, sellAmount, stock)
else:
@ -252,7 +252,7 @@ class Invest():
response = response.format(commands[0].upper())
else:
price = f"{price:,}".replace(",", ".")
response = self.bot.longStrings["Stock value"]
response = self.bot.long_strings["Stock value"]
response = response.format(commands[1].upper(), price)
elif parameters.startswith("buy"):
@ -260,14 +260,14 @@ class Invest():
if len(commands) == 3:
response = self.buyStock(user, commands[1], int(commands[2]))
else:
response = self.bot.longStrings["Stock parameters"]
response = self.bot.long_strings["Stock parameters"]
elif parameters.startswith("sell"):
commands = parameters.split(" ")
if len(commands) == 3:
response = self.sellStock(user, commands[1], int(commands[2]))
else:
response = self.bot.longStrings["Stock parameters"]
response = self.bot.long_strings["Stock parameters"]
else:
response = "Incorrect parameters"
@ -280,7 +280,7 @@ class Invest():
"description": text,
"colour": 0x00FF00
}
em = discord.Embed(*embedParams)
em = discord.Embed(**embedParams)
await ctx.send(embed=em)
else:
await ctx.send(response)

View File

@ -98,7 +98,7 @@ class Money():
else:
newUser = {
"_id": user,
"user name": self.bot.databaseFuncs.getName(user),
"user name": self.bot.database_funcs.getName(user),
"money": amount
}
self.database["users"].insert_one(newUser)
@ -120,7 +120,7 @@ class Money():
"""
await self.bot.defer(ctx)
username = user.display_name
if self.bot.databaseFuncs.getID(username) is None:
if self.bot.database_funcs.getID(username) is None:
async for member in ctx.guild.fetch_members(limit=None):
if member.display_name.lower() == username.lower():
username = member.display_name
@ -134,7 +134,7 @@ class Money():
userid = f"#{ctx.author.id}"
userData = self.database["users"].find_one({"_id": userid})
targetUser = self.bot.databaseFuncs.getID(username)
targetUser = self.bot.database_funcs.getID(username)
if amount <= 0:
self.bot.log("They tried to steal")

View File

@ -91,9 +91,9 @@ class Trivia():
return question, answers, correctAnswer
else:
logMessage = "There was already a trivia question for that channel"
self.bot.log(logMessage)
return self.bot.longStrings["Trivia going on"], "", ""
log_message = "There was already a trivia question for that channel"
self.bot.log(log_message)
return self.bot.long_strings["Trivia going on"], "", ""
def triviaAnswer(self, user: str, channel: str, command: str):
"""
@ -182,10 +182,10 @@ class Trivia():
self.triviaCountPoints(channelId)
deleteGameParams = ["trivia questions", channelId]
self.bot.databaseFuncs.deleteGame(*deleteGameParams)
self.bot.database_funcs.deleteGame(*deleteGameParams)
self.bot.log("Time's up for the trivia question", channelId)
sendMessage = self.bot.longStrings["Trivia time up"]
sendMessage = self.bot.long_strings["Trivia time up"]
formatParams = [chr(correctAnswer), options[correctAnswer-97]]
sendMessage = sendMessage.format(*formatParams)
await ctx.send(sendMessage)

View File

@ -2,4 +2,4 @@
__all__ = ["LookupFuncs"]
from .lookupFuncs import LookupFuncs
from .lookup_funcs import LookupFuncs

View File

@ -64,7 +64,7 @@ class Generators():
if random.randint(1,10) > 1:
try:
new_letter = random.choice(letter_dict[chain[-2]+chain[-1]])
except:
except KeyError():
new_letter = random.choice(letter_dict[chain[-1]])
else:
new_letter = random.choice(letter_dict[chain[-1]])

View File

@ -2,4 +2,4 @@
__all__ = ["StarWars"]
from .starWars import StarWars
from .star_wars import StarWars

View File

@ -1,6 +1,6 @@
from .starWarsChar import StarWarsChar
from .starWarsRoll import StarWarsRoll
from .starWarsDestiny import StarWarsDestiny
from .star_wars_char import StarWarsChar
from .star_wars_roll import StarWarsRoll
from .star_wars_destiny import StarWarsDestiny
class StarWars():
def __init__(self, bot):

