🗃️ UserID's instead of display names

This commit is contained in:
Nikolaj Danger
2020-08-04 16:59:13 +02:00
parent 4bcc8cbf59
commit 2ea11eb51f
11 changed files with 201 additions and 111 deletions

1
.gitignore vendored
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@ -162,4 +162,5 @@ resources/lookup/monsters.json
resources/lookup/spells.json
resources/movies.txt
resources/names.txt
resources/users.json
gwendolynTest.py

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@ -10,7 +10,7 @@ import random
#import math
import os
from funcs import helloFunc, cap, imageFunc, logThis, findWikiPage, makeFiles, emojiToNumber, fiarReactionTest, deleteGame, stopServer, checkBalance, giveMoney, triviaCountPoints, triviaStart, triviaAnswer, blackjackShuffle, blackjackStart, blackjackPlayerDrawHand, blackjackContinue, blackjackFinish, blackjackHit, blackjackStand, blackjackDouble, blackjackSplit, parseFourInARow, fourInARowAI, spellFunc, monsterFunc, nameGen, tavernGen, movieFunc, roll_dice, parseChar, parseRoll, critRoll, parseDestiny, parseHex
from funcs import helloFunc, cap, imageFunc, logThis, findWikiPage, makeFiles, emojiToNumber, fiarReactionTest, deleteGame, stopServer, checkBalance, giveMoney, triviaCountPoints, triviaStart, triviaAnswer, blackjackShuffle, blackjackStart, blackjackPlayerDrawHand, blackjackContinue, blackjackFinish, blackjackHit, blackjackStand, blackjackDouble, blackjackSplit, parseFourInARow, fourInARowAI, spellFunc, monsterFunc, nameGen, tavernGen, movieFunc, roll_dice, parseChar, parseRoll, critRoll, parseDestiny, parseHex, addToDict
from gameLoops import fiar, blackjackLoop, runhex
@ -58,7 +58,7 @@ async def parseCommands(message,content):
# Stops the bot
elif content.startswith("stop"):
try:
if message.author.display_name == "Nikolaj":
if "#"+str(message.author.id) == "#266269899859427329":
await message.channel.send("Logging out...")
stopServer()
@ -220,7 +220,7 @@ async def parseCommands(message,content):
elif content.startswith("swroll"):
try:
command = cap(content.replace("swroll",""))
newMessage = parseRoll(message.author.display_name,command)
newMessage = parseRoll("#"+str(message.author.id),command)
messageList = newMessage.split("\n")
for messageItem in messageList:
await message.channel.send(messageItem)
@ -232,7 +232,7 @@ async def parseCommands(message,content):
elif content.startswith("swd"):
try:
command = content.replace("swd","")
newMessage = parseDestiny(message.author.display_name,command)
newMessage = parseDestiny("#"+str(message.author.id),command)
messageList = newMessage.split("\n")
for messageItem in messageList:
await message.channel.send(messageItem)
@ -266,7 +266,7 @@ async def parseCommands(message,content):
elif content.startswith("swchar") or content.startswith("sw"):
try:
command = string.capwords(content.replace("swchar","").replace("sw","").replace("+","+ ").replace("-","- ").replace(",",", "))
title, desc = parseChar(message.author.display_name,command)
title, desc = parseChar("#"+str(message.author.id),command)
if title != "":
em1 = discord.Embed(title = title, description = desc, colour=0xDEADBF)
await message.channel.send(embed = em1)
@ -323,7 +323,7 @@ async def parseCommands(message,content):
elif content.startswith("trivia "):
command = content.replace("trivia ","")
response = triviaAnswer(message.author.display_name.lower(),str(message.channel),command)
response = triviaAnswer("#"+str(message.author.id),str(message.channel),command)
if response.startswith("Locked in "):
await message.add_reaction("👍")
else:
@ -339,7 +339,7 @@ async def parseCommands(message,content):
# Checks your GwendoBucks balance
elif content.startswith("balance"):
try:
response = checkBalance(message.author.display_name.lower())
response = checkBalance("#"+str(message.author.id))
if response == 1:
new_message = message.author.display_name + " has " + str(response) + " GwendoBuck"
else:
@ -360,7 +360,7 @@ async def parseCommands(message,content):
logThis("Conversion error (error code 1221)",str(message.channel))
await message.channel.send("I didn't quite understand that (error code 1221)")
else:
response = giveMoney(message.author.display_name.lower(),commands[1],amount)
response = giveMoney("#"+str(message.author.id),commands[1],amount)
await message.channel.send(response)
else:
logThis("I didn't understand that (error code 1222)",str(message.channel))
@ -426,20 +426,20 @@ async def parseCommands(message,content):
logThis("I didn't understand that",str(message.channel))
response = "I didn't understand that"
else:
response = blackjackPlayerDrawHand(str(message.channel),message.author.display_name,amount)
