import json from . import draw4InARow # Starts the game def fourInARowStart(channel): with open("resources/games/games.json", "r") as f: data = json.load(f) if channel not in data["4 in a row games"]: board = [ [ 0 for i in range(7) ] for j in range(6) ] data["4 in a row games"][channel] = {"board": board} with open("resources/games/games.json", "w") as f: json.dump(data,f,indent=4) draw4InARow.drawImage(channel) return "Started game", True else: return "There's already a 4 in a row game going on in this channel", False # Places a piece at the lowest available point in a specific column def placePiece(channel : str,player : int,column : int): with open("resources/games/games.json", "r") as f: data = json.load(f) if channel in data["4 in a row games"]: board = data["4 in a row games"][channel]["board"] placementx, placementy = -1, column for x in range(len(board)): if board[x][column] == 0: placementx = x if placementx != -1: board[placementx][placementy] = player data["4 in a row games"][channel]["board"] = board with open("resources/games/games.json", "w") as f: json.dump(data,f,indent=4) draw4InARow.drawImage(channel) return "Placed the piece", True else: return "There isn't any room in that column", True else: return "There's no game in this channel", False # Parses command def parseFourInARow(command, channel, user): if command == "" or command == " ": return fourInARowStart(channel) elif command.startswith(" place"): commands = command.split(" ") try: return placePiece(channel,int(commands[2]),int(commands[3])-1) except: return "I didn't quite get that", False else: return "I didn't get that", False