✨ Game loops are separate
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138
gameLoops.py
Normal file
138
gameLoops.py
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import asyncio
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import discord
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import json
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from funcs import logThis, addMoney, deleteGame, parseFourInARow, fourInARowAI, blackjackContinue, blackjackFinish
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# Deletes a message
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async def deleteMessage(imageLocation,channel):
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try:
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logThis("Finding old image")
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with open("resources/games/oldImages/"+imageLocation, "r") as f:
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oldImage = await channel.fetch_message(int(f.read()))
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logThis("Deleting old image")
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await oldImage.delete()
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except:
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oldImage = ""
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return oldImage
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# Runs Four in a Row
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async def fiar(channel,command,user):
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try:
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response, showImage, deleteImage, gameDone, gwendoTurn = parseFourInARow(command,str(channel),user)
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except:
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logThis("Error parsing command (error code 1410)")
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await channel.send(response)
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logThis(response,str(channel))
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if showImage:
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if deleteImage:
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try:
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oldImage = await deleteMessage("fourInARow"+str(channel),channel)
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except:
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logThis("Error deleting message (error code 1401)")
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oldImage = await channel.send(file = discord.File("resources/games/4InARowBoards/board"+str(channel)+".png"))
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if gameDone == False:
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if gwendoTurn:
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try:
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response, showImage, deleteImage, gameDone, gwendoTurn = fourInARowAI(str(channel))
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except:
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logThis("AI error (error code 1420)")
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await channel.send(response)
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logThis(response,str(channel))
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if showImage:
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if deleteImage:
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await oldImage.delete()
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oldImage = await channel.send(file = discord.File("resources/games/4InARowBoards/board"+str(channel)+".png"))
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if gameDone == False:
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with open("resources/games/oldImages/fourInARow"+str(channel), "w") as f:
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f.write(str(oldImage.id))
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try:
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reactions = ["1️⃣","2️⃣","3️⃣","4️⃣","5️⃣","6️⃣","7️⃣"]
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for reaction in reactions:
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await oldImage.add_reaction(reaction)
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except:
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logThis("Image deleted before I could react to all of them")
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else:
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with open("resources/games/oldImages/fourInARow"+str(channel), "w") as f:
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f.write(str(oldImage.id))
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try:
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reactions = ["1️⃣","2️⃣","3️⃣","4️⃣","5️⃣","6️⃣","7️⃣"]
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for reaction in reactions:
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await oldImage.add_reaction(reaction)
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except:
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logThis("Image deleted before I could react to all of them")
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# else:
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# with open("resources/games/oldImages/fourInARow"+str(channel), "w") as f:
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# f.write(str(oldImage.id))
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if gameDone:
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with open("resources/games/games.json", "r") as f:
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data = json.load(f)
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try:
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with open("resources/games/oldImages/fourInARow"+str(channel), "r") as f:
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oldImage = await channel.fetch_message(int(f.read()))
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await oldImage.delete()
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except:
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logThis("The old image was already deleted")
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winner = data["4 in a row games"][str(channel)]["winner"]
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if winner != 0:
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addMoney(data["4 in a row games"][str(channel)]["players"][winner-1].lower(),20)
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with open("resources/games/games.json", "r") as f:
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data = json.load(f)
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deleteGame("4 in a row games",str(channel))
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# Loop of blackjack game rounds
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async def blackjackLoop(channel,gameRound,gameID):
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logThis("Loop "+str(gameRound),str(channel))
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with open("resources/games/oldImages/blackjack"+str(channel), "r") as f:
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oldImage = await channel.fetch_message(int(f.read()))
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new_message, allStanding, gamedone = blackjackContinue(str(channel))
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if new_message != "":
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logThis(new_message,str(channel))
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await channel.send(new_message)
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if gamedone == False:
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await oldImage.delete()
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oldImage = await channel.send(file = discord.File("resources/games/blackjackTables/blackjackTable"+str(channel)+".png"))
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with open("resources/games/oldImages/blackjack"+str(channel), "w") as f:
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f.write(str(oldImage.id))
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try:
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if allStanding:
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await asyncio.sleep(5)
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else:
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await asyncio.sleep(120)
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except:
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logThis("Loop "+str(gameRound)+" interrupted (error code 1321)")
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with open("resources/games/games.json", "r") as f:
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data = json.load(f)
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if str(channel) in data["blackjack games"]:
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realRound = data["blackjack games"][str(channel)]["round"]
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realGameID = data["blackjack games"][str(channel)]["id"]
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if gameRound == realRound and realGameID == gameID:
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if gamedone == False:
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logThis("Loop "+str(gameRound)+" calling blackjackLoop()",str(channel))
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await blackjackLoop(channel,gameRound+1,gameID)
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else:
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try:
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new_message = blackjackFinish(str(channel))
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except:
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logThis("Something fucked up (error code 1310)")
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await channel.send(new_message)
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else:
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logThis("Ending loop on round "+str(gameRound),str(channel))
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else:
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logThis("Ending loop on round "+str(gameRound),str(channel))
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