✨ Fully converted to slash commands
This commit is contained in:
@ -6,7 +6,7 @@ import discord
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from shutil import copyfile
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from funcs import logThis, replaceMultiple
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from utils import replaceMultiple
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from .blackjackDraw import DrawBlackjack
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class Blackjack():
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@ -16,7 +16,7 @@ class Blackjack():
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# Shuffles the blackjack cards
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def blackjackShuffle(self, decks, channel):
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logThis("Shuffling the blackjack deck")
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self.bot.log("Shuffling the blackjack deck")
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with open("resources/games/deckofCards.txt","r") as f:
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deck = f.read()
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@ -27,7 +27,7 @@ class Blackjack():
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self.bot.database["blackjack cards"].update_one({"_id":channel},{"$set":{"_id":channel,"cards":allDecks}},upsert=True)
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# Creates hilo file
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logThis("creating hilo doc for "+channel)
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self.bot.log("creating hilo doc for "+channel)
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data = 0
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self.bot.database["hilo"].update_one({"_id":channel},{"$set":{"_id":channel,"hilo":data}},upsert=True)
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@ -35,7 +35,7 @@ class Blackjack():
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# Calculates the value of a blackjack hand
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def calcHandValue(self, hand : list):
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logThis("Calculating hand value")
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self.bot.log("Calculating hand value", level = 10)
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values = []
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values.append(0)
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@ -58,13 +58,13 @@ class Blackjack():
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if value <= 21:
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handValue = value
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logThis("Calculated "+str(hand)+" to be "+str(handValue))
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self.bot.log("Calculated "+str(hand)+" to be "+str(handValue), level = 10)
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return handValue
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# Draws a card from the deck
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def drawCard(self, channel):
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logThis("drawing a card")
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self.bot.log("drawing a card", level = 10)
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drawnCard = self.bot.database["blackjack cards"].find_one({"_id":channel})["cards"][0]
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self.bot.database["blackjack cards"].update_one({"_id":channel},{"$pop":{"cards":-1}})
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@ -97,7 +97,7 @@ class Blackjack():
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# Goes to the next round and calculates some stuff
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def blackjackContinue(self, channel):
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logThis("Continuing blackjack game")
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self.bot.log("Continuing blackjack game", level = 10)
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game = self.bot.database["blackjack games"].find_one({"_id":channel})
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done = False
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@ -109,20 +109,20 @@ class Blackjack():
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message = "All players are standing. The dealer now shows his cards and draws."
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if game["all standing"]:
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logThis("All are standing")
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self.bot.log("All are standing")
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done = self.dealerDraw(channel)
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message = "The dealer draws a card."
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game = self.bot.database["blackjack games"].find_one({"_id":channel})
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logThis("Testing if all are standing")
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self.bot.log("Testing if all are standing", level = 10)
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for user in game["user hands"]:
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try:
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newUser, allStanding, preAllStanding = self.testIfStanding(game["user hands"][user],allStanding,preAllStanding,True)
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self.bot.database["blackjack games"].update_one({"_id":channel},{"$set":{"user hands."+user:newUser}})
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except:
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logThis("Error in testing if all are standing (error code 1331)")
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self.bot.log("Error in testing if all are standing (error code 1331)")
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if allStanding:
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self.bot.database["blackjack games"].update_one({"_id":channel},{"$set":{"all standing":True}})
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@ -130,7 +130,7 @@ class Blackjack():
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try:
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self.draw.drawImage(channel)
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except:
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logThis("Error drawing blackjack table (error code 1340)")
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self.bot.log("Error drawing blackjack table (error code 1340)")
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if allStanding:
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if done == False:
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@ -209,19 +209,19 @@ class Blackjack():
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return response + str(roundDone)[0] + str(game["round"])
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else:
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logThis(user+" is already standing")
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self.bot.log(user+" is already standing")
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return "You can't hit when you're standing"
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else:
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logThis(user+" has already hit this round")
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self.bot.log(user+" has already hit this round")
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return "You've already hit this round"
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else:
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logThis(user+" tried to hit on the 0th round")
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self.bot.log(user+" tried to hit on the 0th round")
