Four in a row win

This commit is contained in:
NikolajDanger
2020-07-30 16:32:18 +02:00
parent 6822f7bc4f
commit ed7efe7aa4
3 changed files with 154 additions and 14 deletions

View File

@ -27,8 +27,8 @@ def drawImage(channel):
pieceStarty = (border+gridBorder)+math.floor(placeGridSize[1]/2)-math.floor(placeSize/2)
background = Image.new("RGBA", (w,h),backgroundColor)
d = ImageDraw.Draw(background)
background = Image.new("RGB", (w,h),backgroundColor)
d = ImageDraw.Draw(background,"RGBA")
# This whole part was the easiest way to make a rectangle with rounded corners and an outline
# - Corners:
@ -62,4 +62,52 @@ def drawImage(channel):
d.ellipse([(startx,starty),(startx+placeSize,starty+placeSize)],fill=pieceColor,outline=(0,0,0),width=outlineSize)
if data["4 in a row games"][channel]["winner"] != 0:
coordinates = data["4 in a row games"][channel]["win coordinates"]
startx = border + placeGridSize[0]*coordinates[1] + gridBorder
starty = border + placeGridSize[1]*coordinates[0] + gridBorder
a = (placeGridSize[0]*4-gridBorder-border)**2
b = (placeGridSize[1]*4-gridBorder-border)**2
diagonalLength = (math.sqrt(a+b))/placeGridSize[0]
diagonalAngle = math.degrees(math.atan(placeGridSize[1]/placeGridSize[0]))
if data["4 in a row games"][channel]["win direction"] == "h":
winBar = Image.new("RGBA",(placeGridSize[0]*4,placeGridSize[1]),(0,0,0,0))
winD = ImageDraw.Draw(winBar)
winD.ellipse([(0,0),(placeGridSize[0],placeGridSize[1])],fill=(128,128,180,255))
winD.ellipse([((placeGridSize[0]*3),0),(placeGridSize[0]*4,placeGridSize[1])],fill=(128,128,180,255))
winD.rectangle([(int(placeGridSize[0]*0.5),0),(int(placeGridSize[0]*3.5),placeGridSize[1])],fill=(128,128,180,255))
elif data["4 in a row games"][channel]["win direction"] == "v":
winBar = Image.new("RGBA",(placeGridSize[0],placeGridSize[1]*4),(0,0,0,0))
winD = ImageDraw.Draw(winBar)
winD.ellipse([(0,0),(placeGridSize[0],placeGridSize[1])],fill=(128,128,180,255))
winD.ellipse([(0,(placeGridSize[1]*3)),(placeGridSize[0],placeGridSize[1]*4)],fill=(128,128,180,255))
winD.rectangle([0,(int(placeGridSize[1]*0.5)),(placeGridSize[0],int(placeGridSize[1]*3.5))],fill=(128,128,180,255))
elif data["4 in a row games"][channel]["win direction"] == "r":
winBar = Image.new("RGBA",(int(placeGridSize[0]*diagonalLength),placeGridSize[1]),(0,0,0,0))
winD = ImageDraw.Draw(winBar)
winD.ellipse([(0,0),(placeGridSize[0],placeGridSize[1])],fill=(128,128,180,255))
winD.ellipse([((placeGridSize[0]*(diagonalLength-1)),0),(placeGridSize[0]*diagonalLength,placeGridSize[1])],fill=(128,128,180,255))
winD.rectangle([(int(placeGridSize[0]*0.5),0),(int(placeGridSize[0]*(diagonalLength-0.5)),placeGridSize[1])],fill=(128,128,180,255))
winBar = winBar.rotate(-diagonalAngle,expand=1)
startx -= border
starty -= gridBorder + border
elif data["4 in a row games"][channel]["win direction"] == "l":
winBar = Image.new("RGBA",(int(placeGridSize[0]*diagonalLength),placeGridSize[1]),(0,0,0,0))
winD = ImageDraw.Draw(winBar)
winD.ellipse([(0,0),(placeGridSize[0],placeGridSize[1])],fill=(128,128,180,255))
winD.ellipse([((placeGridSize[0]*(diagonalLength-1)),0),(placeGridSize[0]*diagonalLength,placeGridSize[1])],fill=(128,128,180,255))
winD.rectangle([(int(placeGridSize[0]*0.5),0),(int(placeGridSize[0]*(diagonalLength-0.5)),placeGridSize[1])],fill=(128,128,180,255))
winBar = winBar.rotate(diagonalAngle,expand=1)
startx -= placeGridSize[0]*3 + border
starty -= gridBorder + border
mask = winBar.copy().convert("1")
winBar.putalpha(mask)
background.paste(winBar,(startx,starty),winBar)
background.save("resources/games/4InARowBoards/board"+channel+".png")