View File

@ -7,15 +7,15 @@ class StarWarsChar():
self.bot = bot
def getCharName(self, user : str):
self.bot.log("Getting name for "+self.bot.databaseFuncs.getName(user)+"'s character")
self.bot.log("Getting name for "+self.bot.database_funcs.getName(user)+"'s character")
userCharacter = self.bot.database["starwars characters"].find_one({"_id":user})
if userCharacter != None:
self.bot.log("Name is "+userCharacter["Name"])
return userCharacter["Name"]
else:
self.bot.log("Just using "+self.bot.databaseFuncs.getName(user))
return self.bot.databaseFuncs.getName(user)
self.bot.log("Just using "+self.bot.database_funcs.getName(user))
return self.bot.database_funcs.getName(user)
def setUpDict(self, cmd : dict):
self.bot.log("Setting up a dictionary in a nice way")
@ -252,7 +252,7 @@ class StarWarsChar():
if cmd == "":
break
self.bot.log("Looking for "+self.bot.databaseFuncs.getName(user)+"'s character")
self.bot.log("Looking for "+self.bot.database_funcs.getName(user)+"'s character")
if userCharacter != None:
self.bot.log("Found it! Looking for "+key+" in the data")
if key in userCharacter:
@ -303,7 +303,7 @@ class StarWarsChar():
return cmd[0]+" added to "+key+" for " + userCharacter["Name"]
elif key == "Weapons":
with open("resources/starWars/starwarstemplates.json", "r") as f:
with open("resources/star_wars/starwarstemplates.json", "r") as f:
templates = json.load(f)
newWeapon = templates["Weapon"]
self.bot.log("Adding "+cmd+" to "+key)
@ -495,18 +495,18 @@ class StarWarsChar():
text = self.replaceWithSpaces(text)
returnEmbed = True
else:
self.bot.log("Makin' a character for "+self.bot.databaseFuncs.getName(user))
with open("resources/starWars/starwarstemplates.json", "r") as f:
self.bot.log("Makin' a character for "+self.bot.database_funcs.getName(user))
with open("resources/star_wars/starwarstemplates.json", "r") as f:
templates = json.load(f)
newChar = templates["Character"]
newChar["_id"] = user
self.bot.database["starwars characters"].insert_one(newChar)
await ctx.send("Character for " + self.bot.databaseFuncs.getName(user) + " created")
await ctx.send("Character for " + self.bot.database_funcs.getName(user) + " created")
else:
if cmd == "Purge":
self.bot.log("Deleting "+self.bot.databaseFuncs.getName(user)+"'s character")
self.bot.log("Deleting "+self.bot.database_funcs.getName(user)+"'s character")
self.bot.database["starwars characters"].delete_one({"_id":user})
await ctx.send("Character for " + self.bot.databaseFuncs.getName(user) + " deleted")
await ctx.send("Character for " + self.bot.database_funcs.getName(user) + " deleted")
else:
await ctx.send(self.replaceWithSpaces(str(self.charData(user,cmd))))