response = blackjackPlayerDrawHand(str(message.channel),"#"+str(message.author.id),amount)
await message.channel.send(response)
# Hitting
elif content.startswith("blackjack hit"):
if content == "blackjack hit" or content == "blackjack hit ":
response = blackjackHit(str(message.channel),message.author.display_name)
response = blackjackHit(str(message.channel),"#"+str(message.author.id))
else:
commands = content.split(" ")
try:
handNumber = int(commands[2])
except:
handNumber = 0
response = blackjackHit(str(message.channel),message.author.display_name,handNumber)
response = blackjackHit(str(message.channel),"#"+str(message.author.id),handNumber)
if response.startswith("accept"):
await message.add_reaction("👍")
@ -458,14 +458,14 @@ async def parseCommands(message,content):
# Standing
elif content.startswith("blackjack stand"):
if content == "blackjack hit" or content == "blackjack hit ":
response = blackjackStand(str(message.channel),message.author.display_name)
response = blackjackStand(str(message.channel),"#"+str(message.author.id))
else:
commands = content.split(" ")
try:
handNumber = int(commands[2])
except:
handNumber = 0
response = blackjackStand(str(message.channel),message.author.display_name,handNumber)
response = blackjackStand(str(message.channel),"#"+str(message.author.id),handNumber)
if response.startswith("accept"):
await message.add_reaction("👍")
@ -487,7 +487,7 @@ async def parseCommands(message,content):
handNumber = int(commands[2])
except:
handNumber = 0
response, roundDone = blackjackDouble(str(message.channel),message.author.display_name,handNumber)
response, roundDone = blackjackDouble(str(message.channel),"#"+str(message.author.id),handNumber)
await message.channel.send(response)
@ -507,7 +507,7 @@ async def parseCommands(message,content):
handNumber = int(commands[2])
except:
handNumber = 0
response, roundDone = blackjackSplit(str(message.channel),message.author.display_name,handNumber)
response, roundDone = blackjackSplit(str(message.channel),"#"+str(message.author.id),handNumber)
await message.channel.send(response)
@ -521,7 +521,7 @@ async def parseCommands(message,content):
logThis("Something fucked up (error code 1320)")
# Returning current hi-lo value
elif content.startswith("blackjack hilo") and message.author.display_name == "Nikolaj":
elif content.startswith("blackjack hilo") and "#"+str(message.author.id) == "#266269899859427329":
if os.path.exists("resources/games/blackjackCards/"+str(message.channel)+".txt"):
with open("resources/games/hilo/"+str(message.channel)+".txt", "r") as f:
data = f.read()
@ -557,7 +557,7 @@ async def parseCommands(message,content):
elif content.startswith("fourinarow"):
try:
command = content.replace("fourinarow","")
await fiar(message.channel,command,message.author.display_name)
await fiar(message.channel,command,"#"+str(message.author.id))
except:
logThis("Something went wrong (error code 1400)")
@ -565,7 +565,7 @@ async def parseCommands(message,content):
elif content.startswith("hex"):
try:
command = content.replace("hex","")
await runhex(message.channel,command,message.author.display_name)
await runhex(message.channel,command,"#"+str(message.author.id))
except:
logThis("Something went wrong (error code 1500)")
@ -574,7 +574,6 @@ async def parseCommands(message,content):
logThis("That's not a command (error code 001)",str(message.channel))
await message.channel.send("That's not a command (error code 001)")
# Makes files if they don't exist yet
makeFiles()
@ -597,7 +596,8 @@ async def on_message(message):
try:
content = message.content
if content.startswith(commandPrefix):
logThis(message.author.display_name+" ran \""+content+"\"",str(message.channel))
logThis(message.author.display_name+" ("+"#"+str(message.author.id)+") ran \""+content+"\"",str(message.channel))
addToDict("#"+str(message.author.id),message.author.display_name)
await parseCommands(message,content.lower()[1:])
except:
logThis("Something fucked up (error code 000)")
@ -615,11 +615,11 @@ async def on_reaction_add(reaction,user):
message = reaction.message
channel = message.channel
logThis(user.display_name+" reacted to a message",str(channel))
fourInARowTheirTurn, piece = fiarReactionTest(channel,message,user.display_name)
fourInARowTheirTurn, piece = fiarReactionTest(channel,message,"#"+str(user.id))
if fourInARowTheirTurn:
place = emojiToNumber(reaction.emoji)
await fiar(channel," place "+str(piece)+" "+str(place),user.display_name)
await fiar(channel," place "+str(piece)+" "+str(place),user.id)
# Runs the whole shabang
client.run(token)

