🃏 Double splitting

This commit is contained in:
Nikolaj Danger
2020-08-03 13:39:11 +02:00
parent 90f82f54c5
commit 0a1b382e1a
3 changed files with 433 additions and 255 deletions

View File

@ -485,186 +485,189 @@ async def parseCommands(message,content):
# Runs a game of Blackjack
elif content.startswith("blackjack"):
try:
# Starts the game
if content == "blackjack" or content == "blackjack ":
cardsLeft = 0
if os.path.exists("resources/games/blackjackCards/"+str(message.channel)+".txt"):
with open("resources/games/blackjackCards/"+str(message.channel)+".txt","r") as f:
for _ in f:
cardsLeft += 1
# Shuffles if not enough cards
if cardsLeft < blackjackMinCards:
blackjackShuffle(blackjackDecks,str(message.channel))
logThis("Shuffling the blackjack deck...",str(message.channel))
await message.channel.send("Shuffling the deck...")
new_message = blackjackStart(str(message.channel))
if new_message == "started":
new_message = "Blackjack game started. Use \""+commandPrefix+"blackjack bet [amount]\" to enter the game within the next 30 seconds."
await message.channel.send(new_message)
oldImage = await message.channel.send(file = discord.File("resources/games/blackjackTables/blackjackTable"+str(message.channel)+".png"))
with open("resources/games/oldImages/blackjack"+str(message.channel), "w") as f:
f.write(str(oldImage.id))
await asyncio.sleep(30)
gamedone = False
with open("resources/games/games.json", "r") as f:
data = json.load(f)
if len(data["blackjack games"][str(message.channel)]["user hands"]) == 0:
gamedone = True
await message.channel.send("No one entered the game. Ending the game.")
gameID = data["blackjack games"][str(message.channel)]["id"]
# Loop of game rounds
if gamedone == False:
logThis("!blackjack calling blackjackLoop()",str(message.channel))
await blackjackLoop(message.channel,1,gameID)
else:
new_message = blackjackFinish(str(message.channel))
await message.channel.send(new_message)
else:
await message.channel.send(new_message)
# Entering game and placing bet
elif content.startswith("blackjack bet"):
commands = content.split(" ")
try:
amount = int(commands[2])
except:
logThis("I didn't understand that",str(message.channel))
response = "I didn't understand that"
else:
response = blackjackPlayerDrawHand(str(message.channel),message.author.display_name,amount)
await message.channel.send(response)
#try:
# Starts the game
if content == "blackjack" or content == "blackjack ":
cardsLeft = 0
if os.path.exists("resources/games/blackjackCards/"+str(message.channel)+".txt"):
with open("resources/games/blackjackCards/"+str(message.channel)+".txt","r") as f:
for _ in f:
cardsLeft += 1
# Hitting
elif content.startswith("blackjack hit"):
if content == "blackjack hit" or content == "blackjack hit ":
response = blackjackHit(str(message.channel),message.author.display_name)
else:
commands = content.split(" ")
try:
handNumber = int(commands[2])
except:
handNumber = 0
response = blackjackHit(str(message.channel),message.author.display_name,handNumber)
if response.startswith("accept"):
await message.add_reaction("👍")
try:
if response[6] == "T":
with open("resources/games/games.json", "r") as f:
gameID = json.load(f)["blackjack games"][str(message.channel)]["id"]
logThis("Hit calling blackjackLoop()",str(message.channel))
await blackjackLoop(message.channel,int(response[7:])+1,gameID)
except:
logThis("Something fucked up")
await message.channel.send("something fucked up",str(message.channel))
else:
await message.channel.send(response)
# Standing
elif content.startswith("blackjack stand"):
if content == "blackjack hit" or content == "blackjack hit ":
response = blackjackStand(str(message.channel),message.author.display_name)
else:
commands = content.split(" ")
try:
handNumber = int(commands[2])
except:
handNumber = 0
response = blackjackStand(str(message.channel),message.author.display_name,handNumber)
if response.startswith("accept"):
await message.add_reaction("👍")
try:
if response[6] == "T":
with open("resources/games/games.json", "r") as f:
gameID = json.load(f)["blackjack games"][str(message.channel)]["id"]
logThis("Stand calling blackjackLoop()",str(message.channel))
await blackjackLoop(message.channel,int(response[7:])+1,gameID)
except:
logThis("Something fucked up",str(message.channel))
await message.channel.send("something fucked up")
else:
await message.channel.send(response)
# Shuffles if not enough cards
if cardsLeft < blackjackMinCards:
blackjackShuffle(blackjackDecks,str(message.channel))
logThis("Shuffling the blackjack deck...",str(message.channel))
await message.channel.send("Shuffling the deck...")
