Swchar and character sheet
This commit is contained in:
@ -41,6 +41,9 @@ async def on_message(message):
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await message.channel.send(embed = em)
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await message.channel.send(embed = em)
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elif message.content.lower().startswith("!stop"):
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elif message.content.lower().startswith("!stop"):
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localtime = time.asctime( time.localtime(time.time()) )
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print("\n"+localtime+"\n"+message.author.name+" ran !stop")
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logging.info("\n"+localtime+"\n"+message.author.name+" ran !stop")
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await client.logout()
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await client.logout()
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elif message.content.lower().startswith("!hello"):
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elif message.content.lower().startswith("!hello"):
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@ -14,7 +14,7 @@ def getName(user : str):
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return user
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return user
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def setUpDict(cmd : dict):
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def setUpDict(cmd : dict):
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if bool(dict):
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if bool(cmd):
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keys = list(cmd)
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keys = list(cmd)
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values = list(cmd.values())
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values = list(cmd.values())
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result = ""
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result = ""
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@ -41,8 +41,13 @@ def lookUp(data : dict, key : str, cmd : str = ""):
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if key in data:
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if key in data:
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if cmd == "":
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if cmd == "":
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if type(data[key]) is dict:
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if type(data[key]) is dict and key != "Weapons":
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return setUpDict(data[key])
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return setUpDict(data[key])
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elif key == "Weapons":
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if bool(data[key]):
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return ", ".join(list(data[key]))
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else:
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return "There doesn't seem to be anything here..."
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else:
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else:
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return data[key]
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return data[key]
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elif cmd[0] == '+':
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elif cmd[0] == '+':
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@ -60,28 +65,111 @@ def lookUp(data : dict, key : str, cmd : str = ""):
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return data
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return data
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except:
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except:
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return "Can't add that"
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return "Can't add that"
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elif type(data[key]) is list:
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try:
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data[key].append(cmd)
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return data
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except:
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return "Can't add that"
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else:
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else:
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return "Can't add that"
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return "Can't add that"
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elif cmd[0] == '-':
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try:
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cmd = cmd[1:]
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while cmd[0] == ' ':
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cmd = cmd[1:]
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except:
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return "Can't do that"
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if type(data[key]) is int:
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try:
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newValue = data[key] - int(cmd)
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data[key] = newValue
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return data
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except:
