🐛 Makes hex start a little better. Not done
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@ -6,4 +6,4 @@ from .money import checkBalance, giveMoney, addMoney
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from .trivia import triviaCountPoints, triviaStart, triviaAnswer
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from .blackjack import blackjackShuffle, blackjackStart, blackjackPlayerDrawHand, blackjackContinue, blackjackFinish, blackjackHit, blackjackStand, blackjackDouble, blackjackSplit
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from .fourInARow import parseFourInARow, fourInARowAI
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from .hex import parseHex
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from .hex import parseHex, hexAI
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@ -26,16 +26,17 @@ def parseHex(command, channel, user):
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elif commands[0] == "start":
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# Starting a game
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if len(commands) == 1: # if the commands is "!hex start", the opponent is Gwendolyn
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if len(commands) == 1: # if the commands is "!hex start", the opponent is Gwendolyn at difficulty 2
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commands.append("2")
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logThis("Starting a hex game with hexStart(). "+str(user)+" challenged "+commands[1])
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return hexStart(channel,user,commands[1]) # commands[1] is the opponent
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# Stopping the game
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elif commands[0] == "stop":
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with open("resources/games/games.json", "r") as f:
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with open("resources/games/hexGames.json", "r") as f:
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data = json.load(f)
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if user in data["hex games"][channel]["players"]:
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if user in data[channel]["players"]:
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return "Ending game.", False, False, True, False
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else:
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return "You can't end a game where you're not a player.", False, False, False, False
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@ -52,64 +53,69 @@ def parseHex(command, channel, user):
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# Starts the game
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def hexStart(channel, user, opponent):
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with open("resources/games/games.json", "r") as f:
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with open("resources/games/hexGames.json", "r") as f:
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data = json.load(f)
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if user.lower() != opponent.lower():
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if channel not in data["hex games"]:
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if opponent in ["1","2","3","4","5"]:
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difficulty = int(opponent)
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diffText = " with difficulty "+opponent
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opponent = "Gwendolyn"
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elif opponent.lower() == "gwendolyn":
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difficulty = 3
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diffText = " with difficulty 3"
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opponent = "Gwendolyn"
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else:
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try:
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int(opponent)
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return "That difficulty doesn't exist", False, False, False, False
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except:
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logThis("Loaded the existing data")
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if channel not in data:
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if opponent in ["1","2","3","4","5"]:
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difficulty = int(opponent)
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diffText = " with difficulty "+opponent
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opponent = "Gwendolyn"
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logThis("Playing against Gwendolyn. ")
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elif opponent.lower() == "gwendolyn":
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difficulty = 2
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diffText = " with difficulty 2"
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opponent = "Gwendolyn"
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else:
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try:
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int(opponent)
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return "That difficulty doesn't exist", False, False, False, False
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except:
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opponent = getID(opponent)
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if opponent == user:
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return "You can't play against yourself", False, False, False, False
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elif opponent == None:
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return "I can't find that user", False, False, False, False
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else:
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# Opponent is another player
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difficulty = 5
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diffText = ""
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logThis("Opponent found. Creating data. ")
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# board is 11x11
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board = [ [ 0 for i in range(boardWidth) ] for j in range(boardWidth) ]
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players = [user,opponent]
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random.shuffle(players)
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winningPieces = [[""],[""],[""]] # etc.
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# board is 11x11
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board = [ [ 0 for i in range(boardWidth) ] for j in range(boardWidth) ]
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players = [user,opponent]
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random.shuffle(players)
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winningPieces = [[""],[""],[""]] # etc.
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data[channel] = {"board": board,"winner":0,
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"players":players, "winningPieces":winningPieces,"turn":0,"difficulty":difficulty}
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data["hex games"][channel] = {"board": board,"winner":0,
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"players":players, "winningPieces":winningPieces,"turn":0,"difficulty":difficulty}
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with open("resources/games/hexGames.json", "w") as f:
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json.dump(data,f,indent=4)
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logThis("Data made. Ending the startup.")
