🧹 More refactoring
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@ -8,12 +8,12 @@ Deals with commands and logic for hangman games.
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DrawHangman()
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Draws the image shown to the player.
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"""
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import requests # Used for getting the word in Hangman.start()
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import datetime # Used for generating the game id
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import string # string.ascii_uppercase used
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import discord # Used for discord.file and type hints
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import math # Used by DrawHangman(), mainly for drawing circles
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import random # Used to draw poorly
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import requests # Used for getting the word in Hangman.start()
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import discord # Used for discord.file and type hints
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from discord_slash.context import SlashContext # Used for typehints
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from PIL import ImageDraw, Image, ImageFont # Used to draw the image
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@ -38,16 +38,16 @@ class Hangman():
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------------
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draw: DrawHangman
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The DrawHangman used to draw the hangman image.
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APIURL: str
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API_url: str
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The url to get the words from.
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APIPARAMS: dict
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The parameters to pass to every api call.
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"""
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self.__bot = bot
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self.__draw = DrawHangman(bot)
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self.__APIURL = "https://api.wordnik.com/v4/words.json/randomWords?"
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apiKey = self.__bot.credentials["wordnik_key"]
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self.__APIPARAMS = {
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self.__API_url = "https://api.wordnik.com/v4/words.json/randomWords?" # pylint: disable=invalid-name
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api_key = self.__bot.credentials["wordnik_key"]
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self.__APIPARAMS = { # pylint: disable=invalid-name
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"hasDictionaryDef": True,
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"minCorpusCount": 5000,
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"maxCorpusCount": -1,
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@ -56,7 +56,7 @@ class Hangman():
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"minLength": 3,
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"maxLength": 11,
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"limit": 1,
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"api_key": apiKey
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"api_key": api_key
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}
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async def start(self, ctx: SlashContext):
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@ -73,59 +73,60 @@ class Hangman():
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user = f"#{ctx.author.id}"
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game = self.__bot.database["hangman games"].find_one({"_id": channel})
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user_name = self.__bot.database_funcs.get_name(user)
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startedGame = False
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started_game = False
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if game is None:
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word = "-"
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while "-" in word or "." in word:
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response = requests.get(self.__APIURL, params=self.__APIPARAMS)
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response = requests.get(self.__API_url, params=self.__APIPARAMS)
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word = list(response.json()[0]["word"].upper())
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self.__bot.log("Found the word \""+"".join(word)+"\"")
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guessed = [False] * len(word)
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gameID = datetime.datetime.now().strftime("%Y%m%d%H%M%S")
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newGame = {
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game_id = datetime.datetime.now().strftime("%Y%m%d%H%M%S")
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new_game = {
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"_id": channel,
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"player": user,
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"guessed letters": [],
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"word": word,
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"game ID": gameID,
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"game ID": game_id,
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"misses": 0,
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"guessed": guessed
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}
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self.__bot.database["hangman games"].insert_one(newGame)
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self.__bot.database["hangman games"].insert_one(new_game)
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remainingLetters = list(string.ascii_uppercase)
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remaining_letters = list(string.ascii_uppercase)
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self.__draw.drawImage(channel)
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self.__draw.draw_image(channel)
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log_message = "Game started"
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sendMessage = f"{user_name} started game of hangman."
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startedGame = True
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send_message = f"{user_name} started game of hangman."
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started_game = True
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else:
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log_message = "There was already a game going on"
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sendMessage = self.__bot.long_strings["Hangman going on"]
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send_message = self.__bot.long_strings["Hangman going on"]
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self.__bot.log(log_message)
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await ctx.send(sendMessage)
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await ctx.send(send_message)
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if startedGame:
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boardsPath = "gwendolyn/resources/games/hangman_boards/"
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file_path = f"{boardsPath}hangman_board{channel}.png"
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newImage = await ctx.channel.send(file=discord.File(file_path))
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if started_game:
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boards_path = "gwendolyn/resources/games/hangman_boards/"
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file_path = f"{boards_path}hangman_board{channel}.png"
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new_image = await ctx.channel.send(file=discord.File(file_path))
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blankMessage = await ctx.channel.send("_ _")
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reactionMessages = {
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newImage: remainingLetters[:15],
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blankMessage: remainingLetters[15:]
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blank_message = await ctx.channel.send("_ _")
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reaction_messages = {
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new_image: remaining_letters[:15],
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blank_message: remaining_letters[15:]
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}
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old_messages = f"{newImage.id}\n{blankMessage.id}"
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old_messages = f"{new_image.id}\n{blank_message.id}"
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old_images_path = "gwendolyn/resources/games/old_images/"
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with open(f"gwendolyn/resources/games/old_images/hangman{channel}", "w") as f:
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f.write(old_messages)
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with open(old_images_path+f"hangman{channel}", "w") as file_pointer:
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file_pointer.write(old_messages)
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for message, letters in reactionMessages.items():
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for message, letters in reaction_messages.items():
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for letter in letters:
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emoji = chr(ord(letter)+127397)
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await message.add_reaction(emoji)
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@ -148,9 +149,10 @@ class Hangman():
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await ctx.send("You can't end a game you're not in")
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else:
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self.__bot.database["hangman games"].delete_one({"_id": channel})
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old_images_path = "gwendolyn/resources/games/old_images/"
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with open(f"gwendolyn/resources/games/old_images/hangman{channel}", "r") as f:
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messages = f.read().splitlines()
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with open(old_images_path+f"hangman{channel}", "r") as file_pointer:
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messages = file_pointer.read().splitlines()
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for message in messages:
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old_message = await ctx.channel.fetch_message(int(message))
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@ -176,89 +178,91 @@ class Hangman():
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hangman_games = self.__bot.database["hangman games"]
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game = hangman_games.find_one({"_id": channel})
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gameExists = (game is not None)
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singleLetter = (len(guess) == 1 and guess.isalpha())
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newGuess = (guess not in game["guessed letters"])
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validGuess = (gameExists and singleLetter and newGuess)
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game_exists = (game is not None)
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single_letter = (len(guess) == 1 and guess.isalpha())
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new_guess = (guess not in game["guessed letters"])
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valid_guess = (game_exists and single_letter and new_guess)
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if validGuess:
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if valid_guess:
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self.__bot.log("Guessed the letter")
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correctGuess = 0
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correct_guess = 0
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for x, letter in enumerate(game["word"]):
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for i, letter in enumerate(game["word"]):
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if guess == letter:
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correctGuess += 1
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updater = {"$set": {f"guessed.{x}": True}}
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correct_guess += 1
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updater = {"$set": {f"guessed.{i}": True}}
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hangman_games.update_one({"_id": channel}, updater)
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if correctGuess == 0:
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if correct_guess == 0:
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updater = {"$inc": {"misses": 1}}
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hangman_games.update_one({"_id": channel}, updater)
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updater = {"$push": {"guessed letters": guess}}
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hangman_games.update_one({"_id": channel}, updater)
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remainingLetters = list(string.ascii_uppercase)
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remaining_letters = list(string.ascii_uppercase)
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game = hangman_games.find_one({"_id": channel})
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for letter in game["guessed letters"]:
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remainingLetters.remove(letter)
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remaining_letters.remove(letter)
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if correctGuess == 1:
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sendMessage = "Guessed {}. There was 1 {} in the word."
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sendMessage = sendMessage.format(guess, guess)
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if correct_guess == 1:
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send_message = "Guessed {}. There was 1 {} in the word."
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send_message = send_message.format(guess, guess)
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else:
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sendMessage = "Guessed {}. There were {} {}s in the word."
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sendMessage = sendMessage.format(guess, correctGuess, guess)
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send_message = "Guessed {}. There were {} {}s in the word."
