""" Deals with commands and logic for hangman games. *Classes* --------- Hangman() Deals with the game logic of hangman. DrawHangman() Draws the image shown to the player. """ import requests # Used for getting the word in Hangman.start() import datetime # Used for generating the game id import string # string.ascii_uppercase used import discord # Used for discord.file and type hints import math # Used by DrawHangman(), mainly for drawing circles import random # Used to draw poorly from discord_slash.context import SlashContext # Used for typehints from PIL import ImageDraw, Image, ImageFont # Used to draw the image class Hangman(): """ Controls hangman commands and game logic. *Methods* --------- start(ctx: SlashContext) stop(ctx: SlashContext) guess(message: discord.message, user: str, guess: str) """ def __init__(self, bot): """ Initialize the class. *Attributes* ------------ draw: DrawHangman The DrawHangman used to draw the hangman image. APIURL: str The url to get the words from. APIPARAMS: dict The parameters to pass to every api call. """ self.__bot = bot self.__draw = DrawHangman(bot) self.__APIURL = "https://api.wordnik.com/v4/words.json/randomWords?" apiKey = self.__bot.credentials.wordnikKey self.__APIPARAMS = { "hasDictionaryDef": True, "minCorpusCount": 5000, "maxCorpusCount": -1, "minDictionaryCount": 1, "maxDictionaryCount": -1, "minLength": 3, "maxLength": 11, "limit": 1, "api_key": apiKey } async def start(self, ctx: SlashContext): """ Start a game of hangman. *Parameters* ------------ ctx: SlashContext The context of the command. """ await self.__bot.defer(ctx) channel = str(ctx.channel_id) user = f"#{ctx.author.id}" game = self.__bot.database["hangman games"].find_one({"_id": channel}) userName = self.__bot.database_funcs.getName(user) startedGame = False if game is None: word = "-" while "-" in word or "." in word: response = requests.get(self.__APIURL, params=self.__APIPARAMS) word = list(response.json()[0]["word"].upper()) self.__bot.log("Found the word \""+"".join(word)+"\"") guessed = [False] * len(word) gameID = datetime.datetime.now().strftime("%Y%m%d%H%M%S") newGame = { "_id": channel, "player": user, "guessed letters": [], "word": word, "game ID": gameID, "misses": 0, "guessed": guessed } self.__bot.database["hangman games"].insert_one(newGame) remainingLetters = list(string.ascii_uppercase) self.__draw.drawImage(channel) log_message = "Game started" sendMessage = f"{userName} started game of hangman." startedGame = True else: log_message = "There was already a game going on" sendMessage = self.__bot.long_strings["Hangman going on"] self.__bot.log(log_message) await ctx.send(sendMessage) if startedGame: boardsPath = "resources/games/hangmanBoards/" filePath = f"{boardsPath}hangmanBoard{channel}.png" newImage = await ctx.channel.send(file=discord.File(filePath)) blankMessage = await ctx.channel.send("_ _") reactionMessages = { newImage: remainingLetters[:15], blankMessage: remainingLetters[15:] } oldMessages = f"{newImage.id}\n{blankMessage.id}" with open(f"resources/games/old_images/hangman{channel}", "w") as f: f.write(oldMessages) for message, letters in reactionMessages.items(): for letter in letters: emoji = chr(ord(letter)+127397) await message.add_reaction(emoji) async def stop(self, ctx: SlashContext): """ Stop the game of hangman. *Parameters* ------------ ctx: SlashContext The context of the command. """ channel = str(ctx.channel.id) game = self.