277 lines
12 KiB
Python
277 lines
12 KiB
Python
import discord, asyncio, os, json
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from discord.ext import commands
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from funcs import logThis, triviaAnswer, triviaCountPoints, triviaStart, deleteGame, checkBalance, giveMoney, blackjackShuffle, blackjackStart, blackjackPlayerDrawHand, blackjackHit, blackjackDouble, blackjackFinish, blackjackSplit, blackjackStand, parseInvest, blackjackLoop, fiar, runMonopoly, runHex
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class GamesCog(commands.Cog):
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def __init__(self,client):
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"""Runs game stuff."""
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self.client = client
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# Checks user balance
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@commands.command(aliases = ["b"])
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async def balance(self, ctx):
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response = checkBalance("#"+str(ctx.message.author.id))
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if response == 1:
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new_message = ctx.message.author.display_name + " has " + str(response) + " GwendoBuck"
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else:
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new_message = ctx.message.author.display_name + " has " + str(response) + " GwendoBucks"
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await ctx.send(new_message)
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# Gives another user an amount of GwendoBucks
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@commands.command()
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async def give(self, ctx, *, content):
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commands = content.split(" ")
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if len(commands) == 2:
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print(commands)
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amount = int(commands[1])
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response = giveMoney("#"+str(ctx.message.author.id),commands[0],amount)
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await ctx.send(response)
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else:
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logThis("I didn't understand that (error code 1222)",str(ctx.message.channel.id))
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await ctx.send("I didn't understand that (error code 1222)")
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# Invest GwendoBucks in the stock market
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@commands.command(aliases=["i"])
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async def invest(self, ctx, *, content = "check"):
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response = parseInvest(content,"#"+str(ctx.message.author.id))
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if response.startswith("**"):
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responses = response.split("\n")
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em = discord.Embed(title=responses[0],description="\n".join(responses[1:]),colour=0x00FF00)
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await ctx.send(embed=em)
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else:
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await ctx.send(response)
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# Runs a game of trivia
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@commands.command()
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async def trivia(self, ctx, *, content = ""):
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if content == "":
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question, answers, correctAnswer = triviaStart(str(ctx.message.channel.id))
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if answers != "":
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results = "**"+question+"**\n"
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for answer in range(len(answers)):
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results += chr(answer+97) + ") "+answers[answer]+"\n"
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await ctx.send(results)
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await asyncio.sleep(60)
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triviaCountPoints(str(ctx.message.channel.id))
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deleteGame("trivia questions",str(ctx.message.channel.id))
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logThis("Time's up for the trivia question",str(ctx.message.channel.id))
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await ctx.send("Time's up The answer was \""+chr(correctAnswer)+") "+answers[correctAnswer-97]+"\". Anyone who answered that has gotten 1 GwendoBuck")
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else:
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await ctx.send(question)
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elif content in ["a","b","c","d"]:
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response = triviaAnswer("#"+str(ctx.message.author.id),str(ctx.message.channel.id),content)
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if response.startswith("Locked in "):
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await ctx.message.add_reaction("👍")
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else:
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await ctx.send(response)
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else:
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logThis("I didn't understand that (error code 1101)",str(ctx.message.channel.id))
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await ctx.send("I didn't understand that (error code 1101)")
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# Runs a game of blackjack
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@commands.command(aliases = ["bj"])
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async def blackjack(self, ctx, *, content = ""):
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# Blackjack shuffle variables
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blackjackMinCards = 50
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blackjackDecks = 4
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channel = ctx.message.channel.id
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# Starts the game
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if content == "":
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cardsLeft = 0
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if os.path.exists("resources/games/blackjackCards/"+str(channel)+".txt"):
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with open("resources/games/blackjackCards/"+str(channel)+".txt","r") as f:
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for _ in f:
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cardsLeft += 1
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# Shuffles if not enough cards
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if cardsLeft < blackjackMinCards:
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blackjackShuffle(blackjackDecks,str(channel))
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logThis("Shuffling the blackjack deck...",str(channel))
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await ctx.send("Shuffling the deck...")
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new_message = blackjackStart(str(channel))
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if new_message == "started":
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new_message = "Blackjack game started. Use \"!blackjack bet [amount]\" to enter the game within the next 30 seconds."
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await ctx.send(new_message)
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oldImage = await ctx.send(file = discord.File("resources/games/blackjackTables/blackjackTable"+str(channel)+".png"))
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with open("resources/games/oldImages/blackjack"+str(channel), "w") as f:
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f.write(str(oldImage.id))
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await asyncio.sleep(30)
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gamedone = False
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with open("resources/games/games.json", "r") as f:
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data = json.load(f)
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if len(data["blackjack games"][str(channel)]["user hands"]) == 0:
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gamedone = True
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await ctx.send("No one entered the game. Ending the game.")
