🔀 Small bug fix
🐛 small change in order of operations
This commit is contained in:
@ -167,14 +167,13 @@ class ConnectFour():
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log_message = "They started a game"
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self.bot.log(log_message)
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await ctx.send(send_message)
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# Sets the whole game in motion
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if started_game:
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boards_path = "gwendolyn/resources/games/connect_four_boards/"
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file_path = f"{boards_path}board{ctx.channel_id}.png"
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image_message = await ctx.send(
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send_message, file=discord.File(file_path)
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)
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image_message = await ctx.send(file=discord.File(file_path))
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board_string = self._encode_board_string(board)
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if gwendolyn_turn:
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@ -229,8 +228,6 @@ class ConnectFour():
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await image_message.edit(
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components=action_rows
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)
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else:
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await ctx.send(send_message)
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async def place_piece(self, ctx: ComponentContext, board_string: str,
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column: int, players: list[int], difficulty: int,
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@ -242,6 +239,8 @@ class ConnectFour():
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column: int
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The column the player is placing the piece in.
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"""
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old_message = await ctx.channel.fetch_message(message_id)
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await old_message.delete()
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player_number = players.index(placer)+1
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user_name = self.get_name(f"#{placer}")
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@ -286,6 +285,7 @@ class ConnectFour():
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placed_piece = True
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self.bot.log(log_message)
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await ctx.channel.send(send_message)
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if placed_piece:
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channel = str(ctx.channel)
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@ -295,8 +295,7 @@ class ConnectFour():
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boards_path = "gwendolyn/resources/games/connect_four_boards/"
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file_path = boards_path + f"board{channel}.png"
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image_message = await ctx.channel.send(
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send_message, file=discord.File(file_path))
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image_message = await ctx.channel.send(file=discord.File(file_path))
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if game_won:
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self._end_game(winner, players, difficulty)
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@ -355,11 +354,7 @@ class ConnectFour():
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await image_message.edit(
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components=action_rows
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)
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else:
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await ctx.channel.send(send_message)
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old_message = await ctx.channel.fetch_message(message_id)
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await old_message.delete()
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async def surrender(self, ctx: ComponentContext, players: list,
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difficulty: int, message_id: int):
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@ -92,11 +92,11 @@ class Hangman():
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send_message = f"{ctx.author.display_name} started a game of hangman."
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self.bot.log("Game started")
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await ctx.send(send_message)
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boards_path = "gwendolyn/resources/games/hangman_boards/"
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file_path = f"{boards_path}hangman_board{game_id}.png"
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image_message = await ctx.send(
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send_message,
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image_message = await ctx.channel.send(
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file=discord.File(file_path)
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)
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@ -165,6 +165,10 @@ class Hangman():
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The context of the command.
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"""
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for msg_id in messages:
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msg = await ctx.channel.fetch_message(msg_id)
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await msg.delete()
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self.bot.log("Deleting old messages")
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await ctx.channel.send("Hangman game stopped")
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@ -172,10 +176,6 @@ class Hangman():
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file_path = f"{boards_path}hangman_board{game_id}.png"
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os.remove(file_path)
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for msg_id in messages:
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msg = await ctx.channel.fetch_message(msg_id)
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await msg.delete()
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async def guess(self, ctx: ComponentContext, guess: str, word: str,
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guessed_letters: str, game_id: str, *messages: list[str]):
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"""
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@ -190,6 +190,9 @@ class Hangman():
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guess: str
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The guess.
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"""
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for msg_id in messages:
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msg = await ctx.channel.fetch_message(msg_id)
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await msg.delete()
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misses = 0
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guessed_letters += guess
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@ -228,10 +231,10 @@ class Hangman():
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if remaining_letters != []:
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await ctx.channel.send(send_message)
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boards_path = "gwendolyn/resources/games/hangman_boards/"
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file_path = f"{boards_path}hangman_board{game_id}.png"
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image_message = await ctx.channel.send(
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send_message,
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file=discord.File(file_path)
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)
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blank_message_one = await ctx.channel.send("_ _")
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@ -291,11 +294,6 @@ class Hangman():
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os.remove(file_path)
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for msg_id in messages:
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msg = await ctx.channel.fetch_message(msg_id)
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await msg.delete()
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