__bot.database["hangman games"].find_one({"_id": channel}) if game is None: await ctx.send("There's no game going on") elif f"#{ctx.author.id}" != game["player"]: await ctx.send("You can't end a game you're not in") else: self.__bot.database["hangman games"].delete_one({"_id": channel}) with open(f"resources/games/old_images/hangman{channel}", "r") as f: messages = f.read().splitlines() for message in messages: oldMessage = await ctx.channel.fetch_message(int(message)) self.__bot.log("Deleting old message") await oldMessage.delete() await ctx.send("Game stopped") async def guess(self, message: discord.Message, user: str, guess: str): """ Guess a letter. *Parameters* ------------ message: discord.Message The message that the reaction was placed on. user: str The id of the user. guess: str The guess. """ channel = str(message.channel.id) hangmanGames = self.__bot.database["hangman games"] game = hangmanGames.find_one({"_id": channel}) gameExists = (game is not None) singleLetter = (len(guess) == 1 and guess.isalpha()) newGuess = (guess not in game["guessed letters"]) validGuess = (gameExists and singleLetter and newGuess) if validGuess: self.__bot.log("Guessed the letter") correctGuess = 0 for x, letter in enumerate(game["word"]): if guess == letter: correctGuess += 1 updater = {"$set": {f"guessed.{x}": True}} hangmanGames.update_one({"_id": channel}, updater) if correctGuess == 0: updater = {"$inc": {"misses": 1}} hangmanGames.update_one({"_id": channel}, updater) updater = {"$push": {"guessed letters": guess}} hangmanGames.update_one({"_id": channel}, updater) remainingLetters = list(string.ascii_uppercase) game = hangmanGames.find_one({"_id": channel}) for letter in game["guessed letters"]: remainingLetters.remove(letter) if correctGuess == 1: sendMessage = "Guessed {}. There was 1 {} in the word." sendMessage = sendMessage.format(guess, guess) else: sendMessage = "Guessed {}. There were {} {}s in the word." sendMessage = sendMessage.format(guess, correctGuess, guess) self.__draw.drawImage(channel) if game["misses"] == 6: hangmanGames.delete_one({"_id": channel}) sendMessage += self.__bot.long_strings["Hangman lost game"] remainingLetters = [] elif all(game["guessed"]): hangmanGames.delete_one({"_id": channel}) self.__bot.money.addMoney(user, 15) sendMessage += self.__bot.long_strings["Hangman guessed word"] remainingLetters = [] await message.channel.send(sendMessage) with open(f"resources/games/old_images/hangman{channel}", "r") as f: oldMessageIDs = f.read().splitlines() for oldID in oldMessageIDs: oldMessage = await message.channel.fetch_message(int(oldID)) self.__bot.log("Deleting old message") await oldMessage.delete() boardsPath = "resources/games/hangmanBoards/" filePath = f"{boardsPath}hangmanBoard{channel}.png" newImage = await message.channel.send(file=discord.File(filePath)) if len(remainingLetters) > 0: if len(remainingLetters) > 15: blankMessage = await message.channel.send("_ _") reactionMessages = { newImage: remainingLetters[:15], blankMessage: remainingLetters[15:] } else: blankMessage = "" reactionMessages = {newImage: remainingLetters} if blankMessage != "": oldMessages = f"{newImage.id}\n{blankMessage.id}" else: oldMessages = str(newImage.id) oldImagePath = f"resources/games/old_images/hangman{channel}" with