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@ -17,6 +17,9 @@ HEX_DIRECTIONS = [(0,1),(-1,1),(-1,0),(0,-1),(1,-1),(1,0)]
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# Parses command
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def parseHex(command, channel, user):
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commands = command.lower().split()
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with open("resources/games/hexGames.json", "r") as f:
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data = json.load(f)
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if command == "" or command == " ":
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return "I didn't get that. Use \"!hex start [opponent]\" to start a game.", False, False, False, False
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@ -27,11 +30,12 @@ def parseHex(command, channel, user):
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logThis("Starting a hex game with hexStart(). "+str(user)+" challenged "+commands[1])
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return hexStart(channel,user,commands[1]) # commands[1] is the opponent
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# If using a command with no game, return error
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elif channel not in data:
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return "There's no game in this channel", False, False, False, False
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# Stopping the game
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elif commands[0] == "stop":
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with open("resources/games/hexGames.json", "r") as f:
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data = json.load(f)
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if user in data[channel]["players"]:
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return "Ending game.", False, False, True, False
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else:
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@ -50,8 +54,6 @@ def parseHex(command, channel, user):
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# Surrender
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elif commands[0] == "surrender":
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with open("resources/games/hexGames.json", "r") as f:
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data = json.load(f)
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players = data[channel]["players"]
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if user in players:
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opponent = (players.index(user) + 1) % 2
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@ -62,8 +64,6 @@ def parseHex(command, channel, user):
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# Swap
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elif commands[0] == "swap":
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with open("resources/games/hexGames.json", "r") as f:
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data = json.load(f)
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if len(data[channel]["gameHistory"]) == 1: # Only after the first move
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data[channel]["players"] = data[channel]["players"][::-1] # Swaps their player-number
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# Swaps the color of the hexes on the board drawing:
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