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return "Can't remove that"
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elif type(data[key]) is list:
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try:
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data[key].remove(cmd)
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return data
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except:
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return "Can't remove that"
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else:
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return "Can't remove that"
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else:
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else:
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while cmd[0] == ' ':
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while cmd[0] == ' ':
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cmd = cmd[1:]
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cmd = cmd[1:]
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try:
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if type(data[key]) != list:
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cmd = type(data[key])(cmd)
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try:
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data[key] = cmd
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cmd = type(data[key])(cmd)
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return data
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data[key] = cmd
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except:
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return data
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except:
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return "Wrong data type"
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else:
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return "Wrong data type"
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return "Wrong data type"
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else:
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else:
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return key + " doesn't exist"
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cmd = key + " " + cmd
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words = cmd.split(" ")
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search = ""
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i = 0
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while search not in data:
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try:
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search += " " + words[i]
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i += 1
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except:
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return search + " doesn't exist"
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if search[0] == " ":
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search = search[1:]
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cmd = cmd[len(search):]
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if cmd != "":
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while cmd[0] == " ":
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cmd = cmd[1:]
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if cmd == "":
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break
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if cmd == "":
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return setUpDict(data[search])
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else:
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newKey = cmd.split(" ")[0]
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cmd = cmd[len(newKey):]
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while cmd[0] == " ":
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cmd = cmd[1:]
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if cmd == "":
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break
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lookUpResult = lookUp(data[search],newKey,cmd)
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if type(lookUpResult) is dict:
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data[search] = lookUpResult
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return data
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else:
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return lookUpResult
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def characterSheet(character : dict):
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def characterSheet(character : dict):
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divider = "\n----------\n"
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divider = "--------------------\n"
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name = character["Name"]
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name = character["Name"]
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text1 = "**Species**: "+character["Species"]+"\n**Career**: "+character["Career"]
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textf = ""
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text2 = setUpDict(character["Characteristics"])
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if character["Force-rating"] != 0:
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text3 = setUpDict(character["Skills"])
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textf = "\n**Force Rating**: "+str(character["Force-rating"])
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return name, text1+"\n\n"+text2+divider+text3