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send_message = send_message.format(guess, correct_guess, guess)
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self.__draw.drawImage(channel)
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self.__draw.draw_image(channel)
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if game["misses"] == 6:
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hangman_games.delete_one({"_id": channel})
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sendMessage += self.__bot.long_strings["Hangman lost game"]
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remainingLetters = []
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send_message += self.__bot.long_strings["Hangman lost game"]
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remaining_letters = []
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elif all(game["guessed"]):
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hangman_games.delete_one({"_id": channel})
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self.__bot.money.addMoney(user, 15)
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sendMessage += self.__bot.long_strings["Hangman guessed word"]
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remainingLetters = []
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send_message += self.__bot.long_strings["Hangman guessed word"]
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remaining_letters = []
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await message.channel.send(sendMessage)
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await message.channel.send(send_message)
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old_images_path = "gwendolyn/resources/games/old_images/"
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with open(f"gwendolyn/resources/games/old_images/hangman{channel}", "r") as f:
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old_message_ids = f.read().splitlines()
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with open(old_images_path+f"hangman{channel}", "r") as file_pointer:
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old_message_ids = file_pointer.read().splitlines()
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for oldID in old_message_ids:
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old_message = await message.channel.fetch_message(int(oldID))
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for old_id in old_message_ids:
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old_message = await message.channel.fetch_message(int(old_id))
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self.__bot.log("Deleting old message")
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await old_message.delete()
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boardsPath = "gwendolyn/resources/games/hangman_boards/"
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file_path = f"{boardsPath}hangman_board{channel}.png"
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newImage = await message.channel.send(file=discord.File(file_path))
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boards_path = "gwendolyn/resources/games/hangman_boards/"
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file_path = f"{boards_path}hangman_board{channel}.png"
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new_image = await message.channel.send(file=discord.File(file_path))
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if len(remainingLetters) > 0:
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if len(remainingLetters) > 15:
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blankMessage = await message.channel.send("_ _")
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reactionMessages = {
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newImage: remainingLetters[:15],
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blankMessage: remainingLetters[15:]
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if len(remaining_letters) > 0:
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if len(remaining_letters) > 15:
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blank_message = await message.channel.send("_ _")
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reaction_messages = {
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new_image: remaining_letters[:15],
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blank_message: remaining_letters[15:]
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}
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else:
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blankMessage = ""
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reactionMessages = {newImage: remainingLetters}
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blank_message = ""
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reaction_messages = {new_image: remaining_letters}
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if blankMessage != "":
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old_messages = f"{newImage.id}\n{blankMessage.id}"
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if blank_message != "":
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old_messages = f"{new_image.id}\n{blank_message.id}"
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else:
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old_messages = str(newImage.id)
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old_messages = str(new_image.id)
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old_imagePath = f"gwendolyn/resources/games/old_images/hangman{channel}"
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with open(old_imagePath, "w") as f:
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f.write(old_messages)
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old_images_path = "gwendolyn/resources/games/old_images/"
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old_image_path = old_images_path + f"hangman{channel}"
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with open(old_image_path, "w") as file_pointer:
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file_pointer.write(old_messages)
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for message, letters in reactionMessages.items():
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for message, letters in reaction_messages.items():
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for letter in letters:
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emoji = chr(ord(letter)+127397)
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await message.add_reaction(emoji)
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@ -270,7 +274,7 @@ class DrawHangman():
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*Methods*
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---------
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drawImage(channel: str)
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draw_image(channel: str)
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"""
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def __init__(self, bot):
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@ -293,6 +297,7 @@ class DrawHangman():
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SMALLFONT
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"""
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self.__bot = bot
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# pylint: disable=invalid-name
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self.__CIRCLESIZE = 120
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self.__LINEWIDTH = 12
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@ -318,129 +323,132 @@ class DrawHangman():
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FONTPATH = "gwendolyn/resources/fonts/comic-sans-bold.ttf"
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self.__FONT = ImageFont.truetype(FONTPATH, LETTERSIZE)
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self.__SMALLFONT = ImageFont.truetype(FONTPATH, WORDSIZE)
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# pylint: enable=invalid-name
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def __deviate(self, preDeviance: int, preDevianceAccuracy: int,
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positionChange: float, maxmin: int,
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maxAcceleration: float):
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randomDeviance = random.uniform(-positionChange, positionChange)
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devianceAccuracy = preDevianceAccuracy + randomDeviance
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if devianceAccuracy > maxmin * maxAcceleration:
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devianceAccuracy = maxmin * maxAcceleration
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elif devianceAccuracy < -maxmin * maxAcceleration:
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devianceAccuracy = -maxmin * maxAcceleration
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def __deviate(self, pre_deviance: int, pre_deviance_accuracy: int,
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position_change: float, maxmin: int,
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max_acceleration: float):
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random_deviance = random.uniform(-position_change, position_change)
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deviance_accuracy = pre_deviance_accuracy + random_deviance
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if deviance_accuracy > maxmin * max_acceleration:
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deviance_accuracy = maxmin * max_acceleration
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elif deviance_accuracy < -maxmin * max_acceleration:
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deviance_accuracy = -maxmin * max_acceleration
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deviance = preDeviance + devianceAccuracy