open(oldImagePath, "w") as f: f.write(oldMessages) for message, letters in reactionMessages.items(): for letter in letters: emoji = chr(ord(letter)+127397) await message.add_reaction(emoji) class DrawHangman(): """ Draws the image of the hangman game. *Methods* --------- drawImage(channel: str) """ def __init__(self, bot): """ Initialize the class. *Attributes* ------------ CIRCLESIZE LINEWIDTH BODYSIZE LIMBSIZE ARMPOSITION MANX, MANY LETTERLINELENGTH LETTERLINEDISTANCE GALLOWX, GALLOWY PHI FONT SMALLFONT """ self.__bot = bot self.__CIRCLESIZE = 120 self.__LINEWIDTH = 12 self.__BODYSIZE = 210 self.__LIMBSIZE = 60 self.__ARMPOSITION = 60 self.__MANX = (self.__LIMBSIZE*2) self.__MANY = (self.__CIRCLESIZE+self.__BODYSIZE+self.__LIMBSIZE) MANPADDING = self.__LINEWIDTH*4 self.__MANX += MANPADDING self.__MANY += MANPADDING self.__LETTERLINELENGTH = 90 self.__LETTERLINEDISTANCE = 30 self.__GALLOWX, self.__GALLOWY = 360, 600 self.__PHI = 1-(1 / ((1 + 5 ** 0.5) / 2)) LETTERSIZE = 75 # Wrong guesses letter size WORDSIZE = 70 # Correct guesses letter size FONTPATH = "resources/fonts/comic-sans-bold.ttf" self.__FONT = ImageFont.truetype(FONTPATH, LETTERSIZE) self.__SMALLFONT = ImageFont.truetype(FONTPATH, WORDSIZE) def __deviate(self, preDeviance: int, preDevianceAccuracy: int, positionChange: float, maxmin: int, maxAcceleration: float): randomDeviance = random.uniform(-positionChange, positionChange) devianceAccuracy = preDevianceAccuracy + randomDeviance if devianceAccuracy > maxmin * maxAcceleration: devianceAccuracy = maxmin * maxAcceleration elif devianceAccuracy < -maxmin * maxAcceleration: devianceAccuracy = -maxmin * maxAcceleration deviance = preDeviance + devianceAccuracy if deviance > maxmin: deviance = maxmin elif deviance < -maxmin: deviance = -maxmin return deviance, devianceAccuracy def __badCircle(self): circlePadding = (self.__LINEWIDTH*3) imageWidth = self.__CIRCLESIZE+circlePadding imageSize = (imageWidth, imageWidth) background = Image.new("RGBA", imageSize, color=(0, 0, 0, 0)) d = ImageDraw.Draw(background, "RGBA") middle = (self.__CIRCLESIZE+(self.__LINEWIDTH*3))/2 devianceX = 0 devianceY = 0 devianceAccuracyX = 0 devianceAccuracyY = 0 start = random.randint(-100, -80) degreesAmount = 360 + random.randint(-10, 30) for degree in range(degreesAmount): devianceXParams = [ devianceX, devianceAccuracyX, self.__LINEWIDTH/100, self.__LINEWIDTH, 0.03 ] devianceYParams = [ devianceY, devianceAccuracyY, self.__LINEWIDTH/100, self.__LINEWIDTH, 0.03 ] devianceX, devianceAccuracyX = self.__deviate(*devianceXParams) devianceY, devianceAccuracyY = self.__deviate(*devianceYParams) radians = math.radians(degree+start) circleX = (math.cos(radians) * (self.__CIRCLESIZE/2)) circleY = (math.sin(radians) * (self.__CIRCLESIZE/2)) x = middle + circleX - (self.__LINEWIDTH/2) + devianceX y = middle + circleY - (self.__LINEWIDTH/2) + devianceY circlePosition = [(x, y), (x+self.__LINEWIDTH, y+self.__LINEWIDTH)] d.ellipse(circlePosition, fill=(0, 0, 0, 255)) return background def __badLine(self, length: int, rotated: bool = False): if rotated: w, h = length+self.__LINEWIDTH*3, self.__LINEWIDTH*3 else: w, h = self.__LINEWIDTH*3, length+self.__LINEWIDTH*3 background = Image.new("RGBA", (w, h), color=(0, 0, 0, 0)) d = ImageDraw.Draw(background, "RGBA") possibleDeviance = int(self.