Files
Gwendolyn/funcs/games/hexDraw.py
2020-08-13 16:31:28 +02:00

188 lines
9.3 KiB
Python

import math
import os
from PIL import Image, ImageDraw, ImageFont
from funcs import logThis
# Defining all the variables
CANVAS_WIDTH = 2400
CANVAS_HEIGHT = 1800
SIDELENGTH = 75
X_OFFSET = CANVAS_WIDTH/2 - 8*math.sqrt(3)*SIDELENGTH # The offsets centers the board in the picture
Y_OFFSET = CANVAS_HEIGHT/2 - 8*SIDELENGTH # The offsets are the coordinates of the upperleft point in the upperleftmost hexagon
HEXAGONWIDTH = math.sqrt(3) * SIDELENGTH # the whole width of one hexagon
HEXAGONHEIGHT = 1.5 * SIDELENGTH # not really the entire height, but the height difference between two layers
FONTSIZE = 45
TEXTCOLOR = (0,0,0)
fnt = ImageFont.truetype('resources/futura-bold.ttf', FONTSIZE)
LINETHICKNESS = 15
HEXTHICKNESS = 6 # This is half the width of the background lining between every hex
X_THICKNESS = HEXTHICKNESS * math.cos(math.pi/6)
Y_THICKNESS = HEXTHICKNESS * math.sin(math.pi/6)
BACKGROUND_COLOR = (230,230,230)
BETWEEN_COLOR = (231,231,231)
BLANK_COLOR = "lightgrey"
PIECECOLOR = {1:(237,41,57),2:(0,165,255),0:BLANK_COLOR} # player1 is red, player2 is blue
BOARDCOORDINATES = [ [(X_OFFSET + HEXAGONWIDTH*(column + row/2),Y_OFFSET + HEXAGONHEIGHT*row) for column in range(11)] for row in range(11)] # These are the coordinates for the upperleft corner of every hex
COLHEXTHICKNESS = 4 # When placing a hex, it is a little bigger than the underlying hex in the background (4 < 6)
COLX_THICKNESS = COLHEXTHICKNESS * math.cos(math.pi/6)
COLY_THICKNESS = COLHEXTHICKNESS * math.sin(math.pi/6)
# The Name display things:
NAMESIZE = 60
NAME_fnt = ImageFont.truetype('resources/futura-bold.ttf', NAMESIZE)
X_NAME = {1:175, 2:CANVAS_WIDTH-100}
Y_NAME = {1:CANVAS_HEIGHT-150, 2:150}
NAMEHEXPADDING = 90
SMOL_WIDTH = HEXAGONWIDTH * 0.6
SMOL_SIDELENGTH = SIDELENGTH * 0.6
class DrawHex():
def __init__(self,bot):
self.bot = bot
def drawBoard(self, channel):
logThis("Drawing empty Hex board")
# Creates the empty image
im = Image.new('RGB', size=(CANVAS_WIDTH, CANVAS_HEIGHT),color = BACKGROUND_COLOR)
# 'd' is a shortcut to drawing on the image
d = ImageDraw.Draw(im,"RGBA")
# Drawing all the hexagons
for column in BOARDCOORDINATES:
for startingPoint in column:
x = startingPoint[0]
y = startingPoint[1]
d.polygon([
(x, y),
(x+HEXAGONWIDTH/2, y-0.5*SIDELENGTH),
(x+HEXAGONWIDTH, y),
(x+HEXAGONWIDTH, y+SIDELENGTH),
(x+HEXAGONWIDTH/2, y+1.5*SIDELENGTH),
(x, y+SIDELENGTH),
],fill = BETWEEN_COLOR)
d.polygon([
(x+X_THICKNESS, y + Y_THICKNESS),
(x+HEXAGONWIDTH/2, y-0.5*SIDELENGTH + HEXTHICKNESS),
(x+HEXAGONWIDTH-X_THICKNESS, y + Y_THICKNESS),
(x+HEXAGONWIDTH-X_THICKNESS, y+SIDELENGTH - Y_THICKNESS),
(x+HEXAGONWIDTH/2, y+1.5*SIDELENGTH - HEXTHICKNESS),
(x+X_THICKNESS, y+SIDELENGTH - Y_THICKNESS),
],fill = BLANK_COLOR)
# Draw color on the outside of the board
# Top line, red
d.line(sum((sum([(point[0],point[1],point[0]+HEXAGONWIDTH/2,point[1]-HEXAGONHEIGHT+SIDELENGTH) for point in BOARDCOORDINATES[0]],()),(BOARDCOORDINATES[0][10][0]+HEXAGONWIDTH*3/4,BOARDCOORDINATES[0][10][1]-SIDELENGTH/4)),()),
fill = PIECECOLOR[1],width = LINETHICKNESS)
# Bottom line, red
d.line(sum(((BOARDCOORDINATES[10][0][0]+HEXAGONWIDTH/4,BOARDCOORDINATES[10][0][1]+SIDELENGTH*5/4),sum([(point[0]+HEXAGONWIDTH/2,point[1]+HEXAGONHEIGHT,point[0]+HEXAGONWIDTH,point[1]+SIDELENGTH) for point in BOARDCOORDINATES[10]],())),()),
fill = PIECECOLOR[1],width = LINETHICKNESS)
# Left line, blue
d.line(sum((sum([(row[0][0],row[0][1],row[0][0],row[0][1]+SIDELENGTH) for row in BOARDCOORDINATES],()),(BOARDCOORDINATES[10][0][0]+HEXAGONWIDTH/4,BOARDCOORDINATES[10][0][1]+SIDELENGTH*5/4)),()),
fill = PIECECOLOR[2],width = LINETHICKNESS)
