🎲 monopoly framework
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124
funcs/games/monopoly.py
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124
funcs/games/monopoly.py
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import json, random
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from funcs import getName, logThis
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from . import monopolyDraw
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def monopolyStart(channel):
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logThis("Starting a monopoly game")
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with open("resources/games/monopolyGames.json", "r") as f:
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data = json.load(f)
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if channel not in data:
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buildings = [0] * 40
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data[channel] = {"players" : {}, "player list" : [],"turn" : 0, "buildings" : buildings, "last roll" : [0,0], "started" : False}
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with open("resources/games/monopolyGames.json", "w") as f:
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json.dump(data,f,indent=4)
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try:
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monopolyDraw.drawImage(channel)
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except:
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logThis("Error drawing board (error code 1640)")
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return "Started a monopoly game. Use \"!monopoly join\" to join within the next minute.", True, False, True, True
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else:
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return "There's already a monopoly game going on.", False, False, False, False
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def monopolyJoin(channel,user):
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with open("resources/games/monopolyGames.json", "r") as f:
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data = json.load(f)
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if channel in data:
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if not data[channel]["started"]:
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if user not in data[channel]["players"]:
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if len(data[channel]["players"]) < 6:
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data[channel]["players"][user] = {"position" : 0, "properties" : [], "money" : 1500, "doubles" : 0}
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with open("resources/games/monopolyGames.json", "w") as f:
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json.dump(data,f,indent=4)
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return getName(user)+" has joined the game.", False, False, False, False
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else:
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return "There are already 6 players in the game.", False, False, False, False
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else:
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return "You're already in the game!", False, False, False, False
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else:
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return "It's too late to join.", False, False, False, False
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else:
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return "There's no game going on.", False, False, False, False
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def parseMonopoly(command, channel, user):
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logThis("Parsing "+command)
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commands = command.split()
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if command in [" ", ""] or commands[0] == "start":
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try:
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return monopolyStart(channel)
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except:
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logThis("Error starting game (error code 1620)")
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elif commands[0] == "join":
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try:
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return monopolyJoin(channel,user)
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except:
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logThis("Error joining game (error code 1630)")
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elif commands[0] == "roll":
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try:
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return monopolyRoll(channel,user)
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except:
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logThis("Error rolling (error code 1650)")
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else:
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return "I didn't understand that (error code 1602)", False, False, False, False
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def monopolyContinue(channel):
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with open("resources/games/monopolyGames.json", "r") as f:
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data = json.load(f)
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if channel in data:
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if data[channel]["started"] == False:
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data[channel]["started"] = True
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playerList = list(data[channel]["players"].keys())
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random.shuffle(playerList)
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data[channel]["player list"] = playerList
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turn = 0
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else:
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turn = (data[channel]["turn"])%len(data[channel]["player list"])
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data[channel]["turn"] = turn
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playerList = list(data[channel]["players"].keys())
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with open("resources/games/monopolyGames.json", "w") as f:
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json.dump(data,f,indent=4)
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try:
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monopolyDraw.drawImage(channel)
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except:
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logThis("Error drawing board (error code 1640)")
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message = "It's "+getName(playerList[turn])+"'s turn. Use the 🎲 reaction to roll. You can also use \"!monopoly trade\" at any time."
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return message, True, True, False
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def monopolyRoll(channel,user):
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with open("resources/games/monopolyGames.json", "r") as f:
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data = json.load(f)
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turn = data[channel]["turn"]
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currentPlayer = data[channel]["player list"][turn]
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if user == currentPlayer:
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rolls = [random.randint(1,6),random.randint(1,6)]
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roll = rolls[0] + rolls[1]
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newPosition = (data[channel]["players"][user]["position"] + roll)%40
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data[channel]["players"][user]["position"] = newPosition
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data[channel]["last roll"] = rolls
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with open("resources/games/monopolyGames.json", "w") as f:
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json.dump(data,f,indent=4)
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try:
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monopolyDraw.drawImage(channel)
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except:
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logThis("Error drawing board (error code 1640)")
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return "Rolled a "+str(rolls[0])+" and a "+str(rolls[1])+".", True, True, False, True
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else: return "", False, False, False, False
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