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deviance = pre_deviance + deviance_accuracy
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if deviance > maxmin:
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deviance = maxmin
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elif deviance < -maxmin:
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deviance = -maxmin
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return deviance, devianceAccuracy
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return deviance, deviance_accuracy
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def __badCircle(self):
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circlePadding = (self.__LINEWIDTH*3)
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imageWidth = self.__CIRCLESIZE+circlePadding
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imageSize = (imageWidth, imageWidth)
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background = Image.new("RGBA", imageSize, color=(0, 0, 0, 0))
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def __bad_circle(self):
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circle_padding = (self.__LINEWIDTH*3)
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image_width = self.__CIRCLESIZE+circle_padding
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image_size = (image_width, image_width)
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background = Image.new("RGBA", image_size, color=(0, 0, 0, 0))
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d = ImageDraw.Draw(background, "RGBA")
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drawer = ImageDraw.Draw(background, "RGBA")
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middle = (self.__CIRCLESIZE+(self.__LINEWIDTH*3))/2
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devianceX = 0
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devianceY = 0
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devianceAccuracyX = 0
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devianceAccuracyY = 0
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deviance_x = 0
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deviance_y = 0
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deviance_accuracy_x = 0
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deviance_accuracy_y = 0
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start = random.randint(-100, -80)
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degreesAmount = 360 + random.randint(-10, 30)
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degreess_amount = 360 + random.randint(-10, 30)
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for degree in range(degreesAmount):
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devianceXParams = [
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devianceX,
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devianceAccuracyX,
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for degree in range(degreess_amount):
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deviance_x, deviance_accuracy_x = self.__deviate(
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deviance_x,
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deviance_accuracy_x,
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self.__LINEWIDTH/100,
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self.__LINEWIDTH,
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0.03
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]
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devianceYParams = [
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devianceY,
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devianceAccuracyY,
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)
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deviance_y, deviance_accuracy_y = self.__deviate(
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deviance_y,
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deviance_accuracy_y,
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self.__LINEWIDTH/100,
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self.__LINEWIDTH,
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0.03
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]
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devianceX, devianceAccuracyX = self.__deviate(*devianceXParams)
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devianceY, devianceAccuracyY = self.__deviate(*devianceYParams)
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)
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radians = math.radians(degree+start)
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circleX = (math.cos(radians) * (self.__CIRCLESIZE/2))
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circleY = (math.sin(radians) * (self.__CIRCLESIZE/2))
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circle_x = (math.cos(radians) * (self.__CIRCLESIZE/2))
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circle_y = (math.sin(radians) * (self.__CIRCLESIZE/2))
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x = middle + circleX - (self.__LINEWIDTH/2) + devianceX
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y = middle + circleY - (self.__LINEWIDTH/2) + devianceY
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position_x = middle + circle_x - (self.__LINEWIDTH/2) + deviance_x
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position_y = middle + circle_y - (self.__LINEWIDTH/2) + deviance_y
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circlePosition = [(x, y), (x+self.__LINEWIDTH, y+self.__LINEWIDTH)]
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d.ellipse(circlePosition, fill=(0, 0, 0, 255))
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circle_position = [
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(position_x, position_y),
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(position_x+self.__LINEWIDTH, position_y+self.__LINEWIDTH)
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]
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drawer.ellipse(circle_position, fill=(0, 0, 0, 255))
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return background
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def __badLine(self, length: int, rotated: bool = False):
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def __bad_line(self, length: int, rotated: bool = False):
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if rotated:
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w, h = length+self.__LINEWIDTH*3, self.__LINEWIDTH*3
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width, height = length+self.__LINEWIDTH*3, self.__LINEWIDTH*3
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else:
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w, h = self.__LINEWIDTH*3, length+self.__LINEWIDTH*3
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background = Image.new("RGBA", (w, h), color=(0, 0, 0, 0))
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width, height = self.__LINEWIDTH*3, length+self.__LINEWIDTH*3
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background = Image.new("RGBA", (width, height), color=(0, 0, 0, 0))
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d = ImageDraw.Draw(background, "RGBA")
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drawer = ImageDraw.Draw(background, "RGBA")
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possibleDeviance = int(self.__LINEWIDTH/3)
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devianceX = random.randint(-possibleDeviance, possibleDeviance)
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devianceY = 0
|
||||
devianceAccuracyX = 0
|
||||
devianceAccuracyY = 0
|
||||
possible_deviance = int(self.__LINEWIDTH/3)
|
||||
deviance_x = random.randint(-possible_deviance, possible_deviance)
|
||||
deviance_y = 0
|
||||
deviance_accuracy_x = 0
|
||||
deviance_accuracy_y = 0
|
||||
|
||||
for pixel in range(length):
|
||||
devianceParamsX = [
|
||||
devianceX,
|
||||
devianceAccuracyX,
|
||||
deviance_x, deviance_accuracy_x = self.__deviate(
|
||||
deviance_x,
|
||||
deviance_accuracy_x,
|
||||
self.__LINEWIDTH/1000,
|
||||
self.__LINEWIDTH,
|
||||
0.004
|
||||
]
|
||||
devianceParamsY = [
|
||||
devianceY,
|
||||
devianceAccuracyY,
|
||||
)
|
||||
deviance_y, deviance_accuracy_y = self.__deviate(
|
||||
deviance_y,
|
||||
deviance_accuracy_y,
|
||||
self.__LINEWIDTH/1000,
|
||||
self.__LINEWIDTH,
|
||||
0.004
|
||||
]
|
||||
devianceX, devianceAccuracyX = self.__deviate(*devianceParamsX)
|
||||
devianceY, devianceAccuracyY = self.__deviate(*devianceParamsY)
|
||||
)
|
||||
|
||||
if rotated:
|
||||
x = self.__LINEWIDTH + pixel + devianceX
|
||||
y = self.__LINEWIDTH + devianceY
|
||||
position_x = self.__LINEWIDTH + pixel + deviance_x
|
||||
position_y = self.__LINEWIDTH + deviance_y
|
||||
else:
|
||||
x = self.__LINEWIDTH + devianceX
|
||||
y = self.__LINEWIDTH + pixel + devianceY
|
||||
position_x = self.__LINEWIDTH + deviance_x
|
||||
position_y = self.__LINEWIDTH + pixel + deviance_y
|
||||
|
||||
circlePosition = [(x, y), (x+self.__LINEWIDTH, y+self.__LINEWIDTH)]
|
||||
d.ellipse(circlePosition, fill=(0, 0, 0, 255))
|
||||
circle_position = [
|
||||
(position_x, position_y),
|
||||
(position_x+self.__LINEWIDTH, position_y+self.__LINEWIDTH)
|
||||
]
|
||||
drawer.ellipse(circle_position, fill=(0, 0, 0, 255))
|
||||
|
||||
return background
|
||||
|
||||
def __drawMan(self, misses: int, seed: str):
|
||||
def __draw_man(self, misses: int, seed: str):
|
||||
random.seed(seed)
|
||||
manSize = (self.__MANX, self.__MANY)
|
||||
background = Image.new("RGBA", manSize, color=(0, 0, 0, 0))
|
||||
man_size = (self.__MANX, self.__MANY)
|
||||
background = Image.new("RGBA", man_size, color=(0, 0, 0, 0))
|
||||
|
||||
if misses >= 1:
|
||||
head = self.__badCircle()
|
||||
pasteX = (self.__MANX-(self.__CIRCLESIZE+(self.__LINEWIDTH*3)))//2
|
||||
pastePosition = (pasteX, 0)
|
||||
background.paste(head, pastePosition, head)
|
||||
head = self.__bad_circle()
|
||||
