🧹 Moved blacjack function
This commit is contained in:
@ -1,10 +1,10 @@
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"""A collection of all Gwendolyn functions."""
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__all__ = ["helloFunc", "cap", "imageFunc", "logThis", "findWikiPage", "makeFiles", "emojiToCommand", "fiarReactionTest", "deleteGame", "stopServer", "checkBalance", "giveMoney", "addMoney", "triviaCountPoints", "triviaStart", "triviaAnswer", "blackjackShuffle", "blackjackStart", "blackjackPlayerDrawHand", "blackjackContinue", "blackjackFinish", "blackjackHit", "blackjackStand", "blackjackDouble", "blackjackSplit", "spellFunc", "monsterFunc", "nameGen", "tavernGen", "movieFunc", "roll_dice", "parseChar", "parseRoll", "critRoll", "parseDestiny", "addToDict", "getName", "getID", "replaceMultiple", "monopolyReactionTest","parseInvest", "blackjackLoop", "fiar", "runMonopoly", "runHex", "runHangman","hangmanReactionTest"]
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__all__ = ["helloFunc", "cap", "imageFunc", "logThis", "findWikiPage", "makeFiles", "emojiToCommand", "fiarReactionTest", "deleteGame", "stopServer", "checkBalance", "giveMoney", "addMoney", "triviaCountPoints", "triviaStart", "triviaAnswer", "spellFunc", "monsterFunc", "nameGen", "tavernGen", "movieFunc", "roll_dice", "parseChar", "parseRoll", "critRoll", "parseDestiny", "addToDict", "getName", "getID", "replaceMultiple", "monopolyReactionTest","parseInvest", "fiar", "runMonopoly", "runHex", "runHangman","hangmanReactionTest"]
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from .miscFuncs import helloFunc, cap, imageFunc, logThis, findWikiPage, makeFiles, replaceMultiple, emojiToCommand, fiarReactionTest, deleteGame, stopServer, addToDict, getName, getID, monopolyReactionTest, hangmanReactionTest
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from .games import checkBalance, giveMoney, addMoney, triviaCountPoints, triviaStart, triviaAnswer, blackjackShuffle, blackjackStart, blackjackPlayerDrawHand, blackjackContinue, blackjackFinish, blackjackHit, blackjackStand, blackjackDouble, blackjackSplit, parseInvest, blackjackLoop, fiar, runMonopoly, runHex, runHangman
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from .games import checkBalance, giveMoney, addMoney, triviaCountPoints, triviaStart, triviaAnswer, fiar, runMonopoly, runHex, runHangman, parseBlackjack, parseInvest
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from .lookup import spellFunc, monsterFunc
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@ -1,9 +1,9 @@
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"""Functions for games Gwendolyn can play."""
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__all__ = ["checkBalance", "giveMoney", "addMoney","triviaCountPoints", "triviaStart", "triviaAnswer", "blackjackShuffle", "blackjackStart", "blackjackPlayerDrawHand", "blackjackContinue", "blackjackFinish", "blackjackHit", "blackjackStand", "blackjackDouble", "blackjackSplit", "parseInvest", "blackjackLoop", "fiar", "runMonopoly", "runHex", "runHangman"]
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__all__ = ["checkBalance", "giveMoney", "addMoney","triviaCountPoints", "triviaStart", "triviaAnswer", "parseInvest", "blackjackLoop", "fiar", "runMonopoly", "runHex", "runHangman", "parseBlackjack"]
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from .money import checkBalance, giveMoney, addMoney
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from .trivia import triviaCountPoints, triviaStart, triviaAnswer
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from .blackjack import blackjackShuffle, blackjackStart, blackjackPlayerDrawHand, blackjackContinue, blackjackFinish, blackjackHit, blackjackStand, blackjackDouble, blackjackSplit
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from .invest import parseInvest
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from .gameLoops import blackjackLoop, fiar, runMonopoly, runHex, runHangman
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from .gameLoops import fiar, runMonopoly, runHex, runHangman
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from .blackjackLoop import blackjackLoop, parseBlackjack
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231
funcs/games/blackjackLoop.py
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231
funcs/games/blackjackLoop.py
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@ -0,0 +1,231 @@
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import discord, json, os, asyncio
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from .blackjack import blackjackContinue, blackjackSplit, blackjackShuffle, blackjackStart, blackjackFinish, blackjackPlayerDrawHand, blackjackHit, blackjackStand, blackjackDouble
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from funcs import logThis
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# Loop of blackjack game rounds
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async def blackjackLoop(channel,gameRound,gameID):
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logThis("Loop "+str(gameRound),str(channel.id))
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with open("resources/games/oldImages/blackjack"+str(channel.id), "r") as f:
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oldImage = await channel.fetch_message(int(f.read()))
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new_message, allStanding, gamedone = blackjackContinue(str(channel.id))
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if new_message != "":
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logThis(new_message,str(channel.id))
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await channel.send(new_message)
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if gamedone == False:
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await oldImage.delete()
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oldImage = await channel.send(file = discord.File("resources/games/blackjackTables/blackjackTable"+str(channel.id)+".png"))
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with open("resources/games/oldImages/blackjack"+str(channel.id), "w") as f:
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f.write(str(oldImage.id))
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try:
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if allStanding:
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await asyncio.sleep(5)
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else:
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await asyncio.sleep(120)
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except:
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logThis("Loop "+str(gameRound)+" interrupted (error code 1321)")
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with open("resources/games/games.json", "r") as f:
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data = json.load(f)
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if str(channel.id) in data["blackjack games"]:
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realRound = data["blackjack games"][str(channel.id)]["round"]
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realGameID = data["blackjack games"][str(channel.id)]["id"]
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if gameRound == realRound and realGameID == gameID:
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if gamedone == False:
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logThis("Loop "+str(gameRound)+" calling blackjackLoop()",str(channel.id))
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await blackjackLoop(channel,gameRound+1,gameID)
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else:
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try:
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new_message = blackjackFinish(str(channel.id))
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except:
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logThis("Something fucked up (error code 1310)")
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await channel.send(new_message)
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else:
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logThis("Ending loop on round "+str(gameRound),str(channel.id))
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else:
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logThis("Ending loop on round "+str(gameRound),str(channel.id))
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async def parseBlackjack(content, ctx):
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# Blackjack shuffle variables
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blackjackMinCards = 50