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gameID = data["blackjack games"][str(channel)]["id"]
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# Loop of game rounds
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if gamedone == False:
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logThis("!blackjack calling blackjackLoop()",str(channel))
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await blackjackLoop(ctx.message.channel,1,gameID)
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else:
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new_message = blackjackFinish(str(channel))
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await ctx.send(new_message)
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else:
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await ctx.send(new_message)
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# Entering game and placing bet
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elif content.startswith("bet"):
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commands = content.split(" ")
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amount = int(commands[1])
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response = blackjackPlayerDrawHand(str(channel),"#"+str(ctx.message.author.id),amount)
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await ctx.send(response)
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# Hitting
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elif content.startswith("hit"):
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if content == "hit":
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response = blackjackHit(str(channel),"#"+str(ctx.message.author.id))
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else:
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commands = content.split(" ")
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try:
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handNumber = int(commands[1])
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except:
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handNumber = 0
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response = blackjackHit(str(channel),"#"+str(ctx.message.author.id),handNumber)
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if response.startswith("accept"):
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await ctx.message.add_reaction("👍")
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try:
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if response[6] == "T":
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with open("resources/games/games.json", "r") as f:
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gameID = json.load(f)["blackjack games"][str(channel)]["id"]
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logThis("Hit calling blackjackLoop()",str(channel))
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await blackjackLoop(ctx.message.channel,int(response[7:])+1,gameID)
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except:
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logThis("Something fucked up (error code 1320)",str(channel))
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else:
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await ctx.send(response)
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# Standing
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elif content.startswith("stand"):
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if content == "hit":
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response = blackjackStand(str(channel),"#"+str(ctx.message.author.id))
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else:
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commands = content.split(" ")
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try:
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handNumber = int(commands[1])
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except:
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handNumber = 0
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response = blackjackStand(str(channel),"#"+str(ctx.message.author.id),handNumber)
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if response.startswith("accept"):
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await ctx.message.add_reaction("👍")
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try:
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if response[6] == "T":
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with open("resources/games/games.json", "r") as f:
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gameID = json.load(f)["blackjack games"][str(channel)]["id"]
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logThis("Stand calling blackjackLoop()",str(channel))
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await blackjackLoop(ctx.message.channel,int(response[7:])+1,gameID)
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except:
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logThis("Something fucked up (error code 1320)",str(channel))
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else:
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await ctx.send(response)
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# Doubling bet
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elif content.startswith("double"):
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commands = content.split(" ")
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try:
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handNumber = int(commands[1])
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except:
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handNumber = 0
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response, roundDone = blackjackDouble(str(channel),"#"+str(ctx.message.author.id),handNumber)
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await ctx.send(response)
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try:
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if roundDone[0] == "T":
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with open("resources/games/games.json", "r") as f:
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gameID = json.load(f)["blackjack games"][str(channel)]["id"]
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logThis("Double calling blackjackLoop()",str(channel))
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await blackjackLoop(ctx.message.channel,int(roundDone[1:])+1,gameID)
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except:
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logThis("Something fucked up (error code 1320)",str(channel))
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# Splitting hand
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elif content.startswith("split"):
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commands = content.split(" ")
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try:
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handNumber = int(commands[1])
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except:
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handNumber = 0
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response, roundDone = blackjackSplit(str(channel),"#"+str(ctx.message.author.id),handNumber)
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await ctx.send(response)
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try:
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if roundDone[0] == "T":
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with open("resources/games/games.json", "r") as f:
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gameID = json.load(f)["blackjack games"][str(channel)]["id"]
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logThis("Split calling blackjackLoop()",str(channel))
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await blackjackLoop(ctx.message.channel,int(roundDone[1:])+1,gameID)
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except:
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logThis("Something fucked up (error code 1320)")
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# Returning current hi-lo value
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elif content.startswith("hilo") and "#"+str(ctx.message.author.id) == "#266269899859427329":
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if os.path.exists("resources/games/blackjackCards/"+str(channel)+".txt"):
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with open("resources/games/hilo/"+str(channel)+".txt", "r") as f:
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data = f.read()
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else:
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data = "0"
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await ctx.send(data)
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# Shuffles the blackjack deck
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elif content.startswith("shuffle"):
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blackjackShuffle(blackjackDecks,str(channel))
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logThis("Shuffling the blackjack deck...",str(channel))
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await ctx.send("Shuffling the deck...")
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# Tells you the amount of cards left
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elif content.startswith("cards"):
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cardsLeft = 0
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if os.path.exists("resources/games/blackjackCards/"+str(channel)+".txt"):
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with open("resources/games/blackjackCards/"+str(channel)+".txt","r") as f:
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for _ in f:
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cardsLeft += 1
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decksLeft = round(cardsLeft/52,1)
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await ctx.send(str(cardsLeft)+" cards, "+str(decksLeft)+" decks")
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else:
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logThis("Not a command (error code 1301)")
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await ctx.send("I didn't quite understand that (error code 1301)")
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# Runs a game of Connect four
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@commands.command(aliases = ["fiar","connect4","connectfour","4iar","4inarow"])
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async def fourinarow(self, ctx, *, content = ""):
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await fiar(ctx.message.channel,content,"#"+str(ctx.message.author.id))
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# Runs a game of Hex
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@commands.command(name="hex")
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async def hexCommand(self, ctx, *, content = ""):
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await runHex(ctx.message.channel,content,"#"+str(ctx.message.author.id))
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# Runs a game of Monopoly
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@commands.command(aliases = ["m","mon","mono"])
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async def monopoly(self, ctx, *, content = ""):
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await runMonopoly(ctx.message.channel,content,"#"+str(ctx.message.author.id))
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def setup(client):
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client.add_cog(GamesCog(client)) |