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**/.vscode/ **/.vscode/
**/*.aux **/*.aux
**/*.fdb_latexmk **/*.fdb_latexmk
**/*.fls **/*.fls
**/*.log **/*.log
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\documentclass{article} \documentclass{article}
\usepackage{multicol} \usepackage{multicol}
\usepackage{float} \usepackage{float}
\usepackage{adjustbox} \usepackage{adjustbox}
\usepackage{geometry} \usepackage{geometry}
% \usepackage{sectsty} % \usepackage{sectsty}
\usepackage{fontspec} \usepackage{fontspec}
\usepackage{titlesec} \usepackage{titlesec}
\usepackage{hyperref} \usepackage{hyperref}
\usepackage{multirow}
\geometry{a4paper,margin=0.6in,left=0.4in,right=0.4in}
\geometry{a4paper,margin=0.6in,left=0.4in,right=0.4in}
\setmainfont[BoldFont=MoneroGothic]{Futura}
\setmainfont[BoldFont=MoneroGothic]{Futura}
\title{D&D House Rules}
\author{Nikolaj Gade} \title{D&D House Rules}
\date{December 2020} \author{Nikolaj Gade}
\date{December 2020}
\pagestyle{empty}
\pagestyle{empty}
% \renewcommand{\thesection}{}
\titleformat{\section}{\bfseries\fontsize{14}{12} \selectfont\centering}{}{0em}{\\} % \renewcommand{\thesection}{}
\titlespacing{\section}{0pt}{0pt}{5pt}[0pt] \titleformat{\section}{\bfseries\fontsize{14}{12} \selectfont\centering}{}{0em}{\\}
\titlespacing{\section}{0pt}{0pt}{5pt}[0pt]
\hypersetup{
colorlinks=true, \hypersetup{
linkcolor=blue, colorlinks=true,
filecolor=magenta, linkcolor=blue,
urlcolor=cyan, filecolor=magenta,
pdftitle={House Rules}, urlcolor=cyan,
pdfpagemode=FullScreen, pdftitle={House Rules},
} pdfpagemode=FullScreen,
}
\begin{document}
\begin{document}
\begin{center}
\part*{Character Creation and Advancement} \begin{center}
\begin{minipage}[t]{.45\textwidth} \part*{Character Creation and Advancement}
\section{Custom Origin} \begin{minipage}[t]{.45\textwidth}
You may use the rules for "Customizing Your Origin" from Tasha's Cauldron of Everything. You may also use custom lineage (TCoE) or variant human. \section{Custom Origin}
You may use the rules for "Customizing Your Origin" from Tasha's Cauldron of Everything. You may also use custom lineage (TCoE) or variant human.
\section{Optional Class Features}
You may use optional class features from Tasha's Cauldron of Everything. \section{Optional Class Features}
You may use optional class features from Tasha's Cauldron of Everything.
\section{Stats}
Stats are determined using a point buy system. You have \textbf{30 points} to buy stats on this table: \section{Stats}
Stats are determined using a point buy system. You have \textbf{30 points} to buy stats on this table:
\vspace{5mm}
\vspace{5mm}
\begin{center}
\begin{tabular}{|c|c|} \begin{center}
\hline \begin{tabular}{|c|c|}
\textbf{Ability Score} & \textbf{Point cost} \\ \hline \hline
5 & -6 \\ \hline \textbf{Ability Score} & \textbf{Point cost} \\ \hline
6 & -5 \\ \hline 5 & -6 \\ \hline
7 & -5 \\ \hline 6 & -5 \\ \hline
8 & -4 \\ \hline 7 & -5 \\ \hline
9 & -2 \\ \hline 8 & -4 \\ \hline
10 & 0 \\ \hline 9 & -2 \\ \hline
11 & 2 \\ \hline 10 & 0 \\ \hline
12 & 4 \\ \hline 11 & 2 \\ \hline
13 & 6 \\ \hline 12 & 4 \\ \hline
14 & 10 \\ \hline 13 & 6 \\ \hline
15 & 14 \\ \hline 14 & 10 \\ \hline
16 & 20 \\ \hline 15 & 14 \\ \hline
\end{tabular} 16 & 20 \\ \hline
\end{center} \end{tabular}
\end{center}
\end{minipage}\hfil
\begin{minipage}[t]{.45\textwidth} \end{minipage}\hfil
\section{Permitted Character Options} \begin{minipage}[t]{.45\textwidth}
All races, classes, subclasses, spells, and feats published by WotC are permitted \section{Permitted Character Options}
All races, classes, subclasses, spells, and feats published by WotC are permitted
\section{Additional Ability Score Improvements}
You get an additional Ability Score Improvement at character levels 8 and 16. These cannot be used to gain feats. \section{Additional Ability Score Improvements}
You get an additional Ability Score Improvement at character levels 8 and 16. These cannot be used to gain feats.