paste_x = (self.__MANX-(self.__CIRCLESIZE+(self.__LINEWIDTH*3)))//2
|
||||
paste_position = (paste_x, 0)
|
||||
background.paste(head, paste_position, head)
|
||||
if misses >= 2:
|
||||
body = self.__badLine(self.__BODYSIZE)
|
||||
pasteX = (self.__MANX-(self.__LINEWIDTH*3))//2
|
||||
pastePosition = (pasteX, self.__CIRCLESIZE)
|
||||
background.paste(body, pastePosition, body)
|
||||
body = self.__bad_line(self.__BODYSIZE)
|
||||
paste_x = (self.__MANX-(self.__LINEWIDTH*3))//2
|
||||
paste_position = (paste_x, self.__CIRCLESIZE)
|
||||
background.paste(body, paste_position, body)
|
||||
|
||||
if misses >= 3:
|
||||
limbs = random.sample(["rl", "ll", "ra", "la"], min(misses-2, 4))
|
||||
@ -450,131 +458,138 @@ class DrawHangman():
|
||||
random.seed(seed)
|
||||
|
||||
for limb in limbs:
|
||||
limbDrawing = self.__badLine(self.__LIMBSIZE, True)
|
||||
xPosition = (self.__MANX-(self.__LINEWIDTH*3))//2
|
||||
limb_drawing = self.__bad_line(self.__LIMBSIZE, True)
|
||||
x_position = (self.__MANX-(self.__LINEWIDTH*3))//2
|
||||
|
||||
if limb[1] == "a":
|
||||
rotation = random.randint(-45, 45)
|
||||
shift = math.sin(math.radians(rotation))
|
||||
lineLength = self.__LIMBSIZE+(self.__LINEWIDTH*3)
|
||||
compensation = int(shift*lineLength)
|
||||
limbDrawing = limbDrawing.rotate(rotation, expand=1)
|
||||
yPosition = self.__CIRCLESIZE + self.__ARMPOSITION
|
||||
line_length = self.__LIMBSIZE+(self.__LINEWIDTH*3)
|
||||
compensation = int(shift*line_length)
|
||||
limb_drawing = limb_drawing.rotate(rotation, expand=1)
|
||||
y_position = self.__CIRCLESIZE + self.__ARMPOSITION
|
||||
if limb == "ra":
|
||||
compensation = min(-compensation, 0)
|
||||
else:
|
||||
xPosition -= self.__LIMBSIZE
|
||||
x_position -= self.__LIMBSIZE
|
||||
compensation = min(compensation, 0)
|
||||
|
||||
yPosition += compensation
|
||||
y_position += compensation
|
||||
else:
|
||||
rotation = random.randint(-15, 15)
|
||||
yPosition = self.__CIRCLESIZE+self.__BODYSIZE-self.__LINEWIDTH
|
||||
y_position = self.__CIRCLESIZE+self.__BODYSIZE-self.__LINEWIDTH
|
||||
if limb == "rl":
|
||||
limbDrawing = limbDrawing.rotate(rotation-45, expand=1)
|
||||
limb_drawing = limb_drawing.rotate(rotation-45, expand=1)
|
||||
else:
|
||||
xPosition += -limbDrawing.size[0]+self.__LINEWIDTH*3
|
||||
limbDrawing = limbDrawing.rotate(rotation+45, expand=1)
|
||||
x_position += -limb_drawing.size[0]+self.__LINEWIDTH*3
|
||||
limb_drawing = limb_drawing.rotate(rotation+45, expand=1)
|
||||
|
||||
pastePosition = (xPosition, yPosition)
|
||||
background.paste(limbDrawing, pastePosition, limbDrawing)
|
||||
paste_position = (x_position, y_position)
|
||||
background.paste(limb_drawing, paste_position, limb_drawing)
|
||||
|
||||
return background
|
||||
|
||||
def __badText(self, text: str, big: bool, color: tuple = (0, 0, 0, 255)):
|
||||
def __bad_text(self, text: str, big: bool, color: tuple = (0, 0, 0, 255)):
|
||||
if big:
|
||||
font = self.__FONT
|
||||
else:
|
||||
font = self.__SMALLFONT
|
||||
w, h = font.getsize(text)
|
||||
img = Image.new("RGBA", (w, h), color=(0, 0, 0, 0))
|
||||
d = ImageDraw.Draw(img, "RGBA")
|
||||
width, height = font.getsize(text)
|
||||
img = Image.new("RGBA", (width, height), color=(0, 0, 0, 0))
|
||||
drawer = ImageDraw.Draw(img, "RGBA")
|
||||
|
||||
d.text((0, 0), text, font=font, fill=color)
|
||||
drawer.text((0, 0), text, font=font, fill=color)
|
||||
return img
|
||||
|
||||
def __drawGallows(self):
|
||||
gallowSize = (self.__GALLOWX, self.__GALLOWY)
|
||||
background = Image.new("RGBA", gallowSize, color=(0, 0, 0, 0))
|
||||
def __draw_gallows(self):
|
||||
gallow_size = (self.__GALLOWX, self.__GALLOWY)
|
||||
background = Image.new("RGBA", gallow_size, color=(0, 0, 0, 0))
|
||||
|
||||
bottomLine = self.__badLine(int(self.__GALLOWX * 0.75), True)
|
||||
bottomLineX = int(self.__GALLOWX * 0.125)
|
||||
bottomLineY = self.__GALLOWY-(self.__LINEWIDTH*4)
|
||||
pastePosition = (bottomLineX, bottomLineY)
|
||||
background.paste(bottomLine, pastePosition, bottomLine)
|
||||
bottom_line = self.__bad_line(int(self.__GALLOWX * 0.75), True)
|
||||
bottom_line_x = int(self.__GALLOWX * 0.125)
|
||||
bottom_line_y = self.__GALLOWY-(self.__LINEWIDTH*4)
|
||||
paste_position = (bottom_line_x, bottom_line_y)
|
||||
background.paste(bottom_line, paste_position, bottom_line)
|
||||
|
||||
lineTwo = self.__badLine(self.__GALLOWY-self.__LINEWIDTH*6)
|
||||
lineTwoX = int(self.__GALLOWX*(0.75*self.__PHI))
|
||||
lineTwoY = self.__LINEWIDTH*2
|
||||
pastePosition = (lineTwoX, lineTwoY)
|
||||
background.paste(lineTwo, pastePosition, lineTwo)
|
||||
line_two = self.__bad_line(self.__GALLOWY-self.__LINEWIDTH*6)
|
||||
line_two_x = int(self.__GALLOWX*(0.75*self.__PHI))
|
||||
line_two_y = self.__LINEWIDTH*2
|
||||
paste_position = (line_two_x, line_two_y)
|
||||
background.paste(line_two, paste_position, line_two)
|
||||
|
||||
topLine = self.__badLine(int(self.__GALLOWY*0.30), True)
|
||||
pasteX = int(self.__GALLOWX*(0.75*self.__PHI))-self.__LINEWIDTH
|
||||
pastePosition = (pasteX, self.__LINEWIDTH*3)
|
||||
background.paste(topLine, pastePosition, topLine)
|
||||
top_line = self.__bad_line(int(self.__GALLOWY*0.30), True)
|
||||
paste_x = int(self.__GALLOWX*(0.75*self.__PHI))-self.__LINEWIDTH
|
||||
paste_position = (paste_x, self.__LINEWIDTH*3)
|
||||
background.paste(top_line, paste_position, top_line)
|
||||
|
||||
lastLine = self.__badLine(int(self.__GALLOWY*0.125))
|
||||
pasteX += int(self.__GALLOWY*0.30)
|
||||
background.paste(lastLine, (pasteX, self.__LINEWIDTH*3), lastLine)
|
||||
last_line = self.__bad_line(int(self.__GALLOWY*0.125))
|
||||
paste_x += int(self.__GALLOWY*0.30)
|
||||
background.paste(last_line, (paste_x, self.__LINEWIDTH*3), last_line)
|
||||
return background
|
||||
|
||||
def __drawLetterLines(self, word: str, guessed: list, misses: int):
|
||||
letterWidth = self.__LETTERLINELENGTH+self.__LETTERLINEDISTANCE
|
||||
imageWidth = letterWidth*len(word)
|
||||
imageSize = (imageWidth, self.__LETTERLINELENGTH+self.__LINEWIDTH*3)
|
||||
letterLines = Image.new("RGBA", imageSize, color=(0, 0, 0, 0))
|
||||
for x, letter in enumerate(word):
|
||||
line = self.__badLine(self.__LETTERLINELENGTH, True)
|
||||
pasteX = x*(self.__LETTERLINELENGTH+self.__LETTERLINEDISTANCE)
|
||||
pastePosition = (pasteX, self.__LETTERLINELENGTH)
|
||||
letterLines.paste(line, pastePosition, line)
|
||||
if guessed[x]:
|
||||
letterDrawing = self.__badText(letter, True)
|
||||
letterWidth = self.__FONT.getsize(letter)[0]
|
||||
letterX = x*(self.__LETTERLINELENGTH+self.__LETTERLINEDISTANCE)
|
||||
letterX -= (letterWidth//2)
|
||||
letterX += (self.__LETTERLINELENGTH//2)+(self.__LINEWIDTH*2)
|
||||
letterLines.paste(letterDrawing, (letterX, 0), letterDrawing)
|
||||
def __draw_letter_lines(self, word: str, guessed: list, misses: int):
|
||||
letter_width = self.__LETTERLINELENGTH+self.__LETTERLINEDISTANCE
|
||||
image_width = letter_width*len(word)
|
||||
image_size = (image_width, self.__LETTERLINELENGTH+self.__LINEWIDTH*3)
|
||||
letter_lines = Image.new("RGBA", image_size, color=(0, 0, 0, 0))
|
||||
for i, letter in enumerate(word):
|
||||
line = self.__bad_line(self.__LETTERLINELENGTH, True)
|
||||
paste_x = i*(self.__LETTERLINELENGTH+self.__LETTERLINEDISTANCE)
|
||||
paste_position = (paste_x, self.__LETTERLINELENGTH)
|
||||
letter_lines.paste(line, paste_position, line)
|
||||
if guessed[i]:
|
||||
letter_drawing = self.__bad_text(letter, True)
|
||||
letter_width = self.__FONT.getsize(letter)[0]
|
||||
letter_x = i*(self.__LETTERLINELENGTH+self.__LETTERLINEDISTANCE)
|
||||
letter_x -= (letter_width//2)
|
||||
letter_x += (self.__LETTERLINELENGTH//2)+(self.__LINEWIDTH*2)
|
||||
letter_lines.paste(
|
||||
letter_drawing,
|
||||
(letter_x, 0),
|
||||
letter_drawing
|
||||
)
|
||||
elif misses == 6:
|
||||
letterDrawing = self.__badText(letter, True, (242, 66, 54))
|
||||
letterWidth = self.__FONT.getsize(letter)[0]
|
||||
letterX = x*(self.__LETTERLINELENGTH+self.__LETTERLINEDISTANCE)
|
||||
letterX -= (letterWidth//2)
|
||||
letterX += (self.__LETTERLINELENGTH//2)+(self.__LINEWIDTH*2)
|
||||
letterLines.paste(letterDrawing, (letterX, 0), letterDrawing)
|
||||
letter_drawing = self.__bad_text(letter, True, (242, 66, 54))
|
||||
letter_width = self.__FONT.getsize(letter)[0]
|
||||
letter_x = i*(self.__LETTERLINELENGTH+self.__LETTERLINEDISTANCE)
|
||||
letter_x -= (letter_width//2)
|
||||
letter_x += (self.__LETTERLINELENGTH//2)+(self.__LINEWIDTH*2)
|
||||
letter_lines.paste(
|
||||
letter_drawing,
|
||||
(letter_x, 0),
|
||||
letter_drawing
|
||||
)
|
||||
|
||||
return letterLines
|
||||
return letter_lines
|
||||
|
||||
def __shortestDist(self, positions: list, newPosition: tuple):
|
||||
__shortestDist = math.inf
|
||||
x, y = newPosition
|
||||
def __shortest_dist(self, positions: list, new_position: tuple):
|
||||
shortest_dist = math.inf
|
||||
for i, j in positions:
|
||||
xDistance = abs(i-x)
|
||||
yDistance = abs(j-y)
|
||||
dist = math.sqrt(xDistance**2+yDistance**2)
|
||||
if __shortestDist > dist:
|
||||
__shortestDist = dist
|
||||
return __shortestDist
|
||||
x_distance = abs(i-new_position[0])
|
||||
y_distance = abs(j-new_position[1])
|
||||
dist = math.sqrt(x_distance**2+y_distance**2)
|
||||
if shortest_dist > dist:
|
||||
shortest_dist = dist
|
||||
return shortest_dist
|
||||
|
||||
def __drawMisses(self, guesses: list, word: str):
|
||||
def __draw_misses(self, guesses: list, word: str):
|
||||
background = Image.new("RGBA", (600, 400), color=(0, 0, 0, 0))
|
||||
pos = []
|
||||
for guess in guesses:
|
||||
if guess not in word:
|
||||
placed = False
|
||||
while not placed:
|
||||
letter = self.__badText(guess, True)
|
||||
letter = self.__bad_text(guess, True)
|
||||
w, h = self.__FONT.getsize(guess)
|
||||
x = random.randint(0, 600-w)
|
||||
y = random.randint(0, 400-h)
|
||||
if self.__shortestDist(pos, (x, y)) > 70:
|
||||
if self.__shortest_dist(pos, (x, y)) > 70:
|
||||
pos.append((x, y))
|
||||
background.paste(letter, (x, y), letter)
|
||||
placed = True
|
||||
return background
|
||||
|
||||
def drawImage(self, channel: str):
|
||||
def draw_image(self, channel: str):
|
||||
"""
|
||||
Draw a hangman Image.