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text1 = "**Species**: "+character["Species"]+"\n**Career**: "+character["Career"]+"\n**Specialization Trees**: "+", ".join(character["Specialization-trees"])+textf+"\n**Soak**: "+str(character["Soak"])
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text2 = "\n\n**Wounds**: "+str(character["Wounds"])+"/"+str(character["Wound-threshold"])+"\n**Strain**: "+str(character["Strain"])+"/"+str(character["Strain-threshold"])
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text3 = setUpDict(character["Characteristics"])
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text4 = setUpDict(character["Skills"])
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text5 = ""
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text6 = ""
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text7 = ""
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if bool(character["Talents"]):
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text5 = "**Talents**: "+",".join(list(character["Talents"]))+"\n\n"
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if bool(character["Force-powers"]):
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text6 = "**Force Powers**: "+",".join(list(character["Force-powers"]))+"\n\n"
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if bool(character["Weapons"]):
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text7 = "**Weapons**: "+",".join(list(character["Weapons"]))+"\n\n"
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return name, text1+text2+"\n\n"+text3+divider+text4+"\n"+divider+text5+text6+text7
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def charData(user : str,cmd : str):
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def charData(user : str,cmd : str):
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with open("resources/swcharacters.json", "r") as f:
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with open("resources/swcharacters.json", "r") as f:
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@ -101,10 +189,69 @@ def charData(user : str,cmd : str):
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if key in data[user]:
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if key in data[user]:
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if type(data[user][key]) is dict:
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if type(data[user][key]) is dict:
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if cmd == "":
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if cmd == "":
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return setUpDict(data[user][key])
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if key == "Weapons":
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if bool(data[user][key]):
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return ", ".join(list(data[user][key]))
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else:
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return "There doesn't seem to be anything there..."
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else:
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return setUpDict(data[user][key])
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elif cmd[0] == "+":
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try:
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cmd = cmd[1:]
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while cmd[0] == ' ':
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cmd = cmd[1:]
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except:
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return "Can't do that"
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if (key == "Talents" or key == "Force-powers") and "," in cmd:
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cmd = cmd.split(",")
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while cmd[1][0] == " ":
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cmd[1] = cmd[1][1:]
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data[user][key][cmd[0]] = cmd[1]
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with open("resources/swcharacters.json", "w") as f:
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json.dump(data,f,indent = 4)
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return cmd[0]+" added to "+key+" for " + data[user]["Name"]
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elif key == "Weapons":
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with open("resources/swtemplates.json", "r") as f:
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templates = json.load(f)
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newWeapon = templates["Weapon"]
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data[user][key][cmd] = newWeapon
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with open("resources/swcharacters.json", "w") as f:
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json.dump(data,f,indent = 4)
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return cmd+" added to weapons for " + data[user]["Name"]
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else:
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return "Can't add that"
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elif cmd[0] == "-":
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try:
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cmd = cmd[1:]
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while cmd[0] == ' ':
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cmd = cmd[1:]
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except:
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return "Can't do that"
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if key == "Talents" or key == "Force-powers" or key == "Weapons":