\section{Background}
You may choose a background from the books, or you may simply choose 2 skill proficiencies and 2 languages/tools. \section{Background}
You may choose a background from the books, or you may simply choose 2 skill proficiencies and 2 languages/tools.
\section{Hit Points}
When leveling up, you roll for Hit Points. Any roll of 1 on the die is rerolled. \section{Hit Points}
When leveling up, you roll for Hit Points. Any roll of 1 on the die is rerolled.
\end{minipage}
\end{center} \end{minipage}
\end{center}
\newpage
\begin{center} \newpage
\part*{Gameplay rules} \begin{center}
\begin{minipage}[t]{.45\textwidth} \begin{minipage}[t]{.47\textwidth}
\section{Advantage \& Disadvantage} \part*{Gameplay rules}
Advantage stacks. Double, triple etc. advantage/disadvantage exists. \section{Advantage \& Disadvantage}
Advantage stacks. Double, triple etc. advantage/disadvantage exists.
\section{Natural 1 and 20}
A natural 1 means you fail. A natural 20 means you succeed. A natural 20 may in some cases alter the world (e.g. a natural 20 on a perception check means you found something, even if there was originally nothing to find). A critical hit with a spell means you double the damage dice. \section{Natural 1 and 20}
A natural 1 means you fail. A natural 20 means you succeed. A natural 20 may in some cases alter the world (e.g. a natural 20 on a perception check means you found something, even if there was originally nothing to find). A critical hit with a spell means you double the damage dice.
\section{Death Saves}
Death saves are done in secret, whispered to the GM. You gain a level of exhaustion for going unconscious, as well as for each failed death save. \section{Death Saves}
Death saves are done in secret, whispered to the GM. You gain a level of exhaustion for going unconscious, as well as for each failed death save.
\section{Exhaustion}
Expanding a long rest by 3 hours allows you to remove an additional level of exhaustion. This can be done multiple times for the same long rest. \section{Exhaustion}
Expanding a long rest by 3 hours allows you to remove an additional level of exhaustion. This can be done multiple times for the same long rest.
\section{Spellcasting on Your Turn}
The restrictions for casting multiple spells on your turn are lifted. \section{Spellcasting on Your Turn}
The restrictions for casting multiple spells on your turn are lifted.
\section{Non-lethal Damage}
Only bludgeoning and psychic damage may be used non-lethally. \section{Non-lethal Damage}
Only bludgeoning and psychic damage may be used non-lethally.
\section{Potions}
Drinking a potion, or pouring a potion into an unconscious person's mouth is a bonus action. \section{Potions}
Drinking a potion, or pouring a potion into an unconscious person's mouth is a bonus action.
\section{Goodberries}
Eating more than one goodberry in a single round only provides you with the effects of one. \section{Goodberries}
Eating more than one goodberry in a single round only provides you with the effects of one.
\section{Variant Rules}
We use the "Proficiency Dice", "Mixing Potions" and "Scroll Mishap" variant rules. We do not use the "Encumbrance" variant rule. \section{Variant Rules}
We use the "Proficiency Dice", "Mixing Potions" and "Scroll Mishap" variant rules. We do not use the "Encumbrance" variant rule.
\section{Ammunition}
Mundane ammunition is not tracked. This includes thrown items. \section{Ammunition}
Mundane ammunition is not tracked. This includes thrown items.