|
||||
|
||||
@ -589,24 +604,24 @@ class DrawHangman():
|
||||
random.seed(game["game ID"])
|
||||
|
||||
background = Image.open("gwendolyn/resources/paper.jpg")
|
||||
gallow = self.__drawGallows()
|
||||
man = self.__drawMan(game["misses"], game["game ID"])
|
||||
gallow = self.__draw_gallows()
|
||||
man = self.__draw_man(game["misses"], game["game ID"])
|
||||
|
||||
random.seed(game["game ID"])
|
||||
letterLineParams = [game["word"], game["guessed"], game["misses"]]
|
||||
letterLines = self.__drawLetterLines(*letterLineParams)
|
||||
letter_line_parameters = [game["word"], game["guessed"], game["misses"]]
|
||||
letter_lines = self.__draw_letter_lines(*letter_line_parameters)
|
||||
|
||||
random.seed(game["game ID"])
|
||||
misses = self.__drawMisses(game["guessed letters"], game["word"])
|
||||
misses = self.__draw_misses(game["guessed letters"], game["word"])
|
||||
|
||||
background.paste(gallow, (100, 100), gallow)
|
||||
background.paste(man, (300, 210), man)
|
||||
background.paste(letterLines, (120, 840), letterLines)
|
||||
background.paste(letter_lines, (120, 840), letter_lines)
|
||||
background.paste(misses, (600, 150), misses)
|
||||
|
||||
missesText = self.__badText("MISSES", False)
|
||||
missesTextWidth = missesText.size[0]
|
||||
background.paste(missesText, (850-missesTextWidth//2, 50), missesText)
|
||||
misses_text = self.__bad_text("MISSES", False)
|
||||
misses_text_width = misses_text.size[0]
|
||||
background.paste(misses_text, (850-misses_text_width//2, 50), misses_text)
|
||||
|
||||
boardPath = f"gwendolyn/resources/games/hangman_boards/hangman_board{channel}.png"
|
||||
background.save(boardPath)
|
||||
board_path = f"gwendolyn/resources/games/hangman_boards/hangman_board{channel}.png"
|
||||
background.save(board_path)
|
||||
|
@ -28,7 +28,7 @@ class HexGame():
|
||||
await ctx.send("You can't surrender when you're not a player.")
|
||||
else:
|
||||
opponent = (players.index(user) + 1) % 2
|
||||
opponentName = self.bot.database_funcs.get_name(players[opponent])
|
||||
opponent_name = self.bot.database_funcs.get_name(players[opponent])
|
||||
self.bot.database["hex games"].update_one({"_id":channel},{"$set":{"winner":opponent + 1}})
|
||||
await ctx.send(f"{ctx.author.display_name} surrendered")
|
||||
|
||||
@ -71,9 +71,9 @@ class HexGame():
|
||||
self.draw.drawSwap(channel)
|
||||
|
||||
opponent = game["players"][::-1][game["turn"]-1]
|
||||
gwendoTurn = (opponent == f"#{self.bot.user.id}")
|
||||
opponentName = self.bot.database_funcs.get_name(opponent)
|
||||
await ctx.send(f"The color of the players were swapped. It is now {opponentName}'s turn")
|
||||
gwendolyn_turn = (opponent == f"#{self.bot.user.id}")
|
||||
opponent_name = self.bot.database_funcs.get_name(opponent)
|
||||
await ctx.send(f"The color of the players were swapped. It is now {opponent_name}'s turn")
|
||||
|
||||
with open(f"gwendolyn/resources/games/old_images/hex{channel}", "r") as f:
|
||||
old_image = await ctx.channel.fetch_message(int(f.read()))
|
||||
@ -90,7 +90,7 @@ class HexGame():
|
||||
with open(f"gwendolyn/resources/games/old_images/hex{channel}", "w") as f:
|
||||
f.write(str(old_image.id))
|
||||
|
||||
if gwendoTurn:
|
||||
if gwendolyn_turn:
|
||||
await self.hexAI(ctx)
|
||||
|
||||
# Starts the game
|
||||
@ -100,109 +100,109 @@ class HexGame():
|
||||
channel = str(ctx.channel_id)
|
||||
game = self.bot.database["hex games"].find_one({"_id":channel})
|
||||
|
||||
startedGame = False
|
||||
canStart = True
|
||||
started_game = False
|
||||
can_start = True
|
||||
|
||||
if game != None:
|
||||
sendMessage = "There's already a hex game going on in this channel"
|
||||
send_message = "There's already a hex game going on in this channel"
|
||||
log_message = "There was already a game going on"
|
||||
canStart = False
|
||||
can_start = False
|
||||
else:
|
||||
if type(opponent) == int:
|
||||
# Opponent is Gwendolyn
|
||||
if opponent in range(1, 6):
|
||||
opponentName = "Gwendolyn"
|
||||
opponent_name = "Gwendolyn"
|
||||
difficulty = int(opponent)
|
||||
diffText = f" with difficulty {difficulty}"
|
||||
difficulty_text = f" with difficulty {difficulty}"
|
||||
opponent = f"#{self.bot.user.id}"
|
||||
else:
|
||||
sendMessage = "Difficulty doesn't exist"
|
||||
send_message = "Difficulty doesn't exist"
|
||||
log_message = "They tried to play against a difficulty that doesn't exist"
|
||||
canStart = False
|
||||
can_start = False
|
||||
|
||||
elif type(opponent) == discord.member.Member:
|
||||
if opponent.bot:
|
||||
# User has challenged a bot
|
||||
if opponent == self.bot.user:
|
||||
# It was Gwendolyn
|
||||
opponentName = "Gwendolyn"
|
||||
opponent_name = "Gwendolyn"
|
||||
difficulty = 2
|
||||
diffText = f" with difficulty {difficulty}"
|
||||
difficulty_text = f" with difficulty {difficulty}"
|
||||
opponent = f"#{self.bot.user.id}"
|
||||
else:
|
||||
sendMessage = "You can't challenge a bot!"
|
||||
send_message = "You can't challenge a bot!"