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if cmd in data[user][key]:
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del data[user][key][cmd]
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with open("resources/swcharacters.json", "w") as f:
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json.dump(data,f,indent = 4)
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return cmd+" removed from "+key+" for "+data[user]["Name"]
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else:
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return "Can't remove that"
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else:
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return "Can't remove that"
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else:
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else:
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newKey = string.capwords(cmd.split(" ")[0])
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if key != "Talents" and key != "Force-powers":
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newcmd = cmd[len(newKey):]
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newKey = string.capwords(cmd.split(" ")[0])
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newcmd = cmd[len(newKey):]
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else:
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newKey = cmd
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newcmd = ""
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lookUpResult = lookUp(data[user][key],newKey,newcmd)
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lookUpResult = lookUp(data[user][key],newKey,newcmd)
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@ -117,7 +264,10 @@ def charData(user : str,cmd : str):
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return lookUpResult
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return lookUpResult
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else:
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else:
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if cmd == "":
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if cmd == "":
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return data[user][key]
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if type(data[user][key]) is list:
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return key+":\n"+", ".join(data[user][key])
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else:
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return data[user][key]
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elif cmd[0] == '+':
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elif cmd[0] == '+':
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try:
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try:
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cmd = cmd[1:]
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cmd = cmd[1:]
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@ -128,14 +278,65 @@ def charData(user : str,cmd : str):
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if type(data[user][key]) is int:
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if type(data[user][key]) is int:
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try:
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try:
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data[user][key] += int(cmd)
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beforeData = data[user][key]
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data[user][key] = beforeData+ int(cmd)
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with open("resources/swcharacters.json", "w") as f:
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json.dump(data,f,indent = 4)
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return "Added " + cmd + " to " + user + "'s " + key
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except:
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return "Can't add that"
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elif type(data[user][key]) is list:
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try:
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data[user][key].append(cmd)
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with open("resources/swcharacters.json", "w") as f:
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json.dump(data,f,indent = 4)
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return "Added " + cmd + " to " + user + "'s " + key
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return "Added " + cmd + " to " + user + "'s " + key
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except:
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except:
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return "Can't add that"
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return "Can't add that"
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else:
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else:
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return "Can't add that"
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return "Can't add that"
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elif cmd[0] == '-':
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try:
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cmd = cmd[1:]
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while cmd[0] == ' ':
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cmd = cmd[1:]
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except:
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return "Can't do that"
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if type(data[user][key]) is int:
