Files
Font-Guessing-Game/font_game/util.py
2021-12-24 18:14:59 +01:00

50 lines
1.2 KiB
Python

import string
import pathlib
from PIL import ImageFont
BASE64_DIGITS = string.digits + string.ascii_letters + "+_"
FONT_SIZE = 120
FONT_COLOR = (0,0,0)
IMAGE_BACKGROUND = (255,255,255)
IMAGE_SIZE = (1800, 1200)
MARGINS = 60
def base64(num: int) -> str:
temp = ""
while num > 0:
temp = BASE64_DIGITS[num % 64] + temp
num = num//64
return temp
def make_fonts():
with open("font-list.txt", "r", encoding="utf-8") as file_pointer:
fonts = file_pointer.read().split("\n")
image_fonts = {}
for font_name in fonts:
if font_name[0] == "#":
continue
font_name = font_name.replace(" ","-")
if pathlib.Path(f"./fonts/{font_name}.TTF").is_file():
file_type = "TTF"
elif pathlib.Path(f"./fonts/{font_name}.OTF").is_file():
file_type = "OTF"
else:
print(f"Could not locate font \033[0;31m{font_name}\033[0m")
continue
font_path = f"./fonts/{font_name}.{file_type}"
new_font = ImageFont.truetype(font_path, FONT_SIZE)
image_fonts[font_name] = new_font
print(f"Successfully loaded font \033[0;32m{font_name}\033[0m")
return image_fonts
FONTS = make_fonts()