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@ -1,8 +1,8 @@
"""A collection of all Gwendolyn functions."""
__all__ = ["helloFunc", "cap", "imageFunc", "logThis", "findWikiPage", "makeFiles", "emojiToNumber", "fiarReactionTest", "deleteGame", "stopServer", "checkBalance", "giveMoney", "addMoney", "triviaCountPoints", "triviaStart", "triviaAnswer", "blackjackShuffle", "blackjackStart", "blackjackPlayerDrawHand", "blackjackContinue", "blackjackFinish", "blackjackHit", "blackjackStand", "blackjackDouble", "blackjackSplit", "parseFourInARow", "fourInARowAI", "spellFunc", "monsterFunc", "nameGen", "tavernGen", "movieFunc", "roll_dice", "parseChar", "parseRoll", "critRoll", "parseDestiny","parseHex"]
__all__ = ["helloFunc", "cap", "imageFunc", "logThis", "findWikiPage", "makeFiles", "emojiToNumber", "fiarReactionTest", "deleteGame", "stopServer", "checkBalance", "giveMoney", "addMoney", "triviaCountPoints", "triviaStart", "triviaAnswer", "blackjackShuffle", "blackjackStart", "blackjackPlayerDrawHand", "blackjackContinue", "blackjackFinish", "blackjackHit", "blackjackStand", "blackjackDouble", "blackjackSplit", "parseFourInARow", "fourInARowAI", "spellFunc", "monsterFunc", "nameGen", "tavernGen", "movieFunc", "roll_dice", "parseChar", "parseRoll", "critRoll", "parseDestiny", "parseHex", "addToDict", "getName", "getID"]
from .miscFuncs import helloFunc, cap, imageFunc, logThis, findWikiPage, makeFiles, replaceMultiple, emojiToNumber, fiarReactionTest, deleteGame, stopServer
from .miscFuncs import helloFunc, cap, imageFunc, logThis, findWikiPage, makeFiles, replaceMultiple, emojiToNumber, fiarReactionTest, deleteGame, stopServer, addToDict, getName, getID
from .games import checkBalance, giveMoney, addMoney, triviaCountPoints, triviaStart, triviaAnswer, blackjackShuffle, blackjackStart, blackjackPlayerDrawHand, blackjackContinue, blackjackFinish, blackjackHit, blackjackStand, blackjackDouble, blackjackSplit, parseFourInARow, fourInARowAI, parseHex