__LINEWIDTH/3) devianceX = random.randint(-possibleDeviance, possibleDeviance) devianceY = 0 devianceAccuracyX = 0 devianceAccuracyY = 0 for pixel in range(length): devianceParamsX = [ devianceX, devianceAccuracyX, self.__LINEWIDTH/1000, self.__LINEWIDTH, 0.004 ] devianceParamsY = [ devianceY, devianceAccuracyY, self.__LINEWIDTH/1000, self.__LINEWIDTH, 0.004 ] devianceX, devianceAccuracyX = self.__deviate(*devianceParamsX) devianceY, devianceAccuracyY = self.__deviate(*devianceParamsY) if rotated: x = self.__LINEWIDTH + pixel + devianceX y = self.__LINEWIDTH + devianceY else: x = self.__LINEWIDTH + devianceX y = self.__LINEWIDTH + pixel + devianceY circlePosition = [(x, y), (x+self.__LINEWIDTH, y+self.__LINEWIDTH)] d.ellipse(circlePosition, fill=(0, 0, 0, 255)) return background def __drawMan(self, misses: int, seed: str): random.seed(seed) manSize = (self.__MANX, self.__MANY) background = Image.new("RGBA", manSize, color=(0, 0, 0, 0)) if misses >= 1: head = self.__badCircle() pasteX = (self.__MANX-(self.__CIRCLESIZE+(self.__LINEWIDTH*3)))//2 pastePosition = (pasteX, 0) background.paste(head, pastePosition, head) if misses >= 2: body = self.__badLine(self.__BODYSIZE) pasteX = (self.__MANX-(self.__LINEWIDTH*3))//2 pastePosition = (pasteX, self.__CIRCLESIZE) background.paste(body, pastePosition, body) if misses >= 3: limbs = random.sample(["rl", "ll", "ra", "la"], min(misses-2, 4)) else: limbs = [] random.seed(seed) for limb in limbs: limbDrawing = self.__badLine(self.__LIMBSIZE, True) xPosition = (self.__MANX-(self.__LINEWIDTH*3))//2 if limb[1] == "a": rotation = random.randint(-45, 45) shift = math.sin(math.radians(rotation)) lineLength = self.__LIMBSIZE+(self.__LINEWIDTH*3) compensation = int(shift*lineLength) limbDrawing = limbDrawing.rotate(rotation, expand=1) yPosition = self.__CIRCLESIZE + self.__ARMPOSITION if limb == "ra": compensation = min(-compensation, 0) else: xPosition -= self.__LIMBSIZE compensation = min(compensation, 0) yPosition += compensation else: rotation = random.randint(-15, 15) yPosition = self.__CIRCLESIZE+self.__BODYSIZE-self.__LINEWIDTH if limb == "rl": limbDrawing = limbDrawing.rotate(rotation-45, expand=1) else: xPosition += -limbDrawing.size[0]+self.__LINEWIDTH*3 limbDrawing = limbDrawing.rotate(rotation+45, expand=1) pastePosition = (xPosition, yPosition) background.paste(limbDrawing, pastePosition, limbDrawing) return background def __badText(self, text: str, big: bool, color: tuple = (0, 0, 0, 255)): if big: font = self.__FONT else: font = self.__SMALLFONT w, h = font.getsize(text) img = Image.new("RGBA", (w, h), color=(0, 0, 0, 0)) d = ImageDraw.Draw(img, "RGBA") d.text((0, 0), text, font=font, fill=color) return img def __drawGallows(self): gallowSize = (self.__GALLOWX, self.__GALLOWY) background = Image.new("RGBA", gallowSize, color=(0, 0, 0, 0)) bottomLine = self.__badLine(int(self.__GALLOWX * 0.75), True) bottomLineX = int(self.__GALLOWX * 0.125) bottomLineY = self.__GALLOWY-(self.__LINEWIDTH*4) pastePosition = (bottomLineX, bottomLineY) background.paste(bottomLine, pastePosition, bottomLine) lineTwo = self.__badLine(self.__GALLOWY-self.__LINEWIDTH*6) lineTwoX = int(self.__GALLOWX*(0.75*self.__PHI)) lineTwoY = self.__LINEWIDTH*2 pastePosition = (lineTwoX, lineTwoY) background.paste(lineTwo, pastePosition, lineTwo) topLine = self.__badLine(int(self.__GALLOWY*0.30), True) pasteX = int(self.__GALLOWX*(0.75*self.