converted hangman to buttons

This commit is contained in:
NikolajDanger
2021-08-19 13:12:15 +02:00
parent 3819e56cd6
commit 98988efa4b
8 changed files with 266 additions and 250 deletions

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@ -118,16 +118,11 @@ class HangmanCog(commands.Cog):
"""Initialize the cog."""
self.bot = bot
@cog_ext.cog_subcommand(**params["hangman_start"])
async def hangman_start(self, ctx):
@cog_ext.cog_slash(**params["hangman"])
async def hangman(self, ctx):
"""Start a game of hangman."""
await self.bot.games.hangman.start(ctx)
@cog_ext.cog_subcommand(**params["hangman_stop"])
async def hangman_stop(self, ctx):
"""Stop the current game of hangman."""
await self.bot.games.hangman.stop(ctx)
class HexCog(commands.Cog):
"""Contains all the hex commands."""

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@ -14,10 +14,16 @@ import math # Used by DrawHangman(), mainly for drawing circles
import random # Used to draw poorly
import requests # Used for getting the word in Hangman.start()
import discord # Used for discord.file and type hints
import os
from discord_slash.context import SlashContext # Used for typehints
from discord_slash.utils.manage_components import (create_button,
create_actionrow)
from discord_slash.model import ButtonStyle
from discord_slash.context import SlashContext, ComponentContext
# Used for typehints
from PIL import ImageDraw, Image, ImageFont # Used to draw the image
from gwendolyn.utils import encode_id
class Hangman():
"""
@ -43,10 +49,10 @@ class Hangman():
APIPARAMS: dict
The parameters to pass to every api call.
"""
self.__bot = bot
self.bot = bot
self.__draw = DrawHangman(bot)
self.__API_url = "https://api.wordnik.com/v4/words.json/randomWords?" # pylint: disable=invalid-name
api_key = self.__bot.credentials["wordnik_key"]
api_key = self.bot.credentials["wordnik_key"]
self.__APIPARAMS = { # pylint: disable=invalid-name
"hasDictionaryDef": True,
"minCorpusCount": 5000,
@ -68,70 +74,88 @@ class Hangman():
ctx: SlashContext
The context of the command.
"""
await self.__bot.defer(ctx)
channel = str(ctx.channel_id)
user = f"#{ctx.author.id}"
game = self.__bot.database["hangman games"].find_one({"_id": channel})
user_name = self.__bot.database_funcs.get_name(user)
started_game = False
await self.bot.defer(ctx)
if game is None:
word = "-"
while "-" in word or "." in word:
response = requests.get(self.__API_url, params=self.__APIPARAMS)
word = list(response.json()[0]["word"].upper())
self.__bot.log("Found the word \""+"".join(word)+"\"")
self.bot.log("Found the word \""+"".join(word)+"\"")
guessed = [False] * len(word)
game_id = datetime.datetime.now().strftime("%Y%m%d%H%M%S")
new_game = {
"_id": channel,
"player": user,
"guessed letters": [],
"word": word,
"game ID": game_id,
"misses": 0,
"guessed": guessed
}
self.__bot.database["hangman games"].insert_one(new_game)
remaining_letters = list(string.ascii_uppercase)
self.__draw.draw_image(channel)
self.__draw.draw_image(game_id, 0, word, guessed, [])
log_message = "Game started"
send_message = f"{user_name} started game of hangman."
started_game = True
else:
log_message = "There was already a game going on"
send_message = self.__bot.long_strings["Hangman going on"]
send_message = f"{ctx.author.display_name} started a game of hangman."
self.__bot.log(log_message)
await ctx.send(send_message)
self.bot.log("Game started")
if started_game:
boards_path = "gwendolyn/resources/games/hangman_boards/"
file_path = f"{boards_path}hangman_board{channel}.png"
new_image = await ctx.channel.send(file=discord.File(file_path))
file_path = f"{boards_path}hangman_board{game_id}.png"
image_message = await ctx.send(
send_message,
file=discord.File(file_path)
)
blank_message = await ctx.channel.send("_ _")
reaction_messages = {
new_image: remaining_letters[:15],
blank_message: remaining_letters[15:]
}
blank_message_one = await ctx.channel.send("_ _")
blank_message_two = await ctx.channel.send("_ _")
old_messages = f"{new_image.id}\n{blank_message.id}"
old_images_path = "gwendolyn/resources/games/old_images/"
buttons = []
for letter in remaining_letters:
custom_id = encode_id([
"hangman",
"guess",
str(ctx.author.id),
letter,
"".join(word),
"",
game_id,
str(image_message.id),
str(blank_message_one.id),
str(blank_message_two.id)
])
buttons.append(create_button(
style=ButtonStyle.blue,
label=letter,
custom_id=custom_id
))
with open(old_images_path+f"hangman{channel}", "w") as file_pointer:
file_pointer.write(old_messages)
custom_id = encode_id([
"hangman",
"end",
str(ctx.author.id),
game_id,
str(image_message.id),
str(blank_message_one.id),
str(blank_message_two.id)