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@ -5,7 +5,7 @@ import datetime
from shutil import copyfile
from funcs import logThis, replaceMultiple
from funcs import logThis, replaceMultiple, getName
from . import money, blackjackDraw
# Shuffles the blackjack cards
@ -352,7 +352,7 @@ def blackjackDouble(channel,user,handNumber = 0):
roundDone = False
return "Adding another "+str(bet)+" GwendoBucks to "+user+"'s bet and drawing another card.",str(roundDone)[0] + str(data["blackjack games"][channel]["round"])
return "Adding another "+str(bet)+" GwendoBucks to "+getName(user)+"'s bet and drawing another card.",str(roundDone)[0] + str(data["blackjack games"][channel]["round"])
else:
logThis(user+" doesn't have enough GwendoBucks")
return "You don't have enough GwendoBucks",""
@ -544,7 +544,7 @@ def blackjackSplit(channel,user,handNumber = 0):
if person["fourth hand"]["hit"] == False and person["fourth hand"]["standing"] == False:
roundDone = False
return "Splitting "+user+"'s hand into 2. Adding their original bet to the second hand. You can use \"!Blackjack hit/stand/double 1\" and \"!Blackjack hit/stand/double 2\" to play the different hands.",str(roundDone)[0] + str(data["blackjack games"][channel]["round"])
return "Splitting "+getName(user)+"'s hand into 2. Adding their original bet to the second hand. You can use \"!Blackjack hit/stand/double 1\" and \"!Blackjack hit/stand/double 2\" to play the different hands.",str(roundDone)[0] + str(data["blackjack games"][channel]["round"])
else:
logThis(user+" doesn't have enough GwendoBucks")
return "You don't have enough GwendoBucks",""
@ -572,7 +572,7 @@ def blackjackPlayerDrawHand(channel,user,bet):
with open("resources/games/games.json", "r") as f:
data = json.load(f)
logThis(user+" is trying to join the game in "+channel)
logThis(getName(user)+" is trying to join the game in "+channel)
if channel in data["blackjack games"]:
if user not in data["blackjack games"][channel]["user hands"]:
@ -600,8 +600,8 @@ def blackjackPlayerDrawHand(channel,user,bet):
with open("resources/games/games.json", "w") as f:
json.dump(data,f,indent=4)
logThis(user+" entered the game")
return user+" entered the game"
logThis(getName(user)+" entered the game")
return getName(user)+" entered the game"
else:
logThis(user+" doesn't have enough GwendoBucks")
return "You don't have enough GwendoBucks to place that bet"
@ -669,14 +669,14 @@ def blackjackFinish(channel):
if winnings < 0:
if winnings == -1:
finalWinnings += user+" lost "+str(-1 * winnings)+" GwendoBuck "+reason+"\n"
finalWinnings += getName(user)+" lost "+str(-1 * winnings)+" GwendoBuck "+reason+"\n"
else:
finalWinnings += user+" lost "+str(-1 * winnings)+" GwendoBucks "+reason+"\n"
finalWinnings += getName(user)+" lost "+str(-1 * winnings)+" GwendoBucks "+reason+"\n"
else:
if winnings == 1:
finalWinnings += user+" won "+str(winnings)+" GwendoBuck "+reason+"\n"
finalWinnings += getName(user)+" won "+str(winnings)+" GwendoBuck "+reason+"\n"
else:
finalWinnings += user+" won "+str(winnings)+" GwendoBucks "+reason+"\n"
finalWinnings += getName(user)+" won "+str(winnings)+" GwendoBucks "+reason+"\n"
money.addMoney(user,netWinnings)

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@ -1,7 +1,7 @@
import json
from PIL import Image, ImageDraw, ImageFont
from funcs import logThis
from funcs import logThis, getName
border = 100
placement = [0,0]
@ -35,6 +35,7 @@ def drawImage(channel):
for x in range(len(hands)):
key, value = list(hands.items())[x]
key = getName(key)
logThis("drawing "+key+"'s hand")
userHand = drawHand(value["hand"],False,value["busted"],value["blackjack"])
try:

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@ -4,7 +4,7 @@ import copy
import math
from . import fourInARowDraw
from funcs import logThis
from funcs import logThis, getName, getID
AIScores = {
"middle": 3,
@ -26,48 +26,52 @@ def fourInARowStart(channel, user, opponent):
with open("resources/games/games.json", "r") as f:
data = json.load(f)
if user.lower() != opponent.lower():
if channel not in data["4 in a row games"]:
if channel not in data["4 in a row games"]:
if opponent in ["1","2","3","4","5"]:
difficulty = int(opponent)
diffText = " with difficulty "+opponent
opponent = "Gwendolyn"
elif opponent.lower() == "gwendolyn":
difficulty = 3
diffText = " with difficulty 3"
opponent = "Gwendolyn"
else:
try:
int(opponent)
return "That difficulty doesn't exist", False, False, False, False
except:
# Opponent is another player
if opponent in ["1","2","3","4","5"]:
difficulty = int(opponent)
diffText = " with difficulty "+opponent
opponent = "Gwendolyn"
elif opponent.lower() == "gwendolyn":
difficulty = 3
diffText = " with difficulty 3"
opponent = "Gwendolyn"
else:
try:
int(opponent)
return "That difficulty doesn't exist", False, False, False, False
except:
# Opponent is another player
opponent = getID(opponent)
if opponent != None:
difficulty = 5
diffText = ""
else:
return "I can't find that user", False, False, False, False
board = [ [ 0 for i in range(columnCount) ] for j in range(rowCount) ]
players = [user,opponent]
random.shuffle(players)
if user == opponent:
return "You can't play against yourself", False, False, False, False
data["4 in a row games"][channel] = {"board": board,"winner":0,"win direction":"",
"win coordinates":[0,0],"players":players,"turn":0,"difficulty":difficulty}
board = [ [ 0 for i in range(columnCount) ] for j in range(rowCount) ]
players = [user,opponent]
random.shuffle(players)
with open("resources/games/games.json", "w") as f:
json.dump(data,f,indent=4)
data["4 in a row games"][channel] = {"board": board,"winner":0,"win direction":"",
"win coordinates":[0,0],"players":players,"turn":0,"difficulty":difficulty}
fourInARowDraw.drawImage(channel)
with open("resources/games/games.json", "w") as f:
json.dump(data,f,indent=4)
gwendoTurn = False
fourInARowDraw.drawImage(channel)
if players[0] == "Gwendolyn":
gwendoTurn = True
gwendoTurn = False
return "Started game against "+opponent+diffText+". It's "+players[0]+"'s turn", True, False, False, gwendoTurn
else:
return "There's already a 4 in a row game going on in this channel", False, False, False, False
if players[0] == "Gwendolyn":
gwendoTurn = True
return "Started game against "+getName(opponent)+diffText+". It's "+getName(players[0])+"'s turn", True, False, False, gwendoTurn
else:
return "You can't play against yourself", False, False, False, False
return "There's already a 4 in a row game going on in this channel", False, False, False, False
# Places a piece at the lowest available point in a specific column
def placePiece(channel : str,player : int,column : int):
@ -97,7 +101,7 @@ def placePiece(channel : str,player : int,column : int):
data["4 in a row games"][channel]["win direction"] = winDirection
data["4 in a row games"][channel]["win coordinates"] = winCoordinates
message = data["4 in a row games"][channel]["players"][won-1]+" won."
message = getName(data["4 in a row games"][channel]["players"][won-1])+" won."
winAmount = int(data["4 in a row games"][channel]["difficulty"])^2+5
if data["4 in a row games"][channel]["players"][won-1] != "Gwendolyn":
message += " Adding "+str(winAmount)+" GwendoBucks to their account."
@ -106,7 +110,7 @@ def placePiece(channel : str,player : int,column : int):
message = "It's a draw!"
else:
gameWon = False
message = data["4 in a row games"][channel]["players"][player-1]+" placed a piece in column "+str(column+1)+". It's now "+data["4 in a row games"][channel]["players"][turn]+"'s turn."
message = getName(data["4 in a row games"][channel]["players"][player-1])+" placed a piece in column "+str(column+1)+". It's now "+getName(data["4 in a row games"][channel]["players"][turn])+"'s turn."
with open("resources/games/games.json", "w") as f:
json.dump(data,f,indent=4)

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@ -2,7 +2,7 @@ import json
import math
from PIL import Image, ImageDraw, ImageFont
from funcs import logThis
from funcs import logThis, getName
# Draws the whole thing
def drawImage(channel):
@ -32,6 +32,16 @@ def drawImage(channel):
pieceStartx = (border+gridBorder)+math.floor(placeGridSize[0]/2)-math.floor(placeSize/2)
pieceStarty = (border+gridBorder)+math.floor(placeGridSize[1]/2)-math.floor(placeSize/2)
if data["4 in a row games"][channel]["players"][0] == "Gwendolyn":
player1 = "Gwendolyn"
else:
player1 = getName(data["4 in a row games"][channel]["players"][0])
if data["4 in a row games"][channel]["players"][1] == "Gwendolyn":
player2 = "Gwendolyn"
else:
player2 = getName(data["4 in a row games"][channel]["players"][1])
background = Image.new("RGB", (w,h+bottomBorder),backgroundColor)
d = ImageDraw.Draw(background,"RGBA")
@ -124,11 +134,11 @@ def drawImage(channel):
exampleHeight = h - border + int((bottomBorder+border)/2) - int(exampleCircles/2)
d.ellipse([(border,exampleHeight),(border+exampleCircles),(exampleHeight+exampleCircles)],fill=(255,255,0),outline=(0,0,0),width=3)
d.text((border+exampleCircles+textPadding,exampleHeight),data["4 in a row games"][channel]["players"][0],font=fnt,fill=(0,0,0))
d.text((border+exampleCircles+textPadding,exampleHeight),player1,font=fnt,fill=(0,0,0))
textWidth = fnt.getsize(data["4 in a row games"][channel]["players"][1])[0]
textWidth = fnt.getsize(player2)[0]
d.ellipse([(w-border-exampleCircles-textWidth-textPadding,exampleHeight),(w-border-textWidth-textPadding),(exampleHeight+exampleCircles)],fill=(255,0,0),outline=(0,0,0),width=3)
d.text((w-border-textWidth,exampleHeight),data["4 in a row games"][channel]["players"][1],font=fnt,fill=(0,0,0))
d.text((w-border-textWidth,exampleHeight),player2,font=fnt,fill=(0,0,0))
background.save("resources/games/4InARowBoards/board"+channel+".png")

