fixing blackjack and improving lookup
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@ -63,6 +63,7 @@ class EventHandler():
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self.bot.log(log_message, str(ctx.channel_id), level=25)
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async def on_component(self, ctx: ComponentContext):
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"""Handle component interaction."""
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info = decode_id(ctx.custom_id)
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self.bot.log(f"Component action with info {info}")
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channel = ctx.channel
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@ -77,23 +78,22 @@ class EventHandler():
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)
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return
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if info[1].lower() == "show":
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elif info[1].lower() == "show":
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await self.bot.other.plex.add_show(
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ctx.origin_message,
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info[2],
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not isinstance(channel, discord.DMChannel)
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)
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return
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else:
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raise InvalidInteraction(ctx.custom_id, info)
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elif info[0].lower() == "hangman" and author == info[2]:
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if info[1].lower() == "guess":
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await self.bot.games.hangman.guess(ctx, *info[3:])
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return
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if info[1].lower() == "end":
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elif info[1].lower() == "end":
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await self.bot.games.hangman.stop(ctx, *info[3:])
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return
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else:
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raise InvalidInteraction(ctx.custom_id, info)
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elif info[0].lower() == "connectfour":
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connect_four = self.bot.games.connect_four
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if info[1].lower() == "place" and author == info[2]:
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@ -106,19 +106,16 @@ class EventHandler():
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ctx.author_id,
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int(info[8])
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)
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return
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if info[1].lower() == "end" and author in [info[2], info[3]]:
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elif info[1].lower() == "end" and author in [info[2], info[3]]:
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await connect_four.surrender(
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ctx, [int(info[2]), int(info[3])], info[4], info[5]
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)
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return
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else:
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raise InvalidInteraction(ctx.custom_id, info)
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elif info[0].lower() == "blackjack":
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await self.bot.games.blackjack.decode_interaction(ctx, info[1:])
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return
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raise InvalidInteraction(ctx.custom_id, info)
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else:
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raise InvalidInteraction(ctx.custom_id, info)
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