\end{minipage}\hfil
\begin{minipage}[t]{.45\textwidth} \section{Inspiration}
\section{Unseen Attack} Inspiration can be expended after any failed d20 roll rolled by any player to re-roll.
An attack against a creature that cannot see the attacker has advantage if and only if the attacker is able to see the target.
\end{minipage}\hfil
\section{Readying Multiple Attacks} \begin{minipage}[t]{.47\textwidth}
Extra attack and multiattack work as normal when readying the attack action. \section{Initiative}
If you have not taken your turn in the current round of combat, you are allow to reduce your initiative to any number between 0 and your current initiative. Your initiative cannot be raised again.
\section{Rations}
Your characters don't eat. Cause I can't be bothered tracking that. \section{Unseen Attack}
An attack against a creature that cannot see the attacker has advantage if and only if the attacker is able to see the target.
\section{Spell List Changes}
Revivify and Raise Dead are banned. You may still use Reincarnate (see page 3), Resurrection, True Resurrection and Wish to resurrect characters, and Reincarnate is added to the wizard and cleric spell lists. \section{Readying Multiple Attacks}
Extra attack and multiattack work as normal when readying the attack action.
Leomund's Tiny Hut is banned.
\section{Rations}
\section{Ritual Spells} Your characters don't eat. Cause I can't be bothered tracking that.
Paladins may cast prepared spells as a ritual, provided the spell has the ritual tag.
\section{Spell List Changes}
\section{Initiative} Revivify and Raise Dead are banned. You may still use Reincarnate (see page 3), Resurrection, True Resurrection and Wish to resurrect characters, and Reincarnate is added to the wizard and cleric spell lists.
If you have not taken your turn in the current round of combat, you are allow to reduce your initiative to any number between 0 and your current initiative. Your initiative cannot be raised again.
Leomund's Tiny Hut is banned.
\section{Recognizing a Spell}
Recognizing a spell while it is being cast can be done as a free action. It is done by rolling an intelligence (arcana) roll with a DC equal to the spellcasting DC of the caster. \section{Ritual Spells}
Paladins may cast prepared spells as a ritual, provided the spell has the ritual tag.
\section{Wild Magic}
When a wild magic sorcerer casts a spell that does not require an attack roll, they still roll a d20. On a natural 1, a wild magic surge occurs. \section{Recognizing a Spell}
Recognizing a spell while it is being cast can be done as a free action. It is done by rolling an intelligence (arcana) roll with a DC equal to the spellcasting DC of the caster.
\section{Absence}
Barring a TPK, an absent player's character cannot die (There have been exceptions to this, but it's really a case-by-case thing). \section{Counterspell}
When casting Counterspell at 4th level or higher, decrease the DC of the check to succeed by 1 for each spell slot level above 3rd.
\section{Inspiration}
Inspiration can be expended after any failed d20 roll rolled by any player to re-roll. \section{Wild Magic}
\end{minipage} When a wild magic sorcerer casts a spell that does not require an attack roll, they still roll a d20. On a natural 1, a wild magic surge occurs.
\end{center}
\section{Absence}
\newpage Barring a TPK, an absent player's character cannot die (There have been exceptions to this, but it's really a case-by-case thing).
\begin{center} \end{minipage}
\part*{Reincarnate Expanded Table} \end{center}
\begin{minipage}[t]{.45\textwidth}
\section{Race} \newpage
When using the spell Reincarnate, this table is used instead of the one supplied in the spell description. \begin{center}
\part*{Reincarnate Expanded Table}
The options with a * mean you'll have to roll on the corresponding table. \begin{minipage}[t]{.47\textwidth}
\begin{center} \vspace*{-60pt}
\begin{tabular}{|c|c|} When using the spell Reincarnate, the \textbf{Race} table is used instead of the one supplied in the spell description.
\hline
\textbf{D100} & \textbf{Race} \\ \hline The options with a * mean you'll have to roll on the corresponding table.