# Doubling bet
elif content.startswith("blackjack double"):
new_message = blackjackStart(str(message.channel))
if new_message == "started":
new_message = "Blackjack game started. Use \""+commandPrefix+"blackjack bet [amount]\" to enter the game within the next 30 seconds."
await message.channel.send(new_message)
oldImage = await message.channel.send(file = discord.File("resources/games/blackjackTables/blackjackTable"+str(message.channel)+".png"))
with open("resources/games/oldImages/blackjack"+str(message.channel), "w") as f:
f.write(str(oldImage.id))
await asyncio.sleep(30)
gamedone = False
with open("resources/games/games.json", "r") as f:
data = json.load(f)
if len(data["blackjack games"][str(message.channel)]["user hands"]) == 0:
gamedone = True
await message.channel.send("No one entered the game. Ending the game.")
gameID = data["blackjack games"][str(message.channel)]["id"]
# Loop of game rounds
if gamedone == False:
logThis("!blackjack calling blackjackLoop()",str(message.channel))
await blackjackLoop(message.channel,1,gameID)
else:
new_message = blackjackFinish(str(message.channel))
await message.channel.send(new_message)
else:
await message.channel.send(new_message)
# Entering game and placing bet
elif content.startswith("blackjack bet"):
commands = content.split(" ")
try:
amount = int(commands[2])
except:
logThis("I didn't understand that",str(message.channel))
response = "I didn't understand that"
else:
response = blackjackPlayerDrawHand(str(message.channel),message.author.display_name,amount)
await message.channel.send(response)
# Hitting
elif content.startswith("blackjack hit"):
if content == "blackjack hit" or content == "blackjack hit ":
response = blackjackHit(str(message.channel),message.author.display_name)
else:
commands = content.split(" ")
try:
handNumber = int(commands[2])
except:
handNumber = 0
response, roundDone = blackjackDouble(str(message.channel),message.author.display_name,handNumber)
await message.channel.send(response)
response = blackjackHit(str(message.channel),message.author.display_name,handNumber)
if response.startswith("accept"):
await message.add_reaction("👍")
try:
if roundDone[0] == "T":
if response[6] == "T":
with open("resources/games/games.json", "r") as f:
gameID = json.load(f)["blackjack games"][str(message.channel)]["id"]
logThis("Double calling blackjackLoop()",str(message.channel))
await blackjackLoop(message.channel,int(roundDone[1:])+1,gameID)
logThis("Hit calling blackjackLoop()",str(message.channel))
await blackjackLoop(message.channel,int(response[7:])+1,gameID)
except:
logThis("Something fucked up")
await message.channel.send("something fucked up",str(message.channel))
else:
await message.channel.send(response)
# Standing
elif content.startswith("blackjack stand"):
if content == "blackjack hit" or content == "blackjack hit ":
response = blackjackStand(str(message.channel),message.author.display_name)
else:
commands = content.split(" ")
try:
handNumber = int(commands[2])
except:
handNumber = 0
response = blackjackStand(str(message.channel),message.author.display_name,handNumber)
if response.startswith("accept"):
await message.add_reaction("👍")
try:
if response[6] == "T":
with open("resources/games/games.json", "r") as f:
gameID = json.load(f)["blackjack games"][str(message.channel)]["id"]
logThis("Stand calling blackjackLoop()",str(message.channel))
await blackjackLoop(message.channel,int(response[7:])+1,gameID)
except:
logThis("Something fucked up",str(message.channel))
await message.channel.send("something fucked up")
# Splitting hand
elif content.startswith("blackjack split"):
response, roundDone = blackjackSplit(str(message.channel),message.author.display_name)
else:
await message.channel.send(response)
