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@@ -15,12 +15,16 @@
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\usepackage{hyperref}
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\usepackage{tabularx}
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\usepackage{pdflscape}
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\usepackage{multirow}
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\newcommand{\Tstrut}{\rule{0pt}{2.6ex}} % "top" strut
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\newcommand{\Bstrut}{\rule[-0.9ex]{0pt}{0pt}} % "bottom" strut
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\newcommand{\TBstrut}{\Tstrut\Bstrut} % top&bottom struts
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\geometry{a4paper,margin=0.6in,left=0.4in,right=0.4in}
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\setmainfont[BoldFont=MoneroGothic]{Futura}
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% \setmainfont[BoldFont=Futura Std Bold]{Futura Std}
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% \setmainfont[BoldFont=MoneroGothic]{Futura}
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\setmainfont[BoldFont=Futura Std Bold]{Futura Std}
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\title{D&D House Rules}
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\author{Nikolaj Gade}
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@@ -60,36 +64,58 @@
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\begin{center}
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\begin{tabular}{|c|c|}
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\hline
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\textbf{Ability Score} & \textbf{Point cost} \\ \hline
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5 & -6 \\ \hline
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6 & -5 \\ \hline
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7 & -5 \\ \hline
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8 & -4 \\ \hline
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9 & -2 \\ \hline
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10 & 0 \\ \hline
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11 & 2 \\ \hline
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12 & 4 \\ \hline
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13 & 6 \\ \hline
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14 & 10 \\ \hline
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15 & 14 \\ \hline
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16 & 20 \\ \hline
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\textbf{Ability Score} & \textbf{Point cost} \TBstrut \\ \hline
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5 & -6 \TBstrut \\\hline
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6 & -5 \TBstrut \\\hline
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7 & -5 \TBstrut \\\hline
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8 & -4 \TBstrut \\\hline
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9 & -2 \TBstrut \\\hline
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10 & 0 \TBstrut \\\hline
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11 & 2 \TBstrut \\\hline
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12 & 4 \TBstrut \\\hline
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13 & 6 \TBstrut \\\hline
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14 & 10 \TBstrut \\\hline
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15 & 14 \TBstrut \\\hline
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16 & 20 \TBstrut \\\hline
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\end{tabular}
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\end{center}
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\end{minipage}\hfil
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\begin{minipage}[t]{.45\textwidth}
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\section{Permitted Character Options}
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All races, classes, subclasses, spells, and feats published by WotC are permitted
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\end{minipage}\hfil
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\begin{minipage}[t]{.45\textwidth}
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\section{Background}
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You may choose a background from the books, or you may simply choose 2 skill proficiencies and 2 languages/tools.
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\section{Starting Equipment}
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You also start with an amount of gold to buy equipment for, as well as some magic items. 2 consumables count as 1 magic item for this purpose:
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\vspace{5mm}
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\begin{center}
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\begin{tabular}{|c|c|c|}
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\hline
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\textbf{Level} & \textbf{Starting Gold} & \textbf{Magic Items} \TBstrut \\ \hline
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1-4 & Starting equipment & 1 common \TBstrut \\ \hline
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\multirow{2}{*}{5-10} & \multirow{2}{*}{200+6d10*10 gp} & 1 uncommon \Tstrut \\
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& & 2 common \Bstrut \\ \hline
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\multirow{3}{*}{11-16} & \multirow{3}{*}{2.000+8d10*100 gp} & 1 rare \Tstrut \\
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& & 2 uncommon \\
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& & 2 common \Bstrut \\ \hline
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\multirow{4}{*}{17-20} & \multirow{4}{*}{10.000+10d10*300 gp} & 1 very rare \Tstrut \\
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& & 1 rare \\
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& & 2 uncommon \\
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& & 4 common \Bstrut \\ \hline
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\end{tabular}
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\end{center}
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\section{Additional Ability Score Improvements}
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You get an additional Ability Score Improvement at character levels 8 and 16. These cannot be used to gain feats.
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\section{Background}
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You may choose a background from the books, or you may simply choose 2 skill proficiencies and 2 languages/tools.
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\section{Hit Points}
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When leveling up, you roll for Hit Points. Any roll of 1 on the die is rerolled.
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\end{minipage}
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\end{center}
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@@ -174,11 +200,11 @@
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\begin{center}
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\begin{tabular}{|c|c|}
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\hline
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\textbf{D20+Int} & \textbf{Result} \\ \hline
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$\leq$ 5 & 1 unimportant piece of information \\ \hline
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6-10 & 2 unimportant pieces of information \\ \hline
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11-15 & 1 important piece of information \\ \hline
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16+ & 2 important pieces of information \\ \hline
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\textbf{D20+Int} & \textbf{Result} \TBstrut \\ \hline
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$\leq$ 5 & 1 unimportant piece of information \TBstrut \\ \hline
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6-10 & 2 unimportant pieces of information \TBstrut \\ \hline
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11-15 & 1 important piece of information \TBstrut \\ \hline
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16+ & 2 important pieces of information \TBstrut \\ \hline
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\end{tabular}
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\end{center}
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@@ -202,6 +228,10 @@
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16+ & You're in full control. You gain a long rest. \\ \hline
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\end{tabular}
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\end{center}
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\section{Thrown Weapons}
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Thrown weapons, when thrown, count as ranged weapons for the purposes of Deflect Missiles, Sneak Attack, and the Skulker feat. They do not count as ranged weapons for the purposes of the Archery fighting style or the Sharpshooter feat.
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\end{minipage}
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\end{center}
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