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return "You can't hit before you see your cards"
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else:
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logThis(user+" didn't specify a hand")
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self.bot.log(user+" didn't specify a hand")
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return "You need to specify a hand"
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else:
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logThis(user+" tried to hit without being in the game")
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self.bot.log(user+" tried to hit without being in the game")
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return "You have to enter the game before you can hit"
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@ -267,27 +267,27 @@ class Blackjack():
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roundDone = self.isRoundDone(self.bot.database["blackjack games"].find_one({"_id":channel}))
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return "Adding another "+str(bet)+" GwendoBucks to "+self.bot.funcs.getName(user)+"'s bet and drawing another card.",str(roundDone)[0] + str(game["round"])
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return "Adding another "+str(bet)+" GwendoBucks to "+self.bot.databaseFuncs.getName(user)+"'s bet and drawing another card.",str(roundDone)[0] + str(game["round"])
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else:
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logThis(user+" doesn't have enough GwendoBucks")
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self.bot.log(user+" doesn't have enough GwendoBucks")
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return "You don't have enough GwendoBucks",""
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else:
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logThis(user+" tried to double on round "+str(game["round"]))
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self.bot.log(user+" tried to double on round "+str(game["round"]))
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return "You can only double down on the first round",""
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else:
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logThis(user+" is already standing")
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self.bot.log(user+" is already standing")
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return "You can't double when you're standing",""
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else:
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logThis(user+" has already hit this round")
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self.bot.log(user+" has already hit this round")
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return "You've already hit this round",""
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else:
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logThis(user+" tried to double on the 0th round")
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self.bot.log(user+" tried to double on the 0th round")
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return "You can't double down before you see your cards",""
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else:
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logThis(user+" didn't specify a hand")
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self.bot.log(user+" didn't specify a hand")
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return "You need to specify which hand"
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else:
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logThis(user+" tried to double without being in the game")
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self.bot.log(user+" tried to double without being in the game")
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return "You can't double when you're not in the game",""
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# When players try to stand
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@ -322,19 +322,19 @@ class Blackjack():
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return response + str(roundDone)[0] + str(game["round"])
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else:
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logThis(user+" is already standing")
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self.bot.log(user+" is already standing")
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return "You're already standing"
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else:
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logThis(user+" has already hit this round")
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self.bot.log(user+" has already hit this round")
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return "You've already hit this round"
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else:
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logThis(user+" tried to stand on the first round")
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self.bot.log(user+" tried to stand on the first round")
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return "You can't stand before you see your cards"
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else:
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logThis(user+" didn't specify a hand")
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self.bot.log(user+" didn't specify a hand")
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return "You need to specify which hand"
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else:
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logThis(user+" tried to stand without being in the game")
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self.bot.log(user+" tried to stand without being in the game")
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return "You have to enter the game before you can stand"
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# When players try to split
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@ -355,7 +355,7 @@ class Blackjack():
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elif handNumber == 3:
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hand = game["user hands"][user]["third hand"]
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else:
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logThis(user+" tried to hit without specifying which hand")
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self.bot.log(user+" tried to hit without specifying which hand")
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return "You have to specify the hand you're hitting with."
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if game["user hands"][user]["split"] == 1:
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@ -365,7 +365,7 @@ class Blackjack():
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newHand = game["user hands"][user]["fourth hand"]
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otherHand = 4
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else:
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logThis(user+" tried to split without specifying which hand")
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self.bot.log(user+" tried to split without specifying which hand")
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return "You have to specify the hand you're splitting.",""
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if game["user hands"][user]["split"] < 3:
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@ -430,34 +430,34 @@ class Blackjack():
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roundDone = self.isRoundDone(self.bot.database["blackjack games"].find_one({"_id":channel}))