# Right line, blue
d.line(sum(((BOARDCOORDINATES[0][10][0]+HEXAGONWIDTH*3/4,BOARDCOORDINATES[0][10][1]-SIDELENGTH/4),sum([(row[10][0]+HEXAGONWIDTH,row[10][1],row[10][0]+HEXAGONWIDTH,row[10][1]+SIDELENGTH) for row in BOARDCOORDINATES],())),()),
fill = PIECECOLOR[2],width = LINETHICKNESS)
# Writes "abc..", "123.." on the columns and rows
for i in range(11):
# Top letters
d.text( (X_OFFSET + HEXAGONWIDTH*i, Y_OFFSET-66) , "ABCDEFGHIJK"[i], font=fnt, fill=TEXTCOLOR)
# Bottom letters
d.text( (X_OFFSET + HEXAGONWIDTH*(i+11.5/2), Y_OFFSET - 15 + 11*HEXAGONHEIGHT) , "ABCDEFGHIJK"[i], font=fnt, fill=TEXTCOLOR)
# Left numbers
d.multiline_text( (X_OFFSET + HEXAGONWIDTH*i/2 - 72 -4*(i>8), Y_OFFSET + 18 + i*HEXAGONHEIGHT) , str(i+1), font=fnt, fill=TEXTCOLOR, align="right")
# Right numbers
d.text( (X_OFFSET + HEXAGONWIDTH*(i/2+11) + 30 , Y_OFFSET + 6 + i*HEXAGONHEIGHT) , str(i+1), font=fnt, fill=TEXTCOLOR)
# Write player names and color
game = self.bot.database["hex games"].find_one({"_id":channel})
for p in [1,2]:
playername = self.bot.funcs.getName(game["players"][p-1])
# Draw name
x = X_NAME[p]
x -= NAME_fnt.getsize(playername)[0] if p==2 else 0 # player2's name is right-aligned
y = Y_NAME[p]
d.text((x,y),playername, font=NAME_fnt, fill = TEXTCOLOR)
# Draw a half-size Hexagon to indicate the player's color
x -= NAMEHEXPADDING # To the left of both names
d.polygon([
(x, y),
(x+SMOL_WIDTH/2, y-SMOL_SIDELENGTH/2),
(x+SMOL_WIDTH, y),
(x+SMOL_WIDTH, y+SMOL_SIDELENGTH),
(x+SMOL_WIDTH/2, y+SMOL_SIDELENGTH*3/2),
(x, y+SMOL_SIDELENGTH),
],fill = PIECECOLOR[p])
im.save("resources/games/hexBoards/board"+channel+".png")
def drawHexPlacement(self, channel,player,position):
FILEPATH = "resources/games/hexBoards/board"+channel+".png"
logThis("Drawing a newly placed hex. Filepath: "+FILEPATH)
# Translates position
# We don't need to error-check, because the position is already checked in placeOnHexBoard()
position = position.lower()
column = ord(position[0])-97 # ord() translates from letter to number
row = int(position[1:])-1
# Find the coordinates for the filled hex drawing
hexCoords = [
(BOARDCOORDINATES[row][column][0]+COLX_THICKNESS, BOARDCOORDINATES[row][column][1] + COLY_THICKNESS),
(BOARDCOORDINATES[row][column][0]+HEXAGONWIDTH/2, BOARDCOORDINATES[row][column][1]-0.5*SIDELENGTH + COLHEXTHICKNESS),
(BOARDCOORDINATES[row][column][0]+HEXAGONWIDTH-COLX_THICKNESS, BOARDCOORDINATES[row][column][1] + COLY_THICKNESS),
(BOARDCOORDINATES[row][column][0]+HEXAGONWIDTH-COLX_THICKNESS, BOARDCOORDINATES[row][column][1]+SIDELENGTH - COLY_THICKNESS),
(BOARDCOORDINATES[row][column][0]+HEXAGONWIDTH/2, BOARDCOORDINATES[row][column][1]+1.5*SIDELENGTH - COLHEXTHICKNESS),
(BOARDCOORDINATES[row][column][0]+COLX_THICKNESS, BOARDCOORDINATES[row][column][1]+SIDELENGTH - COLY_THICKNESS),
]
# Opens the image
try:
with Image.open(FILEPATH) as im:
d = ImageDraw.Draw(im,"RGBA")
# Draws the hex piece
d.polygon(hexCoords,fill = PIECECOLOR[player], outline = BETWEEN_COLOR)
# Save
im.save(FILEPATH)
except:
logThis("Error drawing new hex on board (error code 1541")
def drawSwap(self, channel):
FILEPATH = "resources/games/hexBoards/board"+channel+".png"
game = self.bot.database["hex games"].find_one({"_id":channel})
# Opens the image
try:
with Image.open(FILEPATH) as im:
d = ImageDraw.Draw(im,"RGBA")
# Write player names and color
for p in [1,2]:
playername = getName(game["players"][p%2])
x = X_NAME[p]
x -= NAME_fnt.getsize(playername)[0] if p==2 else 0 # player2's name is right-aligned
y = Y_NAME[p]
# Draw a half-size Hexagon to indicate the player's color
x -= NAMEHEXPADDING # To the left of both names
d.polygon([
(x, y),
(x+SMOL_WIDTH/2, y-SMOL_SIDELENGTH/2),
(x+SMOL_WIDTH, y),
(x+SMOL_WIDTH, y+SMOL_SIDELENGTH),
(x+SMOL_WIDTH/2, y+SMOL_SIDELENGTH*3/2),
(x, y+SMOL_SIDELENGTH),
],fill = PIECECOLOR[p % 2 + 1])
# Save
im.save(FILEPATH)
except:
logThis("Error drawing swap (error code 1542)")