# Doubling bet
elif content.startswith("blackjack double"):
commands = content.split(" ")
try:
handNumber = int(commands[2])
except:
handNumber = 0
response, roundDone = blackjackDouble(str(message.channel),message.author.display_name,handNumber)
#try:
await message.channel.send(response)
try:
if roundDone[0] == "T":
with open("resources/games/games.json", "r") as f:
gameID = json.load(f)["blackjack games"][str(message.channel)]["id"]
logThis("Double calling blackjackLoop()",str(message.channel))
await blackjackLoop(message.channel,int(roundDone[1:])+1,gameID)
except:
logThis("Something fucked up",str(message.channel))
# Splitting hand
elif content.startswith("blackjack split"):
commands = content.split(" ")
try:
handNumber = int(commands[2])
except:
handNumber = 0
response, roundDone = blackjackSplit(str(message.channel),message.author.display_name,handNumber)
await message.channel.send(response)
try:
if roundDone[0] == "T":
with open("resources/games/games.json", "r") as f:
gameID = json.load(f)["blackjack games"][str(message.channel)]["id"]
logThis("Split calling blackjackLoop()",str(message.channel))
await blackjackLoop(message.channel,int(roundDone[1:])+1,gameID)
#except:
# logThis("Something fucked up")
# await message.channel.send("something fucked up")
# Returning current hi-lo value
elif content.startswith("blackjack hilo") and message.author.display_name == "Nikolaj":
if os.path.exists("resources/games/blackjackCards/"+str(message.channel)+".txt"):
with open("resources/games/hilo/"+str(message.channel)+".txt", "r") as f:
data = f.read()
else:
data = "0"
await message.channel.send(data)
# Shuffles the blackjack deck
elif content.startswith("blackjack shuffle"):
blackjackShuffle(blackjackDecks,str(message.channel))
logThis("Shuffling the blackjack deck...",str(message.channel))
await message.channel.send("Shuffling the deck...")
# Tells you the amount of cards left
elif content.startswith("blackjack cards"):
cardsLeft = 0
if os.path.exists("resources/games/blackjackCards/"+str(message.channel)+".txt"):
with open("resources/games/blackjackCards/"+str(message.channel)+".txt","r") as f:
for _ in f:
cardsLeft += 1
decksLeft = round(cardsLeft/52,1)
await message.channel.send(str(cardsLeft)+" cards, "+str(decksLeft)+" decks")
except:
logThis("Something fucked up")
# Returning current hi-lo value
elif content.startswith("blackjack hilo") and message.author.display_name == "Nikolaj":
if os.path.exists("resources/games/blackjackCards/"+str(message.channel)+".txt"):
with open("resources/games/hilo/"+str(message.channel)+".txt", "r") as f:
data = f.read()
else:
logThis("Not a command (error code 1301)")
await message.channel.send("I didn't quite understand that (error code 1301)")
except:
logThis("Something went wrong (error code 1300)")
data = "0"
await message.channel.send(data)
# Shuffles the blackjack deck
elif content.startswith("blackjack shuffle"):
blackjackShuffle(blackjackDecks,str(message.channel))
logThis("Shuffling the blackjack deck...",str(message.channel))
await message.channel.send("Shuffling the deck...")
# Tells you the amount of cards left
elif content.startswith("blackjack cards"):
cardsLeft = 0
if os.path.exists("resources/games/blackjackCards/"+str(message.channel)+".txt"):
with open("resources/games/blackjackCards/"+str(message.channel)+".txt","r") as f:
for _ in f:
cardsLeft += 1
decksLeft = round(cardsLeft/52,1)
await message.channel.send(str(cardsLeft)+" cards, "+str(decksLeft)+" decks")
else:
logThis("Not a command (error code 1301)")
await message.channel.send("I didn't quite understand that (error code 1301)")
#except:
# logThis("Something went wrong (error code 1300)")
# Runs a game of four in a row
elif content.startswith("fourinarow"):