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Gwendolyn/funcs/games/draw4InARow.py
NikolajDanger 819497adc1 🎨
2020-07-31 15:52:46 +02:00

130 lines
7.3 KiB
Python

import json
import math
from PIL import Image, ImageDraw, ImageFont
from funcs import logThis
# Draws the whole thing
def drawImage(channel):
logThis("Drawing four in a row board")
with open("resources/games/games.json", "r") as f:
data = json.load(f)
board = data["4 in a row games"][channel]["board"]
border = 40
gridBorder = 40
cornerSize = 100
outlineSize = 20
bottomBorder = 110
exampleCircles = 100
w, h = 2800,2000
backgroundColor = (128,128,128,255)
boardColor = (0,0,170)
placeSize = 285
fnt = ImageFont.truetype('resources/futura-bold.ttf', exampleCircles)
boardSize = [w-(2*(border+gridBorder)),h-(2*(border+gridBorder))]
placeGridSize = [math.floor(boardSize[0]/7),math.floor(boardSize[1]/6)]
pieceStartx = (border+gridBorder)+math.floor(placeGridSize[0]/2)-math.floor(placeSize/2)
pieceStarty = (border+gridBorder)+math.floor(placeGridSize[1]/2)-math.floor(placeSize/2)
background = Image.new("RGB", (w,h+bottomBorder),backgroundColor)
d = ImageDraw.Draw(background,"RGBA")
# This whole part was the easiest way to make a rectangle with rounded corners and an outline
# - Corners:
d.ellipse([(border,border),(border+cornerSize,border+cornerSize)],fill=boardColor,outline=(0,0,0),width=outlineSize)
d.ellipse([(w-(border+cornerSize),h-(border+cornerSize)),(w-border,h-border)],fill=boardColor,outline=(0,0,0),width=outlineSize)
d.ellipse([(border,h-(border+cornerSize)),(border+cornerSize,h-border)],fill=boardColor,outline=(0,0,0),width=outlineSize)
d.ellipse([(w-(border+cornerSize),border),(w-border,border+cornerSize)],fill=boardColor,outline=(0,0,0),width=outlineSize)
# - Rectangle:
d.rectangle([(border+math.floor(cornerSize/2),border),(w-(border+math.floor(cornerSize/2)),h-border)],fill=boardColor,outline=(0,0,0),width=outlineSize)
d.rectangle([(border,border+math.floor(cornerSize/2)),(w-border,h-(border+math.floor(cornerSize/2)))],fill=boardColor,outline=(0,0,0),width=outlineSize)
# - Removing outline on the inside:
d.rectangle([(border+math.floor(cornerSize/2),border+math.floor(cornerSize/2)),(w-(border+math.floor(cornerSize/2)),h-(border+math.floor(cornerSize/2)))],fill=boardColor)
d.ellipse([(border+outlineSize,border+outlineSize),(border+cornerSize-outlineSize,border+cornerSize-outlineSize)],fill=boardColor)
d.ellipse([(w-(border+cornerSize)+outlineSize,h-(border+cornerSize)+outlineSize),(w-border-outlineSize,h-border-outlineSize)],fill=boardColor)
d.ellipse([(border+outlineSize,h-(border+cornerSize)+outlineSize),(border+cornerSize-outlineSize,h-border-outlineSize)],fill=boardColor)
d.ellipse([(w-(border+cornerSize)+outlineSize,border+outlineSize),(w-border-outlineSize,border+cornerSize-outlineSize)],fill=boardColor)
for line in range(len(board)):
for place in range(len(board[line])):
piece = board[line][place]
if piece == 1:
pieceColor = (255,255,0)
elif piece == 2:
pieceColor = (200,0,0)
else:
pieceColor = backgroundColor
startx = pieceStartx + placeGridSize[0]*place
starty = pieceStarty + placeGridSize[1]*line
d.ellipse([(startx,starty),(startx+placeSize,starty+placeSize)],fill=pieceColor,outline=(0,0,0),width=outlineSize)
if data["4 in a row games"][channel]["winner"] != 0:
coordinates = data["4 in a row games"][channel]["win coordinates"]
startx = border + placeGridSize[0]*coordinates[1] + gridBorder