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try:
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beforeData = data[user][key]
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data[user][key] = beforeData - int(cmd)
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with open("resources/swcharacters.json", "w") as f:
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json.dump(data,f,indent = 4)
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return "Subtracted " + cmd + " from " + user + "'s " + key
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except:
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return "Can't remove that"
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elif type(data[user][key]) is list:
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try:
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beforeData = data[user][key]
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try:
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data[user][key].remove(cmd)
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except:
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return "Not in list"
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with open("resources/swcharacters.json", "w") as f:
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json.dump(data,f,indent = 4)
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return "Removed " + cmd + " from " + user + "'s " + key
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except:
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return "Can't remove that"
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else:
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return "Can't remove that"
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else:
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else:
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data[user][key] = cmd
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if type(data[user][key]) is int:
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try:
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data[user][key] = int(cmd)
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except:
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return "Can't do that"
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elif type(data[user][key]) is str:
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data[user][key] = cmd
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else:
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return "Can't do that"
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with open("resources/swcharacters.json", "w") as f:
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with open("resources/swcharacters.json", "w") as f:
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json.dump(data,f,indent = 4)
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json.dump(data,f,indent = 4)
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return "Changed " + data[user]["Name"] + "'s " + key +" to " + cmd
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return "Changed " + data[user]["Name"] + "'s " + key +" to " + cmd
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@ -144,7 +345,28 @@ def charData(user : str,cmd : str):
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else:
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else:
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return "You don't have a character. You can make one with !swchar"
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return "You don't have a character. You can make one with !swchar"
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def replaceSpaces(cmd : str):
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withSpaces = ["Specialization Trees","Wound Threshold","Strain Threshold","Defense - Ranged","Defense - Melee","Force Rating","Core Worlds","Outer Rim","Piloting - Planetary","Piloting - Space","Ranged - Heavy","Ranged - light","Lightsaber Characteristic","Critical Injuries","Force Powers"]
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withoutSpaces = ["Specialization-trees","Wound-threshold","Strain-threshold","Defense-ranged","Defense-melee","Force-rating","Core-worlds","Outer-rim","Piloting-planetary","Piloting-space","Ranged-heavy","Ranged-light","Lightsaber-characteristic","Critical-injuries","Force-powers"]
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for x in range(len(withoutSpaces)):
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cmd = cmd.replace(withSpaces[x],withoutSpaces[x])
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return cmd
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def replaceWithSpaces(cmd : str):
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withSpaces = ["Specialization Trees","Wound Threshold","Strain Threshold","Defense - Ranged","Defense - Melee","Force Rating","Core Worlds","Outer Rim","Piloting - Planetary","Piloting - Space","Ranged - Heavy","Ranged - light","Lightsaber Characteristic","Critical Injuries","Force Powers"]
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withoutSpaces = ["Specialization-trees","Wound-threshold","Strain-threshold","Defense-ranged","Defense-melee","Force-rating","Core-worlds","Outer-rim","Piloting-planetary","Piloting-space","Ranged-heavy","Ranged-light","Lightsaber-characteristic","Critical-injuries","Force-powers"]
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for x in range(len(withoutSpaces)):
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cmd = cmd.replace(withoutSpaces[x],withSpaces[x])
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return cmd
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def parseChar(user : str, cmd : str):