])
buttons.append(create_button(
style=ButtonStyle.red,
label="End game",
custom_id=custom_id
))
for message, letters in reaction_messages.items():
for letter in letters:
emoji = chr(ord(letter)+127397)
await message.add_reaction(emoji)
action_row_lists = []
for i in range(((len(buttons)-1)//20)+1):
action_rows = []
available_buttons = buttons[(i*20):(min(len(buttons),i*20+20))]
for x in range(((len(available_buttons)-1)//4)+1):
row_buttons = available_buttons[
(x*4):(min(len(available_buttons),x*4+4))
]
action_rows.append(create_actionrow(*row_buttons))
action_row_lists.append(action_rows)
async def stop(self, ctx: SlashContext):
await blank_message_one.edit(components=action_row_lists[0])
await blank_message_two.edit(components=action_row_lists[1])
async def stop(self, ctx: ComponentContext, game_id: str,
*messages: list[str]):
"""
Stop the game of hangman.
@ -140,28 +164,19 @@ class Hangman():
ctx: SlashContext
The context of the command.
"""
channel = str(ctx.channel.id)
game = self.__bot.database["hangman games"].find_one({"_id": channel})
for msg_id in messages:
msg = await ctx.channel.fetch_message(msg_id)
await msg.delete()
if game is None:
await ctx.send("There's no game going on")
elif f"#{ctx.author.id}" != game["player"]:
await ctx.send("You can't end a game you're not in")
else:
self.__bot.database["hangman games"].delete_one({"_id": channel})
old_images_path = "gwendolyn/resources/games/old_images/"
self.bot.log("Deleting old messages")
with open(old_images_path+f"hangman{channel}", "r") as file_pointer:
messages = file_pointer.read().splitlines()
await ctx.channel.send("Hangman game stopped")
boards_path = "gwendolyn/resources/games/hangman_boards/"
file_path = f"{boards_path}hangman_board{game_id}.png"
os.remove(file_path)
for message in messages:
old_message = await ctx.channel.fetch_message(int(message))
self.__bot.log("Deleting old message")
await old_message.delete()
await ctx.send("Game stopped")
async def guess(self, message: discord.Message, user: str, guess: str):
async def guess(self, ctx: ComponentContext, guess: str, word: str,
guessed_letters: str, game_id: str, *messages: list[str]):
"""
Guess a letter.
@ -174,37 +189,26 @@ class Hangman():
guess: str
The guess.
"""
channel = str(message.channel.id)
hangman_games = self.__bot.database["hangman games"]
game = hangman_games.find_one({"_id": channel})
for msg_id in messages:
msg = await ctx.channel.fetch_message(msg_id)
await msg.delete()
game_exists = (game is not None)
single_letter = (len(guess) == 1 and guess.isalpha())
new_guess = (guess not in game["guessed letters"])
valid_guess = (game_exists and single_letter and new_guess)
if valid_guess:
self.__bot.log("Guessed the letter")
misses = 0
guessed_letters += guess
guessed = [False for i in range(len(word))]
for guessed_letter in guessed_letters:
correct_guess = 0
for i, letter in enumerate(game["word"]):
if guess == letter:
for i, letter in enumerate(word):
if guessed_letter == letter:
correct_guess += 1
updater = {"$set": {f"guessed.{i}": True}}
hangman_games.update_one({"_id": channel}, updater)
guessed[i] = True
if correct_guess == 0:
updater = {"$inc": {"misses": 1}}
hangman_games.update_one({"_id": channel}, updater)
misses += 1
updater = {"$push": {"guessed letters": guess}}
hangman_games.update_one({"_id": channel}, updater)
remaining_letters = list(string.ascii_uppercase)
game = hangman_games.find_one({"_id": channel})
for letter in game["guessed letters"]:
for letter in guessed_letters:
remaining_letters.remove(letter)
if correct_guess == 1:
@ -214,58 +218,83 @@ class Hangman():
send_message = "Guessed {}. There were {} {}s in the word."
send_message = send_message.format(guess, correct_guess, guess)
self.__draw.draw_image(channel)
self.__draw.draw_image(game_id, misses, word, guessed, guessed_letters)
if game["misses"] == 6:
hangman_games.delete_one({"_id": channel})
send_message += self.__bot.long_strings["Hangman lost game"]
if misses == 6:
send_message += self.bot.long_strings["Hangman lost game"]
remaining_letters = []
elif all(game["guessed"]):
hangman_games.delete_one({"_id": channel})
self.__bot.money.addMoney(user, 15)
send_message += self.__bot.long_strings["Hangman guessed word"]
elif all(guessed):
self.bot.money.addMoney(f"#{ctx.author_id}", 15)
send_message += self.bot.long_strings["Hangman guessed word"]
remaining_letters = []
await message.channel.send(send_message)
old_images_path = "gwendolyn/resources/games/old_images/"
with open(old_images_path+f"hangman{channel}", "r") as file_pointer:
old_message_ids = file_pointer.read().splitlines()
for old_id in old_message_ids:
