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@ -108,7 +108,7 @@ class ConnectFour(BoardGame):
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await self.bot.defer(ctx)
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channel = str(ctx.channel_id)
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opponent_info = await self._test_opponent(ctx, opponent)
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opponent, opponent_info = await self._test_opponent(ctx, opponent)
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if not opponent_info:
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return
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@ -119,7 +119,7 @@ class ConnectFour(BoardGame):
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players = [ctx.author.id, opponent]
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random.shuffle(players)
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self.draw.draw_image(channel, board, players, [0, [0,0], ""], players)
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self.draw.draw_image(channel, board, players, [0, [0,0], ""])
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opponent_name = self.get_name(f"#{opponent}")
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turn_name = self.get_name(f"#{players[0]}")
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@ -252,7 +252,11 @@ class ConnectFour(BoardGame):
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if placed_piece:
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channel = str(ctx.channel)
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self.draw.draw_image(
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channel, board, winner, win_coordinates, win_direction, players)
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channel,
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board,
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players,
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[winner, win_coordinates, win_direction]
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)
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boards_path = "gwendolyn/resources/games/connect_four_boards/"
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@ -187,7 +187,7 @@ class BoardGame(GameBase):
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self.bot.log("They tried to play against themself")
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return False
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return difficulty, difficulty_text
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return opponent, (difficulty, difficulty_text)
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class BaseDrawer():
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"""Class for drawing games."""
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@ -632,7 +632,7 @@ class DrawHangman():
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random.seed(game_id)
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background = Image.open("gwendolyn/resources/paper.jpg")
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background = Image.open("gwendolyn/resources/games/default_images/hangman.png")
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gallow = self._draw_gallows()
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man = self._draw_man(misses, game_id)
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