35 lines
1.1 KiB
Python
35 lines
1.1 KiB
Python
from discord.ext import commands
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class EventCog(commands.Cog):
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def __init__(self, bot):
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self.bot = bot
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self.bot.on_error = self.on_error
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# Syncs commands, sets the game, and logs when the bot logs in
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@commands.Cog.listener()
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async def on_ready(self):
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await self.bot.eventHandler.on_ready()
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# Logs when user sends a command
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@commands.Cog.listener()
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async def on_slash_command(self, ctx):
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await self.bot.eventHandler.on_slash_command(ctx)
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# Logs if a command experiences an error
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@commands.Cog.listener()
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async def on_slash_command_error(self, ctx, error):
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await self.bot.errorHandler.on_slash_command_error(ctx, error)
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# Logs if on error occurs
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async def on_error(self, method, *args, **kwargs):
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await self.bot.errorHandler.on_error(method)
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# If someone reacted to a message, checks if it's a reaction it's
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# Gwendolyn has been waiting for, and then does something
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@commands.Cog.listener()
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async def on_reaction_add(self, reaction, user):
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await self.bot.eventHandler.on_reaction_add(reaction, user)
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def setup(bot):
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bot.add_cog(EventCog(bot))
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