old_message = await message.channel.fetch_message(int(old_id))
self.__bot.log("Deleting old message")
await old_message.delete()
if remaining_letters != []:
boards_path = "gwendolyn/resources/games/hangman_boards/"
file_path = f"{boards_path}hangman_board{channel}.png"
new_image = await message.channel.send(file=discord.File(file_path))
file_path = f"{boards_path}hangman_board{game_id}.png"
image_message = await ctx.channel.send(
send_message,
file=discord.File(file_path)
)
blank_message_one = await ctx.channel.send("_ _")
blank_message_two = await ctx.channel.send("_ _")
buttons = []
for letter in list(string.ascii_uppercase):
custom_id = encode_id([
"hangman",
"guess",
str(ctx.author.id),
letter,
word,
guessed_letters,
game_id,
str(image_message.id),
str(blank_message_one.id),
str(blank_message_two.id)
])
buttons.append(create_button(
style=ButtonStyle.blue,
label=letter,
custom_id=custom_id,
disabled=(letter not in remaining_letters)
))
custom_id = encode_id([
"hangman",
"end",
str(ctx.author.id),
game_id,
str(image_message.id),
str(blank_message_one.id),
str(blank_message_two.id)
])
buttons.append(create_button(
style=ButtonStyle.red,
label="End game",
custom_id=custom_id
))
if len(remaining_letters) > 0:
if len(remaining_letters) > 15:
blank_message = await message.channel.send("_ _")
reaction_messages = {
new_image: remaining_letters[:15],
blank_message: remaining_letters[15:]
}
action_row_lists = []
for i in range(((len(buttons)-1)//20)+1):
action_rows = []
available_buttons = buttons[(i*20):(min(len(buttons),i*20+20))]
for x in range(((len(available_buttons)-1)//4)+1):
row_buttons = available_buttons[
(x*4):(min(len(available_buttons),x*4+4))
]
action_rows.append(create_actionrow(*row_buttons))
action_row_lists.append(action_rows)
await blank_message_one.edit(components=action_row_lists[0])
await blank_message_two.edit(components=action_row_lists[1])
else:
blank_message = ""
reaction_messages = {new_image: remaining_letters}
boards_path = "gwendolyn/resources/games/hangman_boards/"
file_path = f"{boards_path}hangman_board{game_id}.png"
await ctx.channel.send(send_message, file=discord.File(file_path))
os.remove(file_path)
if blank_message != "":
old_messages = f"{new_image.id}\n{blank_message.id}"
else:
old_messages = str(new_image.id)
old_images_path = "gwendolyn/resources/games/old_images/"
old_image_path = old_images_path + f"hangman{channel}"
with open(old_image_path, "w") as file_pointer:
file_pointer.write(old_messages)
for message, letters in reaction_messages.items():
for letter in letters:
emoji = chr(ord(letter)+127397)
await message.add_reaction(emoji)
class DrawHangman():
@ -355,9 +384,9 @@ class DrawHangman():
deviance_accuracy_x = 0
deviance_accuracy_y = 0
start = random.randint(-100, -80)
degreess_amount = 360 + random.randint(-10, 30)
degrees_amount = 360 + random.randint(-10, 30)
for degree in range(degreess_amount):
for degree in range(degrees_amount):
deviance_x, deviance_accuracy_x = self.__deviate(
deviance_x,
deviance_accuracy_x,
@ -589,7 +618,8 @@ class DrawHangman():
placed = True
return background
def draw_image(self, channel: str):
def draw_image(self, game_id: str, misses: int, word: str,
guessed: list[bool], guessed_letters: str):
"""
Draw a hangman Image.
@ -598,21 +628,20 @@ class DrawHangman():
channel: str
The id of the channel the game is in.
"""
self.__bot.log("Drawing hangman image", channel)
game = self.__bot.database["hangman games"].find_one({"_id": channel})
self.__bot.log("Drawing hangman image")
random.seed(game["game ID"])
random.seed(game_id)
background = Image.open("gwendolyn/resources/paper.jpg")
gallow = self.__draw_gallows()
man = self.__draw_man(game["misses"], game["game ID"])
man = self.__draw_man(misses, game_id)
random.seed(game["game ID"])
letter_line_parameters = [game["word"], game["guessed"], game["misses"]]
random.seed(game_id)
letter_line_parameters = [word, guessed, misses]
letter_lines = self.__draw_letter_lines(*letter_line_parameters)
random.seed(game["game ID"])
misses = self.__draw_misses(game["guessed letters"], game["word"])
random.seed(game_id)
misses = self.__draw_misses(list(guessed_letters), word)
background.paste(gallow, (100, 100), gallow)
background.paste(man, (300, 210), man)
@ -623,5 +652,6 @@ class DrawHangman():
misses_text_width = misses_text.size[0]
background.paste(misses_text, (850-misses_text_width//2, 50), misses_text)
board_path = f"gwendolyn/resources/games/hangman_boards/hangman_board{channel}.png"
background.save(board_path)
boards_path = "gwendolyn/resources/games/hangman_boards/"
image_path = f"{boards_path}hangman_board{game_id}.png"
background.save(image_path)