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def parseChar(user : str, cmd : str):
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cmd = replaceSpaces(cmd)
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with open("resources/swcharacters.json", "r") as f:
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with open("resources/swcharacters.json", "r") as f:
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data = json.load(f)
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data = json.load(f)
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@ -158,7 +380,8 @@ def parseChar(user : str, cmd : str):
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|
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if cmd == "":
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if cmd == "":
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if user in data:
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if user in data:
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return characterSheet(data[user])
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text1, text2 = characterSheet(data[user])
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return text1, replaceWithSpaces(text2)
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else:
|
else:
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with open("resources/swtemplates.json", "r") as f:
|
with open("resources/swtemplates.json", "r") as f:
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templates = json.load(f)
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templates = json.load(f)
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@ -166,14 +389,14 @@ def parseChar(user : str, cmd : str):
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data[user] = newChar
|
data[user] = newChar
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||||||
with open("resources/swcharacters.json", "w") as f:
|
with open("resources/swcharacters.json", "w") as f:
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json.dump(data,f,indent = 4)
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json.dump(data,f,indent = 4)
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return "", "Character for " + user + " created"
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return "", "Character for " + user + " created"
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else:
|
else:
|
||||||
if cmd == "Purge":
|
if cmd == "Purge":
|
||||||
del data[user]
|
del data[user]
|
||||||
with open("resources/swcharacters.json", "w") as f:
|
with open("resources/swcharacters.json", "w") as f:
|
||||||
json.dump(data,f,indent = 4)
|
json.dump(data,f,indent = 4)
|
||||||
return "", "Character for " + user + " deleted"
|
return "", "Character for " + user + " deleted"
|
||||||
return "", charData(user,cmd)
|
return "", replaceWithSpaces(charData(user,cmd))
|
||||||
|
|
||||||
def lightsaberChar(user : str):
|
def lightsaberChar(user : str):
|
||||||
with open("resources/swcharacters.json", "r") as f:
|
with open("resources/swcharacters.json", "r") as f:
|
||||||
|
@ -107,6 +107,8 @@ def parseRoll(user : str,cmd : str = ""):
|
|||||||
cmd = re.sub(' +',' ',cmd.upper()) + " "
|
cmd = re.sub(' +',' ',cmd.upper()) + " "
|
||||||
if cmd[0] == " ":
|
if cmd[0] == " ":
|
||||||
cmd = cmd[1:]
|
cmd = cmd[1:]
|
||||||
|
cmd = swchar.replaceSpaces(cmd.capitalize())
|
||||||
|
print(cmd)
|
||||||
commands = cmd.split(" ")
|
commands = cmd.split(" ")
|
||||||
if commands[0] == "":
|
if commands[0] == "":
|
||||||
rollParameters = [1,0,3,0,0,0,0]
|
rollParameters = [1,0,3,0,0,0,0]
|
||||||
|
@ -1,24 +1,24 @@
|
|||||||
{
|
{
|
||||||
"TestUser": {
|
"Nikolaj": {
|
||||||
"Name": "New Character",
|
"Name": "New Character",
|
||||||
"Species": "",
|
"Species": "",
|
||||||
"Career": "",
|
"Career": "",
|
||||||
"Specialization Trees": [],
|
"Specialization-trees": [],
|
||||||
"Soak": 0,
|
"Soak": 0,
|
||||||
"Wound Threshold": 0,
|
"Wound-threshold": 12,
|
||||||
"Wounds": 0,
|
"Wounds": 0,
|
||||||
"Strain Threshold": 0,
|
"Strain-threshold": 0,
|
||||||
"Strain": 0,
|
"Strain": 0,
|
||||||
"Defense, Ranged": 0,
|
"Defense-ranged": 0,
|
||||||
"Defense, Melee": 0,
|
"Defense-melee": 0,
|
||||||
"Force Rating": 0,
|
"Force-rating": 1,
|
||||||
"Characteristics": {
|
"Characteristics": {
|
||||||
"Brawn": 0,
|
"Brawn": 2,
|
||||||
"Agility": 0,
|
"Agility": 2,
|
||||||
"Intellect": 0,
|
"Intellect": 2,
|
||||||
"Cunning": 0,
|
"Cunning": 2,
|
||||||
"Willpower": 0,
|
"Willpower": 2,
|
||||||
"Presence": 0
|
"Presence": 2
|
||||||
},
|
},
|
||||||
"Skills": {
|
"Skills": {
|
||||||
"Astrogation": 0,
|
"Astrogation": 0,
|
||||||
@ -29,7 +29,7 @@
|
|||||||
"Computers": 0,
|
"Computers": 0,
|
||||||
"Cool": 0,
|
"Cool": 0,
|
||||||
"Coordination": 0,
|
"Coordination": 0,
|
||||||
"Core Worlds": 0,
|
"Core-worlds": 0,
|
||||||
"Discipline": 0,
|
"Discipline": 0,
|
||||||
"Gunnery": 0,
|
"Gunnery": 0,
|
||||||
"Leadership": 0,
|
"Leadership": 0,
|
||||||
@ -39,12 +39,12 @@
|
|||||||
"Medicine": 0,
|
"Medicine": 0,
|
||||||
"Melee": 0,
|
"Melee": 0,
|
||||||
"Negotiation": 0,
|
"Negotiation": 0,
|
||||||
"Outer Rim": 0,
|
"Outer-rim": 0,
|
||||||
"Perception": 0,
|
"Perception": 0,
|
||||||
"Piloting - Planetary": 0,
|
"Piloting-planetary": 0,
|
||||||
"Piloting - Space": 0,
|
"Piloting-space": 0,
|
||||||
"Ranged - Heavy": 0,
|
"Ranged-heavy": 0,
|
||||||
"Ranged - Light": 0,
|
"Ranged-light": 0,
|
||||||
"Resilience": 0,
|
"Resilience": 0,
|
||||||
"Skullduggery": 0,
|
"Skullduggery": 0,
|
||||||
"Stealth": 0,
|
"Stealth": 0,
|
||||||
@ -54,20 +54,30 @@
|
|||||||
"Vigilance": 0,
|
"Vigilance": 0,
|
||||||
"Xenology": 0
|
"Xenology": 0
|
||||||
},
|
},
|
||||||
"Lightsaber Characteristic": "Brawn",
|
"Lightsaber-characteristic": "Brawn",
|
||||||
"Obligations": {},
