📝 You can now play against yourself
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@@ -62,7 +62,7 @@ async def runHex(channel,command,user):
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with open("resources/games/hexGames.json", "r") as f:
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with open("resources/games/hexGames.json", "r") as f:
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data = json.load(f)
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data = json.load(f)
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winner = data[str(channel.id)]["winner"]
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winner = data[str(channel.id)]["winner"]
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if winner != 0:
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if winner != 0 and data[channel]["players"][0] != data[channel]["players"][1]: # player1 != player2
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winnings = data[str(channel.id)]["difficulty"]*10
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winnings = data[str(channel.id)]["difficulty"]*10
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addMoney(data[str(channel.id)]["players"][winner-1].lower(),winnings)
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addMoney(data[str(channel.id)]["players"][winner-1].lower(),winnings)
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@@ -66,9 +66,13 @@ def parseHex(command, channel, user):
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elif commands[0] == "swap":
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elif commands[0] == "swap":
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if len(data[channel]["gameHistory"]) == 1: # Only after the first move
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if len(data[channel]["gameHistory"]) == 1: # Only after the first move
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data[channel]["players"] = data[channel]["players"][::-1] # Swaps their player-number
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data[channel]["players"] = data[channel]["players"][::-1] # Swaps their player-number
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with open("resources/games/hexGames.json", "w") as f:
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json.dump(data,f,indent=4)
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# Swaps the color of the hexes on the board drawing:
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# Swaps the color of the hexes on the board drawing:
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hexDraw.drawSwap(channel)
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hexDraw.drawSwap(channel)
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return "The color of both players were swapped.", True, True, False, False
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player2 = data[channel]["players"][1]
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gwendoTurn = (player2 == "Gwendolyn")
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return "The color of both players were swapped. It is now {}'s turn".format(player2), True, True, False, gwendoTurn
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else:
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else:
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return "You can only swap as the second player after the very first move.", False, False, False, False
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return "You can only swap as the second player after the very first move.", False, False, False, False
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@@ -96,15 +100,13 @@ def hexStart(channel, user, opponent):
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return "That difficulty doesn't exist", False, False, False, False
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return "That difficulty doesn't exist", False, False, False, False
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except:
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except:
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opponent = getID(opponent)
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opponent = getID(opponent)
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if opponent == user:
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if opponent == None:
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return "You can't play against yourself", False, False, False, False
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elif opponent == None:
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return "I can't find that user", False, False, False, False
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return "I can't find that user", False, False, False, False
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else:
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else:
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# Opponent is another player
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# Opponent is another player
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difficulty = 3
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difficulty = 3
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diffText = ""
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diffText = ""
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# board is 11x11
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# board is 11x11
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board = [ [ 0 for i in range(BOARDWIDTH) ] for j in range(BOARDWIDTH) ]
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board = [ [ 0 for i in range(BOARDWIDTH) ] for j in range(BOARDWIDTH) ]
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players = [user,opponent]
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players = [user,opponent]
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@@ -132,9 +134,14 @@ def placeHex(channel : str,position : str, user):
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data = json.load(f)
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data = json.load(f)
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if channel in data:
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if channel in data:
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if user in data[channel]["players"]:
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players = data[channel]["players"]
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if user in players:
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turn = data[channel]["turn"]
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turn = data[channel]["turn"]
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player = data[channel]["players"].index(user)+1
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if players[0] == players[1]:
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player = turn
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else:
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player = players.index(user)+1
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if player == turn:
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if player == turn:
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board = data[channel]["board"]
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board = data[channel]["board"]
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@@ -162,7 +162,7 @@ def drawSwap(channel):
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# Write player names and color
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# Write player names and color
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for p in [1,2]:
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for p in [1,2]:
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playername = getName(data[channel]["players"][p-1])
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playername = getName(data[channel]["players"][p%2])
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x = X_NAME[p]
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x = X_NAME[p]
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x -= NAME_fnt.getsize(playername)[0] if p==2 else 0 # player2's name is right-aligned
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x -= NAME_fnt.getsize(playername)[0] if p==2 else 0 # player2's name is right-aligned
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