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@ -8,7 +8,7 @@ class LookupCog(commands.Cog):
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def __init__(self,client):
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"""Runs lookup commands."""
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self.client = client
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# Looks up a spell
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@commands.command()
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async def spell(self, ctx, *, content):
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@ -18,7 +18,7 @@ class LookupCog(commands.Cog):
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await ctx.send(spell[2000:])
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else:
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await ctx.send(spell)
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# Looks up a monster
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@commands.command()
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async def monster(self, ctx, *, content):
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@ -17,7 +17,7 @@ class SwCog(commands.Cog):
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messageList = newMessage.split("\n")
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for messageItem in messageList:
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await ctx.send(messageItem)
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# Controls destiny points
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@commands.command()
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async def swd(self, ctx, *, content):
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@ -25,7 +25,7 @@ class SwCog(commands.Cog):
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messageList = newMessage.split("\n")
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for messageItem in messageList:
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await ctx.send(messageItem)
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# Rolls for critical injuries
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@commands.command()
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async def swcrit(self, ctx, arg : int = 0):
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@ -34,7 +34,7 @@ class SwCog(commands.Cog):
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messageList = newMessage.split("\n")
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for messageItem in messageList:
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await ctx.send(messageItem)
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# Accesses and changes character sheet data with the parseChar function
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# from funcs/swfuncs/swchar.py
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@commands.command(aliases=["sw"])
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