|
"Obligations": {},
|
||||||
"Morality": {
|
"Morality": {
|
||||||
"Emotional Weakness": "",
|
"Weakness": "Dicks",
|
||||||
"Emotional Strength": "",
|
"Strength": "",
|
||||||
"Conflict": "",
|
"Conflict": "",
|
||||||
"Morality": ""
|
"Morality": ""
|
||||||
},
|
},
|
||||||
"Credits": 0,
|
"Credits": 0,
|
||||||
"Equipment": [],
|
"Equipment": [],
|
||||||
"Armor": "",
|
"Armor": "",
|
||||||
"Critical Injuries": {},
|
"Critical-injuries": {},
|
||||||
"Weapons": {},
|
"Weapons": {
|
||||||
|
"Light Blaster Rifle": {
|
||||||
|
"Skill": "",
|
||||||
|
"Damage": 0,
|
||||||
|
"Range": "",
|
||||||
|
"Crit": 0,
|
||||||
|
"Special": []
|
||||||
|
}
|
||||||
|
},
|
||||||
"Talents": {},
|
"Talents": {},
|
||||||
"Force Powers": {}
|
"Force-powers": {
|
||||||
|
"Dick 4 Dayz": "You Got Hella Dick"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -6,23 +6,23 @@
|
|||||||
"Mechanics" : "Intellect",
|
"Mechanics" : "Intellect",
|
||||||
"Melee" : "Brawn",
|
"Melee" : "Brawn",
|
||||||
"Perception" : "Cunning",
|
"Perception" : "Cunning",
|
||||||
"Piloting - Space" : "Agility",
|
"Piloting-space" : "Agility",
|
||||||
"Ranged - Heavy" : "Agility",
|
"Ranged-heavy" : "Agility",
|
||||||
"Ranged - Light" : "Agility",
|
"Ranged-light" : "Agility",
|
||||||
"Athletics" : "Brawn",
|
"Athletics" : "Brawn",
|
||||||
"Coercion" : "Willpower",
|
"Coercion" : "Willpower",
|
||||||
"Coordination" : "Agility",
|
"Coordination" : "Agility",
|
||||||
"Charm" : "Presence",
|
"Charm" : "Presence",
|
||||||
"Medicine" : "Intellect",
|
"Medicine" : "Intellect",
|
||||||
"Negotiation" : "Presence",
|
"Negotiation" : "Presence",
|
||||||
"Piloting - Planetary" : "Agility",
|
"Piloting-planetary" : "Agility",
|
||||||
"Stealth" : "Agility",
|
"Stealth" : "Agility",
|
||||||
"Skullduggery" : "Cunning",
|
"Skullduggery" : "Cunning",
|
||||||
"Brawl" : "Brawn",
|
"Brawl" : "Brawn",
|
||||||
"Discipline" : "Willpower",
|
"Discipline" : "Willpower",
|
||||||
"Gunnery" : "Agility",
|
"Gunnery" : "Agility",
|
||||||
"Core Worlds" : "Intellect",
|
"Core-worlds" : "Intellect",
|
||||||
"Outer Rim" : "Intellect",
|
"Outer-rim" : "Intellect",
|
||||||
"Underworld" : "Intellect",
|
"Underworld" : "Intellect",
|
||||||
"Leadership" : "Presence",
|
"Leadership" : "Presence",
|
||||||
"Lore" : "Intellect",
|
"Lore" : "Intellect",
|
||||||
|
@ -5,23 +5,23 @@ Vigilance
|
|||||||
Mechanics
|
Mechanics
|
||||||
Melee
|
Melee
|
||||||
Perception
|
Perception
|
||||||
Piloting - Space
|
Piloting-space
|
||||||
Ranged - Heavy
|
Ranged-heavy
|
||||||
Ranged - Light
|
Ranged-light
|
||||||
Athletics
|
Athletics
|
||||||
Coercion
|
Coercion
|
||||||
Coordination
|
Coordination
|
||||||
Charm
|
Charm
|
||||||
Medicine
|
Medicine
|
||||||
Negotiation
|
Negotiation
|
||||||
Piloting - Planetary
|
Piloting-planetary
|
||||||
Stealth
|
Stealth
|
||||||
Skullduggery
|
Skullduggery
|
||||||
Brawl
|
Brawl
|
||||||
Discipline
|
Discipline
|
||||||
Gunnery
|
Gunnery
|
||||||
Core Worlds
|
Core-worlds
|
||||||
Outer Rim
|
Outer-rim
|
||||||
Underworld
|
Underworld
|
||||||
Leadership
|
Leadership
|
||||||
Lore
|
Lore
|
||||||
|
@ -3,15 +3,15 @@
|
|||||||
"Name": "New Character",
|
"Name": "New Character",
|
||||||
"Species": "",
|
"Species": "",
|
||||||
"Career": "",
|
"Career": "",
|
||||||
"Specialization Trees": [],
|
"Specialization-trees": [],
|
||||||
"Soak": 0,
|
"Soak": 0,
|
||||||
"Wound Threshold": 0,
|
"Wound-threshold": 0,
|
||||||
"Wounds": 0,
|
"Wounds": 0,
|
||||||
"Strain Threshold": 0,
|
"Strain-threshold": 0,
|
||||||
"Strain": 0,
|
"Strain": 0,
|
||||||
"Defense, Ranged": 0,
|
"Defense-ranged": 0,
|
||||||
"Defense, Melee": 0,
|
"Defense-melee": 0,
|
||||||
"Force Rating": 0,
|
"Force-rating": 0,
|
||||||
"Characteristics": {
|
"Characteristics": {
|
||||||
"Brawn": 2,
|
"Brawn": 2,
|
||||||
"Agility": 2,
|
"Agility": 2,
|
||||||
@ -29,7 +29,7 @@
|
|||||||
"Computers": 0,
|
"Computers": 0,
|
||||||
"Cool": 0,
|
"Cool": 0,
|
||||||
"Coordination": 0,
|
"Coordination": 0,
|
||||||
"Core Worlds": 0,
|
"Core-worlds": 0,
|
||||||
"Discipline": 0,
|
"Discipline": 0,
|
||||||
"Gunnery": 0,
|
"Gunnery": 0,
|
||||||
"Leadership": 0,
|
"Leadership": 0,
|
||||||
@ -39,12 +39,12 @@
|
|||||||
"Medicine": 0,
|
"Medicine": 0,
|
||||||
"Melee": 0,
|
"Melee": 0,
|
||||||
"Negotiation": 0,
|
"Negotiation": 0,
|
||||||
"Outer Rim": 0,
|
"Outer-rim": 0,
|
||||||
"Perception": 0,
|
"Perception": 0,
|
||||||
"Piloting - Planetary": 0,
|
"Piloting-planetary": 0,
|
||||||
"Piloting - Space": 0,
|
"Piloting-space": 0,
|
||||||
"Ranged - Heavy": 0,
|
"Ranged-heavy": 0,
|
||||||
"Ranged - Light": 0,
|
"Ranged-light": 0,
|
||||||
"Resilience": 0,
|
"Resilience": 0,
|
||||||
"Skullduggery": 0,
|
"Skullduggery": 0,
|
||||||
"Stealth": 0,
|
"Stealth": 0,
|
||||||
@ -54,20 +54,27 @@
|
|||||||
"Vigilance": 0,
|
"Vigilance": 0,
|
||||||
"Xenology": 0
|
"Xenology": 0
|
||||||
},
|
},
|
||||||
"Lightsaber Characteristic": "Brawn",
|
"Lightsaber-characteristic": "Brawn",
|
||||||
"Obligations": {},
|
"Obligations": {},
|
||||||
"Morality": {
|
"Morality": {
|
||||||
"Emotional Weakness": "",
|
"Weakness": "",
|
||||||
"Emotional Strength": "",
|
"Strength": "",
|
||||||
"Conflict": "",
|
"Conflict": "",
|
||||||
"Morality": ""
|
"Morality": ""
|
||||||
},
|
},
|
||||||
"Credits": 0,
|
"Credits": 0,
|
||||||
"Equipment": [],
|
"Equipment": [],
|
||||||
"Armor": "",
|
"Armor": "",
|
||||||
"Critical Injuries": {},
|
"Critical-injuries": {},
|
||||||
"Weapons": {},
|
"Weapons": {},
|
||||||
"Talents": {},
|
"Talents": {},
|
||||||
"Force Powers": {}
|
"Force-powers": {}
|
||||||
|
},
|
||||||
|
"Weapon": {
|
||||||
|
"Skill" : "",
|
||||||
|
"Damage" : 0,
|
||||||
|
"Range" : "",
|
||||||
|
"Crit" : 0,
|
||||||
|
"Special" : []
|
||||||
}
|
}
|
||||||
}
|
}
|
Reference in New Issue
Block a user