starty = border + placeGridSize[1]*coordinates[0] + gridBorder
a = (placeGridSize[0]*4-gridBorder-border)**2
b = (placeGridSize[1]*4-gridBorder-border)**2
diagonalLength = (math.sqrt(a+b))/placeGridSize[0]
diagonalAngle = math.degrees(math.atan(placeGridSize[1]/placeGridSize[0]))
if data["4 in a row games"][channel]["win direction"] == "h":
winBar = Image.new("RGBA",(placeGridSize[0]*4,placeGridSize[1]),(0,0,0,0))
winD = ImageDraw.Draw(winBar)
winD.ellipse([(0,0),(placeGridSize[0],placeGridSize[1])],fill=(128,128,180,255))
winD.ellipse([((placeGridSize[0]*3),0),(placeGridSize[0]*4,placeGridSize[1])],fill=(128,128,180,255))
winD.rectangle([(int(placeGridSize[0]*0.5),0),(int(placeGridSize[0]*3.5),placeGridSize[1])],fill=(128,128,180,255))
elif data["4 in a row games"][channel]["win direction"] == "v":
winBar = Image.new("RGBA",(placeGridSize[0],placeGridSize[1]*4),(0,0,0,0))
winD = ImageDraw.Draw(winBar)
winD.ellipse([(0,0),(placeGridSize[0],placeGridSize[1])],fill=(128,128,180,255))
winD.ellipse([(0,(placeGridSize[1]*3)),(placeGridSize[0],placeGridSize[1]*4)],fill=(128,128,180,255))
winD.rectangle([0,(int(placeGridSize[1]*0.5)),(placeGridSize[0],int(placeGridSize[1]*3.5))],fill=(128,128,180,255))
elif data["4 in a row games"][channel]["win direction"] == "r":
winBar = Image.new("RGBA",(int(placeGridSize[0]*diagonalLength),placeGridSize[1]),(0,0,0,0))
winD = ImageDraw.Draw(winBar)
winD.ellipse([(0,0),(placeGridSize[0],placeGridSize[1])],fill=(128,128,180,255))
winD.ellipse([((placeGridSize[0]*(diagonalLength-1)),0),(placeGridSize[0]*diagonalLength,placeGridSize[1])],fill=(128,128,180,255))
winD.rectangle([(int(placeGridSize[0]*0.5),0),(int(placeGridSize[0]*(diagonalLength-0.5)),placeGridSize[1])],fill=(128,128,180,255))
winBar = winBar.rotate(-diagonalAngle,expand=1)
startx -= border
starty -= gridBorder + border
elif data["4 in a row games"][channel]["win direction"] == "l":
winBar = Image.new("RGBA",(int(placeGridSize[0]*diagonalLength),placeGridSize[1]),(0,0,0,0))
winD = ImageDraw.Draw(winBar)
winD.ellipse([(0,0),(placeGridSize[0],placeGridSize[1])],fill=(128,128,180,255))
winD.ellipse([((placeGridSize[0]*(diagonalLength-1)),0),(placeGridSize[0]*diagonalLength,placeGridSize[1])],fill=(128,128,180,255))
winD.rectangle([(int(placeGridSize[0]*0.5),0),(int(placeGridSize[0]*(diagonalLength-0.5)),placeGridSize[1])],fill=(128,128,180,255))
winBar = winBar.rotate(diagonalAngle,expand=1)
startx -= placeGridSize[0]*3 + border
starty -= gridBorder + border
mask = winBar.copy().convert("1")
winBar.putalpha(mask)
background.paste(winBar,(startx,starty),winBar)
# Bottom
textPadding = 20
exampleHeight = h - border + int((bottomBorder+border)/2) - int(exampleCircles/2)
d.ellipse([(border,exampleHeight),(border+exampleCircles),(exampleHeight+exampleCircles)],fill=(255,255,0),outline=(0,0,0),width=3)
d.text((border+exampleCircles+textPadding,exampleHeight),data["4 in a row games"][channel]["players"][0],font=fnt,fill=(0,0,0))
textWidth = fnt.getsize(data["4 in a row games"][channel]["players"][1])[0]
d.ellipse([(w-border-exampleCircles-textWidth-textPadding,exampleHeight),(w-border-textWidth-textPadding),(exampleHeight+exampleCircles)],fill=(255,0,0),outline=(0,0,0),width=3)
d.text((w-border-textWidth,exampleHeight),data["4 in a row games"][channel]["players"][1],font=fnt,fill=(0,0,0))
background.save("resources/games/4InARowBoards/board"+channel+".png")