|
||||
log_message = "They tried to challenge a bot"
|
||||
canStart = False
|
||||
can_start = False
|
||||
else:
|
||||
# Opponent is another player
|
||||
if ctx.author != opponent:
|
||||
opponentName = opponent.display_name
|
||||
opponent_name = opponent.display_name
|
||||
opponent = f"#{opponent.id}"
|
||||
difficulty = 5
|
||||
diffText = ""
|
||||
difficulty_text = ""
|
||||
else:
|
||||
sendMessage = "You can't play against yourself"
|
||||
send_message = "You can't play against yourself"
|
||||
log_message = "They tried to play against themself"
|
||||
canStart = False
|
||||
can_start = False
|
||||
else:
|
||||
canStart = False
|
||||
can_start = False
|
||||
log_message = f"Opponent was neither int or member. It was {type(opponent)}"
|
||||
sendMessage = "Something went wrong"
|
||||
send_message = "Something went wrong"
|
||||
|
||||
if canStart:
|
||||
if can_start:
|
||||
# board is 11x11
|
||||
board = [[0 for i in range(self.BOARDWIDTH)] for j in range(self.BOARDWIDTH)]
|
||||
players = [user, opponent]
|
||||
random.shuffle(players) # random starting player
|
||||
gameHistory = []
|
||||
|
||||
newGame = {"_id":channel,"board":board, "winner":0,
|
||||
new_game = {"_id":channel,"board":board, "winner":0,
|
||||
"players":players, "turn":1, "difficulty":difficulty, "gameHistory":gameHistory}
|
||||
|
||||
self.bot.database["hex games"].insert_one(newGame)
|
||||
self.bot.database["hex games"].insert_one(new_game)
|
||||
|
||||
# draw the board
|
||||
self.draw.drawBoard(channel)
|
||||
|
||||
gwendoTurn = (players[0] == f"#{self.bot.user.id}")
|
||||
startedGame = True
|
||||
gwendolyn_turn = (players[0] == f"#{self.bot.user.id}")
|
||||
started_game = True
|
||||
|
||||
turnName = self.bot.database_funcs.get_name(players[0])
|
||||
sendMessage = f"Started Hex game against {opponentName}{diffText}. It's {turnName}'s turn"
|
||||
turn_name = self.bot.database_funcs.get_name(players[0])
|
||||
send_message = f"Started Hex game against {opponent_name}{difficulty_text}. It's {turn_name}'s turn"
|
||||
log_message = "Game started"
|
||||
|
||||
await ctx.send(sendMessage)
|
||||
await ctx.send(send_message)
|
||||
self.bot.log(log_message)
|
||||
|
||||
if startedGame:
|
||||
if started_game:
|
||||
file_path = f"gwendolyn/resources/games/hex_boards/board{ctx.channel_id}.png"
|
||||
newImage = await ctx.channel.send(file = discord.File(file_path))
|
||||
new_image = await ctx.channel.send(file = discord.File(file_path))
|
||||
|
||||
with open(f"gwendolyn/resources/games/old_images/hex{ctx.channel_id}", "w") as f:
|
||||
f.write(str(newImage.id))
|
||||
f.write(str(new_image.id))
|
||||
|
||||
if gwendoTurn:
|
||||
if gwendolyn_turn:
|
||||
await self.hexAI(ctx)
|
||||
|
||||
# Places a piece at the given location and checks things afterwards
|
||||
async def placeHex(self, ctx, position : str, user):
|
||||
channel = str(ctx.channel_id)
|
||||
game = self.bot.database["hex games"].find_one({"_id":channel})
|
||||
placedPiece = False
|
||||
placed_piece = False
|
||||
|
||||
if game == None:
|
||||
sendMessage = "There's no game in this channel"
|
||||
send_message = "There's no game in this channel"
|
||||
self.bot.log("There was no game going on")
|
||||
elif not (position[0].isalpha() and position[1:].isnumeric() and len(position) in [2, 3]):
|
||||
sendMessage = "The position must be a letter followed by a number."
|
||||
send_message = "The position must be a letter followed by a number."
|
||||
self.bot.log(f"The position was not valid, {position}")
|
||||
else:
|
||||
players = game["players"]
|
||||
if user not in players:
|
||||
sendMessage = f"You can't place when you're not in the game. The game's players are: {self.bot.database_funcs.get_name(game['players'][0])} and {self.bot.database_funcs.get_name(game['players'][1])}."
|
||||
send_message = f"You can't place when you're not in the game. The game's players are: {self.bot.database_funcs.get_name(game['players'][0])} and {self.bot.database_funcs.get_name(game['players'][1])}."
|
||||
self.bot.log("They aren't in the game")
|
||||
elif players[game["turn"]-1] != user:
|
||||
sendMessage = "It's not your turn"
|
||||
send_message = "It's not your turn"
|
||||
self.bot.log("It wasn't their turn")
|
||||
else:
|
||||
player = game["turn"]
|
||||
@ -215,7 +215,7 @@ class HexGame():
|
||||
|
||||
if board is None:
|
||||
self.bot.log("It was an invalid position")
|
||||
sendMessage = ("That's an invalid position. You must place your piece on an empty field.")
|
||||
send_message = ("That's an invalid position. You must place your piece on an empty field.")
|
||||
else:
|
||||
# If the move is valid:
|
||||
self.bot.database["hex games"].update_one({"_id":channel},{"$set":{"board":board}})
|
||||
@ -227,34 +227,34 @@ class HexGame():
|
||||
winner = self.evaluateBoard(game["board"])[1]
|
||||
|
||||
if winner == 0: # Continue with the game.
|
||||
gameWon = False
|
||||
sendMessage = self.bot.database_funcs.get_name(game["players"][player-1])+" placed at "+position.upper()+". It's now "+self.bot.database_funcs.get_name(game["players"][turn-1])+"'s turn."# The score is "+str(score)
|
||||
game_won = False
|
||||
send_message = self.bot.database_funcs.get_name(game["players"][player-1])+" placed at "+position.upper()+". It's now "+self.bot.database_funcs.get_name(game["players"][turn-1])+"'s turn."# The score is "+str(score)
|
||||
|
||||
else: # Congratulations!
|
||||
gameWon = True
|
||||
game_won = True
|
||||
self.bot.database["hex games"].update_one({"_id":channel},{"$set":{"winner":winner}})
|
||||
sendMessage = self.bot.database_funcs.get_name(game["players"][player-1])+" placed at "+position.upper()+" and won!"
|
||||
send_message = self.bot.database_funcs.get_name(game["players"][player-1])+" placed at "+position.upper()+" and won!"
|
||||
if game["players"][winner-1] != f"#{self.bot.user.id}":
|
||||
winAmount = game["difficulty"]*10
|
||||
sendMessage += " Adding "+str(winAmount)+" GwendoBucks to their account."
|
||||
win_amount = game["difficulty"]*10
|
||||
send_message += " Adding "+str(win_amount)+" GwendoBucks to their account."
|
||||
|
||||
self.bot.database["hex games"].update_one({"_id":channel},
|
||||
{"$push":{"gameHistory":(int(position[1])-1, ord(position[0])-97)}})