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@ -1,47 +1,52 @@
import json
from funcs import logThis
from funcs import logThis, getID
# Returns the account balance for a user
def checkBalance(user):
user = user.lower()
logThis("checking "+user+"'s account balance")
with open("resources/games/games.json", "r") as f:
with open("resources/users.json", "r") as f:
data = json.load(f)
if user in data["users"]:
return data["users"][user]
if user in data:
return data[user]["money"]
else: return 0
# Adds money to the account of a user
def addMoney(user,amount):
user = user.lower()
logThis("adding "+str(amount)+" to "+user+"'s account")
with open("resources/games/games.json", "r") as f:
with open("resources/users.json", "r") as f:
data = json.load(f)
if user in data["users"]:
points = data["users"][user]
data["users"][user] = points + amount
if user in data:
points = data[user]["money"]
data[user]["money"] = points + amount
else:
data["users"][user] = amount
logThis("Error adding money")
with open("resources/games/games.json", "w") as f:
with open("resources/users.json", "w") as f:
json.dump(data,f,indent=4)
# Transfers money from one user to another
def giveMoney(user,targetUser,amount):
with open("resources/games/games.json", "r") as f:
with open("resources/users.json", "r") as f:
data = json.load(f)
if user in data["users"]:
if data["users"][user] >= amount:
addMoney(user,-1 * amount)
addMoney(targetUser,amount)
return "Transferred "+str(amount)+" GwendoBucks to "+targetUser
targetUser == getID(targetUser)
if targetUser.startswith("#"):
if user in data:
if data[user]["money"] >= amount:
addMoney(user,-1 * amount)
addMoney(targetUser,amount)
return "Transferred "+str(amount)+" GwendoBucks to "+targetUser
else:
logThis("They didn't have enough GwendoBucks (error code 1223b)")
return "You don't have that many GwendoBucks (error code 1223b)"
else:
logThis("They didn't have enough GwendoBucks (error code 1223b)")
return "You don't have that many GwendoBucks (error code 1223b)"
logThis("They didn't have enough GwendoBucks (error code 1223a)")
return "You don't have that many GwendoBucks (error code 1223a)"
else:
logThis("They didn't have enough GwendoBucks (error code 1223a)")
return "You don't have that many GwendoBucks (error code 1223a)"
logThis("They weren't in the system")
return "The target doesn't exist"