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# draw the board
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#fourInARowDraw.drawImage(channel)
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# hexDraw() # something something
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with open("resources/games/games.json", "w") as f:
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json.dump(data,f,indent=4)
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# draw the board
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#fourInARowDraw.drawImage(channel)
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# hexDraw() # something something
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gwendoTurn = False
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gwendoTurn = False
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if players[0] == "Gwendolyn":
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# in case she has the first move
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gwendoTurn = True
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if players[0] == "Gwendolyn":
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# in case she has the first move
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gwendoTurn = True
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return "Started game against "+getName(opponent)+diffText+". It's "+getName(players[0])+"'s turn", True, False, False, gwendoTurn
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else:
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return "There's already a hex game going on in this channel", False, False, False, False
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return "Started game against "+getName(opponent)+diffText+". It's "+getName(players[0])+"'s turn", True, False, False, gwendoTurn
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else:
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return "You can't play against yourself", False, False, False, False
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return "There's already a hex game going on in this channel", False, False, False, False
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# Places a piece at the given location and checks things afterwards
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def placeHex(channel : str,player : int,position : str):
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with open("resources/games/games.json", "r") as f:
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with open("resources/games/hexGames.json", "r") as f:
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data = json.load(f)
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if channel in data["hex games"]:
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board = data["hex games"][channel]["board"]
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if channel in data:
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board = data[channel]["board"]
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# Places on board
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board = placeOnHexBoard(board,player,position)
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@ -117,37 +123,38 @@ def placeHex(channel : str,player : int,position : str):
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if board != None:
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# If the move is valid:
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data["hex games"][channel]["board"] = board
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turn = (data["hex games"][channel]["turn"]+1)%2
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data["hex games"][channel]["turn"] = turn
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data[channel]["board"] = board
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turn = (data[channel]["turn"]+1)%2
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data[channel]["turn"] = turn
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with open("resources/games/games.json", "w") as f:
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with open("resources/games/hexGames.json", "w") as f:
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json.dump(data,f,indent=4)
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"""
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# Checking for a win
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logThis("Checking for win")
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won, winningPieces = isHexWon(data["hex games"][channel]["board"])
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won, winningPieces = isHexWon(data[channel]["board"])
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if won != 0:
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gameWon = True
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data["hex games"][channel]["winner"] = won
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data["hex games"][channel]["winningPieces"] = winningPieces
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data[channel]["winner"] = won
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data[channel]["winningPieces"] = winningPieces
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message = data["hex games"][channel]["players"][won-1]+" won!"
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if data["hex games"][channel]["players"][won-1] != "Gwendolyn":
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winAmount = data["hex games"][channel]["difficulty"]^2+5
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message = data[channel]["players"][won-1]+" won!"
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if data[channel]["players"][won-1] != "Gwendolyn":
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winAmount = data[channel]["difficulty"]^2+5
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message += " Adding "+str(winAmount)+" GwendoBucks to their account."
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else:
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gameWon = False
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message = data["hex games"][channel]["players"][player-1]+" placed at "+position+". It's now "+data["hex games"][channel]["players"][turn]+"'s turn."
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with open("resources/games/games.json", "w") as f:
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else:"""
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gameWon = False
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message = data[channel]["players"][player-1]+" placed at "+position+". It's now "+data[channel]["players"][turn]+"'s turn."
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with open("resources/games/hexGames.json", "w") as f:
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json.dump(data,f,indent=4)
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# Is it Gwendolyn's turn?
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gwendoTurn = False
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if data["hex games"][channel]["players"][turn] == "Gwendolyn":
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if data[channel]["players"][turn] == "Gwendolyn":
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logThis("It's Gwendolyn's turn")
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gwendoTurn = True
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@ -183,7 +190,7 @@ def placeOnHexBoard(board,player,position):
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else:
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logThis("Cannot place on existing piece (error code 1532)")
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return "Error. You must place on an empty space."
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"""
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# Checks if someone has won the game and returns the winner
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def isHexWon(board):
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won = 0
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@ -245,12 +252,12 @@ def isHexWon(board):
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# Plays as the AI
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def hexAI(channel):
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logThis("Figuring out best move")
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with open("resources/games/games.json", "r") as f:
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with open("resources/games/hexGames.json", "r") as f:
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data = json.load(f)
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board = data["hex games"][channel]["board"]
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player = data["hex games"][channel]["players"].index("Gwendolyn")+1
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difficulty = data["hex games"][channel]["difficulty"]
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board = data[channel]["board"]
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player = data[channel]["players"].index("Gwendolyn")+1
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difficulty = data[channel]["difficulty"]
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scores = [-math.inf,-math.inf,-math.inf,-math.inf,-math.inf,-math.inf,-math.inf]
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for column in range(0,boardWidth):
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@ -363,4 +370,3 @@ def minimaxHex(board, depth, player , originalPlayer, alpha, beta, maximizingPla
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break
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return value
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"""
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