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return "Splitting "+self.bot.funcs.getName(user)+"'s hand into 2. Adding their original bet to the second hand. You can use \"!Blackjack hit/stand/double 1\" and \"!Blackjack hit/stand/double 2\" to play the different hands.",str(roundDone)[0] + str(game["round"])
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return "Splitting "+self.bot.databaseFuncs.getName(user)+"'s hand into 2. Adding their original bet to the second hand. You can use \"!Blackjack hit/stand/double 1\" and \"!Blackjack hit/stand/double 2\" to play the different hands.",str(roundDone)[0] + str(game["round"])
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else:
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logThis(user+" doesn't have enough GwendoBucks")
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self.bot.log(user+" doesn't have enough GwendoBucks")
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return "You don't have enough GwendoBucks",""
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else:
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logThis(user+" tried to split 2 different cards")
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self.bot.log(user+" tried to split 2 different cards")
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return "Your cards need to have the same value to split",""
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else:
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logThis(user+" tried to split later than they could")
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self.bot.log(user+" tried to split later than they could")
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return "You can only split on the first round",""
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else:
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logThis(user+" is already standing")
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self.bot.log(user+" is already standing")
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return "You can't split when you're standing",""
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else:
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logThis(user+" has already hit this round")
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self.bot.log(user+" has already hit this round")
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return "You've already hit this round",""
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else:
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logThis(user+" tried to split on the 0th round")
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self.bot.log(user+" tried to split on the 0th round")
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return "You can't split before you see your cards",""
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else:
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logThis(user+" tried to split more than three times")
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self.bot.log(user+" tried to split more than three times")
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return "You can only split 3 times",""
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# Player enters the game and draws a hand
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def blackjackPlayerDrawHand(self,channel,user,bet):
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game = self.bot.database["blackjack games"].find_one({"_id":channel})
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logThis(self.bot.funcs.getName(user)+" is trying to join the game in "+channel)
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self.bot.log(self.bot.databaseFuncs.getName(user)+" is trying to join the game in "+channel)
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if game != None:
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if user not in game["user hands"]:
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@ -481,32 +481,32 @@ class Blackjack():
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self.bot.database["blackjack games"].update_one({"_id":channel},
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{"$set":{"user hands."+user:newHand}})
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logThis(f"{self.bot.funcs.getName(user)} entered the game with a bet of {bet}")
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return f"{self.bot.funcs.getName(user)} entered the game with a bet of {bet}"
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self.bot.log(f"{self.bot.databaseFuncs.getName(user)} entered the game with a bet of {bet}")
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return f"{self.bot.databaseFuncs.getName(user)} entered the game with a bet of {bet}"
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else:
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logThis(user+" doesn't have enough GwendoBucks")
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self.bot.log(user+" doesn't have enough GwendoBucks")
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return "You don't have enough GwendoBucks to place that bet"
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else:
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logThis(user+" tried to bet a negative amount")
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self.bot.log(user+" tried to bet a negative amount")
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return "You can't bet a negative amount"
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else:
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logThis("The table is no longer open for bets")
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self.bot.log("The table is no longer open for bets")
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return "The table is no longer open for bets"
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else:
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logThis("There are already 5 players in the game.")
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self.bot.log("There are already 5 players in the game.")
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return "There's already a maximum of players at the table."
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else:
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logThis(user+" is already in the game")
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self.bot.log(user+" is already in the game")
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return "You've already entered this game"
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else:
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logThis("There is no game going on in "+channel)
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self.bot.log("There is no game going on in "+channel)
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return "There is no game going on in this channel"
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# Starts a game of blackjack
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def blackjackStart(self,channel:str):
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game = self.bot.database["blackjack games"].find_one({"_id":channel})
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logThis("Trying to start a blackjack game in "+channel)
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self.bot.log("Trying to start a blackjack game in "+channel)
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if game == None:
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@ -524,7 +524,7 @@ class Blackjack():
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return "started"
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else:
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logThis("There is already a blackjack game going on in "+channel)
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self.bot.log("There is already a blackjack game going on in "+channel)
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return "There's already a blackjack game going on. Try again in a few minutes."
