✨ !hex swap
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@ -56,10 +56,22 @@ def parseHex(command, channel, user):
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if user in players:
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opponent = (players.index(user) + 1) % 2
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data[channel]["winner"] = opponent + 1
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return "{} surrendered. That means {} won! ".format(getName(user),getName(players[opponent])), False, False, True, False
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return "{} surrendered. That means {} won! Adding 30 Gwendobucks to their account.".format(getName(user),getName(players[opponent])), False, False, True, False
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else:
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return "You can't surrender when you're not a player.", False, False, False, False
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# Swap
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elif commands[0] == "swap":
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with open("resources/games/hexGames.json", "r") as f:
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data = json.load(f)
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if len(data[channel]["gameHistory"]) == 1: # Only after the first move
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data[channel]["players"] = data[channel]["players"][::-1] # Swaps their player-number
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# Swaps the color of the hexes on the board drawing:
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hexDraw.drawSwap(channel)
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return "The color of both players were swapped.", True, True, False, False
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else:
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return "You can only swap as the second player after the very first move.", False, False, False, False
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else:
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return "I didn't get that. Use \"!hex start [opponent]\" to start a game, \"!hex place [position]\" to place a piece, \"!hex undo\" to undo your last move or \"!hex stop\" to stop a current game.", False, False, False, False
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@ -90,7 +102,7 @@ def hexStart(channel, user, opponent):
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return "I can't find that user", False, False, False, False
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else:
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# Opponent is another player
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difficulty = 5
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difficulty = 3
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diffText = ""
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# board is 11x11
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