View File

@ -4,16 +4,16 @@ class StarWarsDestiny():
def destinyNew(self, num : int):
self.bot.log("Creating a new destiny pool with "+str(num)+" players")
roll, diceResults = self.bot.starWars.roll.roll(0,0,0,0,0,0,num)
roll, diceResults = self.bot.star_wars.roll.roll(0,0,0,0,0,0,num)
roll = "".join(sorted(roll))
with open("resources/starWars/destinyPoints.txt","wt") as f:
with open("resources/star_wars/destinyPoints.txt","wt") as f:
f.write(roll)
return "Rolled for Destiny Points and got:\n"+self.bot.starWars.roll.diceResultToEmoji(diceResults)+"\n"+self.bot.starWars.roll.resultToEmoji(roll)
return "Rolled for Destiny Points and got:\n"+self.bot.star_wars.roll.diceResultToEmoji(diceResults)+"\n"+self.bot.star_wars.roll.resultToEmoji(roll)
def destinyUse(self, user : str):
with open("resources/starWars/destinyPoints.txt","rt") as f:
with open("resources/star_wars/destinyPoints.txt","rt") as f:
points = f.read()
if user == "Nikolaj":
@ -21,10 +21,10 @@ class StarWarsDestiny():
if 'B' in points:
points = points.replace("B","L",1)
points = "".join(sorted(points))
with open("resources/starWars/destinyPoints.txt","wt") as f:
with open("resources/star_wars/destinyPoints.txt","wt") as f:
f.write(points)
self.bot.log("Did it")
return "Used a dark side destiny point. Destiny pool is now:\n"+self.bot.starWars.roll.resultToEmoji(points)
return "Used a dark side destiny point. Destiny pool is now:\n"+self.bot.star_wars.roll.resultToEmoji(points)
else:
self.bot.log("There were no dark side destiny points")
return "No dark side destiny points"
@ -33,10 +33,10 @@ class StarWarsDestiny():
if 'L' in points:
points = points.replace("L","B",1)
points = "".join(sorted(points))
with open("resources/starWars/destinyPoints.txt","wt") as f:
with open("resources/star_wars/destinyPoints.txt","wt") as f:
f.write(points)
self.bot.log("Did it")
return "Used a light side destiny point. Destiny pool is now:\n"+self.bot.starWars.roll.resultToEmoji(points)
return "Used a light side destiny point. Destiny pool is now:\n"+self.bot.star_wars.roll.resultToEmoji(points)
else:
self.bot.log("There were no dark side destiny points")
return "No light side destiny points"
@ -51,8 +51,8 @@ class StarWarsDestiny():
if cmd == "":
self.bot.log("Retrieving destiny pool info")
with open("resources/starWars/destinyPoints.txt","rt") as f:
sendMessage = self.bot.starWars.roll.resultToEmoji(f.read())
with open("resources/star_wars/destinyPoints.txt","rt") as f:
sendMessage = self.bot.star_wars.roll.resultToEmoji(f.read())
else:
commands = cmd.upper().split(" ")
if commands[0] == "N":

View File

@ -3,7 +3,7 @@ import re
import string
import json
with open("resources/starWars/starwarsskills.json", "r") as f:
with open("resources/star_wars/starwarsskills.json", "r") as f:
skillData = json.load(f)
class StarWarsRoll():
@ -302,7 +302,7 @@ class StarWarsRoll():
cmd = re.sub(' +',' ',cmd.upper()) + " "
if cmd[0] == " ":
cmd = cmd[1:]
cmd = self.bot.starWars.character.replaceSpaces(string.capwords(cmd))
cmd = self.bot.star_wars.character.replaceSpaces(string.capwords(cmd))
commands = cmd.split(" ")
validCommand = False
@ -316,15 +316,15 @@ class StarWarsRoll():
elif string.capwords(commands[0]) in skillData:
self.bot.log("Oh look! This guy has skills!")
if self.bot.starWars.character.userHasChar(user):
if self.bot.star_wars.character.userHasChar(user):
self.bot.log("They have a character. That much we know")
skillLevel = self.bot.starWars.character.charData(user,"Skills " + string.capwords(commands[0]))
skillLevel = self.bot.star_wars.character.charData(user,"Skills " + string.capwords(commands[0]))
if string.capwords(commands[0]) == "Lightsaber":
self.bot.log("The skill is lightsaber")
charLevel = self.bot.starWars.character.charData(user,"Characteristics " + self.bot.starWars.character.lightsaberChar(user))
charLevel = self.bot.star_wars.character.charData(user,"Characteristics " + self.bot.star_wars.character.lightsaberChar(user))
else:
charLevel = self.bot.starWars.character.charData(user,"Characteristics " + skillData[string.capwords(commands[0])])
charLevel = self.bot.star_wars.character.charData(user,"Characteristics " + skillData[string.capwords(commands[0])])
abilityDice = abs(charLevel-skillLevel)
proficiencyDice = min(skillLevel,charLevel)
@ -372,7 +372,7 @@ class StarWarsRoll():
simplified = self.simplify(rollResults)
name = self.bot.starWars.character.getCharName(user)
name = self.bot.star_wars.character.getCharName(user)
self.bot.log("Returns results and simplified results")