01-02 & Aasimar* \\ \hline
03 & Astral Lineage* \\ \hline \hspace{10pt}
04-09 & Beastfolk Lineage* \\ \hline \begin{center}
10-11 & Birdfolk Lineage* \\ \hline \begin{minipage}[t]{.6\textwidth}
12-16 & Dragonborn* \\ \hline \begin{center}
17-25 & Dwarf* \\ \hline \begin{tabular}{|c|c|}
26-34 & Elf* \\ \hline \hline
35-36 & Fey Lineage* \\ \hline \textbf{D100} & \textbf{Race} \\ \hline
37-38 & Firbolg \\ \hline 01-02 & Aasimar* \\ \hline
39-40 & Genasi* \\ \hline 03 & Astral Lineage* \\ \hline
41-46 & Gnome* \\ \hline 04-09 & Beastfolk Lineage* \\ \hline
47-50 & Goblinoid Lineage* \\ \hline 10-11 & Birdfolk Lineage* \\ \hline
51-52 & Goliath \\ \hline 12-16 & Dragonborn* \\ \hline
53-56 & Half-elf \\ \hline 17-25 & Dwarf* \\ \hline
57-62 & Half-orc \\ \hline 26-34 & Elf* \\ \hline
63-68 & Halfling* \\ \hline 35-36 & Fey Lineage* \\ \hline
69-88 & Human \\ \hline 37-38 & Firbolg \\ \hline
89-90 & Kobold \\ \hline 39-40 & Genasi* \\ \hline
91-92 & Orc \\ \hline 41-46 & Gnome* \\ \hline
93 & Rare Lineage* \\ \hline 47-50 & Goblinoid Lineage* \\ \hline
94 & Shifter* \\ \hline 51-52 & Goliath \\ \hline
95-96 & Tiefling* \\ \hline 53-56 & Half-elf \\ \hline
97-98 & Triton \\ \hline 57-62 & Half-orc \\ \hline
99-00 & Yuan-ti \\ \hline 63-68 & Halfling* \\ \hline
\end{tabular} 69-88 & Human \\ \hline
\end{center} 89-90 & Kobold \\ \hline
91-92 & Orc \\ \hline
\section{Aasimar} 93 & Rare Lineage* \\ \hline
94 & Shifter* \\ \hline
\begin{center} 95-96 & Tiefling* \\ \hline
\begin{tabular}{|c|c|} 97-98 & Triton \\ \hline
\hline 99-00 & Yuan-ti \\ \hline
\textbf{D10} & \textbf{Subrace (Celestial Revelation)} \\ \hline \end{tabular}
1-2 & Fallen (Necrotic Shroud) \\ \hline \end{center}
3-6 & Protector (Radiant Shroud) \\ \hline \end{minipage}\hfill
7-10 & Scourge (Radiant Consumption) \\ \hline \begin{minipage}[t]{.40\textwidth}
\end{tabular} \vspace*{-145pt}
\end{center} \begin{center}
\begin{tabular}{|c|c|}
\section{Astral Lineage} \hline
\textbf{D10} & \textbf{Aasimar} \\ \hline
\begin{center} 1-2 & Fallen \\ \hline
\begin{tabular}{|c|c|} 3-6 & Protector \\ \hline
\hline 7-10 & Scourge \\ \hline
\textbf{D6} & \textbf{Race} \\ \hline \end{tabular}
1 & Giff \\ \hline
2 & Githyanki \\ \hline \vspace{5pt}
3 & Githzerai \\ \hline \begin{tabular}{|c|c|}
4 & Hadozee \\ \hline \hline
5 & Plasmoid \\ \hline \textbf{D6} & \textbf{Astral Lin.} \\ \hline
6 & Thri-kreen \\ \hline 1 & Giff \\ \hline
\end{tabular} 2 & Githyanki \\ \hline
\end{center} 3 & Githzerai \\ \hline
\end{minipage}\hfil 4 & Hadozee \\ \hline
\begin{minipage}[t]{.45\textwidth} 5 & Plasmoid \\ \hline
\section{Beastfolk Lineage} 6 & Thri-kreen \\ \hline