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@ -11,6 +11,8 @@ from discord_slash.utils.manage_components import (create_button,
create_actionrow)
from discord_slash.model import ButtonStyle
from gwendolyn.utils import encode_id
class Plex():
"""Container for Plex functions and commands."""
def __init__(self,bot):
@ -73,7 +75,7 @@ class Plex():
buttons.append(create_button(
style=ButtonStyle.green,
label="",
custom_id=f"plex:movie:{imdb_ids[0]}"
custom_id=encode_id(["plex", "movie", str(imdb_ids[0])])
)
)
else:
@ -82,14 +84,14 @@ class Plex():
create_button(
style=ButtonStyle.blue,
label=str(i+1),
custom_id=f"plex:movie:{imdb_ids[i]}"
custom_id=encode_id(["plex", "movie", str(imdb_ids[i])])
)
)
buttons.append(create_button(
style=ButtonStyle.red,
label="X",
custom_id="plex:movie:"
custom_id=encode_id(["plex", "movie", ""])
)
)
@ -211,7 +213,7 @@ class Plex():
buttons.append(create_button(
style=ButtonStyle.green,
label="",
custom_id=f"plex:show:{imdb_ids[0]}"
custom_id=encode_id(["plex", "show", str(imdb_ids[0])])
)
)
else:
@ -220,14 +222,14 @@ class Plex():
create_button(
style=ButtonStyle.blue,
label=str(i+1),
custom_id=f"plex:show:{imdb_ids[i]}"
custom_id=encode_id(["plex", "show", str(imdb_ids[i])])
)
)
buttons.append(create_button(
style=ButtonStyle.red,
label="X",
custom_id="plex:show:"
custom_id=encode_id(["plex", "show", ""])
)
)