__PHI))-self.__LINEWIDTH pastePosition = (pasteX, self.__LINEWIDTH*3) background.paste(topLine, pastePosition, topLine) lastLine = self.__badLine(int(self.__GALLOWY*0.125)) pasteX += int(self.__GALLOWY*0.30) background.paste(lastLine, (pasteX, self.__LINEWIDTH*3), lastLine) return background def __drawLetterLines(self, word: str, guessed: list, misses: int): letterWidth = self.__LETTERLINELENGTH+self.__LETTERLINEDISTANCE imageWidth = letterWidth*len(word) imageSize = (imageWidth, self.__LETTERLINELENGTH+self.__LINEWIDTH*3) letterLines = Image.new("RGBA", imageSize, color=(0, 0, 0, 0)) for x, letter in enumerate(word): line = self.__badLine(self.__LETTERLINELENGTH, True) pasteX = x*(self.__LETTERLINELENGTH+self.__LETTERLINEDISTANCE) pastePosition = (pasteX, self.__LETTERLINELENGTH) letterLines.paste(line, pastePosition, line) if guessed[x]: letterDrawing = self.__badText(letter, True) letterWidth = self.__FONT.getsize(letter)[0] letterX = x*(self.__LETTERLINELENGTH+self.__LETTERLINEDISTANCE) letterX -= (letterWidth//2) letterX += (self.__LETTERLINELENGTH//2)+(self.__LINEWIDTH*2) letterLines.paste(letterDrawing, (letterX, 0), letterDrawing) elif misses == 6: letterDrawing = self.__badText(letter, True, (242, 66, 54)) letterWidth = self.__FONT.getsize(letter)[0] letterX = x*(self.__LETTERLINELENGTH+self.__LETTERLINEDISTANCE) letterX -= (letterWidth//2) letterX += (self.__LETTERLINELENGTH//2)+(self.__LINEWIDTH*2) letterLines.paste(letterDrawing, (letterX, 0), letterDrawing) return letterLines def __shortestDist(self, positions: list, newPosition: tuple): __shortestDist = math.inf x, y = newPosition for i, j in positions: xDistance = abs(i-x) yDistance = abs(j-y) dist = math.sqrt(xDistance**2+yDistance**2) if __shortestDist > dist: __shortestDist = dist return __shortestDist def __drawMisses(self, guesses: list, word: str): background = Image.new("RGBA", (600, 400), color=(0, 0, 0, 0)) pos = [] for guess in guesses: if guess not in word: placed = False while not placed: letter = self.__badText(guess, True) w, h = self.__FONT.getsize(guess) x = random.randint(0, 600-w) y = random.randint(0, 400-h) if self.__shortestDist(pos, (x, y)) > 70: pos.append((x, y)) background.paste(letter, (x, y), letter) placed = True return background def drawImage(self, channel: str): """ Draw a hangman Image. *Parameters* ------------ channel: str The id of the channel the game is in. """ self.__bot.log("Drawing hangman image", channel) game = self.__bot.database["hangman games"].find_one({"_id": channel}) random.seed(game["game ID"]) background = Image.open("resources/paper.jpg") gallow = self.__drawGallows() man = self.__drawMan(game["misses"], game["game ID"]) random.seed(game["game ID"]) letterLineParams = [game["word"], game["guessed"], game["misses"]] letterLines = self.__drawLetterLines(*letterLineParams) random.seed(game["game ID"]) misses = self.__drawMisses(game["guessed letters"], game["word"]) background.paste(gallow, (100, 100), gallow) background.paste(man, (300, 210), man) background.paste(letterLines, (120, 840), letterLines) background.paste(misses, (600, 150), misses) missesText = self.__badText("MISSES", False) missesTextWidth = missesText.size[0] background.paste(missesText, (850-missesTextWidth//2, 50), missesText) boardPath = f"resources/games/hangmanBoards/hangmanBoard{channel}.png" background.save(boardPath)