\end{tabular}
\begin{center}
\begin{tabular}{|c|c|} \vspace{5pt}
\hline \begin{tabular}{|c|c|}
\textbf{D10} & \textbf{Race} \\ \hline \hline
1 & Grung \\ \hline \textbf{D10} & \textbf{Beastfolk} \\ \hline
2 & Harengon \\ \hline 1 & Grung \\ \hline
3 & Leonin \\ \hline 2 & Harengon \\ \hline
4 & Lizardfolk \\ \hline 3 & Leonin \\ \hline
5 & Locathah \\ \hline 4 & Lizardfolk \\ \hline
6 & Loxodon \\ \hline 5 & Locathah \\ \hline
7 & Minotaur \\ \hline 6 & Loxodon \\ \hline
8 & Tabaxi \\ \hline 7 & Minotaur \\ \hline
9 & Tabaxi (Cat) \\ \hline 8 & Tabaxi \\ \hline
10 & Tortle \\ \hline 9 & Tabaxi (Cat) \\ \hline
\end{tabular} 10 & Tortle \\ \hline
\end{center} \end{tabular}
\section{Birdfolk Lineage} \end{center}
\end{minipage}
\begin{center}
\begin{tabular}{|c|c|} \vspace{5pt}
\hline \begin{minipage}[t]{.45\textwidth}
\textbf{D6} & \textbf{Race} \\ \hline \begin{center}
1-2 & Aarakocra \\ \hline \begin{tabular}{|c|c|}
3-4 & Kenku \\ \hline \hline
5-6 & Owlin \\ \hline \textbf{D6} & \textbf{Birdfolk} \\ \hline
\end{tabular} 1-2 & Aarakocra \\ \hline
\end{center} 3-4 & Kenku \\ \hline
\section{Dragonborn} 5-6 & Owlin \\ \hline
\end{tabular}
\begin{center} \end{center}
\begin{tabular}{|c|c|} \end{minipage}\hfill
\hline \begin{minipage}[t]{.45\textwidth}
\textbf{D100} & \textbf{Variant} \\ \hline \begin{center}
01-07 & Chromatic (Black) \\ \hline
08-14 & Chromatic (Blue) \\ \hline \begin{tabular}{|c|c|}
15-21 & Chromatic (Green) \\ \hline \hline
22-28 & Chromatic (Red) \\ \hline \textbf{D10} & \textbf{Dwarf} \\ \hline
29-35 & Chromatic (White) \\ \hline 1-2 & Duergar \\ \hline
36-41 & Gem (Amethyst) \\ \hline 3-6 & Hill \\ \hline
42-47 & Gem (Crystal) \\ \hline 7-10 & Mountain \\ \hline
48-53 & Gem (Emerald) \\ \hline \end{tabular}
54-59 & Gem (Sapphire) \\ \hline \end{center}
60-65 & Gem (Topaz) \\ \hline \end{minipage}
66-72 & Metallic (Brass) \\ \hline
73-79 & Metallic (Bronze) \\ \hline \vspace{5pt}
80-86 & Metallic (Copper) \\ \hline \begin{tabular}{|c|c|c|}
87-93 & Metallic (Gold) \\ \hline \hline
94-00 & Metallic (Silver) \\ \hline \textbf{D100} & \multicolumn{2}{c|}{\textbf{Dragonborn}} \\ \hline
\end{tabular} 01-07 & \multirow{5}{*}{Chromatic} & Black \\ \cline{1-1}\cline{3-3}
\end{center} 08-14 & & Blue \\ \cline{1-1}\cline{3-3}
\section{Dwarf} 15-21 & & Green \\ \cline{1-1}\cline{3-3}
22-28 & & Red \\ \cline{1-1}\cline{3-3}
\begin{center} 29-35 & & White \\ \hline
\begin{tabular}{|c|c|} 36-41 & \multirow{5}{*}{Gem} & Amethyst \\ \cline{1-1}\cline{3-3}
\hline 42-47 & & Crystal \\ \cline{1-1}\cline{3-3}
\textbf{D10} & \textbf{Subrace} \\ \hline 48-53 & & Emerald \\ \cline{1-1}\cline{3-3}