View File

@ -1,6 +1,7 @@
import json
from . import draw4InARow
from funcs import logThis
# Starts the game
def fourInARowStart(channel):
@ -11,16 +12,17 @@ def fourInARowStart(channel):
board = [ [ 0 for i in range(7) ] for j in range(6) ]
data["4 in a row games"][channel] = {"board": board}
data["4 in a row games"][channel] = {"board": board,"winner":0,"win direction":"",
"win coordinates":[0,0],"players":["",""]}
with open("resources/games/games.json", "w") as f:
json.dump(data,f,indent=4)
draw4InARow.drawImage(channel)
return "Started game", True, False
return "Started game", True, False, False
else:
return "There's already a 4 in a row game going on in this channel", False, False
return "There's already a 4 in a row game going on in this channel", False, False, False
# Places a piece at the lowest available point in a specific column
def placePiece(channel : str,player : int,column : int):
@ -41,15 +43,31 @@ def placePiece(channel : str,player : int,column : int):
board[placementx][placementy] = player
data["4 in a row games"][channel]["board"] = board
with open("resources/games/games.json", "w") as f:
json.dump(data,f,indent=4)
won, winDirection, winCoordinates = isWon(channel)
if won != 0:
gameWon = True
data["4 in a row games"][channel]["winner"] = won
data["4 in a row games"][channel]["win direction"] = winDirection
data["4 in a row games"][channel]["win coordinates"] = winCoordinates
message = data["4 in a row games"][channel]["players"][won-1]+" won"
else:
gameWon = False
message = "Placed a piece"
with open("resources/games/games.json", "w") as f:
json.dump(data,f,indent=4)
draw4InARow.drawImage(channel)
return "Placed the piece", True, True
return message, True, True, gameWon
else:
return "There isn't any room in that column", True, True
return "There isn't any room in that column", True, True, False
else:
return "There's no game in this channel", False, False
return "There's no game in this channel", False, False, False
# Parses command
@ -58,9 +76,72 @@ def parseFourInARow(command, channel, user):
return fourInARowStart(channel)
elif command.startswith(" place"):
commands = command.split(" ")
try:
return placePiece(channel,int(commands[2]),int(commands[3])-1)
except:
return "I didn't quite get that", False, False
#try:
return placePiece(channel,int(commands[2]),int(commands[3])-1)
#except:
# return "I didn't quite get that", False, False, False
else:
return "I didn't get that", False, False
return "I didn't get that", False, False, False
def isWon(channel):
logThis("Checking for win",channel)
won = 0
winDirection = ""
winCoordinates = [0,0]
with open("resources/games/games.json", "r") as f:
data = json.load(f)
game = data["4 in a row games"][channel]["board"]
for line in range(len(game)):
for place in range(len(game[line])):
if won == 0:
piecePlayer = game[line][place]
if piecePlayer != 0:
# Checks horizontal
try:
pieces = [game[line][place+1],game[line][place+2],game[line][place+3]]
except:
pieces = [0]
if all(x == piecePlayer for x in pieces):
won = piecePlayer
winDirection = "h"
winCoordinates = [line,place]
# Checks vertical
try:
pieces = [game[line+1][place],game[line+2][place],game[line+3][place]]
except:
pieces = [0]
if all(x == piecePlayer for x in pieces):
won = piecePlayer
winDirection = "v"
winCoordinates = [line,place]
# Checks right diagonal
try:
pieces = [game[line+1][place+1],game[line+2][place+2],game[line+3][place+3]]
except:
pieces = [0]
if all(x == piecePlayer for x in pieces):
won = piecePlayer
winDirection = "r"
winCoordinates = [line,place]
# Checks left diagonal
try:
pieces = [game[line+1][place-1],game[line+2][place-2],game[line+3][place-3]]
except:
pieces = [0]
if all(x == piecePlayer for x in pieces):
won = piecePlayer
winDirection = "l"
winCoordinates = [line,place]
return won, winDirection, winCoordinates