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2024-03-26 12:36:41 +01:00
parent a56954fdd8
commit ad25550c22
2 changed files with 4 additions and 7 deletions

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@@ -112,22 +112,19 @@
Eating more than one goodberry in a single round only provides you with the effects of one.
\section{Variant Rules}
We use the "Proficiency Dice", "Mixing Potions" and "Scroll Mishap" variant rules.
We use the "Proficiency Dice", "Mixing Potions" and "Scroll Mishap" variant rules. We do not use the "Encumbrance" variant rule.
\section{Ammunition}
Mundane ammunition is not tracked. This includes thrown items.
\end{minipage}\hfil
\begin{minipage}[t]{.45\textwidth}
\section{Unseen Attack}
An attack against a creature that cannot see the attacker has advantage if and only if the attacker is able to see the target.
\end{minipage}\hfil
\begin{minipage}[t]{.45\textwidth}
\section{Readying Multiple Attacks}
Extra attack and multiattack work as normal when readying the attack action.
\section{Encumbrance}
Encumbrance is dumb.
\section{Rations}
Your characters don't eat. Cause I can't be bothered tracking that.
@@ -152,7 +149,7 @@
Barring a TPK, an absent player's character cannot die (There have been exceptions to this, but it's really a case-by-case thing).
\section{Inspiration}
The use of inspiration can be declared before any d20 roll rolled by any player to gain advantage on the roll.
Inspiration can be expended after any failed d20 roll rolled by any player to re-roll.
\end{minipage}
\end{center}