1-2 & Duergar \\ \hline 54-59 & & Sapphire \\ \cline{1-1}\cline{3-3}
3-6 & Hill \\ \hline 60-65 & & Topaz \\ \hline
7-10 & Mountain \\ \hline 66-72 & \multirow{5}{*}{Metallic} & Brass \\ \cline{1-1}\cline{3-3}
\end{tabular} 73-79 & & Bronze \\ \cline{1-1}\cline{3-3}
\end{center} 80-86 & & Copper \\ \cline{1-1}\cline{3-3}
\end{minipage} 87-93 & & Gold \\ \cline{1-1}\cline{3-3}
\end{center} 94-00 & & Silver \\ \hline
\newpage \end{tabular}
\begin{center} \end{center}
\begin{minipage}[t]{.45\textwidth} \end{minipage}\hfil
\section{Elf} \begin{minipage}[t]{.45\textwidth}
\begin{center}
\begin{center} \begin{minipage}[t]{.45\textwidth}
\begin{tabular}{|c|c|} \begin{center}
\hline
\textbf{D20} & \textbf{Subrace} \\ \hline \begin{tabular}{|c|c|}
1 & Astral \\ \hline \hline
2-4 & Dark (Drow) \\ \hline \textbf{D20} & \textbf{Elf} \\ \hline
5 & Eladrin \\ \hline 1 & Astral \\ \hline
6-11 & High \\ \hline 2-4 & Dark (Drow) \\ \hline
12 & Pallid \\ \hline 5 & Eladrin \\ \hline
13 & Sea \\ \hline 6-11 & High \\ \hline
14 & Shadar-kai \\ \hline 12 & Pallid \\ \hline
15-20 & Wood \\ \hline 13 & Sea \\ \hline
\end{tabular} 14 & Shadar-kai \\ \hline
\end{center} 15-20 & Wood \\ \hline
\section{Fey Lineage} \end{tabular}
\begin{center} \vspace{5pt}
\begin{tabular}{|c|c|} \begin{tabular}{|c|c|}
\hline \hline
\textbf{D4} & \textbf{Race} \\ \hline \textbf{D10} & \textbf{Gnome} \\ \hline
1 & Centaur \\ \hline 1-2 & Deep \\ \hline
2 & Changeling \\ \hline 3-6 & Forest \\ \hline
3 & Fairy \\ \hline 7-10 & Rock \\ \hline
4 & Satyr \\ \hline \end{tabular}
\end{tabular}
\end{center} \vspace{5pt}
\section{Genasi} \begin{tabular}{|c|c|}
\hline
\begin{center} \textbf{D10} & \textbf{Halfling} \\ \hline
\begin{tabular}{|c|c|} 1-2 & Ghostwise \\ \hline
\hline 3-6 & Lightfoot \\ \hline
\textbf{D4} & \textbf{Race} \\ \hline 7-10 & Stout \\ \hline
1 & Air \\ \hline \end{tabular}
2 & Earth \\ \hline
3 & Fire \\ \hline \vspace{5pt}
4 & Water \\ \hline \begin{tabular}{|c|c|}
\end{tabular} \hline
\end{center} \textbf{D4} & \textbf{Shifter} \\ \hline
\section{Gnome} 1 & Beasthide \\ \hline
2 & Longtooth \\ \hline
\begin{center} 3 & Shiftstride \\ \hline
\begin{tabular}{|c|c|} 4 & Wildhunt \\ \hline
\hline \end{tabular}
\textbf{D10} & \textbf{Race} \\ \hline \end{center}
1-2 & Deep \\ \hline \end{minipage}\hfill
3-6 & Forest \\ \hline \begin{minipage}[t]{.45\textwidth}
7-10 & Rock \\ \hline \begin{center}
\end{tabular} \vspace{-58pt}
\end{center} \begin{tabular}{|c|c|}
\section{Goblinoid Lineage} \hline
\textbf{D4} & \textbf{Fey Lin.} \\ \hline
\begin{center} 1 & Centaur \\ \hline
\begin{tabular}{|c|c|} 2 & Changeling \\ \hline