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# Ends the game and calculates winnings
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@ -540,26 +540,23 @@ class Blackjack():
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try:
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for user in game["user hands"]:
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try:
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winnings, netWinnings, reason = self.calcWinnings(game["user hands"][user],dealerValue,True,dealerBlackjack,dealerBusted)
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except:
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logThis("Error calculating winnings for "+str(user)+" (error code 1312)")
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winnings, netWinnings, reason = self.calcWinnings(game["user hands"][user],dealerValue,True,dealerBlackjack,dealerBusted)
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if winnings < 0:
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if winnings == -1:
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finalWinnings += self.bot.funcs.getName(user)+" lost "+str(-1 * winnings)+" GwendoBuck "+reason+"\n"
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finalWinnings += self.bot.databaseFuncs.getName(user)+" lost "+str(-1 * winnings)+" GwendoBuck "+reason+"\n"
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else:
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finalWinnings += self.bot.funcs.getName(user)+" lost "+str(-1 * winnings)+" GwendoBucks "+reason+"\n"
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finalWinnings += self.bot.databaseFuncs.getName(user)+" lost "+str(-1 * winnings)+" GwendoBucks "+reason+"\n"
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else:
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if winnings == 1:
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finalWinnings += self.bot.funcs.getName(user)+" won "+str(winnings)+" GwendoBuck "+reason+"\n"
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finalWinnings += self.bot.databaseFuncs.getName(user)+" won "+str(winnings)+" GwendoBuck "+reason+"\n"
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else:
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finalWinnings += self.bot.funcs.getName(user)+" won "+str(winnings)+" GwendoBucks "+reason+"\n"
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finalWinnings += self.bot.databaseFuncs.getName(user)+" won "+str(winnings)+" GwendoBucks "+reason+"\n"
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self.bot.money.addMoney(user,netWinnings)
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except:
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logThis("Error calculating winnings (error code 1311)")
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self.bot.log("Error calculating winnings (error code 1311)")
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self.bot.database["blackjack games"].delete_one({"_id":channel})
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@ -567,7 +564,7 @@ class Blackjack():
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def calcWinnings(self,hand, dealerValue, topLevel, dealerBlackjack, dealerBusted):
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logThis("Calculating winnings")
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self.bot.log("Calculating winnings", level = 10)
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reason = ""
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bet = hand["bet"]
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winnings = -1 * bet
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@ -637,7 +634,7 @@ class Blackjack():
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return hand, handNumber
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except:
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logThis("Problem with getHandNumber() (error code 1322)")
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self.bot.log("Problem with getHandNumber() (error code 1322)")
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def isRoundDone(self,game):
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roundDone = True
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@ -662,14 +659,14 @@ class Blackjack():
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# Loop of blackjack game rounds
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async def blackjackLoop(self,channel,gameRound,gameID):
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logThis("Loop "+str(gameRound),str(channel.id))
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self.bot.log("Loop "+str(gameRound),str(channel.id), level = 10)
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with open("resources/games/oldImages/blackjack"+str(channel.id), "r") as f:
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oldImage = await channel.fetch_message(int(f.read()))
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new_message, allStanding, gamedone = self.blackjackContinue(str(channel.id))
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if new_message != "":
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logThis(new_message,str(channel.id))
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self.bot.log(new_message,str(channel.id), level = 10)
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await channel.send(new_message)
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if gamedone == False:
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await oldImage.delete()
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@ -683,7 +680,7 @@ class Blackjack():
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else:
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await asyncio.sleep(120)
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except:
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logThis("Loop "+str(gameRound)+" interrupted (error code 1321)")
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self.bot.log("Loop "+str(gameRound)+" interrupted (error code 1321)")
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game = self.bot.database["blackjack games"].find_one({"_id":str(channel.id)})
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@ -693,18 +690,18 @@ class Blackjack():
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if gameRound == realRound and realGameID == gameID:
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if gamedone == False:
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logThis("Loop "+str(gameRound)+" calling self.blackjackLoop()",str(channel.id))
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self.bot.log("Loop "+str(gameRound)+" calling self.blackjackLoop()",str(channel.id))
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await self.blackjackLoop(channel,gameRound+1,gameID)
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else:
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try:
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new_message = self.blackjackFinish(str(channel.id))
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except:
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logThis("Something fucked up (error code 1310)")
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self.bot.log("Something fucked up (error code 1310)")
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await channel.send(new_message)
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else:
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logThis("Ending loop on round "+str(gameRound),str(channel.id))
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self.bot.log("Ending loop on round "+str(gameRound),str(channel.id), level = 10)
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else:
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logThis("Ending loop on round "+str(gameRound),str(channel.id))
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self.bot.log("Ending loop on round "+str(gameRound),str(channel.id), level = 10)
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async def parseBlackjack(self,content, ctx):
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# Blackjack shuffle variables
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@ -714,7 +711,7 @@ class Blackjack():
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channel = ctx.channel_id
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# Starts the game
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if content == "":
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await ctx.send("Staring a new game of blackjack")
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await ctx.send("Starting a new game of blackjack")
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cardsLeft = 0
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cards = self.bot.database["blackjack cards"].find_one({"_id":str(channel)})
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if cards != None:
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@ -723,7 +720,7 @@ class Blackjack():
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# Shuffles if not enough cards
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if cardsLeft < blackjackMinCards:
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self.blackjackShuffle(blackjackDecks,str(channel))
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logThis("Shuffling the blackjack deck...",str(channel))
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self.bot.log("Shuffling the blackjack deck...",str(channel))
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await ctx.channel.send("Shuffling the deck...")