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@ -187,16 +187,10 @@
}
]
},
"hangman_start" : {
"base" : "hangman",
"name" : "start",
"hangman" : {
"name" : "hangman",
"description" : "Start a game of hangman"
},
"hangman_stop" : {
"base" : "hangman",
"name" : "stop",
"description" : "Stop the current game of hangman"
},
"hello" : {
"name" : "hello",
"description" : "Greet Gwendolyn"

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@ -8,4 +8,5 @@ from .helper_classes import DatabaseFuncs
from .event_handlers import EventHandler, ErrorHandler
from .util_functions import (get_params, log_this, cap, make_files,
replace_multiple, emoji_to_command, long_strings,
sanitize, get_options, get_credentials)
sanitize, get_options, get_credentials, encode_id,
decode_id)

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@ -16,7 +16,7 @@ from discord.ext import commands # Used to compare errors with command
# errors
from discord_slash.context import SlashContext, ComponentContext
from gwendolyn.utils.util_functions import emoji_to_command
from gwendolyn.utils.util_functions import emoji_to_command, decode_id
class EventHandler():
@ -79,37 +79,32 @@ class EventHandler():
params = [message, f"#{user.id}", column-1]
await self.bot.games.connect_four.place_piece(*params)
elif tests.hangman_reaction_test(*reaction_test_parameters):
self.bot.log("They reacted to the hangman message")
if ord(reaction.emoji) in range(127462, 127488):
# The range is letter-emojis
guess = chr(ord(reaction.emoji)-127397)
# Converts emoji to letter
params = [message, f"#{user.id}", guess]
await self.bot.games.hangman.guess(*params)
else:
self.bot.log("Bot they didn't react with a valid guess")
async def on_component(self, ctx: ComponentContext):
info = ctx.custom_id.split(":")
info = decode_id(ctx.custom_id)
channel = ctx.origin_message.channel
if info[0] == "plex":
if info[1] == "movie":
if info[0].lower() == "plex":
if info[1].lower() == "movie":
await self.bot.other.plex.add_movie(
ctx.origin_message,
info[2],
not isinstance(channel, discord.DMChannel)
)
if info[1] == "show":
elif info[1].lower() == "show":
await self.bot.other.plex.add_show(
ctx.origin_message,
info[2],
not isinstance(channel, discord.DMChannel)
)
elif info[0].lower() == "hangman":
if str(ctx.author_id) == info[2]:
if info[1].lower() == "guess":
await self.bot.games.hangman.guess(ctx, *info[3:])
elif info[1].lower() == "end":
await self.bot.games.hangman.stop(ctx, *info[3:])
class ErrorHandler():
"""

View File

@ -24,11 +24,6 @@ class DatabaseFuncs():
wipe_games()
connect_four_reaction_test(message: discord.Message,
user: discord.User) -> bool
hangman_reaction_test(message: discord.Message,
user: discord.User) -> bool
plex_reaction_test(message: discord.Message,
user: discord.User) -> bool, bool,
list
imdb_commands()
"""
@ -111,8 +106,7 @@ class DatabaseFuncs():
game_types = [
"trivia questions",
"blackjack games",
"connect 4 games",
"hangman games",
"connect 4 games"
"hex games"
]
for game_type in game_types:
@ -163,48 +157,6 @@ class DatabaseFuncs():
return valid_reaction
def hangman_reaction_test(self, message: discord.Message,
user: discord.User):
"""
Test if the given message is the current hangman game.
Also tests if the given user is the one who's playing hangman.
*Parameters*
------------
message: discord.Message
The message to test.
user: discord.User
The user to test.
*Returns*
---------
: bool
Whether the given message is the current hangman game
and if the user who reacted is the user who's playing
hangman.
"""
channel = message.channel
file_path = f"gwendolyn/resources/games/old_images/hangman{channel.id}"
if os.path.isfile(file_path):
with open(file_path, "r") as file_pointer:
old_messages = file_pointer.read().splitlines()
else:
return False
game_message = False
for old_message in old_messages:
old_message_id = int(old_message)
if message.id == old_message_id:
database = self.bot.database["hangman games"]
channel_search = {"_id": str(channel.id)}
game = database.find_one(channel_search)
if user == game["player"]:
game_message = True
break
return game_message
async def imdb_commands(self):
"""Sync the slash commands with the discord API."""
collection = self.bot.database["last synced"]

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@ -21,6 +21,17 @@ import logging # Used for logging
import os # Used by make_files() to check if files exist
import sys # Used to specify printing for logging
import imdb # Used to disable logging for the module
import string
BASE_37 = ":" + string.digits + string.ascii_uppercase
BASE_128 = list(
string.digits +
string.ascii_letters +
"!#$€£¢¥¤&%()*+,-./;:<=>?@[]_{|}~ `¦§©®«»±µ·¿əʒ" +
"ÆØÅÐÉÈÊÇÑÖ" +
"æøåðéèêçñö"
)
# All of this is logging configuration
FORMAT = " %(asctime)s | %(name)-16s | %(levelname)-8s | %(message)s"
@ -340,3 +351,39 @@ def emoji_to_command(emoji: str):
return_value = ""
return return_value
def encode_id(info: list):
letters = list(":".join(info))
dec = 0
for i, letter in enumerate(letters):
try:
dec += (37**i) * BASE_37.index(letter.upper())
except ValueError:
log_this("Could not encode letter {letter}", level=30)
custom_id = []
while dec:
custom_id.append(BASE_128[dec % 128])
dec = dec // 128
custom_id = ''.join(custom_id)
log_this(f"Encoded {info} to {custom_id}")
return custom_id
def decode_id(custom_id: str):
letters = list(custom_id)
dec = 0
for i, letter in enumerate(letters):
dec += (128**i) * BASE_128.index(letter)
info_string = []
while dec:
info_string.append(BASE_37[dec % 37])
dec = dec // 37
info = ''.join(info_string).split(':')
log_this(f"Decoded {custom_id} to be {info}")
return ''.join(info_string).split(':')