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@ -181,6 +181,17 @@ def makeFiles():
finally:
f.close()
# Creates users.json if it doesn't exist
try:
f = open("resources/users.json","r")
except:
logThis("users.json didn't exist. Making it now.")
data = {}
with open("resources/users.json","w") as f:
json.dump(data,f,indent = 4)
finally:
f.close()
# Creates destinyPoints.txt if it doesn't exist
try:
f = open("resources/starWars/destinyPoints.txt","r")
@ -291,11 +302,9 @@ def fiarReactionTest(channel,message,user):
if message.id == oldImage:
logThis("They reacted to the fourinarow game")
turn = data["4 in a row games"][str(channel)]["turn"]
if user.lower() == data["4 in a row games"][str(channel)]["players"][turn].lower():
if user != data["4 in a row games"][str(channel)]["players"][turn]:
data["4 in a row games"][str(channel)]["players"][turn] = user
with open("resources/games/games.json","w") as f:
json.dump(data,f,indent=4)
print(user)
print(data["4 in a row games"][str(channel)]["players"][turn])
if user == data["4 in a row games"][str(channel)]["players"][turn]:
return True, turn+1
else:
logThis("It wasn't their turn")
@ -321,3 +330,61 @@ def deleteGame(gameType,channel):
del data[gameType][channel]
with open("resources/games/games.json", "w") as f:
json.dump(data,f,indent=4)
def addToDict(userID,userName):
with open("resources/users.json", "r") as f:
data = json.load(f)
if userID in data:
if data[userID]["user name"] != userName:
logThis("changing name for "+userName)
data[userID]["user name"] = userName
with open("resources/users.json", "w") as f:
json.dump(data,f,indent=4)
else:
logThis("creating "+userName+" in the system")
with open("resources/games/games.json","r") as f:
games = json.load(f)
if userName.lower() in games["users"]:
money = games["users"][userName.lower()]
del games["users"][userName.lower()]
with open("resources/games/games.json", "w") as f:
json.dump(games,f,indent=4)
else:
money = 0
data[userID] = {"user name" : userName, "money" : money}
with open("resources/users.json", "w") as f:
json.dump(data,f,indent=4)
def getName(userID):
try:
with open("resources/users.json", "r") as f:
data = json.load(f)
if userID in data:
logThis("yeet")
return data[userID]["user name"]
else:
logThis("Couldn't find user")
return userID
except:
logThis("Error getting name")
def getID(userName):
try:
with open("resources/users.json", "r") as f:
data = json.load(f)
userID = None
for key, value in data.items():
if userName.lower() == value["user name"].lower():
userID = key
break
return userID
except:
logThis("Error getting ID")

View File

@ -1,10 +1,10 @@
import json
import string
from funcs import logThis
from funcs import logThis, getName
def getName(user : str):
logThis("Getting name for "+user+"'s character")
def getCharName(user : str):
logThis("Getting name for "+getName(user)+"'s character")
with open("resources/starWars/swcharacters.json", "r") as f:
data = json.load(f)
@ -12,8 +12,8 @@ def getName(user : str):
logThis("Name is "+data[user]["Name"])
return data[user]["Name"]
else:
logThis("Just using "+user)
return user
logThis("Just using "+getName(user))
return getName(user)
def setUpDict(cmd : dict):
logThis("Setting up a dictionary in a nice way")
@ -251,7 +251,7 @@ def charData(user : str,cmd : str):
if cmd == "":
break
logThis("Looking for "+user+"'s character")
logThis("Looking for "+getName(user)+"'s character")
if user in data:
logThis("Foundt it! Looking for "+key+" in the data")
if key in data[user]:
@ -498,27 +498,29 @@ def parseChar(user : str, cmd : str):
if cmd == "":
break
if cmd == "":
if user in data:
text1, text2 = characterSheet(data[user])
return text1, replaceWithSpaces(text2)
else:
logThis("Makin' a character for "+user)
logThis("Makin' a character for "+getName(user))
with open("resources/starWars/swtemplates.json", "r") as f:
templates = json.load(f)
newChar = templates["Character"]
data[user] = newChar
with open("resources/starWars/swcharacters.json", "w") as f:
json.dump(data,f,indent = 4)
return "", "Character for " + user + " created"
return "", "Character for " + getName(user) + " created"
else:
if cmd == "Purge":
logThis("Deleting "+user+"'s character")
logThis("Deleting "+getName(user)+"'s character")
del data[user]
with open("resources/starWars/swcharacters.json", "w") as f:
json.dump(data,f,indent = 4)
return "", "Character for " + user + " deleted"
return "", replaceWithSpaces(str(charData(user,cmd)))
return "", "Character for " + getName(user) + " deleted"
else:
return "", replaceWithSpaces(str(charData(user,cmd)))
def lightsaberChar(user : str):
with open("resources/starWars/swcharacters.json", "r") as f:

View File

@ -367,7 +367,7 @@ def parseRoll(user : str,cmd : str = ""):
simplified = simplify(rollResults)
name = swchar.getName(user)
name = swchar.getCharName(user)
logThis("Returns results and simplified results")