\hline 3 & Fairy \\ \hline
\textbf{D6} & \textbf{Race} \\ \hline 4 & Satyr \\ \hline
1-2 & Bugbear \\ \hline \end{tabular}
3-4 & Goblin \\ \hline
5-6 & Hobgoblin \\ \hline \vspace{5pt}
\end{tabular} \begin{tabular}{|c|c|}
\end{center} \hline
\section{Halfling} \textbf{D4} & \textbf{Genasi} \\ \hline
1 & Air \\ \hline
\begin{center} 2 & Earth \\ \hline
\begin{tabular}{|c|c|} 3 & Fire \\ \hline
\hline 4 & Water \\ \hline
\textbf{D10} & \textbf{Race} \\ \hline \end{tabular}
1-2 & Ghostwise \\ \hline
3-6 & Lightfoot \\ \hline \vspace{5pt}
7-10 & Stout \\ \hline
\end{tabular} \begin{tabular}{|c|c|}
\end{center} \hline
\section{Rare Lineage} \textbf{D6} & \textbf{Goblinoid Lin.} \\ \hline
1-2 & Bugbear \\ \hline
\begin{center} 3-4 & Goblin \\ \hline
\begin{tabular}{|c|c|} 5-6 & Hobgoblin \\ \hline
\hline \end{tabular}
\textbf{D6} & \textbf{Race} \\ \hline
1-2 & Kalashtar \\ \hline \vspace{5pt}
3-4 & Simic Hybrid \\ \hline \begin{tabular}{|c|c|}
5-6 & Verdalken \\ \hline \hline
\end{tabular} \textbf{D6} & \textbf{Rare Lin.} \\ \hline
\end{center} 1-2 & Kalashtar \\ \hline
3-4 & Simic Hybrid \\ \hline
\end{minipage} 5-6 & Verdalken \\ \hline
\begin{minipage}[t]{.45\textwidth} \end{tabular}
\section{Shifter} \end{center}
\end{minipage}
\begin{center}
\begin{tabular}{|c|c|} \vspace{5pt}
\hline \begin{tabular}{|c|c|}
\textbf{D4} & \textbf{Race} \\ \hline \hline
1 & Beasthide \\ \hline \textbf{D100} & \textbf{Tiefling} \\ \hline
2 & Longtooth \\ \hline 1-20 & Asmodeus (Non-variant) \\ \hline
3 & Shiftstride \\ \hline 21-28 & Baalzebul \\ \hline
4 & Wildhunt \\ \hline 29-36 & Dispater \\ \hline
\end{tabular} 37-44 & Fierna \\ \hline
\end{center} 45-52 & Glasya \\ \hline
\section{Tiefling} 53-60 & Levistus \\ \hline
61-68 & Mammon \\ \hline
\begin{center} 69-76 & Mephistopheles \\ \hline
\begin{tabular}{|c|c|} 77-84 & Zariel \\ \hline
\hline 85-89 & Feral \\ \hline
\textbf{D10} & \textbf{Race} \\ \hline 90-94 & Devil's Tongue \\ \hline
1 & Asmodeus (Non-variant) \\ \hline 95-99 & Hellfire \\ \hline
2 & Baalzebul \\ \hline 00 & Winged \\ \hline
3 & Dispater \\ \hline \end{tabular}
4 & Fierna \\ \hline \end{center}
5 & Glasya \\ \hline \end{minipage}
6 & Levistus \\ \hline \end{center}
7 & Mammon \\ \hline
8 & Mephistopheles \\ \hline
9 & Zariel \\ \hline
10 & Rare Variant* \\ \hline
\end{tabular}
\end{center}
\section{Rare Tiefling Variant}
\begin{center}
\begin{tabular}{|c|c|}
\hline
\textbf{D4} & \textbf{Race} \\ \hline
1 & Feral \\ \hline
2 & Devil's Tongue \\ \hline
3 & Hellfire \\ \hline
4 & Winged \\ \hline
\end{tabular}
\end{center}
\end{minipage}
\end{center}
\end{document} \end{document}