Files
Gwendolyn/funcs/games/loveletter.py
jona605a d57673e196 💌
2020-08-30 22:48:51 +02:00

81 lines
3.0 KiB
Python

import random
from funcs import logThis
from .loveletterDraw import DrawLove
class LoveLetter():
def __init__(self,bot):
self.bot = bot
self.draw = DrawLove(bot)
# Parses command
def parseLove(self, command, channel, user):
commands = command.lower().split()
game = self.bot.database["loveletter games"].find_one({"_id":channel})
if command == "" or command == " ":
logThis(str(user)+" started a Love Letter game with loveStart(). ")
return self.loveStart(channel)
# If using a command with no game, return error
elif game == None:
return "There's no game in this channel", False, False
# Joining the game
elif commands[0] == "join":
if game["round"] == 0:
if user not in game["player hands"]:
# Deal cards
card = game["deck"].pop()
username = self.bot.funcs.getName(user)
game["player hands"][username] = card
game["discard piles"][username] = []
self.bot.database["loveletter games"].replace_one({"_id":channel},game)
return username+" joined the game! Type \"!loveletter begin\" once all players have joined.", False, False
else:
return "You're already playing!", False, False
else:
return "It's too late to join", False, False
# Beginning the game
elif commands[0] == "begin":
if user in game["player hands"]:
if len(game["player hands"]) > 1:
pass
else:
return "AI functionality hasn't been implemented yet. Get another player to join!", False, False
else:
return "You can't begin a game, when you're not a player!", False, False
# Stopping the game
elif commands[0] == "stop":
if user in game["player hands"]:
return "Ending game.", False, False
else:
return "You can't end a game where you're not a player.", False, False
else:
return "I didn't get that. Use \"!loveletter\" to start a game or \"!loveletter join\" to join a game. ", False, False
# Starts the game
def loveStart(self, channel):
game = self.bot.database["loveletter games"].find_one({"_id":channel})
if game == None:
deck = [1,1,1,1,1, 2,2, 3,3, 4,4, 5,5, 6, 7, 8]
random.shuffle(deck)
cardAside = deck[0]
del deck[0] # The card that is set aside
newGame = {"_id":channel,"player hands": {},"discard piles":{},"deck":deck,"round":0,"cardAside":cardAside}
self.bot.database["loveletter games"].insert_one(newGame)
return ""
else:
logThis("There's already a Love Letter game going on in this channel",str(channel))
return "There's already a Love Letter game going on in this channel"