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||||
|
||||
new_message = self.blackjackStart(str(channel))
|
||||
@ -749,7 +746,7 @@ class Blackjack():
|
||||
|
||||
# Loop of game rounds
|
||||
if gamedone == False:
|
||||
logThis("!blackjack calling self.blackjackLoop()",str(channel))
|
||||
self.bot.log("!blackjack calling self.blackjackLoop()",str(channel))
|
||||
await self.blackjackLoop(ctx.channel,1,gameID)
|
||||
else:
|
||||
new_message = self.blackjackFinish(str(channel))
|
||||
@ -781,10 +778,10 @@ class Blackjack():
|
||||
#try:
|
||||
if response[6] == "T":
|
||||
gameID = self.bot.database["blackjack games"].find_one({"_id":str(channel)})["gameID"]
|
||||
logThis("Hit calling self.blackjackLoop()",str(channel))
|
||||
self.bot.log("Hit calling self.blackjackLoop()",str(channel))
|
||||
await self.blackjackLoop(ctx.channel,int(response[7:])+1,gameID)
|
||||
#except:
|
||||
# logThis("Something fucked up (error code 1320)",str(channel))
|
||||
# self.bot.log("Something fucked up (error code 1320)",str(channel))
|
||||
else:
|
||||
await ctx.send(response)
|
||||
|
||||
@ -806,10 +803,10 @@ class Blackjack():
|
||||
#try:
|
||||
if response[6] == "T":
|
||||
gameID = self.bot.database["blackjack games"].find_one({"_id":str(channel)})["gameID"]
|
||||
logThis("Stand calling self.blackjackLoop()",str(channel))
|
||||
self.bot.log("Stand calling self.blackjackLoop()",str(channel))
|
||||
await self.blackjackLoop(ctx.channel,int(response[7:])+1,gameID)
|
||||
#except:
|
||||
# logThis("Something fucked up (error code 1320)",str(channel))
|
||||
# self.bot.log("Something fucked up (error code 1320)",str(channel))
|
||||
else:
|
||||
await ctx.send(response)
|
||||
|
||||
@ -827,10 +824,10 @@ class Blackjack():
|
||||
try:
|
||||
if roundDone[0] == "T":
|
||||
gameID = self.bot.database["blackjack games"].find_one({"_id":str(channel)})["gameID"]
|
||||
logThis("Double calling self.blackjackLoop()",str(channel))
|
||||
self.bot.log("Double calling self.blackjackLoop()",str(channel))
|
||||
await self.blackjackLoop(ctx.channel,int(roundDone[1:])+1,gameID)
|
||||
except:
|
||||
logThis("Something fucked up (error code 1320)",str(channel))
|
||||
self.bot.log("Something fucked up (error code 1320)",str(channel))
|
||||
|
||||
# Splitting hand
|
||||
elif content.startswith("split"):
|
||||
@ -846,10 +843,10 @@ class Blackjack():
|
||||
try:
|
||||
if roundDone[0] == "T":
|
||||
gameID = self.bot.database["blackjack games"].find_one({"_id":str(channel)})["gameID"]
|
||||
logThis("Split calling self.blackjackLoop()",str(channel))
|
||||
self.bot.log("Split calling self.blackjackLoop()",str(channel))
|
||||
await self.blackjackLoop(ctx.channel,int(roundDone[1:])+1,gameID)
|
||||
except:
|
||||
logThis("Something fucked up (error code 1320)")
|
||||
self.bot.log("Something fucked up (error code 1320)")
|
||||
|
||||
# Returning current hi-lo value
|
||||
elif content.startswith("hilo"):
|
||||
@ -863,7 +860,7 @@ class Blackjack():
|
||||
# Shuffles the blackjack deck
|
||||
elif content.startswith("shuffle"):
|
||||
self.blackjackShuffle(blackjackDecks,str(channel))
|
||||
logThis("Shuffling the blackjack deck...",str(channel))
|
||||
self.bot.log("Shuffling the blackjack deck...",str(channel))
|
||||
await ctx.send("Shuffling the deck...")
|
||||
|
||||
|
||||
@ -878,6 +875,6 @@ class Blackjack():
|
||||
await ctx.send(str(cardsLeft)+" cards, "+str(decksLeft)+" decks", hidden=True)
|
||||
|
||||
else:
|
||||
logThis("Not a command (error code 1301)")
|
||||
self.bot.log("Not a command (error code 1301)")
|
||||
await ctx.send("I didn't quite understand that (error code 1301)")
|
||||
|
||||
|
Reference in New Issue
Block a user