|
||||
|
||||
# Is it now Gwendolyn's turn?
|
||||
gwendoTurn = False
|
||||
gwendolyn_turn = False
|
||||
if game["players"][turn-1] == f"#{self.bot.user.id}":
|
||||
self.bot.log("It's Gwendolyn's turn")
|
||||
gwendoTurn = True
|
||||
gwendolyn_turn = True
|
||||
|
||||
placedPiece = True
|
||||
placed_piece = True
|
||||
|
||||
if user == f"#{self.bot.user.id}":
|
||||
await ctx.channel.send(sendMessage)
|
||||
await ctx.channel.send(send_message)
|
||||
else:
|
||||
await ctx.send(sendMessage)
|
||||
await ctx.send(send_message)
|
||||
|
||||
if placedPiece:
|
||||
if placed_piece:
|
||||
# Update the board
|
||||
self.draw.drawHexPlacement(channel,player, position)
|
||||
|
||||
@ -270,7 +270,7 @@ class HexGame():
|
||||
file_path = f"gwendolyn/resources/games/hex_boards/board{channel}.png"
|
||||
old_image = await ctx.channel.send(file = discord.File(file_path))
|
||||
|
||||
if gameWon:
|
||||
if game_won:
|
||||
self.bot.log("Dealing with the winning player")
|
||||
game = self.bot.database["hex games"].find_one({"_id":channel})
|
||||
|
||||
@ -284,7 +284,7 @@ class HexGame():
|
||||
with open(f"gwendolyn/resources/games/old_images/hex{channel}", "w") as f:
|
||||
f.write(str(old_image.id))
|
||||
|
||||
if gwendoTurn:
|
||||
if gwendolyn_turn:
|
||||
await self.hexAI(ctx)
|
||||
|
||||
# Returns a board where the placement has ocurred
|
||||
@ -314,11 +314,11 @@ class HexGame():
|
||||
game = self.bot.database["hex games"].find_one({"_id":channel})
|
||||
|
||||
if user not in game["players"]:
|
||||
sendMessage = "You're not a player in the game"
|
||||
send_message = "You're not a player in the game"
|
||||
elif len(game["gameHistory"]) == 0:
|
||||
sendMessage = "You can't undo nothing"
|
||||
send_message = "You can't undo nothing"
|
||||
elif user != game["players"][(game["turn"] % 2)]: # If it's not your turn
|
||||
sendMessage = "It's not your turn"
|
||||
send_message = "It's not your turn"
|
||||
else:
|
||||
turn = game["turn"]
|
||||
self.bot.log("Undoing {}'s last move".format(self.bot.database_funcs.get_name(user)))
|
||||
@ -332,10 +332,10 @@ class HexGame():
|
||||
|
||||
# Update the board
|
||||
self.draw.drawHexPlacement(channel,0,"abcdefghijk"[lastMove[1]]+str(lastMove[0]+1)) # The zero makes the hex disappear
|
||||
sendMessage = f"You undid your last move at {lastMove}"
|
||||
send_message = f"You undid your last move at {lastMove}"
|
||||
undid = True
|
||||
|
||||
await ctx.send(sendMessage)
|
||||
await ctx.send(send_message)
|
||||
if undid:
|
||||
with open(f"gwendolyn/resources/games/old_images/hex{channel}", "r") as f:
|
||||
old_image = await ctx.channel.fetch_message(int(f.read()))
|
||||
@ -417,20 +417,20 @@ class HexGame():
|
||||
return scores[2]-scores[1], winner
|
||||
|
||||
|
||||
def minimaxHex(self, board, depth, alpha, beta, maximizingPlayer):
|
||||
def minimaxHex(self, board, depth, alpha, beta, maximizing_player):
|
||||
# The depth is how many moves ahead the computer checks. This value is the difficulty.
|
||||
if depth == 0 or 0 not in sum(board,[]):
|
||||
score = self.evaluateBoard(board)[0]
|
||||
return score
|
||||
# if final depth is not reached, look another move ahead:
|
||||
if maximizingPlayer: # red player predicts next move
|
||||
if maximizing_player: # red player predicts next move
|
||||
maxEval = -math.inf
|
||||
possiblePlaces = [i for i,v in enumerate(sum(board,[])) if v == 0]
|
||||
#self.bot.log("Judging a red move at depth {}".format(depth))
|
||||
for i in possiblePlaces:
|
||||
testBoard = copy.deepcopy(board)
|
||||
testBoard[i // self.BOARDWIDTH][i % self.BOARDWIDTH] = 1 # because maximizingPlayer is Red which is number 1
|
||||
evaluation = self.minimaxHex(testBoard,depth-1,alpha,beta,False)
|
||||
test_board = copy.deepcopy(board)
|
||||
test_board[i // self.BOARDWIDTH][i % self.BOARDWIDTH] = 1 # because maximizing_player is Red which is number 1
|
||||
evaluation = self.minimaxHex(test_board,depth-1,alpha,beta,False)
|
||||
maxEval = max(maxEval, evaluation)
|
||||
alpha = max(alpha, evaluation)
|
||||
if beta <= alpha:
|
||||
@ -442,9 +442,9 @@ class HexGame():
|
||||
possiblePlaces = [i for i,v in enumerate(sum(board,[])) if v == 0]
|
||||
#self.bot.log("Judging a blue move at depth {}".format(depth))
|
||||
for i in possiblePlaces:
|
||||
testBoard = copy.deepcopy(board)
|
||||
testBoard[i // self.BOARDWIDTH][i % self.BOARDWIDTH] = 2 # because minimizingPlayer is Blue which is number 2
|
||||
evaluation = self.minimaxHex(testBoard,depth-1,alpha,beta,True)
|
||||
test_board = copy.deepcopy(board)
|
||||
test_board[i // self.BOARDWIDTH][i % self.BOARDWIDTH] = 2 # because minimizingPlayer is Blue which is number 2
|
||||
evaluation = self.minimaxHex(test_board,depth-1,alpha,beta,True)
|
||||
minEval = min(minEval, evaluation)
|
||||
beta = min(beta, evaluation)
|
||||
if beta <= alpha:
|
||||
|
@ -62,8 +62,8 @@ class Invest():
|
||||
portfolio: str
|
||||
The portfolio.
|
||||
"""
|
||||
investmentsDatabase = self.bot.database["investments"]
|
||||
userInvestments = investmentsDatabase.find_one({"_id": user})
|
||||
investments_database = self.bot.database["investments"]
|
||||
userInvestments = investments_database.find_one({"_id": user})
|
||||
|
||||
user_name = self.bot.database_funcs.get_name(user)
|
||||
|
||||
@ -101,7 +101,7 @@ class Invest():
|
||||
|
||||
*Returns*
|
||||
---------
|
||||
sendMessage: str
|
||||
send_message: str
|
||||
The message to return to the user.
|
||||
"""
|
||||
if buyAmount < 100:
|
||||
@ -111,9 +111,9 @@ class Invest():
|
||||
elif self.getPrice(stock) <= 0:
|
||||
return f"{stock} is not traded on the american market."
|
||||
else:
|
||||
investmentsDatabase = self.bot.database["investments"]
|
||||
investments_database = self.bot.database["investments"]
|
||||
stockPrice = self.getPrice(stock)
|
||||
userInvestments = investmentsDatabase.find_one({"_id": user})
|
||||
userInvestments = investments_database.find_one({"_id": user})
|
||||
|
||||
self.bot.money.addMoney(user, -1*buyAmount)
|
||||
stock = stock.upper()
|
||||
@ -126,18 +126,18 @@ class Invest():
|
||||
currentValue = int(valueChange * value["purchased"])
|
||||
newAmount = currentValue + buyAmount
|
||||
|
||||
valuePath = f"investments.{stock}.value at purchase"
|
||||
updater = {"$set": {valuePath: stockPrice}}
|
||||
investmentsDatabase.update_one({"_id": user}, updater)
|
||||
value_path = f"investments.{stock}.value at purchase"
|
||||
updater = {"$set": {value_path: stockPrice}}
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
|
||||
purchasedPath = f"investments.{stock}.purchased"
|
||||
updater = {"$set": {purchasedPath: newAmount}}
|
||||
investmentsDatabase.update_one({"_id": user}, updater)
|
||||
purchased_path = f"investments.{stock}.purchased"
|
||||
updater = {"$set": {purchased_path: newAmount}}
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
|
||||
if value["purchased for"] != "?":
|
||||
purchasedForPath = f"investments.{stock}.purchased for"
|
||||
updater = {"$set": {purchasedForPath: buyAmount}}
|
||||
investmentsDatabase.update_one({"_id": user}, updater)
|
||||
purchasedFor_path = f"investments.{stock}.purchased for"
|
||||
updater = {"$set": {purchasedFor_path: buyAmount}}
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
else:
|
||||
updater = {
|
||||
"$set": {
|
||||
@ -148,9 +148,9 @@ class Invest():
|
||||
}
|
||||
}
|
||||
}
|
||||
investmentsDatabase.update_one({"_id": user}, updater)
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
else:
|
||||
newUser = {
|
||||
new_user = {
|
||||
"_id": user,
|
||||
"investments": {
|
||||
stock: {
|
||||
@ -160,12 +160,12 @@ class Invest():
|
||||
}
|
||||
}
|
||||
}
|
||||
investmentsDatabase.insert_one(newUser)
|
||||
investments_database.insert_one(new_user)
|
||||
|
||||
user_name = self.bot.database_funcs.get_name(user)
|
||||
sendMessage = "{} bought {} GwendoBucks worth of {} stock"
|
||||
sendMessage = sendMessage.format(user_name, buyAmount, stock)
|
||||
return sendMessage
|
||||
send_message = "{} bought {} GwendoBucks worth of {} stock"
|
||||
send_message = send_message.format(user_name, buyAmount, stock)
|
||||
return send_message
|
||||
|
||||
def sellStock(self, user: str, stock: str, sellAmount: int):
|
||||
"""
|
||||
@ -182,15 +182,15 @@ class Invest():
|
||||
|
||||
*Returns*
|
||||
---------
|
||||
sendMessage: str
|
||||
send_message: str
|
||||
The message to return to the user.