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blackjackDecks = 4
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channel = ctx.message.channel.id
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# Starts the game
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if content == "":
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cardsLeft = 0
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if os.path.exists("resources/games/blackjackCards/"+str(channel)+".txt"):
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with open("resources/games/blackjackCards/"+str(channel)+".txt","r") as f:
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for _ in f:
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cardsLeft += 1
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# Shuffles if not enough cards
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if cardsLeft < blackjackMinCards:
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blackjackShuffle(blackjackDecks,str(channel))
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logThis("Shuffling the blackjack deck...",str(channel))
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await ctx.send("Shuffling the deck...")
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new_message = blackjackStart(str(channel))
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if new_message == "started":
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new_message = "Blackjack game started. Use \"!blackjack bet [amount]\" to enter the game within the next 30 seconds."
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await ctx.send(new_message)
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oldImage = await ctx.send(file = discord.File("resources/games/blackjackTables/blackjackTable"+str(channel)+".png"))
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with open("resources/games/oldImages/blackjack"+str(channel), "w") as f:
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f.write(str(oldImage.id))
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await asyncio.sleep(30)
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gamedone = False
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with open("resources/games/games.json", "r") as f:
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data = json.load(f)
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if len(data["blackjack games"][str(channel)]["user hands"]) == 0:
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gamedone = True
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await ctx.send("No one entered the game. Ending the game.")
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gameID = data["blackjack games"][str(channel)]["id"]
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# Loop of game rounds
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if gamedone == False:
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logThis("!blackjack calling blackjackLoop()",str(channel))
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await blackjackLoop(ctx.message.channel,1,gameID)
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else:
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new_message = blackjackFinish(str(channel))
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await ctx.send(new_message)
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else:
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await ctx.send(new_message)
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# Entering game and placing bet
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elif content.startswith("bet"):
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commands = content.split(" ")
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amount = int(commands[1])
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response = blackjackPlayerDrawHand(str(channel),"#"+str(ctx.message.author.id),amount)
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await ctx.send(response)
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# Hitting
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elif content.startswith("hit"):
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if content == "hit":
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response = blackjackHit(str(channel),"#"+str(ctx.message.author.id))
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else:
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commands = content.split(" ")
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try:
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handNumber = int(commands[1])
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except:
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handNumber = 0
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response = blackjackHit(str(channel),"#"+str(ctx.message.author.id),handNumber)
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if response.startswith("accept"):
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await ctx.message.add_reaction("👍")
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try:
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if response[6] == "T":
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with open("resources/games/games.json", "r") as f:
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gameID = json.load(f)["blackjack games"][str(channel)]["id"]
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logThis("Hit calling blackjackLoop()",str(channel))
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await blackjackLoop(ctx.message.channel,int(response[7:])+1,gameID)
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except:
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logThis("Something fucked up (error code 1320)",str(channel))
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else:
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await ctx.send(response)
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# Standing
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elif content.startswith("stand"):
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if content == "hit":
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response = blackjackStand(str(channel),"#"+str(ctx.message.author.id))
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else:
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commands = content.split(" ")
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try:
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handNumber = int(commands[1])
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except:
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handNumber = 0
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response = blackjackStand(str(channel),"#"+str(ctx.message.author.id),handNumber)
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if response.startswith("accept"):
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await ctx.message.add_reaction("👍")
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try:
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if response[6] == "T":
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with open("resources/games/games.json", "r") as f:
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gameID = json.load(f)["blackjack games"][str(channel)]["id"]
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logThis("Stand calling blackjackLoop()",str(channel))
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await blackjackLoop(ctx.message.channel,int(response[7:])+1,gameID)
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except:
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logThis("Something fucked up (error code 1320)",str(channel))
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else:
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await ctx.send(response)
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# Doubling bet
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elif content.startswith("double"):
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commands = content.split(" ")
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try:
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handNumber = int(commands[1])
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except:
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handNumber = 0
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response, roundDone = blackjackDouble(str(channel),"#"+str(ctx.message.author.id),handNumber)
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await ctx.send(response)
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try:
