Files
Solitaire/Entities/IGameEntity.cs
NikolajDanger d9e27910cf
2021-11-02 00:05:00 +01:00

15 lines
483 B
C#

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System.Collections.Generic;
namespace Solitaire.Entities {
public interface IGameEntity {
int DrawOrder {get;}
bool Following {get;}
Vector2 Position {get;}
int Offset {get; set;}
void Update(GameTime gameTime, Vector2 mPosition, bool mReleased, bool mHolding, List<IGameEntity> entities);
void Draw(SpriteBatch spriteBatch, GameTime gameTime);
}
}