|
||||
"""
|
||||
if sellAmount <= 0:
|
||||
return "no"
|
||||
else:
|
||||
investmentsDatabase = self.bot.database["investments"]
|
||||
userData = investmentsDatabase.find_one({"_id": user})
|
||||
userInvestments = userData["investments"]
|
||||
investments_database = self.bot.database["investments"]
|
||||
user_data = investments_database.find_one({"_id": user})
|
||||
userInvestments = user_data["investments"]
|
||||
|
||||
stock = stock.upper()
|
||||
|
||||
@ -199,29 +199,29 @@ class Invest():
|
||||
stockPrice = self.getPrice(stock)
|
||||
priceChange = (stockPrice / value["value at purchase"])
|
||||
purchasedAmount = int(priceChange * value["purchased"])
|
||||
purchasedPath = f"investments.{stock}.purchased"
|
||||
updater = {"$set": {purchasedPath: purchasedAmount}}
|
||||
investmentsDatabase.update_one({"_id": user}, updater)
|
||||
valueAtPurchasePath = f"investments.{stock}.value at purchase"
|
||||
updater = {"$set": {valueAtPurchasePath: stockPrice}}
|
||||
investmentsDatabase.update_one({"_id": user}, updater)
|
||||
purchased_path = f"investments.{stock}.purchased"
|
||||
updater = {"$set": {purchased_path: purchasedAmount}}
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
valueAtPurchase_path = f"investments.{stock}.value at purchase"
|
||||
updater = {"$set": {valueAtPurchase_path: stockPrice}}
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
if value["purchased"] >= sellAmount:
|
||||
self.bot.money.addMoney(user, sellAmount)
|
||||
if sellAmount < value["purchased"]:
|
||||
purchasedPath = f"investments.{stock}.purchased"
|
||||
updater = {"$inc": {purchasedPath: -sellAmount}}
|
||||
investmentsDatabase.update_one({"_id": user}, updater)
|
||||
purchased_path = f"investments.{stock}.purchased"
|
||||
updater = {"$inc": {purchased_path: -sellAmount}}
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
|
||||
purchasedForPath = f"investments.{stock}.purchased for"
|
||||
updater = {"$set": {purchasedForPath: "?"}}
|
||||
investmentsDatabase.update_one({"_id": user}, updater)
|
||||
purchasedFor_path = f"investments.{stock}.purchased for"
|
||||
updater = {"$set": {purchasedFor_path: "?"}}
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
else:
|
||||
updater = {"$unset": {f"investments.{stock}": ""}}
|
||||
investmentsDatabase.update_one({"_id": user}, updater)
|
||||
investments_database.update_one({"_id": user}, updater)
|
||||
|
||||
user_name = self.bot.database_funcs.get_name(user)
|
||||
sendMessage = "{} sold {} GwendoBucks worth of {} stock"
|
||||
return sendMessage.format(user_name, sellAmount, stock)
|
||||
send_message = "{} sold {} GwendoBucks worth of {} stock"
|
||||
return send_message.format(user_name, sellAmount, stock)
|
||||
else:
|
||||
return f"You don't have enough {stock} stocks to do that"
|
||||
else:
|
||||
|
@ -51,10 +51,10 @@ class Money():
|
||||
"""
|
||||
self.bot.log("checking "+user+"'s account balance")
|
||||
|
||||
userData = self.database["users"].find_one({"_id": user})
|
||||
user_data = self.database["users"].find_one({"_id": user})
|
||||
|
||||
if userData is not None:
|
||||
return userData["money"]
|
||||
if user_data is not None:
|
||||
return user_data["money"]
|
||||
else:
|
||||
return 0
|
||||
|
||||
@ -90,18 +90,18 @@ class Money():
|
||||
"""
|
||||
self.bot.log("adding "+str(amount)+" to "+user+"'s account")
|
||||
|
||||
userData = self.database["users"].find_one({"_id": user})
|
||||
user_data = self.database["users"].find_one({"_id": user})
|
||||
|
||||
if userData is not None:
|
||||
if user_data is not None:
|
||||
updater = {"$inc": {"money": amount}}
|
||||
self.database["users"].update_one({"_id": user}, updater)
|
||||
else:
|
||||
newUser = {
|
||||
new_user = {
|
||||
"_id": user,
|
||||
"user name": self.bot.database_funcs.get_name(user),
|
||||
"money": amount
|
||||
}
|
||||
self.database["users"].insert_one(newUser)
|
||||
self.database["users"].insert_one(new_user)
|
||||
|
||||
# Transfers money from one user to another
|
||||
async def giveMoney(self, ctx: discord_slash.context.SlashContext,
|
||||
@ -125,15 +125,15 @@ class Money():
|
||||
if member.display_name.lower() == username.lower():
|
||||
username = member.display_name
|
||||
user_id = f"#{member.id}"
|
||||
newUser = {
|
||||
new_user = {
|
||||
"_id": user_id,
|
||||
"user name": username,
|
||||
"money": 0
|
||||
}
|
||||
self.bot.database["users"].insert_one(newUser)
|
||||
self.bot.database["users"].insert_one(new_user)
|
||||
|
||||
userid = f"#{ctx.author.id}"
|
||||
userData = self.database["users"].find_one({"_id": userid})
|
||||
user_data = self.database["users"].find_one({"_id": userid})
|
||||
targetUser = self.bot.database_funcs.get_id(username)
|
||||
|
||||
if amount <= 0:
|
||||
@ -142,7 +142,7 @@ class Money():
|
||||
elif targetUser is None:
|
||||
self.bot.log("They weren't in the system")
|
||||
await ctx.send("The target doesn't exist")
|
||||
elif userData is None or userData["money"] < amount:
|
||||
elif user_data is None or user_data["money"] < amount:
|
||||
self.bot.log("They didn't have enough GwendoBucks")
|
||||
await ctx.send("You don't have that many GwendoBuck")
|
||||
else:
|
||||
|
@ -45,7 +45,7 @@ class Trivia():
|
||||
|
||||
*Returns*
|
||||
---------
|
||||
sendMessage: str
|
||||
send_message: str
|
||||
The message to return to the user.
|
||||
"""
|
||||
triviaQuestions = self.bot.database["trivia questions"]
|
||||
@ -110,7 +110,7 @@ class Trivia():
|
||||
|
||||
*Returns*
|
||||
---------
|
||||
sendMessage: str
|
||||
send_message: str
|
||||
The message to send if the function failed.
|
||||
"""
|
||||
triviaQuestions = self.bot.database["trivia questions"]
|
||||
@ -185,10 +185,10 @@ class Trivia():
|
||||
self.bot.database_funcs.delete_game(*delete_gameParams)
|
||||
|
||||
self.bot.log("Time's up for the trivia question", channelId)
|
||||
sendMessage = self.bot.long_strings["Trivia time up"]
|
||||
formatParams = [chr(correctAnswer), options[correctAnswer-97]]
|
||||
sendMessage = sendMessage.format(*formatParams)
|
||||
await ctx.send(sendMessage)
|
||||
send_message = self.bot.long_strings["Trivia time up"]
|
||||
format_parameters = [chr(correctAnswer), options[correctAnswer-97]]
|
||||
send_message = send_message.format(*format_parameters)
|
||||
await ctx.send(send_message)
|
||||
else:
|
||||
await ctx.send(question, hidden=True)
|
||||
|
||||
|
Reference in New Issue
Block a user