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if roundDone[0] == "T":
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with open("resources/games/games.json", "r") as f:
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gameID = json.load(f)["blackjack games"][str(channel)]["id"]
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logThis("Double calling blackjackLoop()",str(channel))
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await blackjackLoop(ctx.message.channel,int(roundDone[1:])+1,gameID)
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except:
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logThis("Something fucked up (error code 1320)",str(channel))
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# Splitting hand
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elif content.startswith("split"):
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commands = content.split(" ")
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try:
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handNumber = int(commands[1])
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except:
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handNumber = 0
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response, roundDone = blackjackSplit(str(channel),"#"+str(ctx.message.author.id),handNumber)
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await ctx.send(response)
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try:
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if roundDone[0] == "T":
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with open("resources/games/games.json", "r") as f:
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gameID = json.load(f)["blackjack games"][str(channel)]["id"]
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logThis("Split calling blackjackLoop()",str(channel))
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await blackjackLoop(ctx.message.channel,int(roundDone[1:])+1,gameID)
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except:
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logThis("Something fucked up (error code 1320)")
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# Returning current hi-lo value
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elif content.startswith("hilo") and "#"+str(ctx.message.author.id) == "#266269899859427329":
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if os.path.exists("resources/games/blackjackCards/"+str(channel)+".txt"):
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with open("resources/games/hilo/"+str(channel)+".txt", "r") as f:
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data = f.read()
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else:
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data = "0"
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await ctx.send(data)
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# Shuffles the blackjack deck
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elif content.startswith("shuffle"):
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blackjackShuffle(blackjackDecks,str(channel))
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logThis("Shuffling the blackjack deck...",str(channel))
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await ctx.send("Shuffling the deck...")
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# Tells you the amount of cards left
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elif content.startswith("cards"):
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cardsLeft = 0
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if os.path.exists("resources/games/blackjackCards/"+str(channel)+".txt"):
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with open("resources/games/blackjackCards/"+str(channel)+".txt","r") as f:
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for _ in f:
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cardsLeft += 1
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decksLeft = round(cardsLeft/52,1)
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await ctx.send(str(cardsLeft)+" cards, "+str(decksLeft)+" decks")
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else:
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logThis("Not a command (error code 1301)")
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await ctx.send("I didn't quite understand that (error code 1301)")
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@ -146,53 +146,6 @@ async def fiar(channel,command,user):
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deleteGame("4 in a row games",str(channel.id))
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# Loop of blackjack game rounds
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async def blackjackLoop(channel,gameRound,gameID):
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logThis("Loop "+str(gameRound),str(channel.id))
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with open("resources/games/oldImages/blackjack"+str(channel.id), "r") as f:
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oldImage = await channel.fetch_message(int(f.read()))
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new_message, allStanding, gamedone = blackjackContinue(str(channel.id))
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if new_message != "":
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logThis(new_message,str(channel.id))
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await channel.send(new_message)
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if gamedone == False:
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await oldImage.delete()
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oldImage = await channel.send(file = discord.File("resources/games/blackjackTables/blackjackTable"+str(channel.id)+".png"))
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with open("resources/games/oldImages/blackjack"+str(channel.id), "w") as f:
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f.write(str(oldImage.id))
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try:
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if allStanding:
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await asyncio.sleep(5)
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else:
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await asyncio.sleep(120)
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except:
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logThis("Loop "+str(gameRound)+" interrupted (error code 1321)")
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with open("resources/games/games.json", "r") as f:
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data = json.load(f)
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if str(channel.id) in data["blackjack games"]:
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realRound = data["blackjack games"][str(channel.id)]["round"]
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realGameID = data["blackjack games"][str(channel.id)]["id"]
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if gameRound == realRound and realGameID == gameID:
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if gamedone == False:
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logThis("Loop "+str(gameRound)+" calling blackjackLoop()",str(channel.id))
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await blackjackLoop(channel,gameRound+1,gameID)
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else:
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try:
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new_message = blackjackFinish(str(channel.id))
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except:
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logThis("Something fucked up (error code 1310)")
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await channel.send(new_message)
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else:
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logThis("Ending loop on round "+str(gameRound),str(channel.id))
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else:
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logThis("Ending loop on round "+str(gameRound),str(channel.id))
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async def runMonopoly(channel, command, user):
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try:
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response, showImage, deleteImage, gameStarted, gameContinue = parseMonopoly(command,str(channel.id),user)
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