🧹 Last bit of cleaning up before pushing
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@ -8,14 +8,14 @@ class EventCog(commands.Cog):
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# Sets the game and logs when the bot logs in
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@commands.Cog.listener()
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async def on_ready(self):
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self.bot.log("Logged in as "+self.bot.user.name+", "+str(self.bot.user.id))
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self.bot.log("Logged in as "+self.bot.user.name+", "+str(self.bot.user.id), level = 20)
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game = discord.Game("Use /help for commands")
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await self.bot.change_presence(activity=game)
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# Logs when user sends a command
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@commands.Cog.listener()
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async def on_slash_command(self, ctx):
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self.bot.log(f"{ctx.author.display_name} ran /{ctx.name}")
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self.bot.log(f"{ctx.author.display_name} ran /{ctx.name}", str(ctx.channel_id), level = 20)
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# Logs if a command experiences an error
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@commands.Cog.listener()
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@ -25,11 +25,9 @@ class GamesCog(commands.Cog):
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# Gives another user an amount of GwendoBucks
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@cog_ext.cog_slash(**params["give"])
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async def give(self, ctx, parameters):
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async def give(self, ctx, user, amount):
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await ctx.defer()
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commands = parameters.split(" ")
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amount = int(commands[-1])
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username = " ".join(commands[:-1])
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username = user.display_name
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if self.bot.databaseFuncs.getID(username) == None:
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async for member in ctx.guild.fetch_members(limit=None):
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if member.display_name.lower() == username.lower():
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@ -12,7 +12,7 @@ class ReactionCog(commands.Cog):
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if user.bot == False:
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message = reaction.message
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channel = message.channel
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self.bot.log(f"{user.display_name} reacted to a message",str(channel.id), level = 10)
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self.bot.log(f"{user.display_name} reacted to a message",str(channel.id))
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try:
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connectFourTheirTurn, piece = self.bot.databaseFuncs.connectFourReactionTest(channel,message,"#"+str(user.id))
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except:
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